AMBeamlineActionItem *VESPERSBeamline::createBeamChangeAction(VESPERS::Beam beam) { // If we are already at the new beam position and the internal state of the beam is the same, then don't do anything. if (beam_ == beam && beamSelectionMotor_->withinTolerance(beamPositions_.value(beam))) return 0; // To change beams, it is either a two or three stage process. /* First: Turn off the ability to scan. This ensures that the mono motor doesn't swing wildly around while switching between beams. Second: Move to the chosen beam. Third (if applicable): If the new beam is a monochromatic beam, turn on the ability to scan the energy. */ AMBeamlineParallelActionsList *changeBeamActionsList = new AMBeamlineParallelActionsList; AMBeamlineListAction *changeBeamAction = new AMBeamlineListAction(changeBeamActionsList); changeBeamActionsList->appendStage(new QList<AMBeamlineActionItem*>()); changeBeamActionsList->appendAction(0, mono()->createAllowScanningAction(false)); changeBeamActionsList->appendStage(new QList<AMBeamlineActionItem*>()); AMBeamlineControlMoveAction *moveBeamAction = new AMBeamlineControlMoveAction(beamSelectionMotor()); moveBeamAction->setSetpoint(beamPositions_.value(beam)); changeBeamActionsList->appendAction(1, moveBeamAction); if (beam != VESPERS::Pink){ changeBeamActionsList->appendStage(new QList<AMBeamlineActionItem*>()); changeBeamActionsList->appendAction(2, mono()->createAllowScanningAction(true)); } return changeBeamAction; }
jas_cmprof_t *jas_cmprof_createfromiccprof(jas_iccprof_t *iccprof) { jas_cmprof_t *prof; jas_icchdr_t icchdr; jas_cmpxformseq_t *fwdpxformseq; jas_cmpxformseq_t *revpxformseq; if (!(prof = jas_cmprof_create())) goto error; jas_iccprof_gethdr(iccprof, &icchdr); if (!(prof->iccprof = jas_iccprof_copy(iccprof))) goto error; prof->clrspc = icctoclrspc(icchdr.colorspc, 0); prof->refclrspc = icctoclrspc(icchdr.refcolorspc, 1); prof->numchans = jas_clrspc_numchans(prof->clrspc); prof->numrefchans = jas_clrspc_numchans(prof->refclrspc); if (prof->numchans == 1) { if (mono(prof->iccprof, 0, &fwdpxformseq)) goto error; if (mono(prof->iccprof, 1, &revpxformseq)) goto error; } else if (prof->numchans == 3) { if (triclr(prof->iccprof, 0, &fwdpxformseq)) goto error; if (triclr(prof->iccprof, 1, &revpxformseq)) goto error; } prof->pxformseqs[SEQFWD(0)] = fwdpxformseq; prof->pxformseqs[SEQREV(0)] = revpxformseq; #if 0 if (prof->numchans > 1) { lut(prof->iccprof, 0, PER, &pxformseq); pxformseqs_set(prof, SEQFWD(PER), pxformseq); lut(prof->iccprof, 1, PER, &pxformseq); pxformseqs_set(prof, SEQREV(PER), pxformseq); lut(prof->iccprof, 0, CLR, &pxformseq); pxformseqs_set(prof, SEQREV(CLR), pxformseq); lut(prof->iccprof, 1, CLR, &pxformseq); pxformseqs_set(prof, SEQREV(CLR), pxformseq); lut(prof->iccprof, 0, SAT, &pxformseq); pxformseqs_set(prof, SEQREV(SAT), pxformseq); lut(prof->iccprof, 1, SAT, &pxformseq); pxformseqs_set(prof, SEQREV(SAT), pxformseq); } #endif return prof; error: return 0; }
String AudioChannelSet::getDescription() const { if (isDiscreteLayout()) return String ("Discrete #") + String (size()); if (*this == disabled()) return "Disabled"; if (*this == mono()) return "Mono"; if (*this == stereo()) return "Stereo"; if (*this == createLCR()) return "LCR"; if (*this == createLRS()) return "LRS"; if (*this == createLCRS()) return "LCRS"; if (*this == quadraphonic()) return "Quadraphonic"; if (*this == pentagonal()) return "Pentagonal"; if (*this == hexagonal()) return "Hexagonal"; if (*this == octagonal()) return "Octagonal"; if (*this == ambisonic()) return "Ambisonic"; if (*this == create5point0()) return "5.1 Surround"; if (*this == create5point1()) return "5.1 Surround (+Lfe)"; if (*this == create6point0()) return "6.1 Surround"; if (*this == create6point0Music()) return "6.1 (Music) Surround"; if (*this == create6point1()) return "6.1 Surround (+Lfe)"; if (*this == create7point0()) return "7.1 Surround (Rear)"; if (*this == create7point1()) return "7.1 Surround (Rear +Lfe)"; if (*this == create7point1AC3()) return "7.1 AC3 Surround (Rear + Lfe)"; if (*this == createFront7point0()) return "7.1 Surround (Front)"; if (*this == createFront7point1()) return "7.1 Surround (Front +Lfe)"; return "Unknown"; }
int CTalkChirno1::Thread(){ chara = 0; face = 0; enemy_face = -1; font.CreateList("いるんだろ?\n出てこいよ。"); Talk(); for( int i = 0; i < 46; i++ ) { g_pBoss->Appear(); SunEffectRect flame; flame.m_color = argb(127,0,0,0); SetRect(&flame.m_rect,GAME_LEFT+60,350,GAME_RIGHT-60,430); D3DCOLOR color = mono(128+127*(chara==0)); int cx = - (chara != 0) * 20; int cy = (chara != 0) * 20; DrawMarisa(-200+cx,60+cy,face,manfu,color); flame.Draw(); if( !GetInputState( INP_B6 ) ) mt.Suspend(); } chara = 1; enemy_face = 3; font.CreateList("な、なんで分かったのよ……"); fntEnemy.CreateList("氷精 チルノ",16); Talk(); chara = 0; face = 1; font.CreateList("妖精が現れるのには、前触れがあるんだぜ、\n知らないのか?"); Talk(); return 1; }
