static void flush_events_pa(struct SoundIoPrivate *si) { my_flush_events(si, false); }
static void wait_events_jack(struct SoundIoPrivate *si) { my_flush_events(si, false); my_flush_events(si, true); }
static void wait_events_pa(SoundIoPrivate *si) { my_flush_events(si, false); my_flush_events(si, true); }