Example #1
0
/* Performs any initialization of the miniroute layer, if required. */
void
miniroute_initialize()
{
    network_get_my_address(hostaddr);
    discovery_alarm = -1;

    intrpt_buffer = queue_new();
    intrpt_sig = semaphore_create();
    discovery_mutex = semaphore_create();
    discovery_sig = semaphore_create();

    route_cache = miniroute_cache_new(65536, SIZE_OF_ROUTE_CACHE, MINIROUTE_CACHED_ROUTE_EXPIRE);
    disc_cache = miniroute_cache_new(65536, SIZE_OF_ROUTE_CACHE, MINIROUTE_CACHED_ROUTE_EXPIRE * 10);

    if (NULL == intrpt_buffer || NULL == intrpt_sig || NULL == route_cache
            || NULL == discovery_mutex || NULL == discovery_sig) {
        queue_free(intrpt_buffer);
        semaphore_destroy(intrpt_sig);
        semaphore_destroy(discovery_mutex);
        semaphore_destroy(discovery_sig);
        miniroute_cache_destroy(route_cache);
        return;
    }

    semaphore_initialize(intrpt_sig, 0);
    semaphore_initialize(discovery_mutex, 1);
    semaphore_initialize(discovery_sig, 0);

    network_get_my_address(hostaddr);

    minithread_fork(miniroute_control, NULL);
}
Example #2
0
/* Initializes the minisocket layer. */
void minisocket_initialize()
{
  int i;
  sock_array = (minisocket_t*)malloc(sizeof(struct minisocket)*NUM_SOCKETS);
  if (!sock_array) {
    return;
  }
  for (i = 0; i < NUM_SOCKETS; i++) {
    sock_array[i] = NULL;
  }
  client_lock = semaphore_create();
  if (!client_lock) {
    free(sock_array);
    return;
  }
  server_lock = semaphore_create();
  if (!server_lock) {
    free(sock_array);
    semaphore_destroy(client_lock);
    return;
  }
  semaphore_initialize(client_lock, 1);
  semaphore_initialize(server_lock, 1);
  network_get_my_address(my_addr);
  curr_client_idx = CLIENT_START;
  //printf("minisocket_initialize complete\n");
}
Example #3
0
/* FUNC DEFS
 */
void miniroute_initialize() {
  route_cache = miniroute_cache_create();
  dcb_table = hash_table_create();
  curr_discovery_pkt_id = 1;
  network_get_my_address(my_addr); //init my_addr
  return;
}
Example #4
0
int transmit(int* arg) {
  char buffer[BUFFER_SIZE];
  int length;
  int i;
  minithread_t receiver1;
  minithread_t receiver2;
  miniport_t write_port1;
  miniport_t write_port2;
  network_address_t my_address;
  
  network_get_my_address(&my_address);

  port1 = miniport_create_unbound(0);
  port2 = miniport_create_unbound(1);
  write_port1 = miniport_create_bound(my_address, 0);
  write_port2 = miniport_create_bound(my_address, 1);

  receiver1 = minithread_fork(receive1, NULL);
  receiver2 = minithread_fork(receive2, NULL);

  for (i=0; i<MAX_COUNT; i++) {
    printf("Sending packet %d to receiver 1.\n", i+1);
    sprintf(buffer, "Count for receiver 1 is %d.\n", i+1);
    length = strlen(buffer) + 1;
    minimsg_send(port1, write_port1, buffer, length);
    minithread_yield();
	
    printf("Sending packet %d to receiver 2.\n", i+1);
    sprintf(buffer, "Count for receiver 2 is %d.\n", i+1);
    length = strlen(buffer) + 1;
    minimsg_send(port2, write_port2, buffer, length);
  }

  return 0;
}
Example #5
0
File: handshake.c Project: obsc/os
int receive(int* arg) {
  network_address_t my_address;
  minisocket_t socket;
  minisocket_error error;

  printf("starting receive\n");

  minithread_yield();

  printf("continuing receive\n");

  network_get_my_address(my_address);

  /* create a network connection to the local machine */
  socket = minisocket_client_create(my_address, port,&error);
  if (socket==NULL){
    printf("ERROR: %s. Exiting. \n",GetErrorDescription(error));
    return -1;
  }

  printf("client connected\n");

  minisocket_close(socket);

  return 0;
}
Example #6
0
int 
send(int* arg) {
    char buffer[BUFFER_SIZE];
    int length = BUFFER_SIZE;
    int i;
    network_address_t addr;
    miniport_t *dest;
    miniport_t *equal_test;

    network_get_my_address(addr);
    equal_test = miniport_create_unbound(100);
    if (port != equal_test) {
        fprintf(stderr, "miniport_create unbound is duplicating ports \n");
        exit(0);
    }
    dest = miniport_create_bound(addr, 100);
    for (i=0; i<MSG_PER_PORT; i++) {
        messageCount++;
        sprintf(buffer, "Received packet number %d \n", messageCount);
        length = strlen(buffer) + 1;
        minimsg_send(port, dest, buffer, length);
        fprintf(stderr, "sending %d \n", messageCount);
    }
    miniport_destroy(dest);

    return 0;
}
Example #7
0
int transmit1(int* arg) {
  char buffer[BUFFER_SIZE];
  int length;
  int i;
  minithread_t transmitter2;
  minithread_t receiver;
  miniport_t write_port;
  
  network_get_my_address(&my_address);

  port = miniport_create_unbound(0);
  write_port = miniport_create_bound(my_address, 0);
 
  transmitter2 = minithread_fork(transmit2, NULL);
  receiver = minithread_fork(receive, NULL);

  for (i=0; i<MAX_COUNT; i++) {
    printf("Sending packet %d from sender 1.\n", i+1);
    sprintf(buffer, "Count from sender 1 is %d.\n", i+1);
    length = strlen(buffer) + 1;
    minimsg_send(port, write_port, buffer, length);
    minithread_yield();
  }

  return 0;
}
int receive(int* arg) {
  char buffer[BUFFER_SIZE];
  int i;
  int bytes_received;
  network_address_t my_address;
  minisocket_t socket;
  minisocket_error error;

  /* 
   * It is crucial that this minithread_yield() works properly
   * (i.e. it really gives the processor to another thread)
   * othrevise the client starts before the server and it will
   * fail (there is nobody to connect to).
   */
  minithread_yield();
  network_get_my_address(my_address);
  int x;

  /* create a network connection to the local machine */

  socket = minisocket_client_create(my_address, port,&error);
  if (socket==NULL){
    printf("3ERROR: %s. Exiting. \n",GetErrorDescription(error));
    return -1;
  }
//semaphore_P(done_sending);
  /* receive the message */
  bytes_received=0;
  while (bytes_received!=BUFFER_SIZE/20){
    int received_bytes;
    if ((received_bytes=minisocket_receive(socket,buffer, 2, &error))==-1){
      printf("inside, socket status = %d [%p]\n", socket->status, socket);
      printf("4ERROR: %s. Exiting. \n",GetErrorDescription(error));
      /* close the connection */
      minisocket_close(socket);
      return -1;
    }   
    /* test the information received */
    for (i=0; i<received_bytes; i++){
      if (buffer[i]!=(char)( (bytes_received+i)%256 )){
	printf("The %d'th byte received is wrong ('%d'-'%d'-'%d'-'%d' vs '%d'-'%d'-'%d'-'%d') [%d].\n",
	       bytes_received+i, buffer[i-3], buffer[i-2], buffer[i-1], buffer[i], 
         (bytes_received+i-3)%256, (bytes_received+i-2)%256, (bytes_received+i-1)%256, (bytes_received+i)%256,
         received_bytes);
	/* close the connection */
	minisocket_close(socket);
	return -1;
      }
    }
	      
    bytes_received+=received_bytes;
  }

  printf("All bytes received correctly (received %d bytes).\n", bytes_received);
  
  minisocket_close(socket);

  return 0;
}
Example #9
0
int receive(int* arg) {
  char buffer[BUFFER_SIZE];
  int i;
  int bytes_received;
  network_address_t my_address;
  minisocket_t socket;
  minisocket_error error;

  /* 
   * It is crucial that this minithread_yield() works properly
   * (i.e. it really gives the processor to another thread)
   * othrevise the client starts before the server and it will
   * fail (there is nobody to connect to).
   */
  minithread_yield();
  
  network_get_my_address(my_address);
  
  /* create a network connection to the local machine */
  printf("creating client\n");
  socket = minisocket_client_create(my_address, port,&error);
  printf("client unblocked\n");
  if (socket==NULL){
    printf("ERROR: %s. Exiting. \n",GetErrorDescription(error));
    return -1;
  }

