/* * Goes thru the list of locally connected servers (except cptr), * check if my neighbours can see the server "server" (or if it is hidden * by a hostmask) * Returns the number of marked servers */ int mark_blind_servers (aClient *cptr, aClient *server) { Reg int i, j = 0; Reg aClient *acptr; Reg aConfItem *aconf; for (i = fdas.highest; i >= 0; i--) { if (!(acptr = local[fdas.fd[i]]) || !IsServer(acptr)) continue; if (acptr == cptr->from || IsMe(acptr)) { acptr->flags &= ~FLAGS_HIDDEN; continue; } if (((aconf = acptr->serv->nline) && !match(my_name_for_link(ME, aconf->port), server->name))) { acptr->flags |= FLAGS_HIDDEN; j++; } else { acptr->flags &= ~FLAGS_HIDDEN; } } return j; }
/* ** Remove *everything* that depends on source_p, from all lists, and sending ** all necessary QUITs and SQUITs. source_p itself is still on the lists, ** and its SQUITs have been sent except for the upstream one -orabidoo */ static void remove_dependents(struct Client* client_p, struct Client* source_p, struct Client* from, const char* comment, const char* comment1) { struct Client *to; struct ConfItem *aconf; static char myname[HOSTLEN+1]; dlink_node *ptr; for(ptr = serv_list.head; ptr; ptr=ptr->next) { to = ptr->data; if (IsMe(to) ||to == source_p->from || (to == client_p && IsCapable(to,CAP_QS))) continue; /* MyConnect(source_p) is rotten at this point: if source_p * was mine, ->from is NULL. */ /* The WALLOPS isn't needed here as pointed out by * comstud, since m_squit already does the notification. */ if ((aconf = to->serv->sconf)) strlcpy(myname, my_name_for_link(me.name, aconf), HOSTLEN); else strlcpy(myname, me.name, HOSTLEN); recurse_send_quits(client_p, source_p, to, comment1, myname); } recurse_remove_clients(source_p, comment1); }
static int do_server_estab(aClient *cptr) { aClient *acptr; aConnect *aconn; aChannel *chptr; int i; /* "refresh" inpath with host */ char *inpath = get_client_name(cptr, HIDEME); SetServer(cptr); Count.unknown--; Count.server++; Count.myserver++; if(IsZipCapable(cptr) && DoZipThis(cptr)) { sendto_one(cptr, "SVINFO ZIP"); SetZipOut(cptr); cptr->serv->zip_out = zip_create_output_session(); } #ifdef MAXBUFFERS /* let's try to bump up server sock_opts... -Taner */ reset_sock_opts(cptr->fd, 1); #endif /* adds to server list */ add_to_list(&server_list, cptr); set_effective_class(cptr); /* Check one more time for good measure... is it there? */ if ((acptr = find_name(cptr->name, NULL))) { char nbuf[HOSTLEN * 2 + USERLEN + 5]; aClient *bcptr; /* * While negotiating stuff, another copy of this server appeared. * * Rather than KILL the link which introduced it, KILL the * youngest of the two links. -avalon */ bcptr = (cptr->firsttime > acptr->from->firsttime) ? cptr : acptr->from; sendto_one(bcptr, "ERROR :Server %s already exists", cptr->name); if (bcptr == cptr) { sendto_gnotice("from %s: Link %s cancelled, server %s already " "exists (final phase)", me.name, get_client_name(bcptr, HIDEME), cptr->name); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, " "server %s already exists (final phase)", me.name, get_client_name(bcptr, HIDEME), cptr->name); return exit_client(bcptr, bcptr, &me, "Server Exists (final phase)"); } /* inform all those who care (set +n) -epi */ strcpy(nbuf, get_client_name(bcptr, HIDEME)); sendto_gnotice("from %s: Link %s cancelled, server %s reintroduced " "by %s (final phase)", me.name, nbuf, cptr->name, get_client_name(cptr, HIDEME)); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, server %s " "reintroduced by %s (final phase)", me.name, nbuf, cptr->name, get_client_name(cptr, HIDEME)); exit_client(bcptr, bcptr, &me, "Server Exists (final phase)"); } /* error, error, error! if a server is U:'d, and it connects to us, * we need to figure that out! So, do it here. - lucas */ if (find_aUserver(cptr->name)) { Count.myulined++; cptr->flags |= FLAGS_ULINE; /* If the server has special u:line flags, let's set them.. */ cptr->serv->uflags = cptr->serv->aconn->uflags; } fakelinkserver_update(cptr->name, cptr->info); sendto_gnotice("from %s: Link with %s established, states:%s%s%s%s", me.name, inpath, ZipOut(cptr) ? " Output-compressed" : "", RC4EncLink(cptr) ? " encrypted" : "", IsULine(cptr) ? " ULined" : "", DoesTS(cptr) ? " TS" : " Non-TS"); /* * Notify everyone of the fact that this has just linked: the entire * network should get two of these, one explaining the link between * me->serv and the other between serv->me */ sendto_serv_butone(NULL, ":%s GNOTICE :Link with %s established: %s", me.name, inpath, DoesTS(cptr) ? "TS link" : "Non-TS link!"); add_to_client_hash_table(cptr->name, cptr); /* add it to scache */ find_or_add(cptr->name); /* * Old sendto_serv_but_one() call removed because we now need to * send different names to different servers (domain name * matching) Send new server to other servers. */ for (i = 0; i <= highest_fd; i++) { if (!(acptr = local[i]) || !IsServer(acptr) || acptr == cptr || IsMe(acptr)) continue; if ((aconn = acptr->serv->aconn) && !match(my_name_for_link(me.name, aconn), cptr->name)) continue; sendto_one(acptr, ":%s SERVER %s 2 :%s", me.name, cptr->name, cptr->info); } /* * Pass on my client information to the new server * * First, pass only servers (idea is that if the link gets * cancelled beacause the server was already there, there are no * NICK's to be cancelled...). Of course, if cancellation occurs, * all this info is sent anyway, and I guess the link dies when a * read is attempted...? --msa * * Note: Link cancellation to occur at this point means that at * least two servers from my fragment are building up connection * this other fragment at the same time, it's a race condition, * not the normal way of operation... * * ALSO NOTE: using the get_client_name for server names-- see * previous *WARNING*!!! (Also, original inpath is * destroyed...) */ aconn = cptr->serv->aconn; for (acptr = &me; acptr; acptr = acptr->prev) { if (acptr->from == cptr) continue; if (IsServer(acptr)) { if (match(my_name_for_link(me.name, aconn), acptr->name) == 0) continue; sendto_one(cptr, ":%s SERVER %s %d :%s", acptr->serv->up, acptr->name, acptr->hopcount + 1, acptr->info); } } /* send out our SQLINES and SGLINES too */ send_simbans(cptr, SBAN_CHAN|SBAN_NETWORK); send_simbans(cptr, SBAN_NICK|SBAN_NETWORK); send_simbans(cptr, SBAN_GCOS|SBAN_NETWORK); /* Send out fake server list and other 'fake' stuff */ fakeserver_sendserver(cptr); /* Send UHM (user host-masking) type */ if(confopts & FLAGS_HUB) sendto_one(cptr, "SVSUHM %d", uhm_type); /* send clone list */ clones_send(cptr); /* Bursts are about to start.. send a BURST */ if (IsBurst(cptr)) sendto_one(cptr, "BURST"); /* * * Send it in the shortened format with the TS, if it's a TS * server; walk the list of channels, sending all the nicks that * haven't been sent yet for each channel, then send the channel * itself -- it's less obvious than sending all nicks first, but * on the receiving side memory will be allocated more nicely * saving a few seconds in the handling of a split -orabidoo */ { chanMember *cm; static char nickissent = 1; nickissent = 3 - nickissent; /* * flag used for each nick to check if we've sent it yet - must * be different each time and !