Example #1
0
int main (int argc, char ** argv)
{
  configInit();
  if(!declare_pid("player")) {
	puts("Player already found");
	return 1;
  }

  srandom(time(NULL));
  arguments = argv;
  signalsSetup();
  gst_init (NULL,NULL);
  selectSetup();
  onSignal(SIGUSR1,signalNext);
  onSignal(SIGUSR2,restartPlayer);

  preparation_t queries[] = {
    { "getTopRecording",
      "SELECT queue.recording,"
      "replaygain.gain,replaygain.peak,replaygain.level,"
      "recordings.path "
      "FROM queue INNER JOIN replaygain ON replaygain.id = queue.recording  INNER JOIN recordings ON recordings.id = queue.recording ORDER BY queue.id ASC LIMIT 1" },
  };
  prepareQueries(queries);

  GMainLoop* loop = g_main_loop_new (NULL, FALSE);
  void done_quit() {
	g_main_loop_quit(loop);
  }
void ExternalConnectThread::SignalError()
{
	m_csSocket.Enter();
	if(m_udpSocket)
	{
		m_udpSocket->Close();
	}
	m_csSocket.Leave();

	ConnectErrorMessage errMsg(m_address.m_moduleName, "", GetError());
	onSignal(errMsg);
}
Example #3
0
void ConnectThread::ThreadFunc()
{
	m_socket = m_address.m_socketFactory->CreateSocket();
	m_socket->Bind(m_address.m_localIP, m_address.m_localPort);

	if(m_socket->Connect(m_address.m_ip, m_address.m_port))
	{
		Connector* connector = m_address.m_connectorFactory->CreateConnector(m_socket);
		connector->SetId(m_address.m_id);
		connector->SetRemoteAddr(m_address.m_ip, m_address.m_port);
		m_socket = 0;
		ConnectorMessage msg(connector);
		onSignal(msg);
	}
	else
	{
		ConnectErrorMessage errMsg(m_address.m_moduleName, "", GetError());
		onSignal(errMsg);
		delete m_socket;
		m_socket = 0;
	}
}
Example #4
0
void Timer::run()
{
	while (m_running) {
		std::unique_lock<std::mutex> lock(m_mutex);

		// Wait the timer delay or the interrupt
		m_condition.wait_for(lock, std::chrono::milliseconds(m_delay), [&] () {
			return m_running == false;
		});

		if (m_running) {
			// Signal process
			onSignal();

			if (m_type == TimerType::Single) {
				m_running = false;
			}
		}
	}

	// Finished
	onEnd();
}