  /* receive the message */
  bytes_received=0;
  while (bytes_received!=BUFFER_SIZE){
    int received_bytes;
    if ((received_bytes=minisocket_receive(socket,buffer, BUFFER_SIZE-bytes_received, &error))==-1){
      printf("ERROR: %s. Exiting. \n",GetErrorDescription(error));
      /* close the connection */
      minisocket_close(socket);
      return -1;
    }   
    printf("checking bytes\n");
    /* test the information received */
    for (i=0; i<received_bytes; i++){
      if (buffer[i]!=(char)( (bytes_received+i)%256 )){
	printf("The %d'th byte received is wrong.\n",
	       bytes_received+i);
	/* close the connection */
	minisocket_close(socket);
	return -1;
      }
    }
	      
    bytes_received+=received_bytes;
  }

  printf("All bytes received correctly.\n");
  
  minisocket_close(socket);

  return 0;
}
Example #10
0
int
clientMethod(int* arg) {
    char responseBuffer1[10];
    char responseBuffer2[10];

    minithread_fork(serverMethod, NULL);

    network_address_t my_address;
    network_get_my_address(my_address);
    minisocket_error error;

    //create client
    client = minisocket_client_create(my_address, PORT_NUM, &error);
    assert(client != NULL);
    assert(error == SOCKET_NOERROR);

    //receive first 10 bytes
    int response = minisocket_receive(client, responseBuffer1, 10, &error);
    assert(response == 10);
    assert(strcmp(responseBuffer1, "aaaaaaaaaa") == 0);

    //receive second 10 bytes
    response = minisocket_receive(client, responseBuffer2, 10, &error);
    assert(response == 10);
    assert(strcmp(responseBuffer2, "aaaaaaaaaa") == 0);

    minithread_sleep_with_timeout(15000);

    //Make sure that the port does not exist
    response = minisocket_send(client, aText, strlen(aText), &error);
    assert(response == -1);
    assert(error == SOCKET_INVALIDPARAMS);

    error = SOCKET_NOERROR;
    fprintf(stderr, "Test Part 1 Passed \n");

    //recreate client
    client = minisocket_client_create(my_address, PORT_NUM, &error);
    assert(client != NULL);
    assert(error == SOCKET_NOERROR);

    //send from client
    int packets_sent = minisocket_send(client, bText, strlen(bText), &error);
    assert(packets_sent == strlen(bText));
    assert(error == SOCKET_NOERROR);

    minisocket_close(client);

    minithread_sleep_with_timeout(15000);

    //assert that minisocket has closed
    response = minisocket_send(client, aText, strlen(aText), &error);
    assert(response == -1);
    assert(error == SOCKET_INVALIDPARAMS);

    return 0;
}
Example #11
0
int transmit_first(int* arg)
{
    char buffer[MINIMSG_MAX_MSG_SIZE + 10];
    int length = 0;
    int i;
    network_address_t hostaddr, targetaddr;
    miniport_t port;
    miniport_t dest;
    struct mini_header hdr;

    AbortOnCondition(network_translate_hostname(hostname, targetaddr) < 0,
                     "Could not resolve hostname, exiting.");

    port = miniport_create_unbound(0);
    dest = miniport_create_bound(targetaddr, 1);

    /* Form correct header */
    network_get_my_address(hostaddr);
    hdr.protocol = PROTOCOL_MINIDATAGRAM;
    pack_address(hdr.source_address, hostaddr);
    pack_unsigned_short(hdr.source_port, port->num);
    pack_address(hdr.destination_address, dest->bound.addr);
    pack_unsigned_short(hdr.destination_port, dest->bound.remote);

    /* Send packages with short but correct header and zero data */
    printf("Sending packages with short headers.\n");
    sprintf(buffer, "Receiving packages with short headers.\n");
    length = strlen(buffer) + 1;
    minimsg_send(port, dest, buffer, length);

    for (i = 0; i < MINIMSG_HDRSIZE; i++)
        network_send_pkt(targetaddr, i, (char*)&hdr, 0, buffer);

    /* Send packages to wrong ports */
    printf("Sending packages to wrong destination ports.\n");
    sprintf(buffer, "Receiving packages with wrong destination ports.\n");
    length = strlen(buffer) + 1;
    minimsg_send(port, dest, buffer, length);
    sprintf(buffer, "This message is sent to a wrong port.\n");
    length = strlen(buffer) + 1;
    minimsg_send(port, miniport_create_bound(targetaddr, 0),
                 buffer, length);
    minimsg_send(port, miniport_create_bound(targetaddr, MAX_UNBOUNDED),
                 buffer, length);
    minimsg_send(port, miniport_create_bound(targetaddr, MAX_UNBOUNDED + 1),
                 buffer, length);
    minimsg_send(port, miniport_create_bound(targetaddr, MIN_BOUNDED),
                 buffer, length);
    minimsg_send(port, miniport_create_bound(targetaddr, MAX_BOUNDED),
                 buffer, length);

    printf("Send-first finished.\n");

    return 0;
}
Example #12
0
void minisocket_initialize()
{
  for (int i = 0; i < N_PORTS; i++) {
    ports[i] = NULL;
  }
  ports_mutex = semaphore_create();
  semaphore_initialize(ports_mutex, 1);
  
  n_client_ports = MIN_CLIENT_PORT;
  network_get_my_address(local_host);
}
Example #13
0
/* Construct a (reliable) header to be sent by the given socket. */
void set_header(minisocket_t socket, mini_header_reliable_t hdr, char message_type) {
	network_address_t my_address;

	hdr->protocol = PROTOCOL_MINISTREAM; // Protocol
	network_get_my_address(my_address);
	pack_address(hdr->source_address, my_address); // Source address
	pack_unsigned_short(hdr->source_port, socket->local_port); // Source port
	pack_address(hdr->destination_address, socket->dest_address); // Destination address
	pack_unsigned_short(hdr->destination_port, socket->remote_port); // Destination port
	hdr->message_type = message_type; // Message type
	pack_unsigned_int(hdr->seq_number, socket->seqnum); // Sequence number
	pack_unsigned_int(hdr->ack_number, socket->acknum); // Acknowledgment number
}
Example #14
0
void
bcast_initialize(char* configfile, bcast_t* bcast) {
  FILE* config = fopen(configfile, "r");
  char line[BCAST_MAX_LINE_LEN];
  int i = 0;
  char* rv;
  network_address_t my_addr;
  unsigned int my_ip_addr;

  network_get_my_address(my_addr);
  my_ip_addr = my_addr[0];

  while ((rv = fgets(line, BCAST_MAX_LINE_LEN, config)) != NULL) {
    if (line[0] == '\r' || line[0] == '\n')
      break;
	line[strlen(line)-1] = '\0';
    strcpy(bcast->entries[i].name, line);
    bcast->entries[i].n_links = 0;
    if (network_translate_hostname(line, bcast->entries[i].addr) != 0) {
      kprintf("Error: could not resolve hostname %s.\n", line);
      AbortOnCondition(1,"Crashing.");
    }
    if (bcast->entries[i].addr[0] == my_ip_addr)
      bcast->me = i;
    i++;
  }

  bcast->n_entries = i;


  if (rv != NULL)
    for (i=0; i<bcast->n_entries; i++) {
      //int len;
      int j;
      AbortOnCondition(fgets(line, BCAST_MAX_LINE_LEN, config) == NULL,
		       "Error: incomplete adjacency matrix.");

      //len = strlen(line);
      for (j=0; j<bcast->n_entries; j++)
	if (i == j)
	  ; /* avoid self-links */
	else if (line[j] != '.') {
	  bcast->entries[i].links[bcast->entries[i].n_links] = j;
	  bcast->entries[i].n_links++;
	}
    }

  fclose(config);
}
Example #15
0
int thread(int* arg) {
  char buffer[BUFFER_SIZE];
  int length = BUFFER_SIZE;
  miniport_t from;
  network_address_t my_address;
  
  network_get_my_address(&my_address);
  listen_port = miniport_create_unbound(0);
  send_port = miniport_create_bound(my_address, 0);
  
  minimsg_send(listen_port, send_port, text, textlen);
  minimsg_receive(listen_port, &from, buffer, &length);
  printf("%s", buffer);

  return 0;
}
Example #16
0
/* Sends a message through a locally bound port (the bound port already has an associated
 * receiver address so it is sufficient to just supply the bound port number). In order
 * for the remote system to correctly create a bound port for replies back to the sending
 * system, it needs to know the sender's listening port (specified by local_unbound_port).
 * The msg parameter is a pointer to a data payload that the user wishes to send and does not
 * include a network header; your implementation of minimsg_send must construct the header
 * before calling miniroute_send_pkt(). The return value of this function is the number of
 * data payload bytes sent not inclusive of the header.
 */
int minimsg_send(miniport_t local_unbound_port, miniport_t local_bound_port, minimsg_t msg, int len) {
	network_address_t dest, my_address;
	mini_header_t hdr;

	// semaphore_P(msgmutex);

	// Check for valid arguments
	if (local_unbound_port == NULL) {
		fprintf(stderr, "ERROR: minimsg_send() passed a NULL local_unbound_port miniport argument\n");
		semaphore_V(msgmutex);
		return -1;
	}
	if (local_bound_port == NULL) {
		fprintf(stderr, "ERROR: minimsg_send() passed a NULL local_bound_port miniport argument\n");
		semaphore_V(msgmutex);
		return -1;
	}

