void DispatchThread::notify(const WEvent& event) { event_ = &event; done_ = false; if (dispatchObject_) dispatchObject_->propagateEvent(); else myPropagateEvent(); waitDone(); }
void DispatchThread::notify(const WEvent& event) { _event = &event; _done = false; if (_dispatchObject) _dispatchObject->propagateEvent(); else myPropagateEvent(); waitDone(); }