void ReducerNoDedup<Q>::insert(ConstMonoRef multiple, const Poly& poly) { if (poly.isZero()) return; mLeadTermKnown = false; const auto end = poly.end(); for (auto it = poly.begin(); it != end; ++it) { NewTerm t = {it.coef(), mRing.monoid().alloc().release()}; mRing.monoid().multiply(multiple, it.mono(), *t.mono); mQueue.push(t); } }
bool ReducerHash<Q>::leadTerm(NewConstTerm& result) { while (!mQueue.empty()) { const auto top = mQueue.top(); if (!mRing.coefficientIsZero(top->value())) { result.coef = top->value(); result.mono = top->mono().ptr(); return true; } mQueue.pop(); mHashTable.remove(top); } return false; }
void Connector::setupOutputBox() { QPalette p = output->palette() ; QFont mono("Inconsolata", 12) ; mono.setStyleStrategy(QFont::PreferAntialias); p.setColor(QPalette::Base, Qt::black) ; output->setReadOnly(true) ; output->setPalette(p) ; output->setTextColor(Qt::green) ; output->append("*******Connector Output*******") ; output->append("\n\n") ; }
int main(int argc, char **argv) { uint64_t start = mono(); Node root; root.rect.w = 1280; root.rect.h = 720; const int count = std::max(1, (argc > 1 ? atoi(argv[1]) : 1)); generate(&root, 10, 4); // root.dump(); uint64_t elapsed = mono() - start; printf("Created %d nodes in %llums\n", nodeCount, elapsed); start = mono(); uint64_t rendered = 0; for (int i=0; i<count; ++i) { rendered += root.render(root.rect); } elapsed = mono() - start; printf("Rendered %llu nodes in %llums (%d iteration%s)\n", rendered, elapsed, count, count > 1 ? "s" : ""); return 0; }
/***************************************************************************** * Convert *****************************************************************************/ static block_t *Convert( filter_t *p_filter, block_t *p_block ) { block_t *p_out; int i_out_size; if( !p_block || !p_block->i_nb_samples ) { if( p_block ) block_Release( p_block ); return NULL; } i_out_size = p_block->i_nb_samples * p_filter->p_sys->i_bitspersample/8 * aout_FormatNbChannels( &(p_filter->fmt_out.audio) ); p_out = block_Alloc( i_out_size ); if( !p_out ) { msg_Warn( p_filter, "can't get output buffer" ); block_Release( p_block ); return NULL; } p_out->i_nb_samples = (p_block->i_nb_samples / p_filter->p_sys->i_nb_channels) * aout_FormatNbChannels( &(p_filter->fmt_out.audio) ); #if 0 unsigned int i_in_size = in_buf.i_nb_samples * (p_filter->p_sys->i_bitspersample/8) * aout_FormatNbChannels( &(p_filter->fmt_in.audio) ); if( (in_buf.i_buffer != i_in_size) && ((i_in_size % 32) != 0) ) /* is it word aligned?? */ { msg_Err( p_filter, "input buffer is not word aligned" ); /* Fix output buffer to be word aligned */ } #endif memset( p_out->p_buffer, 0, i_out_size ); if( p_filter->p_sys->b_downmix ) { stereo2mono_downmix( p_filter, p_block, p_out ); mono( p_filter, p_out, p_block ); } else { stereo_to_mono( p_filter, p_out, p_block ); } block_Release( p_block ); return p_out; }
void ReducerNoDedup<Q>::insertTail(NewConstTerm multiple, const Poly& poly) { if (poly.termCount() <= 1) return; mLeadTermKnown = false; auto it = poly.begin(); const auto end = poly.end(); for (++it; it != end; ++it) { NewTerm t; t.mono = mRing.allocMonomial(); mRing.monoid().multiply(*multiple.mono, it.mono(), *t.mono); mRing.coefficientMult(multiple.coef, it.coef(), t.coef); mQueue.push(t); } }
void CTalkChen1::DrawEnemy(){ if( enemy_face < 0 ) return; D3DCOLOR c = mono(128+127*(chara==1)); RECT rect; SetRect(&rect,0,0,320,512); g_pStage5->imgTalk.DrawRectClip(360+(chara != 1)*20,100+(chara != 1)*20,rect,c); switch( enemy_face ) { case 1: SetRect(&rect,512-96,0,512,64); g_pStage5->imgTalk.DrawRectClip(360+64+(chara != 1)*20,100+64+(chara != 1)*20,rect,c); break; } }
void ImageEffect::applyEffect(QImage &i, int effect) { switch(effect) { case ImageEffect::Effect_None: break; case ImageEffect::Effect_Grey: grey(i); break; case ImageEffect::Effect_Invert: invert(i); break; case ImageEffect::Effect_Mono: mono(i); break; case ImageEffect::Effect_Smurf: smurf(i); break; } }
SapData SetDataValue(SapBuffer* Buffers, DWORD *pPrmIndex) { if(IsMonoBuffer(Buffers) == TRUE) { SapDataMono mono(128); return mono; } else { SapDataRGB rgb; //SapDataRGB rgb(m_pInfoList->GetValueAt(*pPrmIndex), m_pInfoList->GetValueAt(*pPrmIndex+1), m_pInfoList->GetValueAt(*pPrmIndex+2)); *pPrmIndex = *pPrmIndex+3; return rgb; } }
