Example #1
0
void message(char *msg, boolean intrpt)
{
	if (!save_is_interactive)
	{
		return;
	}
	if (intrpt)
	{
		interrupted = 1;
		md_slurp();
	}
	cant_int = 1;

	if (!msg_cleared)
	{
		mvaddstr(MIN_ROW - 1, msg_col, MORE);
		refresh();
		wait_for_ack();
		check_message();
	}
	(void) strcpy(msg_line, msg);
	mvaddstr(MIN_ROW - 1, 0, msg);
	addch(' ');
	refresh();
	msg_cleared = 0;
	msg_col = strlen(msg);

	cant_int = 0;
	if (did_int)
	{
		did_int = 0;
		onintr(0);
	}
}
Example #2
0
static void
fpecatch(int i)
{
	(void)i;
	ERROR "floating point exception" WARNING;
	onintr(0);
}
Example #3
0
fd_set *R_checkActivityEx(int usec, int ignore_stdin, void (*intr)(void))
{
    int maxfd;
    struct timeval tv;
    static fd_set readMask;

    if (R_interrupts_pending) {
	if (intr != NULL) intr();
	else onintr();
    }

    /* Solaris (but not POSIX) requires these times to be normalized.
       POSIX requires up to 31 days to be supported, and we only
       use up to 2147 secs here.
     */
    tv.tv_sec = usec/1000000;
    tv.tv_usec = usec % 1000000;
    maxfd = setSelectMask(R_InputHandlers, &readMask);
    if (ignore_stdin)
	FD_CLR(fileno(stdin), &readMask);
    if (R_SelectEx(maxfd+1, &readMask, NULL, NULL,
		   (usec >= 0) ? &tv : NULL, intr) > 0)
	return(&readMask);
    else
	return(NULL);
}
Example #4
0
void R_ProcessEvents(void)
{
    while (peekevent()) doevent();
    if (cpuLimit > 0.0 || elapsedLimit > 0.0) {
	double cpu, data[5];
	R_getProcTime(data);
	cpu = data[0] + data[1];  /* children? */
	if (elapsedLimit > 0.0 && data[2] > elapsedLimit) {
	    cpuLimit = elapsedLimit = -1;
	    if (elapsedLimit2 > 0.0 && data[2] > elapsedLimit2) {
		elapsedLimit2 = -1.0;
		error(_("reached session elapsed time limit"));
	    } else
		error(_("reached elapsed time limit"));
	}
	if (cpuLimit > 0.0 && cpu > cpuLimit) {
	    cpuLimit = elapsedLimit = -1;
	    if (cpuLimit2 > 0.0 && cpu > cpuLimit2) {
		cpuLimit2 = -1.0;
		error(_("reached session CPU time limit"));
	    } else
		error(_("reached CPU time limit"));
	}
    }
    if (UserBreak) {
	UserBreak = FALSE;
	onintr();
    }
    R_CallBackHook();
    if(R_Tcl_do) R_Tcl_do();
}
Example #5
0
static void
readstring(FILE *fp, char *buf, const char *str)
{
    int last, c;
    /* What is the advantage of setitimer() over alarm()? */
    struct itimerval it;

    signal(SIGALRM, resize_timeout);
    memset((char *) &it, 0, sizeof(struct itimerval));
    it.it_value.tv_sec = TIMEOUT;
    setitimer(ITIMER_REAL, &it, (struct itimerval *) NULL);
    if ((c = getc(fp)) == 0233) {	/* meta-escape, CSI */
	c = ESCAPE("")[0];
	*buf++ = (char) c;
	*buf++ = '[';
    } else {
	*buf++ = (char) c;
    }
    if (c != *str) {
	fprintf(stderr, "%s: unknown character, exiting.\r\n", myname);
	onintr(0);
    }
    last = str[strlen(str) - 1];
    while ((*buf++ = (char) getc(fp)) != last) {
	;
    }
    memset((char *) &it, 0, sizeof(struct itimerval));
    setitimer(ITIMER_REAL, &it, (struct itimerval *) NULL);
    *buf = 0;
}
Example #6
0
void
message(char *msg, boolean intrpt)
{
    if (!save_is_interactive) {
	return;
    }
    if (intrpt) {
	interrupted = 1;
    }
    cant_int = 1;