	// Allocate new header for packet
	hdr = malloc(sizeof(struct mini_header));
	if (hdr == NULL) {	// Could not allocate header
		fprintf(stderr, "ERROR: minimsg_send() failed to malloc new mini_header\n");
		semaphore_V(msgmutex);
		return -1;
	}

	// Assemble packet header
	hdr->protocol = PROTOCOL_MINIDATAGRAM; // Protocol
	network_get_my_address(my_address);
	pack_address(hdr->source_address, my_address); // Source address
	pack_unsigned_short(hdr->source_port, local_bound_port->port_num); // Source port
	network_address_copy(local_bound_port->u.bound.remote_address, dest);
	pack_address(hdr->destination_address, dest); // Destination address
	pack_unsigned_short(hdr->destination_port, local_bound_port->u.bound.remote_unbound_port); // Destination port

	// Call miniroute_send_pkt() from network.hdr
	if (network_send_pkt(dest, sizeof(struct mini_header), (char*) hdr, len, msg) < 0) {			// REMOVE THIS LINE
	// if (miniroute_send_pkt(dest, sizeof(struct mini_header), (char*) hdr, len, msg) < 0) {
		fprintf(stderr, "ERROR: minimsg_send() failed to successfully execute miniroute_send_pkt()\n");
		semaphore_V(msgmutex);
		return -1;
	}

	// semaphore_V(msgmutex);

    return 0;
}
Example #17
0
int
thread(int* arg) {
	char buffer[BUFFER_SIZE];
	int length = BUFFER_SIZE;
	miniport_t *from;
	network_address_t my_address;

	network_get_my_address(my_address);
	listen_port = miniport_create_unbound(0);
	send_port = miniport_create_bound(my_address, 0);

	minimsg_send(listen_port, send_port, text, textlen);
	minimsg_receive(listen_port, &from, buffer, &length);
	printf("%s\n", buffer); //newline is to enable printing when truncated before a newline character has been reached

	return 0;
}
Example #18
0
//Returns a reliable mini header
//TODO: do seq_num and ack_num
void minisocket_create_reliable_header(mini_header_reliable_t* header, minisocket_t* socket, unsigned short dest_port, const network_address_t dest_address, char message_type) {
  header->protocol = PROTOCOL_MINISTREAM;

  //packs info
  pack_address(header->destination_address, dest_address);
  pack_unsigned_short(header->destination_port, dest_port);
  network_address_t my_address;
  network_get_my_address(my_address);
  pack_address(header->source_address, my_address);
  pack_unsigned_short(header->source_port, socket->local_port_number);

  //pack seq and ack numbers
  pack_unsigned_int(header->ack_number, socket->ack);
  pack_unsigned_int(header->seq_number, socket->seq);

  //set message type
  header->message_type = message_type;
}
Example #19
0
/* performs any required initialization of the minimsg layer.
 */
void
minimsg_initialize() {
  unsigned int i;
  
  network_get_my_address(my_addr); //init my_addr
  curr_bound_index = BOUND_PORT_START;
  miniport_array = (miniport_t*)malloc((MAX_PORT_NUM)*sizeof(miniport_t));
  if (miniport_array == NULL) {
    return;
  }
  for (i = 0; i < MAX_PORT_NUM; i++) {
    miniport_array[i] = NULL;
  }
  
  bound_ports_lock = semaphore_create();
  if (!bound_ports_lock){
    return;
  }
  unbound_ports_lock = semaphore_create();
  if (!unbound_ports_lock){
    semaphore_destroy(bound_ports_lock);
    return;
  }
  
  pkt_available_sem = semaphore_create();
  if (!pkt_available_sem){
    semaphore_destroy(bound_ports_lock);
    semaphore_destroy(unbound_ports_lock);
    return;
  }

  pkt_q = queue_new();
  if (!pkt_q){
    semaphore_destroy(bound_ports_lock);
    semaphore_destroy(unbound_ports_lock);
    semaphore_destroy(pkt_available_sem);
    return;
  }

  semaphore_initialize(bound_ports_lock,1);
  semaphore_initialize(unbound_ports_lock,1);
  semaphore_initialize(pkt_available_sem,0);  
}
Example #20
0
int
thread(int* arg) {
    char buffer[BUFFER_SIZE];
    int length = BUFFER_SIZE;
    miniport_t from;
    network_address_t my_address;

    network_get_my_address(my_address);
    receive_port = miniport_create_unbound(0);
    send_port = miniport_create_bound(my_address, 0);

    minimsg_send(receive_port, send_port, text, textlen);
    minithread_sleep_with_timeout(1000);
    miniport_destroy(receive_port);
    receive_port = miniport_create_unbound(0);
    printf("waiting\n");
    minimsg_receive(receive_port, &from, buffer, &length);
    printf("%s", buffer); //should not print

    return 0;
}
Example #21
0
int
clientMethod(int* arg) {
    char responseBuffer1[1];
    char responseBuffer2[20];
    char responseBuffer3[10001];

    minithread_fork(serverMethod, NULL);

    network_address_t my_address;
    network_get_my_address(my_address);
    minisocket_error error;

    //create client
    client = minisocket_client_create(my_address, PORT_NUM, &error);
    assert(client != NULL);
    assert(error == SOCKET_NOERROR);

    //Test sending output
    int response = minisocket_receive(client, responseBuffer1, 1, &error);
    assert(response == 1);
    assert(responseBuffer1[0] == 'a');

    response = minisocket_receive(client, responseBuffer2, 20, &error);
    assert(response == 20);
    assert(strcmp(responseBuffer2, "bbbbbbbbbbbbbbbbbbbb") == 0);

    int bytes_received = 0;
    while (bytes_received != 10000) {
        response = minisocket_receive(client, responseBuffer3 + bytes_received, 10000, &error);
        assert(response > 0);
        bytes_received += response;
    }
    assert(strcmp(responseBuffer3, cText) == 0);

    fprintf(stderr, "All Tests Passed \n");

    return 0;
}
Example #22
0
int transmit(int* arg) {
    char buffer[BUFFER_SIZE];
    int length;
    // int i;
    miniport_t write_port;
    network_address_t my_address;

    network_get_my_address(my_address);
    port = miniport_create_unbound(0);
    write_port = miniport_create_bound(my_address, 0);
    // write_port = miniport_create_bound("127.111.111.112", 0);

    // minithread_fork(receive, NULL);

    // for (i=0; i<MAX_COUNT; i++) {
        printf("Sending instant message:\n");
        sprintf(buffer, "PUT INSTANT MESSAGE HERE\n");
        length = strlen(buffer) + 1;
        minimsg_send(port, write_port, buffer, length);
    // }

    return 0;
}
Example #23
0
int
transmit(int* arg) {
    char buffer[BUFFER_SIZE];
    int length;
    int i;
    miniport_t *write_port;
    network_address_t my_address;

    network_get_my_address(my_address);
    port = miniport_create_unbound(0);
    write_port = miniport_create_bound(my_address, 0);

    minithread_fork(receive, NULL);

    for (i=0; i<MAX_COUNT; i++) {
        printf("Sending packet %d.\n", i+1);
        sprintf(buffer, "Count is %d.\n", i+1);
        length = strlen(buffer) + 1;
        minimsg_send(port, write_port, buffer, length);
    }

    return 0;
}
Example #24
0
int
minimsg_send(miniport_t* local_unbound_port, miniport_t* local_bound_port, minimsg_t* msg, int len)
{
	assert(g_boundPortCounter >= 0); //sanity check to ensure minimsg_initialize() has been called first

	//validate input
	if (local_unbound_port == NULL || local_bound_port == NULL || msg == NULL || len < 0 || len > MINIMSG_MAX_MSG_SIZE) return -1;

	//generate the header
	mini_header_t header;
	header.protocol = PROTOCOL_MINIDATAGRAM; //set protocol type
	network_address_t my_address;
	network_get_my_address(my_address);
	pack_address(header.source_address, my_address);
	pack_unsigned_short(header.source_port, local_unbound_port->port_number);
	pack_address(header.destination_address, local_bound_port->bound_port.remote_addr);
	pack_unsigned_short(header.destination_port, local_bound_port->bound_port.remote_unbound_port);
	
	//send message now
	int sentBytes = network_send_pkt(local_bound_port->bound_port.remote_addr, sizeof(header), (char*)&header, len, msg);

	if (sentBytes == -1) return -1; //we failed to send our message
	else return sentBytes - sizeof(header); //else return size of our message not inclusive of header
}
Example #25
0
 void network_handler(network_interrupt_arg_t* arg)
{
	// Used to extract the network address out of the interrupt argument
	//network_address_t addr;

	// The source port number - this is really the remote unbound port number
	int src_port_number;

	// The port number the packet was sent to
	int dst_port_number;

	// Used to store the header data for UDP/minimsgs
	mini_header_t header;

	// This is used to extract the sender's address from the header
	network_address_t src_addr;

	// This is used to extract the destination (our) address from the header
	network_address_t dst_addr;

	// Disable interrupts...
	interrupt_level_t prev_level = set_interrupt_level(DISABLED);

	// This is used to check our own address for sanity checks
	network_address_t my_addr;

	// This will store the total packet size
	int packet_size;

	// This will store the size of the data in the packet
	int data_len;