void CTalkWriggle1::DrawEnemy(){ D3DCOLOR c = mono(128+127*(chara==1)); RECT rect; switch( enemy_face ) { case 0: g_pStage2->imgCutin.DrawClip(360+(chara != 1)*20,100+(chara != 1)*20,c); break; case 1: SetRect(&rect,0,0,256,438); g_pStage2->imgTalk.DrawRectClip(360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; case 2: SetRect(&rect,256,0,512,438); g_pStage2->imgTalk.DrawRectClip(360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; } }
void cipherGen(int type[]) { switch(type[0]) { case 1: rot13(); break; case 2: mono(); break; case 3: caesar(); break; default: printf("Invalid cipher type"); } }
int CTalkMystia1::Thread(){ chara = 0; face = 0; enemy_face = -1; font.CreateList("あー何だろな、この場所は"); Talk(); for( int i = 0; i < 46; i++ ) { g_pBoss->Appear(); SunEffectRect flame; flame.m_color = argb(127,0,0,0); SetRect(&flame.m_rect,GAME_LEFT+60,350,GAME_RIGHT-60,430); D3DCOLOR color = mono(128+127*(chara==0)); int cx = - (chara != 0) * 20; int cy = (chara != 0) * 20; DrawMarisa(-200+cx,60+cy,face,manfu,color); flame.Draw(); if( !GetInputState( INP_B6 ) ) mt.Suspend(); } chara = 1; enemy_face = 2; font.CreateList("ある〜晴れ〜た日〜の事〜♪"); fntEnemy.CreateList("みみずくの夜 ミスティア",16); Talk(); chara = 0; face = 4; font.CreateList("なんだ、夜雀の巣か"); Talk(); chara = 1; enemy_face = 2; font.CreateList("魔砲以上の〜愉快な〜♪"); Talk(); chara = 0; face = 3; manfu = 3; font.CreateList("歌うな!"); Talk(); return 1; }
void CTalk::Talk(){ if( g_pTitle->talk ) { SunEffectRect flame; flame.m_color = argb(127,0,0,0); SetRect(&flame.m_rect,GAME_LEFT+60,350,GAME_RIGHT-60,430); do{ mt.Suspend(); int mae = (chara != 0 && chara != 2); D3DCOLOR color = mono(128+127*(!mae)); int cx = - mae * 20; int cy = mae * 20; DrawMarisa(-200+cx,60+cy,face,manfu,color); RECT rect; switch( manfu ) { case 0://驚 SetRect(&rect,0,0,48,64); break; case 1://困 SetRect(&rect,48,0,128,64); break; case 2://汗 SetRect(&rect,128,0,160,64); break; case 3://怒 SetRect(&rect,160,0,208,64); break; default: break; } if( manfu != -1 ) g_pMaterial->imgManfu.DrawRectClip(40+cx,90+cy,rect,color); if( g_pTitle->otaku ) DrawEnemy(); flame.Draw(); D3DCOLOR c1 = (chara==1) ? ENEMY_TALK_COLOR : MARISA_TALK_COLOR; D3DCOLOR c2 = ENEMY_TALK_COLOR; font.DrawFormat(100,370,c1); font2.DrawFormat(100,400,c2); fntEnemy.DrawFormat(500-16*fntEnemy.m_str.size()/2,340,ENEMY_NAME_COLOR); }while( !Next() ); } }
void CTalkMystia1::DrawEnemy(){ if( enemy_face < 0 ) return; D3DCOLOR c = mono(128+127*(chara==1)); RECT rect; SetRect(&rect,0,0,256+32,512); g_pStage4->imgTalk.DrawRectClip(360+(chara != 1)*20,100+(chara != 1)*20,rect,c); switch( enemy_face ) { case 1: SetRect(&rect,512-128,0,512,128); g_pStage4->imgTalk.DrawRectClip(32+360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; case 2: SetRect(&rect,512-128,128,512,256); g_pStage4->imgTalk.DrawRectClip(32+360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; case 3: SetRect(&rect,512-128,256,512,384); g_pStage4->imgTalk.DrawRectClip(32+360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; } }
void CTalkChirno4::DrawEnemy(){ if( enemy_face < 0 ) return; D3DCOLOR c = mono(128+127*(chara==1)); RECT rect; SetRect(&rect,0,0,300,512); g_pChirno2->imgTalk.DrawRectClip(360+(chara != 1)*20,100+(chara != 1)*20,rect,c); switch( enemy_face ) { case 1: SetRect(&rect,512-128,0,512,128); g_pChirno2->imgTalk.DrawRectClip(64+360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; case 2: SetRect(&rect,512-128,128,512,256); g_pChirno2->imgTalk.DrawRectClip(64+360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; case 3: SetRect(&rect,512-128,256,512,256+128); g_pChirno2->imgTalk.DrawRectClip(64+360+(chara != 1)*20,100+(chara != 1)*20,rect,c); break; } }
void CTalkLety1::DrawEnemy(){ if( enemy_face < 0 ) return; int mae = (chara != 1 && chara != 2); D3DCOLOR c = mono(128+127*(!mae)); RECT rect; SetRect(&rect,0,0,256,512); g_pStage6->imgTalk.DrawRectClip(360+mae*20,100+mae*20,rect,c); switch( enemy_face ) { case 1: SetRect(&rect,512-128,0,512,96); g_pStage6->imgTalk.DrawRectClip(64+360+mae*20,64+100+mae*20,rect,c); break; case 2: SetRect(&rect,512-128,96,512,96*2); g_pStage6->imgTalk.DrawRectClip(64+360+mae*20,64+100+mae*20,rect,c); break; case 3: SetRect(&rect,512-128,96*2,512,96*3); g_pStage6->imgTalk.DrawRectClip(64+360+mae*20,64+100+mae*20,rect,c); break; } }
