HawkQuaternion HawkQuaternion::UnitInverse () const { HawkQuaternion oQuat(W,-X,-Y,-Z); return oQuat.Inverse(); }
CAxisRotation::CAxisRotation(const CEulerRotation & oRot) { CLog oLog("math","CAxisRotation::Constructor (CEulerRotation)",LL_OBJECT); CQuaternion oQuat(oRot); *this = CAxisRotation(oQuat); } //CAxisRotation(const CEulerRotation & oRot)