	// This will store the header of a TCP packet
	mini_header_reliable_t header_reliable;

	// This will store the ACK number of a TCP packet
	int ack_num;

	// This will store the Sequence number of a TCP packet
	int seq_num;

	// This will store the socket
	minisocket_t socket;

	// This will store the TCP error
	minisocket_error error;

	// This will be used to indicate whether the TCP packet is a duplicate or not
	int duplicate = 0;

	// Check the protocol
	switch (arg->buffer[0])
	{
		case (char) PROTOCOL_MINIDATAGRAM:
			// Extract data from the network interrupt arg
			//network_address_copy(arg->addr, addr);

			// Get the header struct, unpack the parameters
			header = (mini_header_t) &arg->buffer;
			dst_port_number = (int) unpack_unsigned_short(header->destination_port);

			// Ensure the port number is valid
			if (dst_port_number < MIN_UNBOUND || dst_port_number > MAX_UNBOUND)
			{
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			// Then ensure the miniport exists
			if (miniports[dst_port_number] == NULL)
			{
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			// Add the arg to the queue
			queue_append(miniports[dst_port_number]->port_data.unbound.data_queue, arg);

			// Wake up thread that's waiting to receive - sem_V()
			semaphore_V(miniports[dst_port_number]->port_data.unbound.data_ready);
			break;

		case PROTOCOL_MINISTREAM:
			// Get the total size of the packet and data length
			packet_size = arg->size;
			data_len = packet_size - sizeof(struct mini_header_reliable);

			// Get the header and extract information
			header_reliable = (mini_header_reliable_t) arg->buffer;
			src_port_number = (int) unpack_unsigned_short(header_reliable->source_port);
			dst_port_number = (int) unpack_unsigned_short(header_reliable->destination_port);
			unpack_address(header_reliable->source_address, src_addr);
			unpack_address(header_reliable->destination_address, dst_addr);
			seq_num = (int) unpack_unsigned_int(header_reliable->seq_number);
			ack_num = (int) unpack_unsigned_int(header_reliable->ack_number);

			// Don't respond if socket doesn't exist - will trigger SOCKET_NOSERVER for client
			if (minisockets[dst_port_number] == NULL)
			{
				set_interrupt_level(prev_level);
				return;
			}

			// Get the socket in question
			socket = minisockets[dst_port_number];

			// Check if packet was meant for us - ignore if not
			network_get_my_address(my_addr);
			if (network_compare_network_addresses(my_addr, dst_addr) == 0)
			{
				set_interrupt_level(prev_level);
				return;
			}

			if (socket->status == TCP_PORT_CLOSING || socket->waiting == TCP_PORT_WAITING_CLOSE)
			{
				set_interrupt_level(prev_level);
				return;
			}

			// Packet handling for established connections
			if (socket->status != TCP_PORT_LISTENING)
			{
				// Ensure source address is correct - ignore if not
				if (network_compare_network_addresses(src_addr, socket->dst_addr) == 0 
					|| src_port_number != socket->dst_port)
				{
					if (header_reliable->message_type == MSG_SYN)
					{
						// A client is trying to connect to an already-connected port
						// Send them a FIN, which will result in their client
						// returning a SOCKET_BUSY error
						transmit_packet(socket, src_addr, src_port_number, 0, 
											MSG_FIN, 0, NULL, &error);
					}

					set_interrupt_level(prev_level);
					return;
				}


				/* We got a duplicate SYN and need to ensure that the host gets
				 * another SYNACK. The thread that sent the SYNACK will currently
				 * be retransmitting the SYNACKs, as it didn't get an ACK. If it 
				 * was done with the retransmission sequence, the socket would be
				 * closed, and this would therefore not have gotten this far.
				 * HOWEVER:
				 * If the retransmission sequence already sent its LAST 
				 * retransmission and was waiting on it, then this duplicate SYN 
				 * will NOT get a SYNACK, as the retransmission is just waiting
				 * out the last alarm before it ends. Therefore, if this is the case,
				 * reset the timeout to the last timeout value so it sends just
				 * one more SYNACK.
				 *
				 * Professor Sirer mentioned that this isn't even necessary,
				 * but this does seem to make the code follow the specs more.
				 */
				if (header_reliable->message_type == MSG_SYN)
				{
					// If the timeout is at 6400, then it's the last transmission
					// but it hasn't been doubled yet. If it's 12800, it's just
					// been doubled. In each case we want to keep it at 6400 
					// at the end of the while loop, so we set the timeout to half
					// it's current value.
					if (socket->timeout >= 6400)
					{
						socket->timeout /= 2;
					}

					set_interrupt_level(prev_level);
					return;
				}

				// If we were trying to connect and got a FIN, that means the socket's busy
				if (socket->status == TCP_PORT_CONNECTING && header_reliable->message_type == MSG_FIN)
				{
					// Not connected, got a FIN - that means we couldnt start connection b/c it was busy
					// This will let the client function infer that
					socket->status = TCP_PORT_COULDNT_CONNECT;

					// Wake it up so it can end the retransmission sequence
					semaphore_V(socket->wait_for_ack_sem);

					set_interrupt_level(prev_level);
					return;
				}

				/* Note: the code below handles ACKs. It also inherently deals with
				 * duplicate ACKs. We have a status code that indicates whether the socket
				 * is waiting for an ACK or not. If it's set and we get an ACK (or any 
				 * packet) with the right ACK number, we can process it. However, if our 
				 * status indicates we're NOT waiting for an ACK, we can infer from the
				 * fact that window_size = 1 that we already got the only ACK we could've
				 * been expecting, and this new one is therefore a duplicate. 
				 */

				// If we're waiting on an ACK
				if (socket->waiting == TCP_PORT_WAITING_ACK /*|| socket->waiting == TCP_PORT_WAITING_ACK_WAKING*/)
				{
					// This can be an ACK or really any other data packet, we just
					// need the ACK number
					if (ack_num == socket->seq_num)
					{
						// Update our status to show we're no longer waiting for an ACK
						socket->waiting = TCP_PORT_WAITING_NONE;

						// Wake up the thread waiting for the ACK
						semaphore_V(socket->wait_for_ack_sem);
					}
					 else if (ack_num == socket->seq_num - 1)
					{
						// This follows the same logic from the comment block around
						// line 170. 
						if (socket->timeout >= 6400)
						{
							socket->timeout /= 2;
						}	
					}
				}

				// If it's an ACK, it requires no further processing
				if (header_reliable->message_type == MSG_ACK && data_len == 0)
				{
					set_interrupt_level(prev_level);
					return;
				}

				// Check if it's a SYNACK we're waiting for
				if (socket->waiting == TCP_PORT_WAITING_SYNACK && header_reliable->message_type == MSG_SYNACK)
				{
					// We're now fully connected in our eyes, handshake complete
					socket->waiting = TCP_PORT_WAITING_NONE;
					semaphore_V(socket->wait_for_ack_sem);
				}

				// If we're here, the packet isnt an ACK or SYN, so we should ACK it

				// First check if we should increment our ack number
				if (seq_num == socket->ack_num + 1)
				{
					socket->ack_num++;
				}
				 else
				{
					// It's a duplicate, don't add to queue
					duplicate = 1;
				}

				// Next, perform the ACK, don't incr the seq#
				transmit_packet(socket, socket->dst_addr, socket->dst_port, 
								0, MSG_ACK, 0, NULL, &error);	

				/* Note: the code below handles FINs, and is also protected against
				 * duplicate FINs inherently. The seq_num == ack_num check doesn't
				 * guarantee it's not a duplicate; however, if we process one FIN,
				 * then the socket's status is set to TCP_PORT_CLOSING. Therefore, 
				 * if we get another FIN, we can tell that the port is already closing
				 * and we don't need to process it, which also ensures we don't 
				 * process duplicate FINs multiple times. We'll include the
				 * duplicate == 0 check just for good measure, however.
				 */

				// We're required to close the conn 15s after we ACK a FIN, so do that here
				if (seq_num == socket->ack_num
					&& header_reliable->message_type == MSG_FIN
					&& socket->status != TCP_PORT_CLOSING
					&& duplicate == 0)
				{
					socket->status = TCP_PORT_CLOSING;
					queue_append(sockets_to_delete, socket);
					semaphore_V(socket_needs_delete);			
				}
			}
			 else if (socket->status == TCP_PORT_LISTENING)
			{
				// Start a connection with the client
				if (header_reliable->message_type == MSG_SYN)
				{
					// Update socket's dst addr & dst port to the client's
					network_address_copy(src_addr, socket->dst_addr);
					socket->dst_port = src_port_number;

					// Set the status to connecting
					socket->status = TCP_PORT_CONNECTING;

					// Awake the create_server thread, it'll handle the rest
					semaphore_V(socket->wait_for_ack_sem);
				}
			}

			// Add the packet to the socket's packet queue if not duplicate & it's a data pkt
			if (duplicate == 0 && header_reliable->message_type == MSG_ACK && data_len != 0)
			{
				queue_append(socket->waiting_packets, arg);
				if (socket->data_len == 0)
					semaphore_V(socket->packet_ready);
			}