    if (!msg_cleared) {
	mvaddstr_rogue(MIN_ROW - 1, msg_col, mesg[11]);
	refresh();
	wait_for_ack();
	check_message();
    }
    (void) strcpy(msg_line, msg);
    mvaddstr_rogue(MIN_ROW - 1, 0, msg);
    addch_rogue(' ');
    refresh();
    msg_cleared = 0;
    msg_col = strlen(msg);

    cant_int = 0;
    if (did_int) {
	did_int = 0;
	onintr(0);		/* 「0」に意味はないが警告除去のために値を入れる。onintr関数を見直す必要がある。 */
    }
}
Example #7
0
static void
maincatch(int s)
{
	if (interrupts++ == 0) {
		fprintf(stderr, catgets(catd, CATSET, 102, "Interrupt\n"));
		return;
	}
	onintr(0);
}
Example #8
0
void
vintr(int i)
{
	(void)i;
	signal(SIGINT, vintr);
	if (vcatch)
		onintr(0);
	ungetkey(ATTN);
	draino();
}
Example #9
0
void R_ProcessEvents(void)
{
    while (peekevent()) doevent();
    if (UserBreak) {
	UserBreak = FALSE;
	onintr();
    }
    R_CallBackHook();
    if(R_tcldo) R_tcldo();
}
Example #10
0
int
main(int argc, char *argv[])
{
	extern void onintr(int), fpecatch(int);

	lib_defines = unsharp(GRAPDEFINES);

	if (signal(SIGINT, SIG_IGN) != SIG_IGN)
		signal(SIGINT, onintr);
	signal(SIGFPE, fpecatch);
	cmdname = argv[0];
	tempfile = strdup("grap.XXXXXX");
	mkstemp(tempfile);
	while (argc > 1 && *argv[1] == '-') {
		switch (argv[1][1]) {
		case 'd':
			dbg = 1;
			tfd = stdout;
			strcpy(tempfile, "grap.temp");
			unlink(tempfile);
			fprintf(stderr, "%s\n", version);
			break;
		case 'l':	/* turn off /usr/lib inclusion */
			lib = 0;
			break;
		}
		argc--;
		argv++;
	}
	setdefaults();
	curfile = infile;
	if (argc <= 1) {
		curfile->fin = stdin;
		curfile->fname = tostring("-");
		pushsrc(File, curfile->fname);
		getdata();
	} else
		while (argc-- > 1) {
			if ((curfile->fin = fopen(*++argv, "r")) == NULL) {
				fprintf(stderr, "grap: can't open %s\n", *argv);
				onintr(0);
			}
			curfile->fname = tostring(*argv);
			pushsrc(File, curfile->fname);
			getdata();
			fclose(curfile->fin);
			free(curfile->fname);
		}
	if (!dbg)
		unlink(tempfile);
	exit(0);
}
Example #11
0
static void
readstring(register FILE *fp, register char *buf, char *str)
{
       register int last, c;

       signal(SIGALRM, resize_timeout);
       alarm (TIMEOUT);
       if ((c = getc(fp)) == 0233) {   /* meta-escape, CSI */
               *buf++ = c = ESC[0];
               *buf++ = '[';
       } else {
               *buf++ = c;
       }
       if(c != *str) {
               fprintf(stderr, "%s: unknown character, exiting.\r\n", myname);
               onintr(0);
       }
       last = str[strlen(str) - 1];
       while((*buf++ = getc(fp)) != last)
           ;
       alarm (0);
       *buf = 0;
}
Example #12
0
static void
process(const char *name)
{
	char *cp;
	int c;
	int incomm = 0;
	int ret;

	printf("extern char\txstr[];\n");
	for (;;) {
		if (fgets(linebuf, sizeof linebuf, stdin) == NULL) {
			if (ferror(stdin))
				err(3, "%s", name);
			break;
		}
		if (linebuf[0] == '#') {
			if (linebuf[1] == ' ' && isdigit(linebuf[2]))
				printf("#line%s", &linebuf[1]);
			else
				printf("%s", linebuf);
			continue;
		}
		for (cp = linebuf; (c = *cp++);) switch (c) {

		case '"':
			if (incomm)
				goto def;
			if ((ret = (int) yankstr(&cp)) == -1)
				goto out;
			printf("(&xstr[%d])", ret);
			break;