int mybls (double *time, double *flux, double *weight, long ndata, float pmin, float pmax, float kmin, float kmax, float sampling, double *period, double *statistic, double *dc, double *duration, double *epoch, double *depth, long *np) { double *wflux = (double *) NULL; /* To hold weighted flux */ double med; /* Median flux */ double phwc; /* Constant to convert period & duration to min. star radius */ long nhw, nep, nper; /* Number of trial half-widths, epochs and periods */ double hwmin, hwmin2, hwmax, hwmax2, dhw, hw; /* Trial half-widths */ double trange, trangexp, dep; /* Trial epochs */ double dfreq, freqmin, freqmax, lfreqmin, lfreqmax, freq, per; /* Trial periods */ long idata, ihw, ip_dep, ipmin, ipmax, ip, nfp, ifp, iarg, ie; /* Indices */ double *wsum = (double *) NULL, *ywsum = (double *) NULL, sumw, sumyw, *sumw_ = (double *) NULL, *sumyw_ = (double *) NULL; /* Mono sums */ double stat, stat_p, depth_p, epoch_p; /* Epoch search */ /* Compute light curve median, weighted data arrays and initial chi2 */ wflux = (double *) malloc( sizeof(double) * ndata ); for (idata = 0; idata < ndata; idata++) { wflux[idata] = flux[idata]; } sort1double(wflux, ndata); med = wflux[(ndata+1)/2]; for (idata = 0; idata < ndata; idata++) { wflux[idata] = (flux[idata] - med) * weight[idata]; } /* Set the half-width sampling */ phwc = pow(4 / PI_CONST / G_CONST / MSUN_CONST, 1.0 / 3.0) * RSUN_CONST * pow(DAY_TO_SEC, -2.0 / 3.0); nhw = (long) (((double) DEFAULT_NHW) * sampling); hwmax = pow(pmax, 1.0 / 3.0) * kmax * phwc / 2.; hwmax2 = pow(pmin, 1.0 / 3.0) * kmax * phwc / 2.; hwmin = pow(pmin, 1.0 / 3.0) * kmin * phwc / 2.; hwmin2 = pow(pmax, 1.0 / 3.0) * kmin * phwc / 2.; dhw = MIN((hwmax - hwmin2), (hwmax2-hwmin)) / ((double) (nhw-1)); nhw = MAX((long) ((hwmax - hwmin) / dhw) + 1, 1); /* Set epoch sampling */ dep = (double) (hwmin * pmin / sampling / 2.0); trange = time[ndata-1] - time[0]; trangexp = trange + 2 * (hwmax + dep); nep = (long) (trangexp / dep) + 1; /* Set period sampling and initialise arrays to hold periodogram */ dfreq = (double) (hwmin / trange / sampling); freqmin = (double) (1.0 / pmax); freqmax = (double) (1.0 / pmin); nper = (long) ((freqmax - freqmin) / dfreq) + 1; if (nper > *np) { printf("mybls/mybls.c: Error: too many trial periods.\n"); } *np = nper; for(ip = 0; ip < nper; ip++) { freq = freqmin + ((double) ip) * dfreq; period[ip] = 1.0 / freq; statistic[ip] = 0.0; duration[ip] = 0.0; depth[ip] = 0.0; epoch[ip] = 0.0; dc[ip] = med; } /* Allocate arrays to hold single epoch search output */ wsum = (double *) malloc(sizeof(double) * nep); ywsum = (double *) malloc(sizeof(double) * nep); ip_dep = (long) (pmax / dep) + 1; sumw_ = (double *) malloc(sizeof(double) * ip_dep); sumyw_ = (double *) malloc(sizeof(double) * ip_dep); /* Loop over trial half-widths */ for(ihw = 0; ihw < nhw; ihw++) { hw = hwmin + ((double) ihw) * dhw; /* Work out the range of periods that give a value of k in the desired range */ lfreqmax = (double) (pow(2 * hw / kmax / phwc, -3.0)); lfreqmin = (double) (pow(2 * hw / kmin / phwc, -3.0)); ipmin = MAX(0, (long) ((lfreqmin - freqmin) / dfreq)); ipmax = MIN(nper-1, (long) ((lfreqmax - freqmin) / dfreq)); /* Reset dep to appropriate value */ dep = (double) (hw * pmin / sampling / 2.0); /* Single event search */ mono(time, wflux, weight, ndata, hw, dep, nep, wsum, ywsum); /* Loop over the trial trial periods */ for(ip = ipmin; ip < ipmax; ip++) { per = period[ip]; ip_dep = (long) (per / dep) + 1; /* period in dep units */ nfp = (long) (trangexp / per); /* number of integer periods in LC */ /* Find best epoch */ stat_p = 0.; epoch_p = 0; depth_p = 0; for (ie = 0; ie < ip_dep; ie++) { sumw = 0.; sumyw = 0.; for(ifp = 0; ifp <= nfp; ifp++) { iarg = (long) ((((double) ifp) * per + ((double) ie) * dep) / dep); if (iarg >= nep) continue; sumw += wsum[iarg]; sumyw += ywsum[iarg]; } if(((sumw) > EPS) && ((sumyw) > EPS)) { stat = sumyw / sqrt(sumw); } else { stat = 0.0; } if(stat > stat_p) { /* Best epoch so far? */ stat_p = stat; depth_p = sumyw / sumw; epoch_p = ie * dep - hw; } } if (stat_p > statistic[ip]) { /* Best at this period so far? */ statistic[ip] = stat_p; depth[ip] = depth_p; epoch[ip] = epoch_p + time[0] - hw; duration[ip] = 2 * hw; } } /* End period loop */ } /* End half-width loop */ /* Free memory */ if (wflux) free((void *) wflux); if (wsum) free((void *) wsum); if (ywsum) free((void *) ywsum); if (sumw_) free((void *) sumw_); if (sumyw_) free((void *) sumyw_); return(0); }
void CTalkRumia2::DrawEnemy(){ D3DCOLOR c = mono(128+127*(chara==1)); g_pStage1->imgCutin.DrawClip(270+(chara != 1)*20,120+(chara != 1)*20,c); }
void CTalkWriggle2::DrawEnemy(){ D3DCOLOR c = mono(128+127*(chara==1)); g_pStage2->imgCutin.DrawClip(360+(chara != 1)*20,100+(chara != 1)*20,c); }
