Example #1
0
void
add_pyramid(Scene * scene,
            Point3d p1,
            Point3d p2,
            Point3d p3,
            Point3d p4,
            Material material,
            Color color) {
    add_object(scene, new_triangle(p1, p2, p3, color, material));
    add_object(scene, new_triangle(p1, p2, p4, color, material));
    add_object(scene, new_triangle(p2, p3, p4, color, material));
    add_object(scene, new_triangle(p3, p1, p4, color, material));
}
Example #2
0
void strip_vertex(struct Vertex_s *v, struct TessContext_s *ctx)
{
    if (ctx->v_prev == NULL) {
        ctx->v_prev = v;
        return;
    }
    if (ctx->v_prevprev == NULL) {
        ctx->v_prevprev = v;
        return;
    }
    if (ctx->odd_even_strip) {
        new_triangle(ctx, ctx->v_prevprev->index, ctx->v_prev->index, v->index);
    } else {
        new_triangle(ctx, ctx->v_prev->index, ctx->v_prevprev->index, v->index);
    }
    ctx->odd_even_strip = !ctx->odd_even_strip;

    ctx->v_prev = ctx->v_prevprev;
    ctx->v_prevprev = v;
}
Example #3
0
void fan_vertex(struct Vertex_s *v, struct TessContext_s *ctx) {
    if (ctx->v_prevprev == NULL) {
        ctx->v_prevprev = v;
        return;
    }
    if (ctx->v_prev == NULL) {
        ctx->v_prev = v;
        return;
    }
    new_triangle(ctx, ctx->v_prevprev->index, ctx->v_prev->index, v->index);
    ctx->v_prev = v;
}
Example #4
0
int main (int argc, char**argv)
{
	/* declare variables */
	PSF_PROPS outprops; // properties of output soundfile
	psf_format outformat = PSF_FMT_UNKNOWN; 
	double dur, freq, amp, peakdiff;
	float val;
	double minval, maxval, maxamp;
	int srate, nharms;
	unsigned long i, j;
	int i_out;
	int wavetype = -1;
	int chans;
	unsigned long width = DEFAULT_WIDTH;
	unsigned long nbufs, outframes, remainder, nframes, framesread;
	oscilt_tickfunc tickfunc = tabitick; // default table lookup is interpolating

	/* init resources */
	int ofd = -1;
	int error = 0;
	FILE *fpamp = NULL; // amplitude breakpoint file
	FILE *fpfreq = NULL; // frequency breakpoint file
	float* buffer = NULL;
	BRKSTREAM* ampstream = NULL; // breakpoint amplitude values
	BRKSTREAM* freqstream = NULL; // breakpoint frequency values
	GTABLE* gtable = NULL; // wave table with guard point
	OSCILT* p_osc = NULL; // oscillator using table lookup	
	unsigned long brkampSize = 0, // number of breakpoints
	              brkfreqSize = 0;
	
	printf("TABGEN: a table lookup oscillator generator.\n");

	/* check for command line options */
	if (argc > 1)
	{
		while (argv[1][0]=='-')
		{
			switch(argv[1][1])
			{
				case('\0'):
					printf("Error:   you did not specify an option.\n"
					       "options: -wN  set width of lookup table "
					       "to N points (default: 1024 points)\n"
					       "         -t   use truncating lookup "
					       "(default: interpolating lookup)\n");
					return 1;
				case('t'):
					if (argv[1][2] == '\0')
						tickfunc = tabtick;	
					else
					{
						printf("Error:   %s is not a valid option.\n"
						       "options: -wN  set width of lookup table "
						       "to N points (default: 1024 points)\n"
						       "         -t   use truncating lookup "
						       "(default: interpolating lookup)\n",
						        argv[1]);
						return 1;	
					}
					break;
				case('w'):
					if (argv[1][2] == '\0')
					{
						printf("Error: you did not specify a table lookup width.\n");
						return 1;
					}
					if (argv[1][2] >= '0' && argv[1][2] <= '9')
					{
						width = atoi(&argv[1][2]);
						if (width < 1)
						{
							printf("Error: table width must be at least 1\n");
							return 1;
						}
						break;
					}
				default:
						printf("Error:   %s is not a valid option.\n"
						       "options: -wN  set width of lookup table "
						       "to N points (default: 1024 points)\n"
						       "         -t   use truncating lookup "
						       "(default: interpolating lookup)\n",
						        argv[1]);
						return 1;	
			}
			argc--;
			argv++;
		}
	}

