Example #1
0
static void gen_main(compile_t* c, reach_type_t* t_main,
  reach_type_t* t_env)
{
  LLVMTypeRef params[3];
  params[0] = c->i32;
  params[1] = LLVMPointerType(LLVMPointerType(c->i8, 0), 0);
  params[2] = LLVMPointerType(LLVMPointerType(c->i8, 0), 0);

  LLVMTypeRef ftype = LLVMFunctionType(c->i32, params, 3, false);
  LLVMValueRef func = LLVMAddFunction(c->module, "main", ftype);

  codegen_startfun(c, func, NULL, NULL);

  LLVMValueRef args[4];
  args[0] = LLVMGetParam(func, 0);
  LLVMSetValueName(args[0], "argc");

  args[1] = LLVMGetParam(func, 1);
  LLVMSetValueName(args[1], "argv");

  args[2] = LLVMGetParam(func, 2);
  LLVMSetValueName(args[2], "envp");

  // Initialise the pony runtime with argc and argv, getting a new argc.
  args[0] = gencall_runtime(c, "pony_init", args, 2, "argc");

  // Create the main actor and become it.
  LLVMValueRef ctx = gencall_runtime(c, "pony_ctx", NULL, 0, "");
  codegen_setctx(c, ctx);
  LLVMValueRef main_actor = create_main(c, t_main, ctx);

  // Create an Env on the main actor's heap.
  reach_method_t* m = reach_method(t_env, TK_NONE, c->str__create, NULL);

  LLVMValueRef env_args[4];
  env_args[0] = gencall_alloc(c, t_env);
  env_args[1] = args[0];
  env_args[2] = LLVMBuildBitCast(c->builder, args[1], c->void_ptr, "");
  env_args[3] = LLVMBuildBitCast(c->builder, args[2], c->void_ptr, "");
  codegen_call(c, m->func, env_args, 4);
  LLVMValueRef env = env_args[0];

  // Run primitive initialisers using the main actor's heap.
  primitive_call(c, c->str__init);

  // Create a type for the message.
  LLVMTypeRef f_params[4];
  f_params[0] = c->i32;
  f_params[1] = c->i32;
  f_params[2] = c->void_ptr;
  f_params[3] = LLVMTypeOf(env);
  LLVMTypeRef msg_type = LLVMStructTypeInContext(c->context, f_params, 4,
    false);
  LLVMTypeRef msg_type_ptr = LLVMPointerType(msg_type, 0);

  // Allocate the message, setting its size and ID.
  uint32_t index = reach_vtable_index(t_main, c->str_create);
  size_t msg_size = (size_t)LLVMABISizeOfType(c->target_data, msg_type);
  args[0] = LLVMConstInt(c->i32, ponyint_pool_index(msg_size), false);
  args[1] = LLVMConstInt(c->i32, index, false);
  LLVMValueRef msg = gencall_runtime(c, "pony_alloc_msg", args, 2, "");
  LLVMValueRef msg_ptr = LLVMBuildBitCast(c->builder, msg, msg_type_ptr, "");

  // Set the message contents.
  LLVMValueRef env_ptr = LLVMBuildStructGEP(c->builder, msg_ptr, 3, "");
  LLVMBuildStore(c->builder, env, env_ptr);

  // Trace the message.
  args[0] = ctx;
  gencall_runtime(c, "pony_gc_send", args, 1, "");

  args[0] = ctx;
  args[1] = LLVMBuildBitCast(c->builder, env, c->object_ptr, "");
  args[2] = LLVMBuildBitCast(c->builder, t_env->desc, c->descriptor_ptr, "");
  args[3] = LLVMConstInt(c->i32, PONY_TRACE_IMMUTABLE, false);
  gencall_runtime(c, "pony_traceknown", args, 4, "");

  args[0] = ctx;
  gencall_runtime(c, "pony_send_done", args, 1, "");

  // Send the message.
  args[0] = ctx;
  args[1] = main_actor;
  args[2] = msg;
  gencall_runtime(c, "pony_sendv", args, 3, "");

  // Start the runtime.
  LLVMValueRef zero = LLVMConstInt(c->i32, 0, false);
  LLVMValueRef rc = gencall_runtime(c, "pony_start", &zero, 1, "");

  // Run primitive finalisers. We create a new main actor as a context to run
  // the finalisers in, but we do not initialise or schedule it.
  if(need_primitive_call(c, c->str__final))
  {
    LLVMValueRef final_actor = create_main(c, t_main, ctx);
    primitive_call(c, c->str__final);
    args[0] = final_actor;
    gencall_runtime(c, "ponyint_destroy", args, 1, "");
  }

  // Return the runtime exit code.
  LLVMBuildRet(c->builder, rc);

  codegen_finishfun(c);