			// remember to free arg if we dont push this to the tcp recv queue
			break;
	}

	// Restore the interrupt level
	set_interrupt_level(prev_level);

	return;
}
Example #26
0
 void network_handler(network_interrupt_arg_t* arg)
{
	// Used to extract the network address out of the interrupt argument
	//network_address_t addr;

	// The source port number - this is really the remote unbound port number
	int src_port_number;

	// The port number the packet was sent to
	int dst_port_number;

	// Used to store the header data for UDP/minimsgs
	mini_header_t header;

	// This is used to extract the sender's address from the header
	network_address_t src_addr;

	// This is used to extract the destination (our) address from the header
	network_address_t dst_addr;

	// Disable interrupts...
	interrupt_level_t prev_level = set_interrupt_level(DISABLED);

	// This is used to check our own address for sanity checks
	network_address_t my_addr;

	// This will store the total packet size
	int packet_size;

	// This will store the size of the data in the packet
	int data_len;

	// This will store the header of a TCP packet
	mini_header_reliable_t header_reliable;

	// This will store the ACK number of a TCP packet
	int ack_num;

	// This will store the Sequence number of a TCP packet
	int seq_num;

	// This will store the socket
	minisocket_t socket;

	// This will store the TCP error
	minisocket_error error;

	// This will be used to indicate whether the TCP packet is a duplicate or not
	int duplicate = 0;

	// This will tell us if we need to free the arg or not
	int enqueued;

	// Used for general for loops
	int i;

	// Used to check if we've already broadcasted a route discovery req
	int* last_seen_req_id;

	// Used for various tasks
	network_address_t tmp_addr;
	network_address_t tmp_addr2;

	// Used to handle routing and discovery requests
	route_request_t route_request;
	int current_req_id;
	int path_len;
	int ttl; 

	// Get the buffer without the routing header
	char* buffer_without_routing = (char*) (arg->buffer + sizeof(struct routing_header));

	// Used to get the data buffer
	char* data_buffer;

	// Handle the mini route stuff

	// Extract the information from the routing header
	routing_header_t routing_header = (routing_header_t) arg->buffer;
	char routing_packet_type = routing_header->routing_packet_type;
	unpack_address(routing_header->destination, dst_addr);
	current_req_id = unpack_unsigned_int(routing_header->id);
	ttl = unpack_unsigned_int(routing_header->ttl);
	path_len = unpack_unsigned_int(routing_header->path_len);

	// Get the data buffer & data length
	switch(buffer_without_routing[0])
	{
		case (char) PROTOCOL_MINISTREAM:
			data_buffer = (char*) (buffer_without_routing + sizeof(struct mini_header_reliable));
			data_len = arg->size - sizeof(struct routing_header) - sizeof(struct mini_header_reliable);
			break;

		//default: todo: put this back in, but leave w/o it for testing
		case (char) PROTOCOL_MINIDATAGRAM:
			data_buffer = (char*) (buffer_without_routing + sizeof(struct mini_header));
			data_len = arg->size - sizeof(struct routing_header) - sizeof(struct mini_header);
			break;	
	}

	network_get_my_address(my_addr);
	//if (network_compare_network_addresses(my_addr, dst_addr) == 0 && ttl == 0)
	if (my_addr[0] != dst_addr[0] && ttl == 0)
	{
		free(arg);
		set_interrupt_level(prev_level);
		return;
	}

	switch (routing_packet_type)
	{
		// If this is a data packet
		case ROUTING_DATA:
			// If the data packet is meant for us, then break and let the higher
			// protocols get the data
			unpack_address(routing_header->path[path_len-1], tmp_addr);
			if (network_compare_network_addresses(my_addr, tmp_addr) != 0)
			{
				break;
			}
			 else
			{
				// If it's not meant for us, we must pass it along

				// Go through the path and find the next node
				for (i = 0; i < path_len; i++)
				{
					unpack_address(routing_header->path[i], tmp_addr);

					// If this node is us, break - the node we need to send to is next
					if (network_compare_network_addresses(tmp_addr, my_addr) != 0)
					{
						break;
					}
				}

				// If we're the last node (i == path_len-1) or we weren't found in it, quit
				if (i >= path_len - 1)
				{
					free(arg);
					set_interrupt_level(prev_level);
					return;
				}

				// Now we'll forward the packet by reusing the headers we have

				// Get the next host in the path and set it as the packet's dst
				unpack_address(routing_header->path[i+1], tmp_addr);
				pack_unsigned_int(routing_header->ttl, ttl - 1);

				// Send the packet onward in the route
				network_send_pkt(tmp_addr, arg->size - data_len, 
								(char*) arg->buffer, data_len, data_buffer);

				// Revert the header back (not entirely necessary)
				//pack_unsigned_int(routing_header->ttl, ttl);
			}

			free(arg);
			set_interrupt_level(prev_level);
			return;
			break;

		case ROUTING_ROUTE_DISCOVERY:
			// We're not the dst, so just forward this packet along
			//if (network_compare_network_addresses(my_addr, dst_addr) == 0)
			if (my_addr[0] != dst_addr[0])
			{
				// Check if we're in the path, if so, no need to send again (no loops)
				for (i = 0; i < path_len; i++)
				{
					unpack_address(routing_header->path[i], tmp_addr);
					if (network_compare_network_addresses(tmp_addr, my_addr) != 0)
					{
						break;
					}
				}

				// If we were in the path, return - no need to do anything else
				if (i < path_len) 
				{
					free(arg);
					set_interrupt_level(prev_level);
					return;
				}

				// todo: this next part w/ the discovery packets seen is probably wrong...
				// also, lookup the "explain" part in my txt

				// todo: need something to clean up old discovery packets

				// Check if we've already seen this discovery request - if so, don't resend
				last_seen_req_id = (int*) hashmap_get(discovery_packets_seen, current_req_id);
				if (last_seen_req_id != NULL)
				{
					// If this exists, then we've already seen this packet - no need to resend
					free(arg);
					set_interrupt_level(prev_level);
					return;
				}

				// Now we'll rebroadcast the discovery packet by reusing the header we have

				// Modify the header as needed
				pack_unsigned_int(routing_header->path_len, path_len+1);
				pack_address(routing_header->path[path_len], my_addr);
				pack_unsigned_int(routing_header->ttl, ttl - 1);

				// Broadcast this packet
				network_bcast_pkt(arg->size - data_len, (char*) arg->buffer, data_len, data_buffer);

				// Revert the header - dont need to actually remove from route
				/*pack_unsigned_int(routing_header->path_len, path_len);
				pack_unsigned_int(routing_header->ttl, ttl);

				// update already broadcasted hashmap - just put a garbage ptr in 
				hashmap_insert(discovery_packets_seen, current_req_id, (void*) 0x555555);
				*/
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}
			 else
			{
				// If we were the host being sought, send a reply packet back
				// and ensure the higher protocols get the data sent

				// reverse the path so we can send a packet back to the host
				// Don't forget to add ourselves to the route
				path_len++;
				pack_unsigned_int(routing_header->path_len, path_len);
				pack_address(routing_header->path[path_len-1], my_addr);

				for (i = 0; i < path_len/2; i++)
				{
					unpack_address(routing_header->path[path_len-1-i], tmp_addr);
					unpack_address(routing_header->path[i], tmp_addr2);
					pack_address(routing_header->path[i], tmp_addr);
					pack_address(routing_header->path[path_len-1-i], tmp_addr2);
				}

				// We'll start sending the packet back now by reusing the header we have

				// Prepare the headers
				pack_unsigned_int(routing_header->ttl, MAX_ROUTE_LENGTH);
				routing_header->routing_packet_type = ROUTING_ROUTE_REPLY;

				// send a route reply packet, starting from the next host in the reversed route
				unpack_address(routing_header->path[1], tmp_addr);
				pack_address(routing_header->destination, tmp_addr);

				network_send_pkt(tmp_addr, arg->size - data_len, 
								(char*) arg->buffer, 0, NULL);				

				// Revert the header
				/*pack_unsigned_int(routing_header->ttl, ttl);
				routing_header->routing_packet_type = ROUTING_ROUTE_DISCOVERY;

				// Reverse the path back
				for (i = 0; i < path_len/2; i++)
				{
					unpack_address(routing_header->path[path_len-1-i], tmp_addr);
					unpack_address(routing_header->path[i], tmp_addr2);
					pack_address(routing_header->path[i], tmp_addr);
					pack_address(routing_header->path[path_len-1-i], tmp_addr);
				}
				*/
				// DONT return, ensure that the higher protocols will get the data
				// ^ never mind. return, it will send a data packet later.
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			break;

		case ROUTING_ROUTE_REPLY:
			unpack_address(routing_header->path[path_len-1], tmp_addr);

			// If we were the initiator of the request and just got our response
			//if (network_compare_network_addresses(my_addr, tmp_addr) != 0)
			if (my_addr[0] == tmp_addr[0])
			{
				// Get the addr of the host we were trying to discover
				unpack_address(routing_header->path[0], tmp_addr);