	/* check for sufficient command line input */
	if (argc != ARG_NARGS)
	{
		printf("Error: insufficient number of arguments.\n"
		       "Usage: tabgen [-wN] [-t] outfile dur srate nchans amp freq type nharms\n"
		       "       -wN:      w option sets the width of the lookup table to N points\n"
		       "                 N >= 1\n"
		       "       -t:       t option selects truncating table lookup\n"
		       "                 default is interpolating table lookup\n"
		       "       outfile:  output soundfile\n"
		       "                 set to 16-bit format\n"
		       "                 use any of .wav .aiff .aif .afc .aifc formats\n"
		       "       dur:      duration of soundfile (seconds)\n"
		       "       srate:    sample rate\n"
		       "       nchans:   number of channels\n"
		       "       amp:      amplitude value or breakpoint file\n"
		       "                 0.0 < amp <= 1.0\n"
		       "       freq:     frequency value or breakpoint file\n"
		       "                 freq >= 0.0\n"
		       "       type:     oscillator wave type\n"
		       "                 sine, square, triangle, sawup, sawdown, pulse\n"
		       "       nharms:   number of wave harmonics that are\n"
		       "                 added together in oscillator bank\n" 
		       "                 nharms >= 1\n"
		      );
		return 1;
	} 

	/* check duration input */
	dur = atof(argv[ARG_DUR]);
	if (dur <= 0.0)
	{
		printf("Error: duration must be positive.\n");
		return 1;
	}

	/* check sample rate input */
	srate = atoi(argv[ARG_SR]);
	if (srate <= 0)
	{
		printf("Error: sample rate must be positive.\n");
		return 1;		
	}
	outprops.srate = srate;

	/* check number of channels input */
	chans = atoi(argv[ARG_CHANS]);
	if (chans <= STDWAVE || chans > MC_WAVE_EX)
	{ 
		printf("Error: portsf does not support %d channels.\n",
		        chans);
		return 1;
	}
	outprops.chans = chans;

	/* check the output soundfile extension */
	outformat = psf_getFormatExt(argv[ARG_OUTFILE]);
	if (outformat == PSF_FMT_UNKNOWN)
	{
		printf("Error: outfile extension unknown.\n"
		       "       use any of .wav .aiff .aif .afc .aifc formats\n");
		return 1; 
	}	
	outprops.format = outformat;

	/* check for number of harmonics */
	nharms = atoi(argv[ARG_NHARMS]);
	if (nharms <= 0)
	{
		printf("Error: you must enter a positive number for harmonics.\n");
		return 1;
	} 
	
	/* get the wavetype */
	int count = 0;
	while (argv[ARG_TYPE][count] != '\0') count++;

	switch (count)
	{
		case (WAVE_SINE):
			if (!strcmp(argv[ARG_TYPE],"sine"))
				wavetype = WAVE_SINE;
			break;
		case (WAVE_SAWUP): 
			if (!strcmp(argv[ARG_TYPE],"sawup"))
				wavetype = WAVE_SAWUP;
		/* case (WAVE_PULSE): */
			if (!strcmp(argv[ARG_TYPE],"pulse"))
				wavetype = WAVE_PULSE;
			break;
		case (WAVE_SQUARE):
			if (!strcmp(argv[ARG_TYPE],"square"))
				wavetype = WAVE_SQUARE;
			break;
		case (WAVE_SAWDOWN):
			if (!strcmp(argv[ARG_TYPE],"sawdown"))
				wavetype = WAVE_SAWDOWN;
			break;	
		case (WAVE_TRIANGLE):
			if (!strcmp(argv[ARG_TYPE],"triangle"))
				wavetype = WAVE_TRIANGLE;
			break;
		default:
			wavetype = -1;
	} 
	if (wavetype < 0) 
	{
		printf("Error:    %s is not a valid wave type.\n"
		       "wavetype: sine, square, triangle, sawup, sawdown, pulse\n",
		        argv[ARG_TYPE]); 
		return 1;
	}

	/* start portsf */
	psf_init();

