const string &WeaponType::get_shortname(unsigned subtype) const { if (subtype > 2) return shortname_; //return "INVALID SUBTYPE"; //Reference to temporary. -XML else if (subtype == 1) { if (shortname_future_sub_1_defined_ && year >= 2100) return shortname_future_sub_1_; else if (year >= 2100 && name_future_sub_1_defined_ && name_future_sub_1_.length() <= 14) //Too long for ammo using weapons. -XML return name_future_sub_1_; else if (shortname_sub_1_defined_) return shortname_sub_1_; else if (name_sub_1_defined_ && name_sub_1_.length() <= 14) //Too long for ammo using weapons. -XML return name_sub_1_; } else if (subtype == 2) { if (shortname_future_sub_2_defined_ && year >= 2100) return shortname_future_sub_2_; else if (year >= 2100 && name_future_sub_2_defined_ && name_future_sub_2_.length() <= 14) //Too long for ammo using weapons. -XML return name_future_sub_2_; else if (shortname_sub_2_defined_) return shortname_sub_2_; else if (name_sub_2_defined_ && name_sub_2_.length() <= 14) //Too long for ammo using weapons. -XML return name_sub_2_; } if (shortname_future_defined_ && year >= 2100) return shortname_future_; else if (year >= 2100 && name_future_defined() && name_future().length() <= 14) //Too long for ammo using weapons. -XML return name_future(); else //if (shortname_defined_) return shortname_; /*else if (name().length() <= 14) //Too long for ammo using weapons. -XML return name(); else return "UNDEF";*/ }
const string& ArmorType::get_shortname() const { if (shortname_future_defined_ && year >= 2100) return shortname_future_; else if (year >= 2100 && name_future_defined() && name_future().length() <= 14) return name_future(); else //if (shortname_defined_) return shortname_; /*else if (name().length() <= 14) return name(); else return "UNDEF";*/ }