				// find the discovery request struct for this dst addr
				//route_request = (route_request_t) hashmap_get(current_discovery_requests, hash_address(tmp_addr));
			route_request = (route_request_t) hashmap_get(current_discovery_requests, tmp_addr[0]);
				if (route_request == NULL)
				{
					free(arg);
					set_interrupt_level(prev_level);
					return;
					// it could be we already got this path
					break;
				}
				// Check if we already got this path, but miniroute_send_pkt() hasn't deleted the req struct yet
				if (route_request->interrupt_arg != NULL)
				{
					free(arg);
					set_interrupt_level(prev_level);
					return;
					break;
				}

				route_request->interrupt_arg = arg;
				semaphore_V(route_request->initiator_sem);
				set_interrupt_level(prev_level);
				return;
			}
			 else
			{
				// Find the next node in the route

				for (i = 0; i < path_len; i++)
				{
					unpack_address(routing_header->path[i], tmp_addr);

					// Stop if we found ourselves - we need to send to the next node
					if (network_compare_network_addresses(tmp_addr, my_addr) != 0)
					{
						break;
					}
				}

				// If we were the last node OR not in the route at all
				if (i >= path_len - 1)
				{
					free(arg);
					set_interrupt_level(prev_level);
					return;
				}

				// We'll forward the reply along by reusing the header

				// Get the next host in the path and set it as the packet's dst
				unpack_address(routing_header->path[i+1], tmp_addr);
				pack_unsigned_int(routing_header->ttl, ttl - 1);
				pack_address(routing_header->destination, tmp_addr);

				// Send the packet onward in the route
				network_send_pkt(tmp_addr, arg->size - data_len, 
								(char*) arg->buffer, 0, NULL);

				// Make sure we set the header back
				//pack_unsigned_int(routing_header->ttl, ttl);
			}

			free(arg);
			set_interrupt_level(prev_level);
			return;
			break;
	}

	// If we're here, the packet was meant for us
	// The "normal" packet without the routing header is in buffer_without_routing

	// Adjust arg->size in case something uses it
	arg->size -= sizeof(struct routing_header);

	// Check the protocol
	switch (buffer_without_routing[0])
	{
		case (char) PROTOCOL_MINIDATAGRAM:

			// Extract data from the network interrupt arg
			//network_address_copy(arg->addr, addr);

			// Get the header struct, unpack the parameters
			header = (mini_header_t) buffer_without_routing; 
			dst_port_number = (int) unpack_unsigned_short(header->destination_port);

			// Ensure the port number is valid
			if (dst_port_number < MIN_UNBOUND || dst_port_number > MAX_UNBOUND)
			{
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			// Then ensure the miniport exists
			if (miniports[dst_port_number] == NULL)
			{
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			// Add the arg to the queue
			queue_append(miniports[dst_port_number]->port_data.unbound.data_queue, arg);

			// Wake up thread that's waiting to receive - sem_V()
			semaphore_V(miniports[dst_port_number]->port_data.unbound.data_ready);

			// Ensure the argument isn't free'd
			enqueued = 1;
			set_interrupt_level(prev_level);
			return;
			break;

		case PROTOCOL_MINISTREAM:
			// Get the total size of the packet and data length
			packet_size = arg->size;
			data_len = packet_size - sizeof(struct mini_header_reliable);

			// Get the header and extract information
			header_reliable = (mini_header_reliable_t) buffer_without_routing;
			src_port_number = (int) unpack_unsigned_short(header_reliable->source_port);
			dst_port_number = (int) unpack_unsigned_short(header_reliable->destination_port);
			unpack_address(header_reliable->source_address, src_addr);
			unpack_address(header_reliable->destination_address, dst_addr);
			seq_num = (int) unpack_unsigned_int(header_reliable->seq_number);
			ack_num = (int) unpack_unsigned_int(header_reliable->ack_number);

			// Don't respond if socket doesn't exist - will trigger SOCKET_NOSERVER for client
			if (minisockets[dst_port_number] == NULL)
			{
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			// Get the socket in question
			socket = minisockets[dst_port_number];

			// Check if packet was meant for us - ignore if not
			network_get_my_address(my_addr);
			if (network_compare_network_addresses(my_addr, dst_addr) == 0)
			{
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			if (socket->status == TCP_PORT_CLOSING || socket->waiting == TCP_PORT_WAITING_CLOSE)
			{
				free(arg);
				set_interrupt_level(prev_level);
				return;
			}

			// Packet handling for established connections
			if (socket->status != TCP_PORT_LISTENING)
			{
				// Ensure source address is correct - ignore if not
				if (network_compare_network_addresses(src_addr, socket->dst_addr) == 0 
					|| src_port_number != socket->dst_port)
				{
					if (header_reliable->message_type == MSG_SYN)
					{
						// A client is trying to connect to an already-connected port
						// Send them a FIN, which will result in their client
						// returning a SOCKET_BUSY error
						transmit_packet(socket, src_addr, src_port_number, 0, 
											MSG_FIN, 0, NULL, &error);
					}

					free(arg);
					set_interrupt_level(prev_level);
					return;
				}


				/* We got a duplicate SYN and need to ensure that the host gets
				 * another SYNACK. The thread that sent the SYNACK will currently
				 * be retransmitting the SYNACKs, as it didn't get an ACK. If it 
				 * was done with the retransmission sequence, the socket would be
				 * closed, and this would therefore not have gotten this far.
				 * HOWEVER:
				 * If the retransmission sequence already sent its LAST 
				 * retransmission and was waiting on it, then this duplicate SYN 
				 * will NOT get a SYNACK, as the retransmission is just waiting
				 * out the last alarm before it ends. Therefore, if this is the case,
				 * reset the timeout to the last timeout value so it sends just
				 * one more SYNACK.
				 *
				 * Professor Sirer mentioned that this isn't even necessary,
				 * but this does seem to make the code follow the specs more.
				 */
				if (header_reliable->message_type == MSG_SYN)
				{
					// If the timeout is at 6400, then it's the last transmission
					// but it hasn't been doubled yet. If it's 12800, it's just
					// been doubled. In each case we want to keep it at 6400 
					// at the end of the while loop, so we set the timeout to half
					// it's current value.
					if (socket->timeout >= 6400)
					{
						socket->timeout /= 2;
					}

					free(arg);
					set_interrupt_level(prev_level);
					return;
				}

				// If we were trying to connect and got a FIN, that means the socket's busy
				if (socket->status == TCP_PORT_CONNECTING && header_reliable->message_type == MSG_FIN)
				{
					// Not connected, got a FIN - that means we couldnt start connection b/c it was busy
					// This will let the client function infer that
					socket->status = TCP_PORT_COULDNT_CONNECT;

					// Wake it up so it can end the retransmission sequence
					semaphore_V(socket->wait_for_ack_sem);

					free(arg);
					set_interrupt_level(prev_level);
					return;
				}

				/* Note: the code below handles ACKs. It also inherently deals with
				 * duplicate ACKs. We have a status code that indicates whether the socket
				 * is waiting for an ACK or not. If it's set and we get an ACK (or any 
				 * packet) with the right ACK number, we can process it. However, if our 
				 * status indicates we're NOT waiting for an ACK, we can infer from the
				 * fact that window_size = 1 that we already got the only ACK we could've
				 * been expecting, and this new one is therefore a duplicate. 
				 */

				// If we're waiting on an ACK
				if (socket->waiting == TCP_PORT_WAITING_ACK /*|| socket->waiting == TCP_PORT_WAITING_ACK_WAKING*/)
				{
					// This can be an ACK or really any other data packet, we just
					// need the ACK number
					if (ack_num == socket->seq_num)
					{
						// Update our status to show we're no longer waiting for an ACK
						socket->waiting = TCP_PORT_WAITING_NONE;

						// Wake up the thread waiting for the ACK
						semaphore_V(socket->wait_for_ack_sem);
					}
					 else if (ack_num == socket->seq_num - 1)
					{
						// This follows the same logic from the comment block around
						// line 170. 
						if (socket->timeout >= 6400)
						{
							socket->timeout /= 2;
						}	
					}
				}

				// If it's an ACK, it requires no further processing
				if (header_reliable->message_type == MSG_ACK && data_len == 0)
				{
					free(arg);
					set_interrupt_level(prev_level);
					return;
				}

				// Check if it's a SYNACK we're waiting for
				if (socket->waiting == TCP_PORT_WAITING_SYNACK && header_reliable->message_type == MSG_SYNACK)
				{
					// We're now fully connected in our eyes, handshake complete
					socket->waiting = TCP_PORT_WAITING_NONE;
					semaphore_V(socket->wait_for_ack_sem);
				}

				// If we're here, the packet isnt an ACK or SYN, so we should ACK it

				// First check if we should increment our ack number
				if (seq_num == socket->ack_num + 1)
				{
					socket->ack_num++;
				}
				 else
				{
					// It's a duplicate, don't add to queue
					duplicate = 1;
				}

				// Next, perform the ACK, don't incr the seq#
				transmit_packet(socket, socket->dst_addr, socket->dst_port, 
								0, MSG_ACK, 0, NULL, &error);	