	/* create output soundfile - set to 16-bit by default */
	outprops.samptype = PSF_SAMP_16;
	outprops.chformat = PSF_STDWAVE;
	ofd = psf_sndCreate(argv[ARG_OUTFILE],&outprops,0,0,PSF_CREATE_RDWR);
	if (ofd < 0)
	{
		printf("Error: unable to create soundfile \"%s\"\n",
		        argv[ARG_OUTFILE]);
		return 1;
	}

	/* resources have been gathered at this point
	   use goto upon hitting any errors */

	/* get amplitude value or breakpoint file */
	fpamp = fopen(argv[ARG_AMP],"r");		
	if (fpamp == NULL)
	{
		/* if the user specified a non-existant breakpoint file
		   or didn't specify a breakpoint value */
		if ( (argv[ARG_AMP][0] < '0' || argv[ARG_AMP][0] > '9') &&
		   (argv[ARG_AMP][0] != '.' && argv[ARG_AMP][0] != '-') ||
		   (argv[ARG_AMP][0] == '.' && (argv[ARG_AMP][1] < '0' || argv[ARG_AMP][1] > '9')) ||
		   (argv[ARG_AMP][0] == '-' && (argv[ARG_AMP][1] < '0' || argv[ARG_AMP][1] > '9') && argv[ARG_AMP][1] != '.') )
		{
			printf("Error: breakpoint file \"%s\" does not exist.\n",
			        argv[ARG_AMP]);
			error++;
			goto exit;
		}
		/* the user specified a breakpoint value */
		amp = atof(argv[ARG_AMP]);
		if (amp <= 0.0 || amp > 1.0)
		{
			printf("Error: amplitude value out of range.\n"
			       "       0.0 < amp <= 1.0\n");
			error++;
			goto exit;
		}
	}
	else
	{
		/* gather breakpoint values */
		ampstream = bps_newstream(fpamp,outprops.srate,&brkampSize);
		if (ampstream == NULL)
		{
			printf("Error reading breakpoint values from file \"%s\".\n",
			        argv[ARG_AMP]);
			error++;
			goto exit;			
		}
		if (bps_getminmax(ampstream,&minval,&maxval))
		{
			printf("Error: unable to read breakpoint range "
			       "from file \"%s\".\n", argv[ARG_AMP]);
			error++;
			goto exit;
		}
		if (minval <= 0.0 || minval > 1.0 || maxval <= 0.0 || maxval > 1.0)
		{
			printf("Error: breakpoint amplitude values out of range in file \"%s\"\n"
			       "       0.0 < amp <= 1.0\n", argv[ARG_AMP]);
			error++;
			goto exit; 
		}
		maxamp = maxval; // retain the maximum breakpoint amplitude value	
	}

	/* get frequency value or breakpoint file */
	fpfreq = fopen(argv[ARG_FREQ],"r");
	if (fpfreq == NULL)
	{
		if ( (argv[ARG_FREQ][0] < '0' || argv[ARG_FREQ][0] > '9') &&
		   (argv[ARG_FREQ][0] != '.' && argv[ARG_FREQ][0] != '-') ||
		   (argv[ARG_FREQ][0] == '.' && (argv[ARG_FREQ][1] < '0' || argv[ARG_FREQ][1] > '9')) ||
		   (argv[ARG_FREQ][0] == '-' && (argv[ARG_FREQ][1] < '0' || argv[ARG_FREQ][1] > '9') && argv[ARG_FREQ][1] != '.') )
		{
			printf("Error: breakpoint file \"%s\" does not exist.\n",
			        argv[ARG_FREQ]);
			error++;
			goto exit;
		}
		freq = atof(argv[ARG_FREQ]);
		if (freq <= 0.0)
		{
			printf("Error: frequency must be positive.\n");
			error++;
			goto exit;
		}
	}
	else
	{
		freqstream = bps_newstream(fpfreq,outprops.srate,&brkfreqSize);
		if (freqstream == NULL)
		{
			printf("Error reading breakpoing values from file \"%s\".\n",
			        argv[ARG_FREQ]);
			error++;
			goto exit;
		}	
		if (bps_getminmax(freqstream,&minval,&maxval))
		{
			printf("Error: unable to read breakpoint range "
			       "from file \"%s\".\n", argv[ARG_FREQ]);
			error++;
			goto exit;
		}
		if (minval < 0.0 || maxval < 0.0)
		{
			printf("Error: breakpoint frequency values out of range in file \"%s\"\n"
			       "       freq >= 0.0\n", argv[ARG_FREQ]);
			error++;
			goto exit;
		}
	}