  // External linkage for main().
  LLVMSetLinkage(func, LLVMExternalLinkage);
}
Example #2
0
static void gen_main(compile_t* c, gentype_t* main_g, gentype_t* env_g)
{
  LLVMTypeRef params[3];
  params[0] = c->i32;
  params[1] = LLVMPointerType(LLVMPointerType(c->i8, 0), 0);
  params[2] = LLVMPointerType(LLVMPointerType(c->i8, 0), 0);

  LLVMTypeRef ftype = LLVMFunctionType(c->i32, params, 3, false);
  LLVMValueRef func = LLVMAddFunction(c->module, "main", ftype);

  codegen_startfun(c, func, false);

  LLVMValueRef args[4];
  args[0] = LLVMGetParam(func, 0);
  LLVMSetValueName(args[0], "argc");

  args[1] = LLVMGetParam(func, 1);
  LLVMSetValueName(args[1], "argv");

  args[2] = LLVMGetParam(func, 2);
  LLVMSetValueName(args[1], "envp");

  // Initialise the pony runtime with argc and argv, getting a new argc.
  args[0] = gencall_runtime(c, "pony_init", args, 2, "argc");

  // Create the main actor and become it.
  LLVMValueRef ctx = gencall_runtime(c, "pony_ctx", NULL, 0, "");
  codegen_setctx(c, ctx);
  LLVMValueRef main_actor = create_main(c, main_g, ctx);

  // Create an Env on the main actor's heap.
  const char* env_name = "Env";
  const char* env_create = genname_fun(env_name, "_create", NULL);

  LLVMValueRef env_args[4];
  env_args[0] = gencall_alloc(c, env_g);
  env_args[1] = LLVMBuildZExt(c->builder, args[0], c->i64, "");
  env_args[2] = args[1];
  env_args[3] = args[2];

  LLVMValueRef env = gencall_runtime(c, env_create, env_args, 4, "env");
  LLVMSetInstructionCallConv(env, GEN_CALLCONV);

  // Run primitive initialisers using the main actor's heap.
  primitive_call(c, stringtab("_init"), env);

  // Create a type for the message.
  LLVMTypeRef f_params[4];
  f_params[0] = c->i32;
  f_params[1] = c->i32;
  f_params[2] = c->void_ptr;
  f_params[3] = LLVMTypeOf(env);
  LLVMTypeRef msg_type = LLVMStructTypeInContext(c->context, f_params, 4,
    false);
  LLVMTypeRef msg_type_ptr = LLVMPointerType(msg_type, 0);

  // Allocate the message, setting its size and ID.
  uint32_t index = genfun_vtable_index(c, main_g, stringtab("create"), NULL);

  size_t msg_size = LLVMABISizeOfType(c->target_data, msg_type);
  args[0] = LLVMConstInt(c->i32, pool_index(msg_size), false);
  args[1] = LLVMConstInt(c->i32, index, false);
  LLVMValueRef msg = gencall_runtime(c, "pony_alloc_msg", args, 2, "");
  LLVMValueRef msg_ptr = LLVMBuildBitCast(c->builder, msg, msg_type_ptr, "");

  // Set the message contents.
  LLVMValueRef env_ptr = LLVMBuildStructGEP(c->builder, msg_ptr, 3, "");
  LLVMBuildStore(c->builder, env, env_ptr);

  // Trace the message.
  args[0] = ctx;
  gencall_runtime(c, "pony_gc_send", args, 1, "");

  const char* env_trace = genname_trace(env_name);
  args[0] = ctx;
  args[1] = LLVMBuildBitCast(c->builder, env, c->object_ptr, "");
  args[2] = LLVMGetNamedFunction(c->module, env_trace);
  gencall_runtime(c, "pony_traceobject", args, 3, "");

  args[0] = ctx;
  gencall_runtime(c, "pony_send_done", args, 1, "");

  // Send the message.
  args[0] = ctx;
  args[1] = main_actor;
  args[2] = msg;
  gencall_runtime(c, "pony_sendv", args, 3, "");

  // Start the runtime.
  LLVMValueRef zero = LLVMConstInt(c->i32, 0, false);
  LLVMValueRef rc = gencall_runtime(c, "pony_start", &zero, 1, "");

  // Run primitive finalisers. We create a new main actor as a context to run
  // the finalisers in, but we do not initialise or schedule it.
  if(need_primitive_call(c, stringtab("_final")))
  {
    LLVMValueRef final_actor = create_main(c, main_g, ctx);
    primitive_call(c, stringtab("_final"), NULL);
    args[0] = final_actor;
    gencall_runtime(c, "pony_destroy", args, 1, "");
  }

  // Return the runtime exit code.
  LLVMBuildRet(c->builder, rc);

  codegen_finishfun(c);

  // External linkage for main().
  LLVMSetLinkage(func, LLVMExternalLinkage);
}