		case '\'':
			if (incomm)
				goto def;
			putchar(c);
			if (*cp)
				putchar(*cp++);
			break;

		case '/':
			if (incomm || *cp != '*')
				goto def;
			incomm = 1;
			cp++;
			printf("/*");
			continue;

		case '*':
			if (incomm && *cp == '/') {
				incomm = 0;
				cp++;
				printf("*/");
				continue;
			}
			goto def;

def:
		default:
			putchar(c);
			break;
		}
	}
out:
	if (ferror(stdout))
		warn("x.c"), onintr(0);
}
Example #13
0
File: main.c Project: 99years/plan9
void fpecatch(int n)
{
	ERROR "floating point exception" WARNING;
	onintr(n);
}
Example #14
0
vmain()
{
	register int c, cnt, i;
	char esave[TUBECOLS];
	char *oglobp;
	char d;
	line *addr;
	int ind, nlput;
	int shouldpo = 0;
	int onumber, olist, (*OPline)(), (*OPutchar)();

	vch_mac = VC_NOTINMAC;

	/*
	 * If we started as a vi command (on the command line)
	 * then go process initial commands (recover, next or tag).
	 */
	if (initev) {
		oglobp = globp;
		globp = initev;
		hadcnt = cnt = 0;
		i = tchng;
		addr = dot;
		goto doinit;
	}

	/*
	 * NB:
	 *
	 * The current line is always in the line buffer linebuf,
	 * and the cursor at the position cursor.  You should do
	 * a vsave() before moving off the line to make sure the disk
	 * copy is updated if it has changed, and a getDOT() to get
	 * the line back if you mung linebuf.  The motion
	 * routines in ex_vwind.c handle most of this.
	 */
	for (;;) {
		/*
		 * Decode a visual command.
		 * First sync the temp file if there has been a reasonable
		 * amount of change.  Clear state for decoding of next
		 * command.
		 */
		TSYNC();
		vglobp = 0;
		vreg = 0;
		hold = 0;
		seenprompt = 1;
		wcursor = 0;
		Xhadcnt = hadcnt = 0;
		Xcnt = cnt = 1;
		splitw = 0;
		if (i = holdupd) {
			if (state == VISUAL)
				ignore(peekkey());
			holdupd = 0;
/*
			if (LINE(0) < ZERO) {
				vclear();
				vcnt = 0;
				i = 3;
			}
*/
			if (state != VISUAL) {
				vcnt = 0;
				vsave();
				vrepaint(cursor);
			} else if (i == 3)
				vredraw(WTOP);
			else
				vsync(WTOP);
			vfixcurs();
		}

		/*
		 * Gobble up counts and named buffer specifications.
		 */
		for (;;) {
looptop:
#ifdef MDEBUG
			if (trace)
				fprintf(trace, "pc=%c",peekkey());
#endif
			if (isdigit(peekkey()) && peekkey() != '0') {
				hadcnt = 1;
				cnt = vgetcnt();
				forbid (cnt <= 0);
			}
			if (peekkey() != '"')
				break;
			ignore(getkey()), c = getkey();
			/*
			 * Buffer names be letters or digits.
			 * But not '0' as that is the source of
			 * an 'empty' named buffer spec in the routine
			 * kshift (see ex_temp.c).
			 */
			forbid (c == '0' || !isalpha(c) && !isdigit(c));
			vreg = c;
		}
reread:
		/*
		 * Come to reread from below after some macro expansions.
		 * The call to map allows use of function key pads
		 * by performing a terminal dependent mapping of inputs.
		 */
#ifdef MDEBUG
		if (trace)
			fprintf(trace,"pcb=%c,",peekkey());
#endif
		op = getkey();
		maphopcnt = 0;
		do {
			/*
			 * Keep mapping the char as long as it changes.
			 * This allows for double mappings, e.g., q to #,
			 * #1 to something else.
			 */
			c = op;
			op = map(c,arrows);
#ifdef MDEBUG
			if (trace)
				fprintf(trace,"pca=%c,",c);
#endif
			/*
			 * Maybe the mapped to char is a count. If so, we have
			 * to go back to the "for" to interpret it. Likewise
			 * for a buffer name.
			 */
			if ((isdigit(c) && c!='0') || c == '"') {
				ungetkey(c);
				goto looptop;
			}
			if (!value(REMAP)) {
				c = op;
				break;
			}
			if (++maphopcnt > 256)
				error("Infinite macro loop");
		} while (c != op);