				/* Note: the code below handles FINs, and is also protected against
				 * duplicate FINs inherently. The seq_num == ack_num check doesn't
				 * guarantee it's not a duplicate; however, if we process one FIN,
				 * then the socket's status is set to TCP_PORT_CLOSING. Therefore, 
				 * if we get another FIN, we can tell that the port is already closing
				 * and we don't need to process it, which also ensures we don't 
				 * process duplicate FINs multiple times. We'll include the
				 * duplicate == 0 check just for good measure, however.
				 */

				// We're required to close the conn 15s after we ACK a FIN, so do that here
				if (seq_num == socket->ack_num
					&& header_reliable->message_type == MSG_FIN
					&& socket->status != TCP_PORT_CLOSING
					&& duplicate == 0)
				{
					socket->status = TCP_PORT_CLOSING;
					queue_append(sockets_to_delete, socket);
					semaphore_V(socket_needs_delete);			
				}
			}
			 else if (socket->status == TCP_PORT_LISTENING)
			{
				// Start a connection with the client
				if (header_reliable->message_type == MSG_SYN)
				{
					// Update socket's dst addr & dst port to the client's
					network_address_copy(src_addr, socket->dst_addr);
					socket->dst_port = src_port_number;

					// Set the status to connecting
					socket->status = TCP_PORT_CONNECTING;
					
					// Awake the create_server thread, it'll handle the rest
					semaphore_V(socket->wait_for_ack_sem);
				}
			}

			// Add the packet to the socket's packet queue if not duplicate & it's a data pkt
			if (duplicate == 0 && header_reliable->message_type == MSG_ACK && data_len != 0)
			{
				enqueued = 1;
				queue_append(socket->waiting_packets, arg);
				if (socket->data_len == 0)
					semaphore_V(socket->packet_ready);
			}

			// remember to free arg if we dont push this to the tcp recv queue
			break;
	}

	if (enqueued == 0)
	{
		free(arg);
	}

	// Restore the interrupt level
	set_interrupt_level(prev_level);

	return;
}
Example #27
0
minisocket_t* minisocket_server_create(int port, minisocket_error *error) {	
  //Check socket number first 
  if (valid_server_port(port) == 0) {
    *error = SOCKET_INVALIDPARAMS;
    return NULL;
  }				
  //check if socket is already in use
  if (mini_socket_data[port] != NULL) {
    *error = SOCKET_PORTINUSE; 
    return NULL;
  }
  minisocket_t* socket = (minisocket_t *) malloc(sizeof(minisocket_t));
  if (socket == NULL) {
    *error = SOCKET_OUTOFMEMORY;
    return NULL;
  }

  socket->state = LISTENING;
  socket->socket_type = SERVER_TYPE;
  socket->local_port_number = port;
  network_address_t my_address;
  network_get_my_address(my_address);
  network_address_copy(my_address, socket->local_address);
  socket->datagrams_ready = semaphore_create();
  semaphore_initialize(socket->datagrams_ready, 0);
  socket->ack_ready = semaphore_create();
  semaphore_initialize(socket->ack_ready, 0);
  socket->incoming_data = queue_new();
  socket->acknowledgements = queue_new();
  socket->seq = 0;
  socket->ack = 0;
  socket->next_read = 0;

  //add socket to global array
  mini_socket_data[socket->local_port_number] = socket;

  char connection_established = 0;
  mini_header_reliable_t header; 
  minisocket_create_reliable_header((mini_header_reliable_t *) &header, socket, socket->remote_port_number, socket->remote_address, MSG_SYNACK); 
  network_address_t dest;
  
  pack_unsigned_int(header.seq_number, socket->seq);
  pack_unsigned_int(header.ack_number, socket->ack); 

  //loop until a full connection is established
  while (connection_established == 0) {
    //sleep until initial MSG_SYN arrives from client
    char message_received = 0;
    while (message_received == 0) {
      //Waits until it receives a packet
      semaphore_P(socket->ack_ready);

      interrupt_level_t old_level = set_interrupt_level(DISABLED);
      network_interrupt_arg_t* interrupt_message = NULL;
      queue_dequeue(socket->acknowledgements, (void **) &interrupt_message);
      set_interrupt_level(old_level);

      //TODO: check more contents of message? change seq and ack values in response??}
      if (interrupt_message != NULL ) {
        mini_header_reliable_t* received_header = (mini_header_reliable_t *) interrupt_message->buffer; 
        unpack_address(received_header->source_address, dest);
        pack_address(header.destination_address, dest);
        pack_unsigned_short(header.destination_port, unpack_unsigned_short(received_header->source_port));

        if (valid_client_port(unpack_unsigned_short(received_header->source_port)) == 1) { //check valid port number
          if (received_header->message_type != MSG_SYN) { //check valid message type
            header.message_type = MSG_FIN; 
            network_send_pkt(dest, sizeof(mini_header_reliable_t), (char *) &header, 0, empty_message); 
            free(interrupt_message); 
          }
          else {
            //set remote port values
            printf("server got the SYN message\n");
            socket->remote_port_number = unpack_unsigned_short(received_header->source_port);
            network_address_copy(dest, socket->remote_address);
            socket->seq = unpack_unsigned_int(received_header->seq_number);
            message_received = 1; //will break loop
            free(interrupt_message); 
            socket->state = CONNECTING;
            break;
          }
        }  
      }
    }
    //reset loop value for return
    message_received = 0;
    //otherwise the message was the correct type and format

    int timeout = START_TIMEOUT / 2; //this way first timeout will be at START_TIMEOUT
    for (int i = 0; i < MAX_FAILURES; i++) {
      printf("sending MSG_SYNACK in server, i: %d\n", i); 
      timeout = timeout * 2;
      header.message_type = MSG_SYNACK; 
      network_send_pkt(dest, sizeof(mini_header_reliable_t), (char *) &header, 0, empty_message); 
      alarm_id timeout_alarm_id = register_alarm(timeout, handshake_timeout_handler, (void *) socket->ack_ready);
      int alarm_fired = 0;

      //keep looking through received packets until either the alarm fires or it finds the correct packet
      while (!connection_established && !alarm_fired) {
        semaphore_P(socket->ack_ready);

        //alarm has fired, since there are no packets to be received
        if (queue_length(socket->acknowledgements) == 0) {
          alarm_fired = 1; //goes to next iteration of for loop
        }
        //There is a packet (alarm hasnt fired yet)
        else {
          network_interrupt_arg_t* interrupt_message = NULL;
          interrupt_level_t old_level = set_interrupt_level(DISABLED);
          queue_dequeue(socket->acknowledgements, (void **) &interrupt_message);
          set_interrupt_level(old_level); 

          // verify non null message
          if (interrupt_message != NULL) {
            mini_header_reliable_t* received_header = (mini_header_reliable_t *) interrupt_message->buffer; 
            network_address_t temp_address;
            unpack_address(received_header->source_address, temp_address);
            if (socket->remote_port_number == unpack_unsigned_short(received_header->source_port) &&
              network_compare_network_addresses(socket->remote_address, temp_address) != 0 &&
              received_header->message_type == MSG_ACK) {
              //same address, same ports, right message
              deregister_alarm(timeout_alarm_id); //only deregister alarm when the right packet is found
              connection_established = 1; 
              //queue_prepend(socket->acknowledgements, interrupt_message); //ack works as well when there is data 
              break;
            }
            else {
              free(interrupt_message);
            }
          }
        }
      }
      if (connection_established) { 
        //correct response has been found, get out of this timeout loop!
        break;
      }
    }
    //if timeout occurs, will loop back to initial waiting phase for MSG_SYN from client
  } 
  
  printf("leaving server create\n");
  //update server socket values with client connection
  socket->state = CONNECTED;
  assert(socket != NULL);
  return socket; 
}
Example #28
0
//Transmit a packet and handle retransmission attempts
int transmit_packet(minisocket_t socket, network_address_t dst_addr, int dst_port, 
		short incr_seq, char message_type, int data_len, char* data,
		minisocket_error* error)
{
	mini_header_reliable_t newReliableHeader;

	void *alarmId;
	int sendSucessful;
	network_address_t my_addr;
	int success = 0;
	int connected = 0;
	if (message_type == MSG_ACK)
		connected = 1;

	network_get_my_address(my_addr);

	if (socket == NULL)
	{
		*error = SOCKET_INVALIDPARAMS;
		return -1;
	}

	if (socket->status == TCP_PORT_CLOSING)
	{
		*error = SOCKET_SENDERROR;
		return -1;
	}

	newReliableHeader = create_reliable_header(my_addr, socket->port_number, dst_addr,
			dst_port, message_type, socket->seq_number, socket->ack_number);

	socket->timeout = 100;
	while(socket->timeout <= 6400)
	{
		printf("sending packet to %d, seq=%d, ack=%d, type=%d\n", dst_port, socket->seq_number, socket->ack_number, message_type);
		sendSucessful = network_send_pkt(dst_addr, sizeof(struct mini_header_reliable),
				(char*) newReliableHeader, data_len, (char*) data);