	/* create an outfile buffer */	
	nframes = DEFAULT_NFRAMES;
	buffer = (float *) malloc (sizeof(float) * nframes * outprops.chans);
	if (buffer == NULL)
	{
		printf("No memory!\n");
		error++;
		goto exit;
	}

	/* calculate the total number of outfile frames */
	outframes = (unsigned long) (dur * outprops.srate + 0.5);	

	/* calculate the number of buffers used in outfile */
	nbufs = outframes / nframes;
	remainder = outframes - nframes * nbufs; 
	if (remainder > 0)
		nbufs++;

	/* allocate space for new wavetype table oscillator 
	   and initialize oscillator */
	switch (wavetype)
	{
		case (WAVE_SINE):
			gtable = new_sine(width); 
			if (gtable == NULL)
			{
				printf("Error: unable to create a sine wave table.\n");
				error++;
				goto exit;
			}
			p_osc = new_oscilt(outprops.srate,gtable,0); 
			break;
		case (WAVE_SQUARE):
			gtable = new_square(width,nharms);
			if (gtable == NULL)
			{
				printf("Error: unable to create a square wave table.\n");
				error++;
				goto exit;
			}
			p_osc = new_oscilt(outprops.srate,gtable,0); 
			break;
		case (WAVE_TRIANGLE):
			gtable = new_triangle(width,nharms);
			if (gtable == NULL)
			{
				printf("Error: unable to create a triangle wave table.\n");
				error++;
				goto exit;
			}
			p_osc = new_oscilt(outprops.srate,gtable,0.25); 
			break;
		case (WAVE_SAWUP):
		if (!strcmp(argv[ARG_TYPE],"pulse")) /* case (WAVE_PULSE): */
		{
			gtable = new_pulse(width,nharms);
			if (gtable == NULL)
			{
				printf("Error: unable to create a pulse wave table.\n");
				error++;
				goto exit;
			}
			p_osc = new_oscilt(outprops.srate,gtable,0);
			break;
		}
		case (WAVE_SAWDOWN):
			if (wavetype==WAVE_SAWUP)
				gtable = new_saw(width,nharms,SAW_UP);
			else 
				gtable = new_saw(width,nharms,SAW_DOWN);
			if (gtable == NULL)
			{
				printf("Error: unable to create a saw%s wave table.\n",
				        (wavetype==SAW_UP)?"up":"down");
				error++;
				goto exit;
			}	
			p_osc = new_oscilt(outprops.srate,gtable,0);
			break;
	}	

	printf("Creating soundfile...\n");

	/* process soundfile */
	framesread = 0;
	for (i=0; i < nbufs; i++)	
	{
		/* update outfile copy status after the buffer
		   is refreshed every 100 times */
		if(i%100)
		{
			printf("%lu frames copied... %d%%\r",
			        framesread, (int)(framesread*100/outframes));
		} 
		/* clear update status when done */
		if (i==(nbufs-1))
			printf("                                        \n");

		if ((i == (nbufs-1)) && remainder)	
			nframes = remainder;
		for (j=0; j < nframes; j++)
		{
			if (ampstream)
				amp = bps_tick(ampstream);
			if (freqstream)
				freq = bps_tick(freqstream);
			val = tickfunc(p_osc,freq) * amp;	
			for (i_out=0; i_out < outprops.chans; i_out++)
				buffer[j*outprops.chans + i_out] = val;
		}
		if (psf_sndWriteFloatFrames(ofd,buffer,nframes) != nframes)
		{
			printf("Error: unable to write frames to outfile.\n");
			error++;
			break;
		}
		framesread += nframes;
	}

	/* make sure peak amplitude roughly matches the
	   user requested amplitude */
	if (ampstream)
		peakdiff = maxamp-psf_sndPeakValue(ofd,&outprops);
	else	
		peakdiff = amp-psf_sndPeakValue(ofd,&outprops);
	if ((peakdiff>.001) || (peakdiff<-.001))
	{
		printf("ERROR: unable to generate the correct peak\n"
		       "       amplitude for %s\n", argv[ARG_OUTFILE]);
		error++;
	}

	printf("Done. %d error%s\n"
	       "soundfile created: %s\n"
	       "number of frames:  %lu\n",
	        error, (error==1)?"":"s",
	        argv[ARG_OUTFILE], framesread);