int CEnding::Thread(){ PlayBGM("tbm_end"); // g_pSystem->continue_dirty = 1; if( g_pSystem->continue_dirty == 0 ) { imgBack.LoadTexture("img/ending01.png"); serif[0].font.Create("博麗神社。"); Talk(); serif[1].font.Create("一時は幻想郷中を埋め尽くさんとしていた吹雪が止み、"); Talk(); serif[2].font.Create("延期されていた忘年会も無事終わって、"); Talk(); serif[3].font.Create("何事も無かったかのように正月を迎えてようとしていた。"); Talk(); Init(); serif[0].font.Create("霊夢「どういう桶の吹き回しかしら、それ?」"); Talk(); Init(); imgBack.LoadTexture("img/ending02.png"); serif[0].font.Create("魔理沙「目が悪いって言われたんでな、"); Talk(); serif[1].font.Create(" 途中で香霖堂に寄って借りてきた。"); Talk(); serif[2].font.Create(" 私が死ぬまでの間な。"); Talk(); serif[3].font.Create(" あいつは私より長く生きるだろうし」"); Talk(); Init(); serif[0].font.Create("霊夢「あんたの場合、"); Talk(); serif[1].font.Create(" 飽きるか壊すかするほうが早そうだけどね」"); Talk(); Init(); serif[0].font.Create("霊夢「で、こいつは?」"); Talk(); imgBack.LoadTexture("img/ending03.png"); serif[1].font.Create("魔理沙「今回の黒幕だぜ」"); Talk(); serif[2].font.Create("霊夢「黒幕って……何かあったの?」"); Talk(); serif[3].font.Create("レティ「何もないわ」"); Talk(); Init(); serif[0].font.Create("魔理沙「ま、そういうことだ。"); Talk(); serif[1].font.Create(" っと、そろそろ時間だな」"); Talk(); serif[3].font.Create("『新年あけましておめでとう!』"); Talk(); Init(); serif[0].font.Create("幻想郷の冬は厳しい。"); Talk(); serif[1].font.Create("幻想郷に棲む少女達は適度に運動をしなければ"); Talk(); serif[2].font.Create("体も凍り付いてしまうのかもしれない。"); Talk(); if( GetDifficult() != DIFF_LUNATIC ) serif[3].font.Create("Good End クリアーおめでとう!"); else serif[3].font.Create("Good End あんたはすごい!"); Talk(); Init(); }else{ imgBack.LoadTexture("img/ending10.png"); serif[0].font.Create("魔法の森にて。"); Talk(); serif[1].font.Create("魔理沙「あーあ、疲れたぜ。"); Talk(); serif[2].font.Create(" 大体なんだ、この寒さは?"); Talk(); serif[3].font.Create(" まるで真冬のようじゃないか」"); Talk(); Init(); serif[0].font.Create("はっきり言って真冬である。"); Talk(); serif[1].font.Create("幻想郷の冬は厳しいのだ。"); Talk(); serif[3].font.Create("Bad End コンティニューせずにクリアを目指そう!"); Talk(); Init(); } imgBack.LoadTexture("img/thend.png"); if( g_pTitle->talk ) { for(int i = 0; i < 255; i++ ){ mt.Suspend(); imgBack.Draw(0,0,mono(i)); } } Talk(); if( g_pGame->mode == 0 || g_pGame->mode == 2 ) g_pSystem->SaveReplay(); else { g_pTitle->Resume(); return 0; } return 1; }
int CTalkLety2::Thread(){ chara = 0; face = 0; enemy_face = -1; font.CreateList("さあ、そろそろ黒幕においで願おうか"); Talk(); for( int i = 0; i < 46; i++ ) { g_pBoss->Appear(); SunEffectRect flame; flame.m_color = argb(127,0,0,0); SetRect(&flame.m_rect,GAME_LEFT+60,350,GAME_RIGHT-60,430); D3DCOLOR color = mono(128+127*(chara==0)); int cx = - (chara != 0) * 20; int cy = (chara != 0) * 20; DrawMarisa(-200+cx,60+cy,face,manfu,color); flame.Draw(); if( !GetInputState( INP_B6 ) ) mt.Suspend(); } chara = 1; enemy_face = 0; font.CreateList("あら、あなたはこの美しく輝くオーロラが\n黒く見えるの?"); fntEnemy.CreateList("冬の落とし子 レティ",16); Talk(); chara = 0; face = 1; font.CreateList("黒くたって輝けるんだぜ。\n知らないのか?"); Talk(); chara = 1; enemy_face = 1; font.CreateList("輝くのはあなたじゃなくて、\nあなたの魔法でしょう?"); Talk(); chara = 0; face = 0; font.CreateList("つれないなあ。\nそんなだからこんな寒い冬にしちまうんだぜ?"); Talk(); chara = 1; enemy_face = 0; font.CreateList("私はいつも通り冬を運んだだけ。\n巫女が出てこないのが何よりの証拠よ"); Talk(); chara = 0; face = 1; font.CreateList("私は魔法使いだぜ、\n寒さをしのぐ魔法なんて夕飯前だ"); Talk(); chara = 1; enemy_face = 1; font.CreateList("あなた達人間は、少しばかり近視眼になっている。\n少しは妖怪を見習ったらどう?"); Talk(); chara = 0; face = 0; font.CreateList("妖怪は退治するものだぜ"); Talk(); chara = 1; enemy_face = 1; font.CreateList("妖怪は自然を司る……"); Talk(); chara = 1; enemy_face = 0; font.CreateList("自然に依存する人間は、\n自然のしっぺ返しを食らうことになる"); Talk(); chara = 2; enemy_face = 1; face = 1; font.CreateList("黒の魔法を食らわせてやろう、冬の妖怪"); font2.CreateList("白き冬を味わわせてあげるわ、魔法使い"); Talk(); PlayBGM("tbm_lety"); return 1; }
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) ) { wxPaintDC dc( this ); PrepareDC( dc ); dc.DrawText( wxT("Loaded image"), 30, 10 ); if (my_square.Ok()) dc.DrawBitmap( my_square, 30, 30 ); dc.DrawText( wxT("Drawn directly"), 150, 10 ); dc.SetBrush( wxBrush( wxT("orange"), wxSOLID ) ); dc.SetPen( *wxBLACK_PEN ); dc.DrawRectangle( 150, 30, 100, 100 ); dc.SetBrush( *wxWHITE_BRUSH ); dc.DrawRectangle( 170, 50, 60, 60 ); if (my_anti.Ok()) dc.DrawBitmap( my_anti, 280, 30 ); dc.DrawText( wxT("PNG handler"), 30, 135 ); if (my_horse_png.Ok()) { dc.DrawBitmap( my_horse_png, 30, 150 ); wxRect rect(0,0,100,100); wxBitmap sub( my_horse_png.GetSubBitmap(rect) ); dc.DrawText( wxT("GetSubBitmap()"), 280, 175 ); dc.DrawBitmap( sub, 280, 195 ); } dc.DrawText( wxT("JPEG handler"), 30, 365 ); if (my_horse_jpeg.Ok()) dc.DrawBitmap( my_horse_jpeg, 30, 380 ); dc.DrawText( wxT("Green rotated to red"), 280, 365 ); if (colorized_horse_jpeg.Ok()) dc.DrawBitmap( colorized_horse_jpeg, 