=0, so we alternate between 1 and * 2 -orabidoo */ for (chptr = channel; chptr; chptr = chptr->nextch) { for (cm = chptr->members; cm; cm = cm->next) { acptr = cm->cptr; if (acptr->nicksent != nickissent) { acptr->nicksent = nickissent; if (acptr->from != cptr) sendnick_TS(cptr, acptr); } } send_channel_modes(cptr, chptr); } /* also send out those that are not on any channel */ for (acptr = &me; acptr; acptr = acptr->prev) if (acptr->nicksent != nickissent) { acptr->nicksent = nickissent; if (acptr->from != cptr) sendnick_TS(cptr, acptr); } } if(confopts & FLAGS_HUB) fakelusers_sendlock(cptr); if(ZipOut(cptr)) { unsigned long inb, outb; double rat; zip_out_get_stats(cptr->serv->zip_out, &inb, &outb, &rat); if(inb) { sendto_gnotice("from %s: Connect burst to %s: %lu bytes normal, " "%lu compressed (%3.2f%%)", me.name, get_client_name(cptr, HIDEME), inb, outb, rat); sendto_serv_butone(cptr, ":%s GNOTICE :Connect burst to %s: %lu " "bytes normal, %lu compressed (%3.2f%%)", me.name, get_client_name(cptr, HIDEME), inb, outb, rat); } } /* stuff a PING at the end of this burst so we can figure out when the other side has finished processing it. */ cptr->flags |= FLAGS_BURST|FLAGS_PINGSENT; if (IsBurst(cptr)) cptr->flags |= FLAGS_SOBSENT; sendto_one(cptr, "PING :%s", me.name); return 0; }
/* * m_server * parv[0] = sender prefix * parv[1] = servername * parv[2] = serverinfo/hopcount * parv[3] = serverinfo */ int m_server(aClient *cptr, aClient *sptr, int parc, char *parv[]) { int i; char info[REALLEN + 1], *host; aClient *acptr, *bcptr; aConnect *aconn; int hop; char nbuf[HOSTLEN * 2 + USERLEN + 5]; /* same size as in s_misc.c */ info[0] = '\0'; if (parc < 2 || *parv[1] == '\0') { sendto_one(cptr, "ERROR :No servername"); return 0; } hop = 0; host = parv[1]; if (parc > 3 && atoi(parv[2])) { hop = atoi(parv[2]); strncpyzt(info, parv[3], REALLEN + 1); } else if (parc > 2) { strncpyzt(info, parv[2], REALLEN + 1); if ((parc > 3) && ((i = strlen(info)) < (REALLEN - 2))) { strcat(info, " "); strncat(info, parv[3], REALLEN - i - 2); info[REALLEN] = '\0'; } } /* * July 5, 1997 * Rewritten to throw away server cruft from users, * combined the hostname validity test with cleanup of host name, * so a cleaned up hostname can be returned as an error if * necessary. - Dianora */ /* yes, the if(strlen) below is really needed!! */ if (strlen(host) > HOSTLEN) host[HOSTLEN] = '\0'; if (IsPerson(cptr)) { /* A local link that has been identified as a USER tries * something fishy... ;-) */ sendto_one(cptr, err_str(ERR_UNKNOWNCOMMAND), me.name, parv[0], "SERVER"); return 0; } else /* hostile servername check */ { /* * Lets check for bogus names and clean them up we don't bother * cleaning up ones from users, becasuse we will never see them * any more - Dianora */ int bogus_server = 0; int found_dot = 0; char clean_host[(2 * HOSTLEN) + 1]; char *s; char *d; int n; s = host; d = clean_host; n = (2 * HOSTLEN) - 2; while (*s && n > 0) { if ((unsigned char) *s < (unsigned char) ' ') /* Is it a control character? */ { bogus_server = 1; *d++ = '^'; *d++ = (char) ((unsigned char) *s + 0x40); /* turn it into a printable */ n -= 2; } else if ((unsigned char) *s > (unsigned char) '~') { bogus_server = 1; *d++ = '.'; n--; } else { if (*s == '.') found_dot = 1; *d++ = *s; n--; } s++; } *d = '\0'; if ((!found_dot) || bogus_server) { sendto_one(sptr, "ERROR :Bogus server name (%s)", clean_host); return exit_client(cptr, cptr, cptr, "Bogus server name"); } } /* new connection */ if (IsUnknown(cptr) || IsHandshake(cptr)) { strncpyzt(cptr->name, host, sizeof(cptr->name)); strncpyzt(cptr->info, info[0] ? info : me.name, REALLEN + 1); cptr->hopcount = hop; switch (check_server_init(cptr)) { case 0: return m_server_estab(cptr); case 1: sendto_ops("Access check for %s in progress", get_client_name(cptr, HIDEME)); return 1; default: ircstp->is_ref++; sendto_ops_lev(ADMIN_LEV, "Link %s dropped, no Connect block", get_client_name(cptr, TRUE)); return exit_client(cptr, cptr, cptr, "No Connect block"); } } /* already linked server */ if (!IsServer(cptr)) return 0; if ((acptr = find_name(host, NULL))) { /* * * This link is trying feed me a server that I already have * access through another path -- multiple paths not accepted * currently, kill this link