	/* display soundfile properties if successfully copied */
	if (!error)
		psf_sndInfileProperties(argv[ARG_OUTFILE],ofd,&outprops);

	/* clean resources */
	exit:
	if (ofd >= 0)
	{
		if (psf_sndClose(ofd))
		{
			printf("Error: unable to close soundfile: %s\n",
			        argv[ARG_OUTFILE]); 
		}
		else if (error)
		{
			printf("There was an error while processing the soundfile.\n"
			       "Deleting soundfile: %s\n", argv[ARG_OUTFILE]);
			if (remove(argv[ARG_OUTFILE]))
				printf("Error: unable to delete %s\n", argv[ARG_OUTFILE]);
			else
				printf("%s successfully deleted.\n", argv[ARG_OUTFILE]); 
		}
	}
	if (fpamp)
	{
		if (fclose(fpamp))
		{
			printf("Error: unable to close breakpoint file \"%s\"\n",
			        argv[ARG_AMP]);	
		}
	} 
	if (fpfreq)
	{
		if (fclose(fpfreq))
		{
			printf("Error: unable to close breakpoint file \"%s\"\n",
			        argv[ARG_FREQ]);
		}
	}
	if (buffer)
	{
		free(buffer);
		buffer = NULL;
	}
	if (ampstream)
	{
		bps_freepoints(ampstream);
		ampstream = NULL;
	}
	if (freqstream)
	{
		bps_freepoints(freqstream);
		freqstream = NULL;
	}
	if (gtable)
		gtable_free(&gtable);
	if (p_osc)
	{
		free(p_osc);
		p_osc = NULL;
	}
	psf_finish();

	return error;
}
Example #5
0
std::vector<triangle> OBJFileReader::getFacesFromLine(char* line, const OBJFileData* data, material use_mtl) {
    std::vector<triangle> triangles;
    
    int vertex_count = countCharacter(' ', line);
    
    char **all_vertices = (char**) malloc (sizeof(char*)*vertex_count + 1);
    
    strtok(line, " ");
    
    for(int i = 0; i < vertex_count-1; i++) {
        all_vertices[i] = strtok(NULL, " ");
    }
    
    all_vertices[vertex_count-1] = strtok(NULL, " \n\0");
    
    for(int vert = 1; vert < vertex_count - 1; vert++) {
        char* vertices[3] = {all_vertices[0], all_vertices[vert], all_vertices[vert+1]};
        
        int   vertex_indices[3] = {-1, -1, -1};
        int   texture_coord_indices[3] = {-1, -1, -1};
        int   normal_indices[3] = {-1, -1, -1};
        
        // Boolean containing whether we haven't declared a normal.
        bool  undeclared_normal = false;
        bool  has_texture = false;
        
        for(int i = 0; i < 3; i++) {
            int size = strlen(vertices[i]);
            std::string data[] = {std::string(), std::string() ,std::string()};
            int counter = 0; // The amount of '/' we have encountered.
            
            for(int j = 0; j < size; j++) {
                if(vertices[i][j] == '/') {
                    counter++;
                } else {
                    data[counter].push_back(vertices[i][j]);
                }
            }
            
            vertex_indices[i] = atoi(data[0].data());
            if(counter >= 1) {
                if(data[1].size()) {
                    texture_coord_indices[i] = atoi(data[1].data());
                    has_texture = true;
                }
            }
            if(counter == 2)
                normal_indices[i] = atoi(data[2].data());
            else
                undeclared_normal = true;
        }
        
        vertex first(data->vertexList[vertex_indices[0]]);
        vertex secnd(data->vertexList[vertex_indices[1]]);
        vertex third(data->vertexList[vertex_indices[2]]);
        
        
        first.setColour(use_mtl.diffuse);
        secnd.setColour(use_mtl.diffuse);
        third.setColour(use_mtl.diffuse);
        
        if(has_texture && use_mtl.texture) {
            //printf("has texture!! %p\n", use_mtl.texture);
            first.setTexCoord(data->textureCoordList[texture_coord_indices[0]]);
            secnd.setTexCoord(data->textureCoordList[texture_coord_indices[1]]);
            third.setTexCoord(data->textureCoordList[texture_coord_indices[2]]);
        } else {
            //printf("has no texture\n");
            has_texture = false;
        }
        