280, 380 ); dc.DrawText( wxT("CMYK JPEG image"), 530, 365 ); if (my_cmyk_jpeg.Ok()) dc.DrawBitmap( my_cmyk_jpeg, 530, 380 ); dc.DrawText( wxT("GIF handler"), 30, 595 ); if (my_horse_gif.Ok()) dc.DrawBitmap( my_horse_gif, 30, 610 ); dc.DrawText( wxT("PCX handler"), 30, 825 ); if (my_horse_pcx.Ok()) dc.DrawBitmap( my_horse_pcx, 30, 840 ); dc.DrawText( wxT("BMP handler"), 30, 1055 ); if (my_horse_bmp.Ok()) dc.DrawBitmap( my_horse_bmp, 30, 1070 ); dc.DrawText( wxT("BMP read from memory"), 280, 1055 ); if (my_horse_bmp2.Ok()) dc.DrawBitmap( my_horse_bmp2, 280, 1070 ); dc.DrawText( wxT("PNM handler"), 30, 1285 ); if (my_horse_pnm.Ok()) dc.DrawBitmap( my_horse_pnm, 30, 1300 ); dc.DrawText( wxT("PNM handler (ascii grey)"), 280, 1285 ); if (my_horse_asciigrey_pnm.Ok()) dc.DrawBitmap( my_horse_asciigrey_pnm, 280, 1300 ); dc.DrawText( wxT("PNM handler (raw grey)"), 530, 1285 ); if (my_horse_rawgrey_pnm.Ok()) dc.DrawBitmap( my_horse_rawgrey_pnm, 530, 1300 ); dc.DrawText( wxT("TIFF handler"), 30, 1515 ); if (my_horse_tiff.Ok()) dc.DrawBitmap( my_horse_tiff, 30, 1530 ); dc.DrawText( wxT("TGA handler"), 30, 1745 ); if (my_horse_tga.Ok()) dc.DrawBitmap( my_horse_tga, 30, 1760 ); dc.DrawText( wxT("XPM handler"), 30, 1975 ); if (my_horse_xpm.Ok()) dc.DrawBitmap( my_horse_xpm, 30, 2000 ); // toucans { int x = 750, y = 10, yy = 170; dc.DrawText(wxT("Original toucan"), x+50, y); dc.DrawBitmap(my_toucan, x, y+15, true); y += yy; dc.DrawText(wxT("Flipped horizontally"), x+50, y); dc.DrawBitmap(my_toucan_flipped_horiz, x, y+15, true); y += yy; dc.DrawText(wxT("Flipped vertically"), x+50, y); dc.DrawBitmap(my_toucan_flipped_vert, x, y+15, true); y += yy; dc.DrawText(wxT("Flipped both h&v"), x+50, y); dc.DrawBitmap(my_toucan_flipped_both, x, y+15, true); y += yy; dc.DrawText(wxT("In greyscale"), x+50, y); dc.DrawBitmap(my_toucan_grey, x, y+15, true); y += yy; dc.DrawText(wxT("Toucan's head"), x+50, y); dc.DrawBitmap(my_toucan_head, x, y+15, true); y += yy; dc.DrawText(wxT("Scaled with normal quality"), x+50, y); dc.DrawBitmap(my_toucan_scaled_normal, x, y+15, true); y += yy; dc.DrawText(wxT("Scaled with high quality"), x+50, y); dc.DrawBitmap(my_toucan_scaled_high, x, y+15, true); y += yy; dc.DrawText(wxT("Blured"), x+50, y); dc.DrawBitmap(my_toucan_blur, x, y+15, true); } if (my_smile_xbm.Ok()) { int x = 300, y = 1800; dc.DrawText( wxT("XBM bitmap"), x, y ); dc.DrawText( wxT("(green on red)"), x, y + 15 ); dc.SetTextForeground( wxT("GREEN") ); dc.SetTextBackground( wxT("RED") ); dc.DrawBitmap( my_smile_xbm, x, y + 30 ); dc.SetTextForeground( *wxBLACK ); dc.DrawText( wxT("After wxImage conversion"), x + 120, y ); dc.DrawText( wxT("(red on white)"), x + 120, y + 15 ); dc.SetTextForeground( wxT("RED") ); wxImage i = my_smile_xbm.ConvertToImage(); i.SetMaskColour( 255, 255, 255 ); i.Replace( 0, 0, 0, wxRED_PEN->GetColour().Red(), wxRED_PEN->GetColour().Green(), wxRED_PEN->GetColour().Blue() ); dc.DrawBitmap( wxBitmap(i), x + 120, y + 30, true ); dc.SetTextForeground( *wxBLACK ); } wxBitmap mono( 60,50,1 ); wxMemoryDC memdc; memdc.SelectObject( mono ); memdc.SetPen( *wxBLACK_PEN ); memdc.SetBrush( *wxWHITE_BRUSH ); memdc.DrawRectangle( 0,0,60,50 ); memdc.SetTextForeground( *wxBLACK ); #ifndef __WXGTK20__ // I cannot convince GTK2 to draw into mono bitmaps memdc.DrawText( wxT("Hi!"), 5, 5 ); #endif memdc.SetBrush( *wxBLACK_BRUSH ); memdc.DrawRectangle( 33,5,20,20 ); memdc.SetPen( *wxRED_PEN ); memdc.DrawLine( 5, 42, 50, 42 ); memdc.SelectObject( wxNullBitmap ); if (mono.Ok()) { int x = 300, y = 1900; dc.DrawText( wxT("Mono bitmap"), x, y ); dc.DrawText( wxT("(red on green)"), x, y + 15 ); dc.SetTextForeground( wxT("RED") ); dc.SetTextBackground( wxT("GREEN") ); dc.DrawBitmap( mono, x, y + 30 ); dc.SetTextForeground( *wxBLACK ); dc.DrawText( wxT("After wxImage conversion"), x + 120, y ); dc.DrawText( wxT("(red on white)"), x + 120, y + 15 ); dc.SetTextForeground( wxT("RED") ); wxImage i = mono.ConvertToImage(); i.SetMaskColour( 255,255,255 ); i.Replace( 0,0,0, wxRED_PEN->GetColour().Red(), wxRED_PEN->GetColour().Green(), wxRED_PEN->GetColour().Blue() ); dc.DrawBitmap( wxBitmap(i), x + 120, y + 30, true ); dc.SetTextForeground( *wxBLACK ); } // For testing transparency dc.SetBrush( *wxRED_BRUSH ); dc.DrawRectangle( 20, 2220, 560, 68 ); dc.DrawText(wxT("XPM bitmap"), 30, 2230 ); if ( m_bmpSmileXpm.Ok() ) dc.DrawBitmap(m_bmpSmileXpm, 30, 2250, true); dc.DrawText(wxT("XPM icon"), 110, 2230 ); if ( m_iconSmileXpm.Ok() ) dc.DrawIcon(m_iconSmileXpm, 110, 2250); // testing icon -> bitmap conversion wxBitmap