immediately!! * * Rather than KILL the link which introduced it, KILL the * youngest of the two links. -avalon */ bcptr = (cptr->firsttime > acptr->from->firsttime) ? cptr : acptr->from; sendto_one(bcptr, "ERROR :Server %s already exists", host); if (bcptr == cptr) { /* Don't complain for servers that are juped */ /* (don't complain if the server that already exists is U: lined, unless I actually have a .conf U: line for it */ if(!IsULine(acptr) || find_aUserver(acptr->name)) { sendto_gnotice("from %s: Link %s cancelled, server %s already " "exists", me.name, get_client_name(bcptr, HIDEME), host); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, " "server %s already exists", me.name, get_client_name(bcptr, HIDEME), host); } return exit_client(bcptr, bcptr, &me, "Server Exists"); } /* inform all those who care (set +n) -epi */ strcpy(nbuf, get_client_name(bcptr, HIDEME)); sendto_gnotice("from %s: Link %s cancelled, server %s reintroduced " "by %s", me.name, nbuf, host, get_client_name(cptr, HIDEME)); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, server %s " "reintroduced by %s", me.name, nbuf, host, get_client_name(cptr, HIDEME)); exit_client(bcptr, bcptr, &me, "Server Exists"); } /* * The following if statement would be nice to remove since user * nicks never have '.' in them and servers must always have '.' in * them. There should never be a server/nick name collision, but it * is possible a capricious server admin could deliberately do * something strange. * * -Dianora */ if ((acptr = find_client(host, NULL)) && acptr != cptr) { /* * * Server trying to use the same name as a person. Would * cause a fair bit of confusion. Enough to make it hellish for * a while and servers to send stuff to the wrong place. */ sendto_one(cptr, "ERROR :Nickname %s already exists!", host); strcpy(nbuf, get_client_name(cptr, HIDEME)); sendto_gnotice("from %s: Link %s cancelled, servername/nick collision", me.name, nbuf); sendto_serv_butone(cptr, ":%s GNOTICE :Link %s cancelled, " "servername/nick collision", me.name, nbuf); return exit_client(cptr, cptr, cptr, "Nick as Server"); } if (IsServer(cptr)) { /* * * Server is informing about a new server behind this link. * Create REMOTE server structure, add it to list and propagate * word to my other server links... */ if (parc == 1 || info[0] == '\0') { sendto_one(cptr, "ERROR :No server info specified for %s", host); return 0; } /* * * See if the newly found server is behind a guaranteed leaf * (L-line). If so, close the link. * * Depreciated. Kinda redundant with Hlines. -epi */ if (!(cptr->serv->aconn->flags & CONN_HUB)) { aconn = cptr->serv->aconn; sendto_gnotice("from %s: Non-Hub link %s introduced %s", me.name, get_client_name(cptr, HIDEME), host); sendto_serv_butone(cptr,":%s GNOTICE :Non-Hub link %s introduced " "%s", me.name, get_client_name(cptr, HIDEME), host); sendto_one(cptr, "ERROR :You're not a hub (introducing %s)", host); return exit_client(cptr, cptr, cptr, "Too many servers"); } acptr = make_client(cptr, sptr); make_server(acptr); acptr->hopcount = hop; strncpyzt(acptr->name, host, sizeof(acptr->name)); strncpyzt(acptr->info, info, REALLEN + 1); acptr->serv->up = find_or_add(parv[0]); fakelinkserver_update(acptr->name, acptr->info); SetServer(acptr); /* * if this server is behind a U-lined server, make it U-lined as * well. - lucas */ if (IsULine(sptr) || find_aUserver(acptr->name)) { acptr->flags |= FLAGS_ULINE; sendto_realops_lev(DEBUG_LEV, "%s introducing super server %s", cptr->name, acptr->name); } Count.server++; add_client_to_list(acptr); add_to_client_hash_table(acptr->name, acptr); /* * Old sendto_serv_but_one() call removed because we now need * to send different names to different servers (domain name matching) */ for (i = 0; i <= highest_fd; i++) { if (!(bcptr = local[i]) || !IsServer(bcptr) || bcptr == cptr || IsMe(bcptr)) continue; if (!(aconn = bcptr->serv->aconn)) { sendto_gnotice("from %s: Lost Connect block for %s on %s." " Closing", me.name, get_client_name(cptr, HIDEME), host); sendto_serv_butone(cptr, ":%s GNOTICE :Lost Connect block for" " %s on %s. Closing", me.name, get_client_name(cptr, HIDEME), host); return exit_client(cptr, cptr, cptr, "Lost Connect block"); } if (match(my_name_for_link(me.name, aconn), acptr->name) == 0) continue; sendto_one(bcptr, ":%s SERVER %s %d :%s", parv[0], acptr->name, hop + 1, acptr->info); } return 0; } return 0; }
