void execute_file_commands (struct file *file) { const char *p; /* Don't go through all the preparations if the commands are nothing but whitespace. */ for (p = file->cmds->commands; *p != '\0'; ++p) if (!isspace ((unsigned char)*p) && *p != '-' && *p != '@') break; if (*p == '\0') { /* If there are no commands, assume everything worked. */ set_command_state (file, cs_running); file->update_status = 0; notice_finished_file (file); return; } /* First set the automatic variables according to this file. */ initialize_file_variables (file, 0); set_file_variables (file); /* Start the commands running. */ new_job (file); }
void execute_file_commands (struct file *file) { const char *p; /* Don't go through all the preparations if the commands are nothing but whitespace. */ for (p = file->cmds->commands; *p != '\0'; ++p) if (!isspace ((unsigned char)*p) && *p != '-' && *p != '@') break; if (*p == '\0') { /* If there are no commands, assume everything worked. */ set_command_state (file, cs_running); file->update_status = us_success; notice_finished_file (file); return; } /* First set the automatic variables according to this file. */ initialize_file_variables (file, 0); set_file_variables (file); /* If this is a loaded dynamic object, unload it before remaking. Some systems don't support overwriting a loaded object. */ if (file->loaded) unload_file (file->name); /* Start the commands running. */ new_job (file); }
void testme() { struct file *file; int touch_flag,ran,question_flag,just_print_flag,t; CAUT_INPUT(file); CAUT_INPUT(touch_flag); CAUT_INPUT(ran); CAUT_INPUT(question_flag); CAUT_INPUT(just_print_flag); CAUT_INPUT(t); notice_finished_file (file,touch_flag,ran,question_flag,just_print_flag,t); }
static void remake_file (struct file *file) { if (file->cmds == 0) { if (file->phony) /* Phony target. Pretend it succeeded. */ file->update_status = 0; else if (file->is_target) /* This is a nonexistent target file we cannot make. Pretend it was successfully remade. */ file->update_status = 0; else { /* This is a dependency file we cannot remake. Fail. */ if (!rebuilding_makefiles || !file->dontcare) complain (file); file->update_status = 2; } } else { chop_commands (file->cmds); /* The normal case: start some commands. */ if (!touch_flag || file->cmds->any_recurse) { execute_file_commands (file); return; } /* This tells notice_finished_file it is ok to touch the file. */ file->update_status = 0; } /* This does the touching under -t. */ notice_finished_file (file); }
/* This is called at main or AST level. It is at AST level for DONTWAITFORCHILD and at main level otherwise. In any case it is called when a child process terminated. At AST level it won't get interrupted by anything except a inner mode level AST. */ int vmsHandleChildTerm(struct child *child) { int status; register struct child *lastc, *c; int child_failed; vms_jobsefnmask &= ~(1 << (child->efn - 32)); lib$free_ef (&child->efn); if (child->comname) { if (!ISDB (DB_JOBS) && !ctrlYPressed) unlink (child->comname); free (child->comname); } (void) sigblock (fatal_signal_mask); child_failed = !(child->cstatus & 1 || ((child->cstatus & 7) == 0)); /* Search for a child matching the deceased one. */ lastc = 0; #if defined(RECURSIVEJOBS) /* I've had problems with recursive stuff and process handling */ for (c = children; c != 0 && c != child; lastc = c, c = c->next) ; #else c = child; #endif if (child_failed && !c->noerror && !ignore_errors_flag) { /* The commands failed. Write an error message, delete non-precious targets, and abort. */ child_error (c, c->cstatus, 0, 0, 0); c->file->update_status = us_failed; delete_child_targets (c); } else { if (child_failed) { /* The commands failed, but we don't care. */ child_error (c, c->cstatus, 0, 0, 1); child_failed = 0; } #if defined(RECURSIVEJOBS) /* I've had problems with recursive stuff and process handling */ /* If there are more commands to run, try to start them. */ start_job (c); switch (c->file->command_state) { case cs_running: /* Successfully started. */ break; case cs_finished: if (c->file->update_status != us_success) /* We failed to start the commands. */ delete_child_targets (c); break; default: OS (error, NILF, _("internal error: '%s' command_state"), c->file->name); abort (); break; } #endif /* RECURSIVEJOBS */ } /* Set the state flag to say the commands have finished. */ c->file->command_state = cs_finished; notice_finished_file (c->file); #if defined(RECURSIVEJOBS) /* I've had problems with recursive stuff and process handling */ /* Remove the child from the chain and free it. */ if (lastc == 0) children = c->next; else lastc->next = c->next; free_child (c); #endif /* RECURSIVEJOBS */ /* There is now another slot open. */ if (job_slots_used > 0) --job_slots_used; /* If the job failed, and the -k flag was not given, die. */ if (child_failed && !keep_going_flag) die (EXIT_FAILURE); (void) sigsetmask (sigblock (0) & ~(fatal_signal_mask)); return 1; }
static int update_file_1 (struct file *file, unsigned int depth) { FILE_TIMESTAMP this_mtime; int noexist, must_make, deps_changed; int dep_status = 0; struct file *ofile; struct dep *d, *ad; struct dep amake; int running = 0; DBF (DB_VERBOSE, _("Considering target file '%s'.\n")); if (file->updated) { if (file->update_status > 0) { DBF (DB_VERBOSE, _("Recently tried and failed to update file '%s'.\n")); /* If the file we tried to make is marked no_diag then no message was printed about it when it failed during the makefile rebuild. If we're trying to build it again in the normal rebuild, print a message now. */ if (file->no_diag && !file->dontcare) complain (file); return file->update_status; } DBF (DB_VERBOSE, _("File '%s' was considered already.\n")); return 0; } switch (file->command_state) { case cs_not_started: case cs_deps_running: break; case cs_running: DBF (DB_VERBOSE, _("Still updating file '%s'.\n")); return 0; case cs_finished: DBF (DB_VERBOSE, _("Finished updating file '%s'.\n")); return file->update_status; default: abort (); } /* Determine whether the diagnostics will be issued should this update fail. */ file->no_diag = file->dontcare; ++depth; /* Notice recursive update of the same file. */ start_updating (file); /* We might change file if we find a different one via vpath; remember this one to turn off updating. */ ofile = file; /* Looking at the file's modtime beforehand allows the possibility that its name may be changed by a VPATH search, and thus it may not need an implicit rule. If this were not done, the file might get implicit commands that apply to its initial name, only to have that name replaced with another found by VPATH search. */ this_mtime = file_mtime (file); check_renamed (file); noexist = this_mtime == NONEXISTENT_MTIME; if (noexist) DBF (DB_BASIC, _("File '%s' does not exist.\n")); else if (ORDINARY_MTIME_MIN <= this_mtime && this_mtime <= ORDINARY_MTIME_MAX && file->low_resolution_time) { /* Avoid spurious rebuilds due to low resolution time stamps. */ int ns = FILE_TIMESTAMP_NS (this_mtime); if (ns != 0) error (NILF, _("*** Warning: .LOW_RESOLUTION_TIME file '%s' has a high resolution time stamp"), file->name); this_mtime += FILE_TIMESTAMPS_PER_S - 1 - ns; } must_make = noexist; /* If file was specified as a target with no commands, come up with some default commands. */ if (!file->phony && file->cmds == 0 && !file->tried_implicit) { if (try_implicit_rule (file, depth)) DBF (DB_IMPLICIT, _("Found an implicit rule for '%s'.\n")); else DBF (DB_IMPLICIT, _("No implicit rule found for '%s'.