to_blit( m_iconSmileXpm ); if (to_blit.Ok()) { dc.DrawText( wxT("SubBitmap"), 170, 2230 ); wxBitmap sub = to_blit.GetSubBitmap( wxRect(0,0,15,15) ); if (sub.Ok()) dc.DrawBitmap( sub, 170, 2250, true ); dc.DrawText( wxT("Enlarged"), 250, 2230 ); dc.SetUserScale( 1.5, 1.5 ); dc.DrawBitmap( to_blit, (int)(250/1.5), (int)(2250/1.5), true ); dc.SetUserScale( 2, 2 ); dc.DrawBitmap( to_blit, (int)(300/2), (int)(2250/2), true ); dc.SetUserScale( 1.0, 1.0 ); dc.DrawText( wxT("Blit"), 400, 2230); wxMemoryDC blit_dc; blit_dc.SelectObject( to_blit ); dc.Blit( 400, 2250, to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true ); dc.SetUserScale( 1.5, 1.5 ); dc.Blit( (int)(450/1.5), (int)(2250/1.5), to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true ); dc.SetUserScale( 2, 2 ); dc.Blit( (int)(500/2), (int)(2250/2), to_blit.GetWidth(), to_blit.GetHeight(), &blit_dc, 0, 0, wxCOPY, true ); dc.SetUserScale( 1.0, 1.0 ); } dc.DrawText( wxT("ICO handler (1st image)"), 30, 2290 ); if (my_horse_ico32.Ok()) dc.DrawBitmap( my_horse_ico32, 30, 2330, true ); dc.DrawText( wxT("ICO handler (2nd image)"), 230, 2290 ); if (my_horse_ico16.Ok()) dc.DrawBitmap( my_horse_ico16, 230, 2330, true ); dc.DrawText( wxT("ICO handler (best image)"), 430, 2290 ); if (my_horse_ico.Ok()) dc.DrawBitmap( my_horse_ico, 430, 2330, true ); dc.DrawText( wxT("CUR handler"), 30, 2390 ); if (my_horse_cur.Ok()) { dc.DrawBitmap( my_horse_cur, 30, 2420, true ); dc.SetPen (*wxRED_PEN); dc.DrawLine (xH-10,yH,xH+10,yH); dc.DrawLine (xH,yH-10,xH,yH+10); } dc.DrawText( wxT("ANI handler"), 230, 2390 ); for ( int i=0; i < m_ani_images; i++ ) { if (my_horse_ani[i].Ok()) { dc.DrawBitmap( my_horse_ani[i], 230 + i * 2 * my_horse_ani[i].GetWidth() , 2420, true ); } } }
// Takes centroide values and deisotopes them void Deisotoper::go( CentroidData& pCentroidData) // Data objects containing centroid values { int cnt,charge; double alpha; bool matched; list<CentroidPeak> centroidPeaks; list<CentroidPeak>::iterator start,end,pi; list<list<CentroidPeak>::iterator> matchedPeaks; pCentroidData.get(centroidPeaks); fMinPeakGroupSize = 2; if (CentroidData::sfMinIntensity<CentroidData::sfIntensityFloor) { pCentroidData.setNoise(30.0); // set noise level at 30 prcentile fTheta = pCentroidData.getNoise(); } else { fTheta = CentroidData::sfMinIntensity; } pCentroidData.resetPeakGroupIter(); while (pCentroidData.getNextPeakGroup(start,end)) { // isotopic patterns are withing the same peak group for (cnt=0,pi=start;pi!=end;++pi,++cnt); if (cnt>=fMinPeakGroupSize) { // Discard peak groups with only one peak for (pi=start;pi!=end;++pi,--cnt) { if (pi->getIntensity()<fTheta || cnt<fMinPeakGroupSize) continue; // skip small peaks if( CentroidData::MonoIsoDebugging ){ if( ( CentroidData::DebugMonoIsoMassMin <= pi->getMass()) && ( CentroidData::DebugMonoIsoMassMax >= pi->getMass()) ){ cout<<"To deisotope: "<<pi->getMass()<<" "<<pi->getIntensity()<<endl; } } for (charge=Deisotoper::sfMaxCharge;charge>=Deisotoper::sfMinCharge;--charge) { matched = IsotopicDist::getMatchingPeaks(pi,end,charge,alpha,fTheta,matchedPeaks); // get peak that match isotopic pattern of charge if (matched && pi->getIntensity()>=fTheta) { // subtract isotopic match from peaks if match is significant if( CentroidData::MonoIsoDebugging ){ if( ( CentroidData::DebugMonoIsoMassMin <= pi->getMass()) && ( CentroidData::DebugMonoIsoMassMax >= pi->getMass()) ){ cout<<"matched to +"<<charge<<endl; } } DeconvPeak mono(pi->getMass(),0.0,charge,0,0.0,0.0); if( !pi->getExtraPeakInfo().empty() ){ mono.setExtraPeakInfo(pi->getExtraPeakInfo()); } if( CentroidData::MonoIsoDebugging ){ if( ( CentroidData::DebugMonoIsoMassMin <= pi->getMass()) && ( CentroidData::DebugMonoIsoMassMax >= pi->getMass()) ){ mono.show_info(); } } IsotopicDist::subtractMatchingPeaks(matchedPeaks,charge,alpha,mono); fDeconvPeaks.push_back(mono); if( CentroidData::MonoIsoDebugging ){ if( ( CentroidData::DebugMonoIsoMassMin <= pi->getMass()) && ( CentroidData::DebugMonoIsoMassMax >= pi->getMass()) ){ mono.show_info(); } } } matchedPeaks.clear(); } } } } }