static int m_server_estab(aClient *cptr) { aConnect *aconn; aClient *acptr; char *inpath, *host, *s, *encr; inpath = get_client_name(cptr, HIDEME); /* "refresh" inpath with host */ host = cptr->name; if (!(aconn = cptr->serv->aconn)) { ircstp->is_ref++; sendto_one(cptr, "ERROR :Lost Connect block"); sendto_ops_lev(ADMIN_LEV, "Lost Connect block for server %s", get_client_name(cptr, TRUE)); return exit_client(cptr, cptr, cptr, "Lost Connect block"); } encr = cptr->passwd; if (*aconn->apasswd && !StrEq(aconn->apasswd, encr)) { ircstp->is_ref++; sendto_one(cptr, "ERROR :Wrong link password"); sendto_ops("Link %s dropped, wrong password", inpath); return exit_client(cptr, cptr, cptr, "Bad Password"); } memset(cptr->passwd, '\0', sizeof(cptr->passwd)); if ((acptr = find_client(host, NULL))) { /* Don't complain about juped servers */ if(!IsULine(acptr) || find_aUserver(acptr->name)) { sendto_gnotice("from %s: Link %s dropped, server already exists", me.name, inpath); sendto_serv_butone(cptr, ":%s GNOTICE :Link %s dropped, server already" " exists", me.name, inpath); } return exit_client(cptr, cptr, cptr, "Server Exists"); } if(!(confopts & FLAGS_HUB)) { int i; for (i = 0; i <= highest_fd; i++) if (local[i] && IsServer(local[i])) { ircstp->is_ref++; sendto_one(cptr, "ERROR :I'm a leaf not a hub"); return exit_client(cptr, cptr, cptr, "I'm a leaf"); } } /* aconf->port is a CAPAB field, kind-of. kludge. mm, mm. */ /* no longer! this should still get better though */ if((aconn->flags & CONN_ZIP)) SetZipCapable(cptr); if((aconn->flags & CONN_DKEY)) SetWantDKEY(cptr); if (IsUnknown(cptr)) { if (aconn->cpasswd[0]) sendto_one(cptr, "PASS %s :TS", aconn->cpasswd); /* Pass my info to the new server */ #ifdef HAVE_ENCRYPTION_ON if(!WantDKEY(cptr)) sendto_one(cptr, "CAPAB SSJOIN NOQUIT BURST UNCONNECT ZIP " "NICKIP NICKIPSTR TSMODE"); else sendto_one(cptr, "CAPAB SSJOIN NOQUIT BURST UNCONNECT DKEY " "ZIP NICKIP NICKIPSTR TSMODE"); #else sendto_one(cptr, "CAPAB SSJOIN NOQUIT BURST UNCONNECT ZIP NICKIP NICKIPSTR TSMODE"); #endif sendto_one(cptr, "SERVER %s 1 :%s", my_name_for_link(me.name, aconn), (me.info[0]) ? (me.info) : "IRCers United"); } else { s = (char *) strchr(aconn->host, '@'); *s = '\0'; /* should never be NULL -- wanna bet? -Dianora */ Debug((DEBUG_INFO, "Check Usernames [%s]vs[%s]", aconn->host, cptr->username)); if (match(aconn->host, cptr->username)) { *s = '@'; ircstp->is_ref++; sendto_ops("Username mismatch [%s]v[%s] : %s", aconn->host, cptr->username, get_client_name(cptr, HIDEME)); sendto_one(cptr, "ERROR :No Username Match"); return exit_client(cptr, cptr, cptr, "Bad User"); } *s = '@'; } /* send routing notice, this should never happen anymore */ if (!DoesTS(cptr)) { sendto_gnotice("from %s: Warning: %s linked, non-TS server", me.name, get_client_name(cptr, HIDEME)); sendto_serv_butone(cptr, ":%s GNOTICE :Warning: %s linked, non-TS server", me.name, get_client_name(cptr, HIDEME)); } sendto_one(cptr, "SVINFO %d %d 0 :%ld", TS_CURRENT, TS_MIN, (ts_val) timeofday); /* sendto one(cptr, "CAPAB ...."); moved to after PASS but before SERVER * now in two places.. up above and in s_bsd.c. - lucas * This is to make sure we pass on our capabilities before we establish * a server connection */ /* * *WARNING* * In