rePropertyWidget::rePropertyWidget( QWidget* parent /*= 0*/ ):
    QWidget(parent)
{
    _contextModel = 0;
    ui.setupUi(this);
    propertyModel = new rePropertyModel();
    ui.tree->setModel(propertyModel);
    connect(propertyModel, SIGNAL(objectsAboutToBeChanged(reObjectList&)), SLOT(objectsAboutToBeChanged(reObjectList&)));
    connect(propertyModel, SIGNAL(objectsChanged()), SLOT(objectsChanged()));

    QItemEditorFactory* factory = new reDefaultItemEditorFactory();
    QItemEditorFactory::setDefaultFactory(factory);
    ui.tree->setAlternatingRowColors(true);
    ui.tree->setItemDelegate(new rePropertyItemDelegate());

}
Example #2
0
int Tiled::Internal::MapScene::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QGraphicsScene::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: setGridVisible((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 1: refreshScene(); break;
        case 2: repaintRegion((*reinterpret_cast< const QRegion(*)>(_a[1]))); break;
        case 3: currentLayerIndexChanged(); break;
        case 4: mapChanged(); break;
        case 5: tilesetChanged((*reinterpret_cast< Tileset*(*)>(_a[1]))); break;
        case 6: layerAdded((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 7: layerRemoved((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 8: layerChanged((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 9: objectsAdded((*reinterpret_cast< const QList<MapObject*>(*)>(_a[1]))); break;
        case 10: objectsRemoved((*reinterpret_cast< const QList<MapObject*>(*)>(_a[1]))); break;
        case 11: objectsChanged((*reinterpret_cast< const QList<MapObject*>(*)>(_a[1]))); break;
        case 12: updateSelectedObjectItems(); break;
        default: ;
        }
        _id -= 13;
    }
    return _id;
}
Example #3
0
/**
 * When an object group has changed it may mean its color or drawing order
 * changed, which affects all its objects.
 */
void MapItem::objectGroupChanged(ObjectGroup *objectGroup)
{
    objectsChanged(objectGroup->objects());
    objectsIndexChanged(objectGroup, 0, objectGroup->objectCount() - 1);
}