void LogKlog::sniffTime(log_time& now, const char*& buf, ssize_t len, bool reverse) { if (len <= 0) return; const char* cp = nullptr; if ((len > 10) && (*buf == '[')) { cp = now.strptime(buf, "[ %s.%q]"); // can index beyond buffer bounds if (cp && (cp > &buf[len - 1])) cp = nullptr; } if (cp) { len -= cp - buf; if ((len > 0) && isspace(*cp)) { ++cp; --len; } buf = cp; if (isMonotonic()) return; const char* b; if (((b = android::strnstr(cp, len, suspendStr))) && (((b += strlen(suspendStr)) - cp) < len)) { len -= b - cp; calculateCorrection(now, b, len); } else if (((b = android::strnstr(cp, len, resumeStr))) && (((b += strlen(resumeStr)) - cp) < len)) { len -= b - cp; calculateCorrection(now, b, len); } else if (((b = android::strnstr(cp, len, healthdStr))) && (((b += strlen(healthdStr)) - cp) < len) && ((b = android::strnstr(b, len -= b - cp, batteryStr))) && (((b += strlen(batteryStr)) - cp) < len)) { // NB: healthd is roughly 150us late, so we use it instead to // trigger a check for ntp-induced or hardware clock drift. log_time real(CLOCK_REALTIME); log_time mono(CLOCK_MONOTONIC); correction = (real < mono) ? log_time::EPOCH : (real - mono); } else if (((b = android::strnstr(cp, len, suspendedStr))) && (((b += strlen(suspendStr)) - cp) < len)) { len -= b - cp; log_time real; char* endp; real.tv_sec = strtol(b, &endp, 10); if ((*endp == '.') && ((endp - b) < len)) { unsigned long multiplier = NS_PER_SEC; real.tv_nsec = 0; len -= endp - b; while (--len && isdigit(*++endp) && (multiplier /= 10)) { real.tv_nsec += (*endp - '0') * multiplier; } if (reverse) { if (real > correction) { correction = log_time::EPOCH; } else { correction -= real; } } else { correction += real; } } } convertMonotonicToReal(now); } else { if (isMonotonic()) { now = log_time(CLOCK_MONOTONIC); } else { now = log_time(CLOCK_REALTIME); } } }
void LogKlog::sniffTime(log_time &now, const char **buf, size_t len, bool reverse) { const char *cp = now.strptime(*buf, "[ %s.%q]"); if (cp && (cp >= &(*buf)[len])) { cp = NULL; } if (cp) { static const char healthd[] = "healthd"; static const char battery[] = ": battery "; len -= cp - *buf; if (len && isspace(*cp)) { ++cp; --len; } *buf = cp; if (isMonotonic()) { return; } const char *b; if (((b = strnstr(cp, len, suspendStr))) && ((size_t)((b += sizeof(suspendStr) - 1) - cp) < len)) { len -= b - cp; calculateCorrection(now, b, len); } else if (((b = strnstr(cp, len, resumeStr))) && ((size_t)((b += sizeof(resumeStr) - 1) - cp) < len)) { len -= b - cp; calculateCorrection(now, b, len); } else if (((b = strnstr(cp, len, healthd))) && ((size_t)((b += sizeof(healthd) - 1) - cp) < len) && ((b = strnstr(b, len -= b - cp, battery))) && ((size_t)((b += sizeof(battery) - 1) - cp) < len)) { // NB: healthd is roughly 150us late, so we use it instead to // trigger a check for ntp-induced or hardware clock drift. log_time real(CLOCK_REALTIME); log_time mono(CLOCK_MONOTONIC); correction = (real < mono) ? log_time::EPOCH : (real - mono); } else if (((b = strnstr(cp, len, suspendedStr))) && ((size_t)((b += sizeof(suspendStr) - 1) - cp) < len)) { len -= b - cp; log_time real; char *endp; real.tv_sec = strtol(b, &endp, 10); if ((*endp == '.') && ((size_t)(endp - b) < len)) { unsigned long multiplier = NS_PER_SEC; real.tv_nsec = 0; len -= endp - b; while (--len && isdigit(*++endp) && (multiplier /= 10)) { real.tv_nsec += (*endp - '0') * multiplier; } if (reverse) { if (real > correction) { correction = log_time::EPOCH; } else { correction -= real; } } else { correction += real; } } } convertMonotonicToReal(now); } else { if (isMonotonic()) { now = log_time(CLOCK_MONOTONIC); } else { now = log_time(CLOCK_REALTIME); } } }
int CTalkChirno2::Thread(){ chara = 0; face = 3; enemy_face = -1; font.CreateList("む、誰だ!"); Talk(); for( int i = 0; i < 46; i++ ) { g_pBoss->Appear(); SunEffectRect flame; flame.m_color = argb(127,0,0,0); SetRect(&flame.m_rect,GAME_LEFT+60,350,GAME_RIGHT-60,430); D3DCOLOR color = mono(128+127*(chara==0)); int cx = - (chara != 0) * 20; int cy = (chara != 0) * 20; DrawMarisa(-200+cx,60+cy,face,manfu,color); flame.Draw(); if( !GetInputState( INP_B6 ) ) mt.Suspend(); } chara = 1; enemy_face = 2; font.CreateList("さっき遭ったじゃない!"); fntEnemy.CreateList("氷精 チルノ",16); Talk(); chara = 0; face = 1; font.CreateList("そうだったか?"); Talk(); chara = 1; enemy_face = 1; font.CreateList("ふん、\nこの寒さで頭がおかしくなったんじゃない?"); Talk(); chara = 0; face = 0; font.CreateList("ところでこの寒さは……"); Talk(); chara = 1; enemy_face = 0; font.CreateList("ふっふっふ"); Talk(); chara = 0; face = 1; font.CreateList("お前以外の誰の仕業だ?"); Talk(); chara = 1; enemy_face = 1; font.CreateList("むっ"); Talk(); chara = 0; face = 2; font.CreateList("って、知らなさそうだな\nそもそもおまえは夏以外出没禁止なんだが"); Talk(); chara = 1; enemy_face = 2; font.CreateList("大ガマが冬眠している今こそ、\n私が活躍するチャンスなのよ!"); Talk(); chara = 0; face = 0; font.CreateList("まぁいいや。"); Talk(); face = 1; font.CreateList("3×3は?"); Talk(); chara = 1; enemy_face = 1; font.CreateList("�H!"); Talk(); StopBGM(); PlayBGM("tbm_otenba"); g_lEffect3.Add( new CEffectFont("♪バカとバカの境界",bgmFontColor,380,420) ); return 1; }