the following code in place of plain * server's name we send what is returned by * get_client_name which may add the "sockhost" after the name. * It's *very* *important* that there is a SPACE between * the name and sockhost (if present). The receiving server * will start the information field from this first blank and * thus puts the sockhost into info. ...a bit tricky, but * you have been warned, besides code is more neat this way... * --msa */ cptr->serv->up = me.name; cptr->serv->aconn = aconn; throttle_remove(cipntoa(cptr)); #ifdef HAVE_ENCRYPTION_ON if(!CanDoDKEY(cptr) || !WantDKEY(cptr)) return do_server_estab(cptr); else { SetNegoServer(cptr); /* VERY IMPORTANT THAT THIS IS HERE */ sendto_one(cptr, "DKEY START"); } #else return do_server_estab(cptr); #endif return 0; }
/* * m_squit - SQUIT message handler * parv[0] = sender prefix * parv[1] = server name * parv[2] = comment */ int m_squit(struct Client *cptr, struct Client *sptr, int parc, char *parv[]) { struct ConfItem* aconf; char* server; struct Client* acptr; char *comment = (parc > 2 && parv[2]) ? parv[2] : cptr->name; if (!(IsServer(sptr) || HasUmode(sptr,UMODE_REMOTE))) { if (SeesOperMessages(sptr)) sendto_one(sptr,":%s NOTICE %s :You have no R umode", me.name, parv[0]); else sendto_one(sptr, form_str(ERR_NOPRIVILEGES), me.name, parv[0]); return 0; } if (parc > 1) { server = parv[1]; /* ** To accomodate host masking, a squit for a masked server ** name is expanded if the incoming mask is the same as ** the server name for that link to the name of link. */ while ((*server == '*') && IsServer(cptr)) { aconf = cptr->serv->nline; if (!aconf) break; if (!irccmp(server, my_name_for_link(me.name, aconf))) server = cptr->name; break; /* WARNING is normal here */ /* NOTREACHED */ } /* ** The following allows wild cards in SQUIT. Only useful ** when the command is issued by an oper. */ for (acptr = GlobalClientList; (acptr = next_client(acptr, server)); acptr = acptr->next) if (IsServer(acptr) || IsMe(acptr)) break; if (acptr && IsMe(acptr)) { acptr = cptr; server = cptr->name; } } else { /* ** This is actually protocol error. But, well, closing ** the link is very proper answer to that... ** ** Closing the client's connection probably wouldn't do much ** good.. any oper out there should know that the proper way ** to disconnect is /QUIT :) ** ** its still valid if its not a local client, its then ** a protocol error for sure -Dianora */ if(MyClient(sptr)) { sendto_one(sptr, form_str(ERR_NEEDMOREPARAMS), me.name, parv[0], "SQUIT"); return 0; } else { server = cptr->host; acptr = cptr; } } /* ** SQUIT semantics is tricky, be careful... ** ** The old (irc2.2PL1 and earlier) code just cleans away the ** server client from the links (because it is never true ** "cptr == acptr". ** ** This logic here works the same way until "SQUIT host" hits ** the server having the target "host" as local link. Then it ** will do a real cleanup spewing SQUIT's and QUIT's to all ** directions, also to the link from which the orinal SQUIT ** came, generating one unnecessary "SQUIT host" back to that ** link. ** ** One may think that this could be implemented like ** "hunt_server" (e.g. just pass on "SQUIT" without doing ** nothing until the server having the link as local is ** reached). Unfortunately this wouldn't work in the real life, ** because either target may be unreachable or may not comply ** with the request. In either case it would leave target in ** links--no command to clear it away. So, it's better just ** clean out while going forward, just to be sure. ** ** ...of course, even better cleanout would be to QUIT/SQUIT ** dependant users/servers already on the way out, but ** currently there is not enough information about remote ** clients to do this... --msa */ if (!acptr) { sendto_one(sptr, form_str(ERR_NOSUCHSERVER), me.name, parv[0], server); return 0; } if (MyClient(sptr) && !HasUmode(sptr,UMODE_REMOTE) && !MyConnect(acptr)) { sendto_one(sptr,":%s NOTICE %s :You have no R umode",me.name,parv[0]); return 0; } /* ** Notify all opers, if my local link is remotely squitted */ if (MyConnect(acptr) && IsServer(cptr)) { sendto_ops_flag(UMODE_AUSPEX, "%s received SQUIT %s from %s (%s)", me.name, server, get_client_name(sptr,FALSE), comment); logprintf(L_TRACE, "SQUIT From %s : %s (%s)", parv[0], server, comment); } else if (MyConnect(acptr)) sendto_ops_flag(UMODE_SERVNOTICE, "Received SQUIT %s from %s (%s)", acptr->name, get_client_name(sptr,FALSE), comment); return exit_client(cptr, acptr, sptr, comment); }
/* * ms_server - SERVER message handler * parv[0] = sender prefix * parv[1] = servername * parv[2] = serverinfo/hopcount * parv[3] = serverinfo */ static void ms_server(struct Client *client_p, struct Client *source_p, int parc, char *parv[]) { char info[REALLEN + 1]; /* same size as in s_misc.c */ char* name; struct Client* target_p; struct Client* bclient_p; struct ConfItem* aconf; int hop; int hlined = 0; int llined = 0; dlink_node *ptr; /* Just to be sure -A1kmm. */ if (!IsServer(source_p)) return; if (parc < 4) { sendto_one(client_p,"ERROR :No servername"); return; } name = parv[1]; hop = atoi(parv[2]); strlcpy(info, parv[3], REALLEN); if ((target_p = server_exists(name))) { /* * This link is trying feed me a server that I already have * access through another path -- multiple paths not accepted * currently, kill this link immediately!! * * Rather than KILL the link which introduced it, KILL the * youngest of the two links. -avalon * * I think that we should exit the link itself, not the introducer, * and we should always exit the most recently received(i.e. the * one we are receiving this SERVER for. -A1kmm * * You *cant* do this, if you link somewhere, it bursts you a server * that already exists, then sends you a client burst, you squit the * server, but you keep getting the burst of clients on a server that * doesnt exist, although ircd can handle it, its not a realistic * solution.. --fl_ */ /* It is behind a host-masked server. Completely ignore the * server message(don't propagate or we will delink from whoever * we propagate to). -A1kmm */ if (irccmp(target_p->name, name) && target_p->from==client_p) return; sendto_one(client_p, "ERROR :Server %s already exists", name); sendto_realops_flags(FLAGS_ALL, L_ADMIN, "Link %s cancelled, server %s already exists", get_client_name(client_p, SHOW_IP), name); sendto_realops_flags(FLAGS_ALL, L_OPER, "Link %s cancelled, server %s already exists", client_p->name, name); exit_client(client_p, client_p, &me, "Server Exists"); return; } /* * User nicks never have '.' in them and server names * must always have '.' in them. */ if (strchr(name,'.') == NULL) { /* * Server trying to use the same name as a person. Would * cause a fair bit of confusion. Enough to make it hellish * for a while and servers to send stuff to the wrong place. */ sendto_one(client_p,"ERROR :Nickname %s already exists!", name); sendto_realops_flags(FLAGS_ALL, L_ADMIN, "Link %s cancelled: Server/nick collision on %s", /* inpath */ get_client_name(client_p, HIDE_IP), name); sendto_realops_flags(FLAGS_ALL, L_OPER, "Link %s cancelled: Server/nick collision on %s", get_client_name(client_p, MASK_IP), name); exit_client(client_p, client_p, client_p, "Nick as Server"); return; } /* * Server is informing about a new server behind * this link. Create REMOTE server structure, * add it to list and propagate word to my other * server links... */ if (parc == 1 || info[0] == '\0') { sendto_one(client_p, "ERROR :No server info specified for %s", name); return; } /* * See if the newly found server is behind a guaranteed * leaf. If so, close the link. * */ for (aconf = ConfigItemList; aconf; aconf=aconf->next) { if ((aconf->status & (CONF_LEAF|CONF_HUB)) == 0) continue; if (match(aconf->name, client_p->name)) { if (aconf->status == CONF_HUB) { if(match(aconf->host, name)) hlined++; } else if (aconf->status == CONF_LEAF) { if(match(aconf->host, name)) llined++; } } } /* Ok, this way this works is * * A server can have a CONF_HUB allowing it to introduce servers * behind it. * * connect { * name = "irc.bighub.net"; * hub_mask="*"; * ... * * That would allow "irc.bighub.net" to introduce anything it wanted.. * * However * * connect { * name = "irc.somehub.fi"; * hub_mask="*"; * leaf_mask="*.edu"; *... * Would allow this server in finland to hub anything but * .edu's */ /* Ok, check client_p can hub the new server, and make sure it's not a LL */ if (!hlined || (IsCapable(client_p, CAP_LL) && !IsCapable(client_p, CAP_HUB))) { /* OOOPs nope can't HUB */ sendto_realops_flags(FLAGS_ALL, L_ADMIN, "Non-Hub link %s introduced %s.", get_client_name(client_p, HIDE_IP), name); sendto_realops_flags(FLAGS_ALL, L_OPER, "Non-Hub link %s introduced %s.", get_client_name(client_p, MASK_IP), name); exit_client(NULL, source_p, &me, "No matching hub_mask."); return; } /* Check for the new server being leafed behind this HUB */ if (llined) { /* OOOPs nope can't HUB this leaf */ sendto_realops_flags(FLAGS_ALL, L_ADMIN, "Link %s introduced leafed server %s.", get_client_name(client_p, HIDE_IP), name); sendto_realops_flags(FLAGS_ALL, L_OPER, "Link %s introduced leafed server %s.", client_p->name, name); /* If it is new, we are probably misconfigured, so split the * non-hub server introducing this. Otherwise, split the new * server. -A1kmm. */ /* wastes too much bandwidth, generates too many errors on * larger networks, dont bother. --fl_ */ #if 0 if ((CurrentTime - source_p->firsttime) < 20) { exit_client(NULL, source_p, &me, "Leafed Server."); return; } else { sendto_one(source_p, ":%s SQUIT %s :Sorry, Leafed server.", me.name, name); return; } #endif exit_client(NULL, client_p, &me, "Leafed Server."); return; } if(strlen(name) > HOSTLEN) { sendto_realops_flags(FLAGS_ALL, L_ADMIN, "Link %s introduced server with invalid servername %s", get_client_name(client_p, HIDE_IP), name); sendto_realops_flags(FLAGS_ALL, L_OPER, "Link %s introduced server with invalid servername %s", client_p->name, name); exit_client(NULL, client_p, &me, "Invalid servername introduced."); return; } target_p = make_client(client_p); make_server(target_p); target_p->hopcount = hop; strlcpy(target_p->name, name, HOSTLEN+1); set_server_gecos(target_p, info); target_p->serv->up = find_or_add(parv[0]); target_p->servptr = source_p; SetServer(target_p); Count.server++; add_client_to_list(target_p); add_server_to_list(target_p); add_to_client_hash_table(target_p->name, target_p); add_client_to_llist(&(target_p->servptr->serv->servers), target_p); /* * Old sendto_serv_but_one() call removed because we now * need to send different names to different servers * (domain name matching) */ for (ptr = serv_list.head; ptr; ptr = ptr->next) { bclient_p = ptr->data; if (bclient_p == client_p) continue; if (!(aconf = bclient_p->serv->sconf)) { sendto_realops_flags(FLAGS_ALL, L_ADMIN, "Lost N-line for %s on %s. Closing", get_client_name(client_p, HIDE_IP), name); sendto_realops_flags(FLAGS_ALL, L_OPER, "Lost N-line for %s on %s. Closing", get_client_name(client_p, MASK_IP), name); exit_client(client_p, client_p, client_p, "Lost N line"); return; } if (match(my_name_for_link(me.name, aconf), target_p->name)) continue; sendto_one(bclient_p, ":%s SERVER %s %d :%s%s", parv[0], target_p->name, hop + 1, target_p->hidden_server ? "(H) " : "", target_p->info); } if (!IsRelay(target_p)) sendto_realops_flags(FLAGS_EXTERNAL, L_ALL, "Server %s being introduced by %s", target_p->name, source_p->name); }