\n")); file->tried_implicit = 1; } if (file->cmds == 0 && !file->is_target && default_file != 0 && default_file->cmds != 0) { DBF (DB_IMPLICIT, _("Using default recipe for '%s'.\n")); file->cmds = default_file->cmds; } /* Update all non-intermediate files we depend on, if necessary, and see whether any of them is more recent than this file. We need to walk our deps, AND the deps of any also_make targets to ensure everything happens in the correct order. */ amake.file = file; amake.next = file->also_make; ad = &amake; while (ad) { struct dep *lastd = 0; /* Find the deps we're scanning */ d = ad->file->deps; ad = ad->next; while (d) { FILE_TIMESTAMP mtime; int maybe_make; int dontcare = 0; check_renamed (d->file); mtime = file_mtime (d->file); check_renamed (d->file); if (is_updating (d->file)) { error (NILF, _("Circular %s <- %s dependency dropped."), file->name, d->file->name); /* We cannot free D here because our the caller will still have a reference to it when we were called recursively via check_dep below. */ if (lastd == 0) file->deps = d->next; else lastd->next = d->next; d = d->next; continue; } d->file->parent = file; maybe_make = must_make; /* Inherit dontcare flag from our parent. */ if (rebuilding_makefiles) { dontcare = d->file->dontcare; d->file->dontcare = file->dontcare; } dep_status |= check_dep (d->file, depth, this_mtime, &maybe_make); /* Restore original dontcare flag. */ if (rebuilding_makefiles) d->file->dontcare = dontcare; if (! d->ignore_mtime) must_make = maybe_make; check_renamed (d->file); { register struct file *f = d->file; if (f->double_colon) f = f->double_colon; do { running |= (f->command_state == cs_running || f->command_state == cs_deps_running); f = f->prev; } while (f != 0); } if (dep_status != 0 && !keep_going_flag) break; if (!running) /* The prereq is considered changed if the timestamp has changed while it was built, OR it doesn't exist. */ d->changed = ((file_mtime (d->file) != mtime) || (mtime == NONEXISTENT_MTIME)); lastd = d; d = d->next; } } /* Now we know whether this target needs updating. If it does, update all the intermediate files we depend on. */ if (must_make || always_make_flag) { for (d = file->deps; d != 0; d = d->next) if (d->file->intermediate) { int dontcare = 0; FILE_TIMESTAMP mtime = file_mtime (d->file); check_renamed (d->file); d->file->parent = file; /* Inherit dontcare flag from our parent. */ if (rebuilding_makefiles) { dontcare = d->file->dontcare; d->file->dontcare = file->dontcare; } dep_status |= update_file (d->file, depth); /* Restore original dontcare flag. */ if (rebuilding_makefiles) d->file->dontcare = dontcare; check_renamed (d->file); { register struct file *f = d->file; if (f->double_colon) f = f->double_colon; do { running |= (f->command_state == cs_running || f->command_state == cs_deps_running); f = f->prev; } while (f != 0); } if (dep_status != 0 && !keep_going_flag) break; if (!running) d->changed = ((file->phony && file->cmds != 0) || file_mtime (d->file) != mtime); } } finish_updating (file); finish_updating (ofile); DBF (DB_VERBOSE, _("Finished prerequisites of target file '%s'.\n")); if (running) { set_command_state (file, cs_deps_running); --depth; DBF (DB_VERBOSE, _("The prerequisites of '%s' are being made.\n")); return 0; } /* If any dependency failed, give up now. */ if (dep_status != 0) { file->update_status = dep_status; notice_finished_file (file); --depth; DBF (DB_VERBOSE, _("Giving up on target file '%s'.