        triangle new_triangle(first, secnd, third);
        if(has_texture)
            new_triangle.setTexture(use_mtl.texture);
        
        if(undeclared_normal) {
            new_triangle.generateNormals();
        } else {
            new_triangle[0].setNormal(data->normalList[normal_indices[0]]);
            new_triangle[1].setNormal(data->normalList[normal_indices[1]]);
            new_triangle[2].setNormal(data->normalList[normal_indices[2]]);
        }
        
        float4 avg_normal = new_triangle.getAverageNormal();
        //Check for NaN
        if(   new_triangle.getAverageNormal()[0] == new_triangle.getAverageNormal()[0]
           || new_triangle.getAverageNormal()[1] == new_triangle.getAverageNormal()[1]
           || new_triangle.getAverageNormal()[2] == new_triangle.getAverageNormal()[2])
            triangles.push_back(new_triangle);
    }
    
    return triangles;
}
Example #6
0
int
main(void) {
    // Allocating scene
    Scene * scene = new_scene(MAX_OBJECTS_NUMBER,
                              MAX_LIGHT_SOURCES_NUMBER,
                              BACKGROUND_COLOR);
    
    // Allocating new sphere
    Float radius = 100;
    Point3d center = point3d(0, 0, 0);
    Color sphere_color = rgb(250, 30, 30);
    Material sphere_material = material(1, 5, 5, 10, 0, 10);
    Object3d * sphere = new_sphere(center,
                                   radius,
                                   sphere_color,
                                   sphere_material);
    
    // Adding sphere to the scene
    add_object(scene,
               sphere);
    
    // Allocating new triangle
    Object3d * triangle = new_triangle(point3d(-700, -700, -130), // vertex 1
                                       point3d( 700, -700, -130), // vertex 2
                                       point3d(   0,  400, -130), // vertex 3
                                       rgb(100, 255, 30),         // color
                                       material(1, 6, 0, 2, 0, 0) // surface params
                                       );
    
    // Adding triangle to the scene
    add_object(scene,
               triangle);
    
    // Loading 3D model of cow from *.obj file
    // defining transformations and parameters of 3D model
    // TODO: must be refactored...
    SceneFaceHandlerParams load_params =
    new_scene_face_handler_params(scene,
                                  // scale:
                                  40,
                                  // move dx, dy, dz:
                                  -150, -100, 30,
                                  // rotate around axises x, y, z:
                                  0, 0, 0,
                                  // color
                                  rgb(200, 200, 50),
                                  // surface params
                                  material(2, 3, 0, 0, 0, 0)
                                  );
    
    load_obj("./demo/models/cow.obj",
             // default handler which adding polygons of 3D model to scene:
             scene_face_handler,
             &load_params);
    
    // This function is requried (bulding k-d tree of entire scene)
    prepare_scene(scene);
    
    printf("\nNumber of polygons: %i\n", scene->last_object_index + 1);
    
    // Allocating new light source
    Color light_source_color = rgb(255, 255, 255);
    Point3d light_source_location = point3d(-300, 300, 300);
    LightSource3d * light_source = new_light_source(light_source_location,
                                                    light_source_color);
    // Adding light source to the scene
    add_light_source(scene,
                     light_source);
    
    // Adding fog
    Float density = 0.002;
    set_exponential_fog(scene, density);
    
    // Allocating camera
    // TODO: It's a pity, but quaternions are not implemented yet :(
    Point3d camera_location = point3d(0, 500, 0);
    Float focus = 320;
    Float x_angle = -1.57;
    Float y_angle = 0;
    Float z_angle = 3.14;
    Camera * camera = new_camera(camera_location,
                                 x_angle,
                                 y_angle,
                                 z_angle,
                                 focus);
    
    // Rotate camera if needed
    // rotate_camera(camera, d_x_angle, d_y_angle, d_z_angle);
    
    // Move camera if needed
    // move_camera(camera, vector3df(d_x, d_y, d_z));
    
    // Alocate new canvas, to render scene on it
    Canvas * canvas = new_canvas(CANVAS_W,
                                 CANVAS_H);
    
    render_scene(scene,
                 camera,
                 canvas,
                 THREADS_NUM);
    
    // Saving rendered image in PNG format
    write_png("example.png",
              canvas);
    
    release_canvas(canvas);
    release_scene(scene);
    release_camera(camera);
    
    return 0;
}