		if (sendSucessful == -1)
		{
			socket->timeout *= 2;
			continue;
		}



		alarmId = register_alarm(socket->timeout, &wake_up_semaphore, socket);
		if (message_type == MSG_SYN)
		{
			socket->waiting = TCP_PORT_WAITING_SYNACK;
			semaphore_P(socket->wait_for_ack_semaphore);
		}
		else if (!connected)
		{
			socket->waiting = TCP_PORT_WAITING_ACK;
			semaphore_P(socket->wait_for_ack_semaphore);
		}
		else {
			socket->waiting = TCP_PORT_WAITING_NONE;
		}

		semaphore_P(socket->mutex);
		if (socket->waiting == TCP_PORT_WAITING_NONE)
		{
/* I think incr_seq belongs before the _P on wait_for_ack, but that breaks it for now :/
			if (incr_seq)
			{
				semaphore_P(socket->mutex);
				socket->seq_number++;
				semaphore_V(socket->mutex);
			}
*/			if (message_type == MSG_SYN)
			{
				//we got a synack back, so we need to make sure to send an ack to the server
				newReliableHeader = create_reliable_header(my_addr, socket->port_number, dst_addr,
				dst_port, MSG_ACK, socket->seq_number, socket->ack_number);
				socket->timeout = 100;
				message_type = MSG_ACK;
				connected = 1;
				semaphore_V(socket->mutex);
				continue;
			}

			deregister_alarm(alarmId);
			success = 1;
			semaphore_V(socket->mutex);
			break;
		}
		else
		{
			if (socket->status == TCP_PORT_UNABLE_TO_CONNECT)
			{
				deregister_alarm(alarmId);
				success = 0;
				semaphore_V(socket->mutex);
				break;
			}
			socket->timeout *= 2;
			semaphore_V(socket->mutex);
		}
	}

	semaphore_P(socket->mutex);
	socket->timeout = 100;
	if (success == 0)
	{
		socket->waiting = TCP_PORT_WAITING_NONE;
		*error = SOCKET_NOSERVER;
	}
	semaphore_V(socket->mutex);
	*error = SOCKET_NOERROR;
	free(newReliableHeader);
	return 0;
}
int
network_initialize(interrupt_handler_t network_handler) {
  int arg = 1;

  /* initialise the NT socket library, inexplicably required by NT */
  assert(WSAStartup(MAKEWORD(2, 0), &winsock_version_data) == 0);
  
  if (atomic_test_and_set(&initialized)) {
    return -1;
  }

  memset(&if_info, 0, sizeof(if_info));
  
  if_info.sock = socket(PF_INET, SOCK_DGRAM, 0);
  if (if_info.sock < 0)  {
    perror("socket");
    return -1;
  }

  if_info.sin.sin_family = SOCK_DGRAM;
  if_info.sin.sin_addr.s_addr = htonl(0);
  if_info.sin.sin_port = htons(my_udp_port);
  if (bind(if_info.sock, (struct sockaddr *) &if_info.sin, 
	   sizeof(if_info.sin)) < 0)  {
    /* kprintf("Error: code %ld.\n", GetLastError());*/
    AbortOnError(0);
    perror("bind");
    return -1;
  }

  /* set for fast reuse */
  assert(setsockopt(if_info.sock, SOL_SOCKET, SO_REUSEADDR, 
		    (char *) &arg, sizeof(int)) == 0);

  if (BCAST_ENABLED){
    if (BCAST_USE_TOPOLOGY_FILE){
      bcast_initialize(BCAST_TOPOLOGY_FILE, &topology);
    } else {
      assert(setsockopt(if_info.sock, SOL_SOCKET, SO_BROADCAST, 
		    (char *) &arg, sizeof(int)) == 0);

      network_translate_hostname(BCAST_ADDRESS,broadcast_addr);
    }
  }

  /*
   * Print network information on the screen (mostly for Joranda).
   */

  {
    network_address_t my_address;
    char my_hostname[256];
    
    network_get_my_address(my_address);
    network_format_address(my_address, my_hostname, 256);

    kprintf("Hostname of local machine: %s.\n",my_hostname);
  }

  /*
   * Interrupts are handled through the caller's handler.
   */
  
  start_network_poll(network_handler, &if_info.sock);
    
  return 0;
}
Example #30
0
minisocket_t* minisocket_client_create(const network_address_t addr, int port, minisocket_error *error) {
    //Check socket number first 
  if (valid_server_port(port) == 0) {
    *error = SOCKET_INVALIDPARAMS;
    return NULL;
  }       
  //Then check if we can make another client
  if (client_count >= MAX_CLIENTS) {
    *error = SOCKET_NOMOREPORTS;
    return NULL;
  }
  //create new minisocket
  minisocket_t* socket = (minisocket_t *) malloc(sizeof(minisocket_t));
  if (socket == NULL) {
    *error = SOCKET_OUTOFMEMORY;
    return NULL; //OOM
  }
  
  while (mini_socket_data[next_port]) {
    next_port = ((next_port + 1) % PORT_RANGE);
  }
 
  socket->socket_type = CLIENT_TYPE;
  socket->local_port_number = next_port;
  next_port = ((next_port + 1) % PORT_RANGE);
  socket->state = CONNECTING;
  socket->seq = 0;
  socket->ack = 0;
  network_address_copy(addr, socket->remote_address);
  socket->remote_port_number = (unsigned short) port;
  network_address_copy(addr, socket->remote_address);
  socket->next_read = 0;

  network_address_t my_address;
  network_get_my_address(my_address);
  network_address_copy(my_address, socket->local_address);

  socket->datagrams_ready = semaphore_create();
  semaphore_initialize(socket->datagrams_ready, 0);
  socket->ack_ready = semaphore_create();
  semaphore_initialize(socket->ack_ready, 0);
  socket->incoming_data = queue_new();
  socket->acknowledgements = queue_new();

  //add socket to global array
  mini_socket_data[socket->local_port_number] = socket; 
  

  mini_header_reliable_t header; 
  minisocket_create_reliable_header((mini_header_reliable_t *) &header, socket, socket->remote_port_number, addr, MSG_SYN);

  //minisocket and header now created, try to establish connection
  pack_unsigned_int(header.seq_number, socket->seq);
  pack_unsigned_int(header.ack_number, socket->ack); 

  //send first message and wait for response
  int response = 0; //no response yet
  int timeout = START_TIMEOUT / 2; //this way first timeout will be at START_TIMEOUT
  for (int i = 0; i < MAX_FAILURES; i++) {
    printf("sending MSG_SYN in client, i: %d\n", i);
    timeout = timeout * 2;
    network_send_pkt(addr, sizeof(mini_header_reliable_t), (char *) &header, 0, empty_message); 
    alarm_id timeout_alarm_id = register_alarm(timeout, handshake_timeout_handler, (void *) socket->ack_ready);
    int alarm_fired = 0;

    while (!response && !alarm_fired) {
      semaphore_P(socket->ack_ready);
      
      //If queue length == 0, then the alarm must have fired
      if (queue_length(socket->acknowledgements) == 0) {
        alarm_fired = 1; //goes to next iteration of for loop
      }
      //otherwise, we received a packet
      else {
        network_interrupt_arg_t *interrupt_message;
        interrupt_level_t old_level = set_interrupt_level(DISABLED);
        queue_dequeue(socket->acknowledgements, (void **) &interrupt_message);
        set_interrupt_level(old_level); 

        // if message not null
        if (interrupt_message != NULL) { 
          mini_header_reliable_t* received_header = (mini_header_reliable_t *) interrupt_message->buffer; 
          network_address_t temp_address;
          unpack_address(received_header->source_address, temp_address);

          if (socket->remote_port_number == unpack_unsigned_short(received_header->source_port) &&
            network_compare_network_addresses(socket->remote_address, temp_address) != 0) {
            //if SYNACK
             printf("CLIENT\n");

            if (received_header->message_type == MSG_SYNACK) {
              printf("GOT message SYN_ACK\n"); 
              deregister_alarm(timeout_alarm_id);
              response = 1;
              break;
            }
            //if MSG_FIN
            else if (received_header->message_type == MSG_FIN) {
              printf("got message MSG_FIN in client\n");
              //server already in use
              deregister_alarm(timeout_alarm_id);
              *error = SOCKET_BUSY;
              response = 1;
              minisocket_destroy(socket);
              return NULL; 
            }
            //WRONG MESSAGE TYPE
            else {
              printf("wrong message type received in client\n");
              //TODO : try another message type, maybe do nothing?
            }
          }
        }
      }
    }
    if (response) {
      break;
    }
  }
  // timeout after 12.8s occured, close down socket
  if (response != 1) {
    printf("full timeout in client sending SYN\n"); 
    *error = SOCKET_NOSERVER;
    minisocket_destroy(socket);
    return NULL;
  }

  // send final MSG_ACK once to server (future data packets will also have MSG_ACK as header type)
  header.message_type = MSG_ACK; 
  printf("sending final MSG_ACK and leaving client create\n"); 
  network_send_pkt(addr, sizeof(mini_header_reliable_t), (char *) &header, 0, empty_message);   
  socket->state = CONNECTED;
  client_count++;
  return socket;
}