Example #1
0
void
handle_room_join_error(const char * const room, const char * const err)
{
    if (muc_room_is_active(room)) {
        muc_leave_room(room);
    }
    ui_handle_room_join_error(room, err);
}
Example #2
0
void
handle_error_message(const char *from, const char *err_msg)
{
    ui_handle_error_message(from, err_msg);

    if (g_strcmp0(err_msg, "conflict") == 0) {
        // remove the room from muc
        Jid *room_jid = jid_create(from);
        if (!muc_get_roster_received(room_jid->barejid)) {
            muc_leave_room(room_jid->barejid);
        }
        jid_destroy(room_jid);
    }
}
Example #3
0
void
handle_leave_room(const char * const room)
{
    muc_leave_room(room);
}
Example #4
0
void
handle_room_destroy(const char * const room)
{
    muc_leave_room(room);
    ui_room_destroyed(room);
}