bool np_get_info(netplay_t *netplay) { unsigned sram_size; uint32_t header[3]; const void *sram = NULL; global_t *global = global_get_ptr(); if (!socket_receive_all_blocking(netplay->fd, header, sizeof(header))) { RARCH_ERR("Failed to receive header from client.\n"); return false; } if (global->content_crc != ntohl(header[0])) { RARCH_ERR("Content CRC32s differ. Cannot use different games.\n"); return false; } if (np_impl_magic() != ntohl(header[1])) { RARCH_ERR("Implementations differ, make sure you're using exact same libretro implementations and RetroArch version.\n"); return false; } if (core.retro_get_memory_size(RETRO_MEMORY_SAVE_RAM) != ntohl(header[2])) { RARCH_ERR("Content SRAM sizes do not correspond.\n"); return false; } if (!np_get_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to get nickname from client.\n"); return false; } /* Send SRAM data to our User 2. */ sram = core.retro_get_memory_data(RETRO_MEMORY_SAVE_RAM); sram_size = core.retro_get_memory_size(RETRO_MEMORY_SAVE_RAM); if (!socket_send_all_blocking(netplay->fd, sram, sram_size)) { RARCH_ERR("Failed to send SRAM data to client.\n"); return false; } if (!np_send_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to send nickname to client.\n"); return false; } #ifndef HAVE_SOCKET_LEGACY np_log_connection(&netplay->other_addr, 0, netplay->other_nick); #endif return true; }
bool np_send_info(netplay_t *netplay) { unsigned sram_size; retro_ctx_memory_info_t mem_info; char msg[512] = {0}; uint32_t *content_crc_ptr = NULL; void *sram = NULL; uint32_t header[3] = {0}; mem_info.id = RETRO_MEMORY_SAVE_RAM; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr); header[0] = htonl(*content_crc_ptr); header[1] = htonl(np_impl_magic()); header[2] = htonl(mem_info.size); if (!socket_send_all_blocking(netplay->fd, header, sizeof(header))) return false; if (!np_send_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to send nick to host.\n"); return false; } /* Get SRAM data from User 1. */ sram = mem_info.data; sram_size = mem_info.size; if (!socket_receive_all_blocking(netplay->fd, sram, sram_size)) { RARCH_ERR("Failed to receive SRAM data from host.\n"); return false; } if (!np_get_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to receive nick from host.\n"); return false; } snprintf(msg, sizeof(msg), "Connected to: \"%s\"", netplay->other_nick); RARCH_LOG("%s\n", msg); runloop_msg_queue_push(msg, 1, 180, false); return true; }
bool np_send_info(netplay_t *netplay) { unsigned sram_size; char msg[512] = {0}; void *sram = NULL; uint32_t header[3] = {0}; global_t *global = global_get_ptr(); header[0] = htonl(global->content_crc); header[1] = htonl(np_impl_magic()); header[2] = htonl(core.retro_get_memory_size(RETRO_MEMORY_SAVE_RAM)); if (!socket_send_all_blocking(netplay->fd, header, sizeof(header))) return false; if (!np_send_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to send nick to host.\n"); return false; } /* Get SRAM data from User 1. */ sram = core.retro_get_memory_data(RETRO_MEMORY_SAVE_RAM); sram_size = core.retro_get_memory_size(RETRO_MEMORY_SAVE_RAM); if (!socket_receive_all_blocking(netplay->fd, sram, sram_size)) { RARCH_ERR("Failed to receive SRAM data from host.\n"); return false; } if (!np_get_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to receive nick from host.\n"); return false; } snprintf(msg, sizeof(msg), "Connected to: \"%s\"", netplay->other_nick); RARCH_LOG("%s\n", msg); runloop_msg_queue_push(msg, 1, 180, false); return true; }
/** * netplay_pre_frame_spectate: * @netplay : pointer to netplay object * * Pre-frame for Netplay (spectate mode version). **/ static void netplay_spectate_pre_frame(netplay_t *netplay) { unsigned i; uint32_t *header; int new_fd, idx, bufsize; size_t header_size; struct sockaddr_storage their_addr; socklen_t addr_size; fd_set fds; struct timeval tmp_tv = {0}; if (!np_is_server(netplay)) return; FD_ZERO(&fds); FD_SET(netplay->fd, &fds); if (socket_select(netplay->fd + 1, &fds, NULL, NULL, &tmp_tv) <= 0) return; if (!FD_ISSET(netplay->fd, &fds)) return; addr_size = sizeof(their_addr); new_fd = accept(netplay->fd, (struct sockaddr*)&their_addr, &addr_size); if (new_fd < 0) { RARCH_ERR("Failed to accept incoming spectator.\n"); return; } idx = -1; for (i = 0; i < MAX_SPECTATORS; i++) { if (netplay->spectate.fds[i] == -1) { idx = i; break; } } /* No vacant client streams :( */ if (idx == -1) { socket_close(new_fd); return; } if (!np_get_nickname(netplay, new_fd)) { RARCH_ERR("Failed to get nickname from client.\n"); socket_close(new_fd); return; } if (!np_send_nickname(netplay, new_fd)) { RARCH_ERR("Failed to send nickname to client.\n"); socket_close(new_fd); return; } header = np_bsv_header_generate(&header_size, np_impl_magic()); if (!header) { RARCH_ERR("Failed to generate BSV header.\n"); socket_close(new_fd); return; } bufsize = header_size; setsockopt(new_fd, SOL_SOCKET, SO_SNDBUF, (const char*)&bufsize, sizeof(int)); if (!socket_send_all_blocking(new_fd, header, header_size)) { RARCH_ERR("Failed to send header to client.\n"); socket_close(new_fd); free(header); return; } free(header); netplay->spectate.fds[idx] = new_fd; #ifndef HAVE_SOCKET_LEGACY np_log_connection(&their_addr, idx, netplay->other_nick); #endif }
bool np_get_info(netplay_t *netplay) { unsigned sram_size; uint32_t header[3]; retro_ctx_memory_info_t mem_info; uint32_t *content_crc_ptr = NULL; const void *sram = NULL; if (!socket_receive_all_blocking(netplay->fd, header, sizeof(header))) { RARCH_ERR("Failed to receive header from client.\n"); return false; } content_ctl(CONTENT_CTL_GET_CRC, &content_crc_ptr); if (*content_crc_ptr != ntohl(header[0])) { RARCH_ERR("Content CRC32s differ. Cannot use different games.\n"); return false; } if (np_impl_magic() != ntohl(header[1])) { RARCH_ERR("Implementations differ, make sure you're using exact same " "libretro implementations and RetroArch version.\n"); return false; } mem_info.id = RETRO_MEMORY_SAVE_RAM; core_ctl(CORE_CTL_RETRO_GET_MEMORY, &mem_info); if (mem_info.size != ntohl(header[2])) { RARCH_ERR("Content SRAM sizes do not correspond.\n"); return false; } if (!np_get_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to get nickname from client.\n"); return false; } /* Send SRAM data to our User 2. */ sram = mem_info.data; sram_size = mem_info.size; if (!socket_send_all_blocking(netplay->fd, sram, sram_size)) { RARCH_ERR("Failed to send SRAM data to client.\n"); return false; } if (!np_send_nickname(netplay, netplay->fd)) { RARCH_ERR("Failed to send nickname to client.\n"); return false; } #ifndef HAVE_SOCKET_LEGACY np_log_connection(&netplay->other_addr, 0, netplay->other_nick); #endif return true; }