Example #1
0
void VertexArray::multiDrawElements(const GLenum mode, const GLenum type, const std::vector<VertexArray::MultiDrawElementsRange> & ranges) const
{
    std::vector<GLsizei> counts = collect_member(ranges, &MultiDrawElementsRange::count);
    std::vector<const void*> indices = collect_type_member<const void*>(ranges, &MultiDrawElementsRange::indices);

    multiDrawElements(mode, counts.data(), type, indices.data(), static_cast<GLsizei>(ranges.size()));
}
Example #2
0
	inline void draw(const Pack & pack) {
		multiDrawElements(pack.mode,pack.count,
			pack.type,pack.indices,pack.drawcount);
	}