\n")); if (depth == 0 && keep_going_flag && !just_print_flag && !question_flag) error (NILF, _("Target '%s' not remade because of errors."), file->name); return dep_status; } if (file->command_state == cs_deps_running) /* The commands for some deps were running on the last iteration, but they have finished now. Reset the command_state to not_started to simplify later bookkeeping. It is important that we do this only when the prior state was cs_deps_running, because that prior state was definitely propagated to FILE's also_make's by set_command_state (called above), but in another state an also_make may have independently changed to finished state, and we would confuse that file's bookkeeping (updated, but not_started is bogus state). */ set_command_state (file, cs_not_started); /* Now record which prerequisites are more recent than this file, so we can define $?. */ deps_changed = 0; for (d = file->deps; d != 0; d = d->next) { FILE_TIMESTAMP d_mtime = file_mtime (d->file); check_renamed (d->file); if (! d->ignore_mtime) { #if 1 /* %%% In version 4, remove this code completely to implement not remaking deps if their deps are newer than their parents. */ if (d_mtime == NONEXISTENT_MTIME && !d->file->intermediate) /* We must remake if this dep does not exist and is not intermediate. */ must_make = 1; #endif /* Set DEPS_CHANGED if this dep actually changed. */ deps_changed |= d->changed; } /* Set D->changed if either this dep actually changed, or its dependent, FILE, is older or does not exist. */ d->changed |= noexist || d_mtime > this_mtime; if (!noexist && ISDB (DB_BASIC|DB_VERBOSE)) { const char *fmt = 0; if (d->ignore_mtime) { if (ISDB (DB_VERBOSE)) fmt = _("Prerequisite '%s' is order-only for target '%s'.\n"); } else if (d_mtime == NONEXISTENT_MTIME) { if (ISDB (DB_BASIC)) fmt = _("Prerequisite '%s' of target '%s' does not exist.\n"); } else if (d->changed) { if (ISDB (DB_BASIC)) fmt = _("Prerequisite '%s' is newer than target '%s'.\n"); } else if (ISDB (DB_VERBOSE)) fmt = _("Prerequisite '%s' is older than target '%s'.\n"); if (fmt) { print_spaces (depth); printf (fmt, dep_name (d), file->name); fflush (stdout); } } } /* Here depth returns to the value it had when we were called. */ depth--; if (file->double_colon && file->deps == 0) { must_make = 1; DBF (DB_BASIC, _("Target '%s' is double-colon and has no prerequisites.\n")); } else if (!noexist && file->is_target && !deps_changed && file->cmds == 0 && !always_make_flag) { must_make = 0; DBF (DB_VERBOSE, _("No recipe for '%s' and no prerequisites actually changed.\n")); } else if (!must_make && file->cmds != 0 && always_make_flag) { must_make = 1; DBF (DB_VERBOSE, _("Making '%s' due to always-make flag.\n")); } if (!must_make) { if (ISDB (DB_VERBOSE)) { print_spaces (depth); printf (_("No need to remake target '%s'"), file->name); if (!streq (file->name, file->hname)) printf (_("; using VPATH name '%s'"), file->hname); puts ("."); fflush (stdout); } notice_finished_file (file); /* Since we don't need to remake the file, convert it to use the VPATH filename if we found one. hfile will be either the local name if no VPATH or the VPATH name if one was found. */ while (file) { file->name = file->hname; file = file->prev; } return 0; } DBF (DB_BASIC, _("Must remake target '%s'.\n")); /* It needs to be remade. If it's VPATH and not reset via GPATH, toss the VPATH. */ if (!streq(file->name, file->hname)) { DB (DB_BASIC, (_(" Ignoring VPATH name '%s'.\n"), file->hname)); file->ignore_vpath = 1; } /* Now, take appropriate actions to remake the file. */ remake_file (file); if (file->command_state != cs_finished) { DBF (DB_VERBOSE, _("Recipe of '%s' is being run.\n")); return 0; } switch (file->update_status) { case 2: DBF (DB_BASIC, _("Failed to remake target file '%s'.\n")); break; case 0: DBF (DB_BASIC, _("Successfully remade target file '%s'.\n")); break; case 1: DBF (DB_BASIC, _("Target file '%s' needs remade under -q.\n")); break; default: assert (file->update_status >= 0 && file->update_status <= 2); break; } file->updated = 1; return file->update_status; }