void start_test(int role) { int sk; int i = 0; DEBUG_PRINT(DEBUG_NONE, "\nStarting tests...\n"); repeat_count = repeat; if (MIXED == role) { repeat_count = repeat_count * msg_cnt; /* Repeat per assoc. */ mixed_mode_test(); return; } sk = socket_r(); bind_r(sk, &s_loc); /* Do we need to do bindx() to add any additional addresses? */ if (bindx_add_addrs) bindx_r(sk, bindx_add_addrs, bindx_add_count, SCTP_BINDX_ADD_ADDR); if (role == SERVER) { listen_r(sk, 100); } else { if (socket_type == SOCK_STREAM && connectx_count == 0) connect_r(sk, (struct sockaddr *)&s_rem, r_len); if (connectx_count != 0) connectx_r(sk, connectx_addrs, connectx_count); } if (!debug_level) { printf(" "); } for(i = 0; i < repeat_count; i++) { if (role == SERVER) { DEBUG_PRINT(DEBUG_NONE, "Server: Receiving packets.\n"); server(sk); } else { DEBUG_PRINT(DEBUG_NONE, "Client: Sending packets.(%d/%d)\n", i+1, repeat_count); client(sk); } fflush(stdout); } close_r(sk); } /* start_test() */
void start_test(int role) { int sk; int i = 0; DEBUG_PRINT(DEBUG_NONE, "\nStarting tests...\n"); repeat_count = repeat; if (MIXED == role) { repeat_count = repeat_count * msg_cnt; /* Repeat per assoc. */ mixed_mode_test(); return; } sk = socket_r(); bind_r(sk, &s_loc); if (role == SERVER) { listen_r(sk, 100); } if (!debug_level) { printf(" "); } for(i = 0; i < repeat_count; i++) { if (role == SERVER) { DEBUG_PRINT(DEBUG_NONE, "Server: Receiving packets.\n"); server(sk); } else { DEBUG_PRINT(DEBUG_NONE, "Client: Sending packets.(%d/%d)\n", i+1, repeat_count); client(sk); } fflush(stdout); } close_r(sk); } /* start_test() */