		/*
		 * Begin to build an image of this command for possible
		 * later repeat in the buffer workcmd.  It will be copied
		 * to lastcmd by the routine setLAST
		 * if/when completely specified.
		 */
		lastcp = workcmd;
		if (!vglobp)
			*lastcp++ = c;

		/*
		 * First level command decode.
		 */
		switch (c) {

		/*
		 * ^L		Clear screen e.g. after transmission error.
		 */

		/*
		 * ^R		Retype screen, getting rid of @ lines.
		 *		If in open, equivalent to ^L.
		 *		On terminals where the right arrow key sends
		 *		^L we make ^R act like ^L, since there is no
		 *		way to get ^L.  These terminals (adm31, tvi)
		 *		are intelligent so ^R is useless.  Soroc
		 *		will probably foul this up, but nobody has
		 *		one of them.
		 */
		case CTRL(l):
		case CTRL(r):
			if (c == CTRL(l) || (KR && *KR==CTRL(l))) {
				vclear();
				vdirty(0, vcnt);
			}
			if (state != VISUAL) {
				/*
				 * Get a clean line, throw away the
				 * memory of what is displayed now,
				 * and move back onto the current line.
				 */
				vclean();
				vcnt = 0;
				vmoveto(dot, cursor, 0);
				continue;
			}
			vredraw(WTOP);
			/*
			 * Weird glitch -- when we enter visual
			 * in a very small window we may end up with
			 * no lines on the screen because the line
			 * at the top is too long.  This forces the screen
			 * to be expanded to make room for it (after
			 * we have printed @'s ick showing we goofed).
			 */
			if (vcnt == 0)
				vrepaint(cursor);
			vfixcurs();
			continue;

		/*
		 * $		Escape just cancels the current command
		 *		with a little feedback.
		 */
		case ESCAPE:
			beep();
			continue;

		/*
		 * @   		Macros. Bring in the macro and put it
		 *		in vmacbuf, point vglobp there and punt.
		 */
		 case '@':
			c = getesc();
			if (c == 0)
				continue;
			if (c == '@')
				c = lastmac;
			if (isupper(c))
				c = tolower(c);
			forbid(!islower(c));
			lastmac = c;
			vsave();
			CATCH
				char tmpbuf[BUFSIZ];

				regbuf(c,tmpbuf,sizeof(vmacbuf));
				macpush(tmpbuf, 1);
			ONERR
				lastmac = 0;
				splitw = 0;
				getDOT();
				vrepaint(cursor);
				continue;
			ENDCATCH
			vmacp = vmacbuf;
			goto reread;

		/*
		 * .		Repeat the last (modifying) open/visual command.
		 */
		case '.':
			/*
			 * Check that there was a last command, and
			 * take its count and named buffer unless they
			 * were given anew.  Special case if last command
			 * referenced a numeric named buffer -- increment
			 * the number and go to a named buffer again.
			 * This allows a sequence like "1pu.u.u...
			 * to successively look for stuff in the kill chain
			 * much as one does in EMACS with C-Y and M-Y.
			 */
			forbid (lastcmd[0] == 0);
			if (hadcnt)
				lastcnt = cnt;
			if (vreg)
				lastreg = vreg;
			else if (isdigit(lastreg) && lastreg < '9')
				lastreg++;
			vreg = lastreg;
			cnt = lastcnt;
			hadcnt = lasthad;
			vglobp = lastcmd;
			goto reread;

		/*
		 * ^U		Scroll up.  A count sticks around for
		 *		future scrolls as the scroll amount.
		 *		Attempt to hold the indentation from the
		 *		top of the screen (in logical lines).
		 *
		 * BUG:		A ^U near the bottom of the screen
		 *		on a dumb terminal (which can't roll back)
		 *		causes the screen to be cleared and then
		 *		redrawn almost as it was.  In this case
		 *		one should simply move the cursor.
		 */
		case CTRL(u):
			if (hadcnt)
				vSCROLL = cnt;
			cnt = vSCROLL;
			if (state == VISUAL)
				ind = vcline, cnt += ind;
			else
				ind = 0;
			vmoving = 0;
			vup(cnt, ind, 1);
			vnline(NOSTR);
			continue;

