Example #1
0
void
recursive_lock_init_etc(recursive_lock *lock, const char *name, uint32 flags)
{
	mutex_init_etc(&lock->lock, name != NULL ? name : "recursive lock", flags);
	RECURSIVE_LOCK_HOLDER(lock) = -1;
	lock->recursion = 0;
}
Example #2
0
void
recursive_lock_init_etc(recursive_lock *lock, const char *name, uint32 flags)
{
	lock->holder = -1;
	lock->recursion = 0;
	mutex_init_etc(&lock->lock, name, flags);
}
Example #3
0
void
mtx_init(struct mtx *mutex, const char *name, const char *type,
	int options)
{
	if ((options & MTX_RECURSE) != 0) {
		recursive_lock_init_etc(&mutex->u.recursive, name,
			MUTEX_FLAG_CLONE_NAME);
	} else {
		mutex_init_etc(&mutex->u.mutex.lock, name, MUTEX_FLAG_CLONE_NAME);
		mutex->u.mutex.owner = -1;
	}

	mutex->type = options;
}
Example #4
0
File: mutex.c Project: mariuz/haiku
void
mtx_init(struct mtx *mutex, const char *name, const char *type,
	int options)
{
	if (options == MTX_DEF) {
		mutex_init_etc(&mutex->u.mutex, name, MUTEX_FLAG_CLONE_NAME);
	} else if (options == MTX_RECURSE) {
		recursive_lock_init_etc(&mutex->u.recursive, name,
			MUTEX_FLAG_CLONE_NAME);
	} else
		panic("Uh-oh, someone is pressing the wrong buttons");

	mutex->type = options;
}
Example #5
0
void
mtx_init(struct mtx *mutex, const char *name, const char *type,
	int options)
{
	if ((options & MTX_RECURSE) != 0) {
		recursive_lock_init_etc(&mutex->u.recursive, name,
			MUTEX_FLAG_CLONE_NAME);
		mutex->type = MTX_RECURSE;
	} else if ((options & MTX_SPIN) != 0) {
		B_INITIALIZE_SPINLOCK(&mutex->u.spinlock.lock);
		mutex->type = MTX_SPIN;
	} else {
		mutex_init_etc(&mutex->u.mutex.lock, name, MUTEX_FLAG_CLONE_NAME);
		mutex->u.mutex.owner = -1;
		mutex->type = MTX_DEF;
	}
}
PhysicalMemoryAllocator::PhysicalMemoryAllocator(const char *name,
	size_t minSize, size_t maxSize, uint32 minCountPerBlock)
	:	fOverhead(0),
		fStatus(B_NO_INIT)
{
	fName = strdup(name);
	mutex_init_etc(&fLock, fName, MUTEX_FLAG_CLONE_NAME);

	fArrayCount = 1;
	size_t biggestSize = minSize;
	while (biggestSize < maxSize) {
		fArrayCount++;
		biggestSize *= 2;
	}

	size_t size = fArrayCount * sizeof(uint8 *);
	fArray = (uint8 **)malloc(size);
	fOverhead += size;

	size = fArrayCount * sizeof(size_t);
	fBlockSize = (size_t *)malloc(size);
	fArrayLength = (size_t *)malloc(size);
	fArrayOffset = (size_t *)malloc(size);
	fOverhead += size * 3;

	size_t arraySlots = biggestSize / minSize;
	for (int32 i = 0; i < fArrayCount; i++) {
		size = arraySlots * minCountPerBlock * sizeof(uint8);
		fArrayLength[i] = arraySlots * minCountPerBlock;
		fBlockSize[i] = biggestSize / arraySlots;
		fArrayOffset[i] = fArrayLength[i] - 1;

		fArray[i] = (uint8 *)malloc(size);
		memset(fArray[i], 0, fArrayLength[i]);

		fOverhead += size;
		arraySlots /= 2;
	}

	fManagedMemory = fBlockSize[0] * fArrayLength[0];

	size_t roundedSize = biggestSize * minCountPerBlock;
#ifdef HAIKU_TARGET_PLATFORM_HAIKU
	fDebugBase = roundedSize;
	fDebugChunkSize = 64;
	fDebugUseMap = 0;
	roundedSize += sizeof(fDebugUseMap) * 8 * fDebugChunkSize;
#endif
	roundedSize = (roundedSize + B_PAGE_SIZE - 1) & ~(B_PAGE_SIZE - 1);

	fArea = create_area(fName, &fLogicalBase, B_ANY_KERNEL_ADDRESS,
		roundedSize, B_32_BIT_CONTIGUOUS, B_READ_AREA | B_WRITE_AREA);
		// TODO: Use B_CONTIGUOUS when the TODOs regarding 64 bit physical
		// addresses are fixed (if possible).
	if (fArea < B_OK) {
		TRACE_ERROR(("PMA: failed to create memory area\n"));
		return;
	}

	physical_entry physicalEntry;
	if (get_memory_map(fLogicalBase, roundedSize, &physicalEntry, 1) < B_OK) {
		TRACE_ERROR(("PMA: failed to get memory map\n"));
		return;
	}

	fPhysicalBase = physicalEntry.address;
	fStatus = B_OK;
}
Example #7
0
void
hoardLockInit(hoardLockType &lock, const char *name)
{
    mutex_init_etc(&lock, name, MUTEX_FLAG_ADAPTIVE);
}