		/*
		 * ^D		Scroll down.  Like scroll up.
		 */
		case CTRL(d):
#ifdef TRACE
		if (trace)
			fprintf(trace, "before vdown in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol));
#endif
			if (hadcnt)
				vSCROLL = cnt;
			cnt = vSCROLL;
			if (state == VISUAL)
				ind = vcnt - vcline - 1, cnt += ind;
			else
				ind = 0;
			vmoving = 0;
			vdown(cnt, ind, 1);
#ifdef TRACE
		if (trace)
			fprintf(trace, "before vnline in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol));
#endif
			vnline(NOSTR);
#ifdef TRACE
		if (trace)
			fprintf(trace, "after vnline in ^D, dot=%d, wdot=%d, dol=%d\n", lineno(dot), lineno(wdot), lineno(dol));
#endif
			continue;

		/*
		 * ^E		Glitch the screen down (one) line.
		 *		Cursor left on same line in file.
		 */
		case CTRL(e):
			if (state != VISUAL)
				continue;
			if (!hadcnt)
				cnt = 1;
			/* Bottom line of file already on screen */
			forbid(lineDOL()-lineDOT() <= vcnt-1-vcline);
			ind = vcnt - vcline - 1 + cnt;
			vdown(ind, ind, 1);
			vnline(cursor);
			continue;

		/*
		 * ^Y		Like ^E but up
		 */
		case CTRL(y):
			if (state != VISUAL)
				continue;
			if (!hadcnt)
				cnt = 1;
			forbid(lineDOT()-1<=vcline); /* line 1 already there */
			ind = vcline + cnt;
			vup(ind, ind, 1);
			vnline(cursor);
			continue;


		/*
		 * m		Mark position in mark register given
		 *		by following letter.  Return is
		 *		accomplished via ' or `; former
		 *		to beginning of line where mark
		 *		was set, latter to column where marked.
		 */
		case 'm':
			/*
			 * Getesc is generally used when a character
			 * is read as a latter part of a command
			 * to allow one to hit rubout/escape to cancel
			 * what you have typed so far.  These characters
			 * are mapped to 0 by the subroutine.
			 */
			c = getesc();
			if (c == 0)
				continue;

			/*
			 * Markreg checks that argument is a letter
			 * and also maps ' and ` to the end of the range
			 * to allow '' or `` to reference the previous
			 * context mark.
			 */
			c = markreg(c);
			forbid (c == 0);
			vsave();
			names[c - 'a'] = (*dot &~ 01);
			ncols[c - 'a'] = cursor;
			anymarks = 1;
			continue;

		/*
		 * ^F		Window forwards, with 2 lines of continuity.
		 *		Count repeats.
		 */
		case CTRL(f):
			vsave();
			if (vcnt > 2) {
				addr = dot + (vcnt - vcline) - 2 + (cnt-1)*basWLINES;
				forbid(addr > dol);
				dot = addr;
				vcnt = vcline = 0;
			}
			vzop(0, 0, '+');
			continue;

		/*
		 * ^B		Window backwards, with 2 lines of continuity.
		 *		Inverse of ^F.
		 */
		case CTRL(b):
			vsave();
			if (one + vcline != dot && vcnt > 2) {
				addr = dot - vcline - 2 + (cnt-1)*basWLINES;
				forbid (addr <= zero);
				dot = addr;
				vcnt = vcline = 0;
			}
			vzop(0, 0, '^');
			continue;

		/*
		 * z		Screen adjustment, taking a following character:
		 *			z<CR>		current line to top
		 *			z<NL>		like z<CR>
		 *			z-		current line to bottom
		 *		also z+, z^ like ^F and ^B.
		 *		A preceding count is line to use rather
		 *		than current line.  A count between z and
		 *		specifier character changes the screen size
		 *		for the redraw.
		 *
		 */
		case 'z':
			if (state == VISUAL) {
				i = vgetcnt();
				if (i > 0)
					vsetsiz(i);
				c = getesc();
				if (c == 0)
					continue;
			}
			vsave();
			vzop(hadcnt, cnt, c);
			continue;

		/*
		 * Y		Yank lines, abbreviation for y_ or yy.
		 *		Yanked lines can be put later if no
		 *		changes intervene, or can be put in named
		 *		buffers and put anytime in this session.
		 */
		case 'Y':
			ungetkey('_');
			c = 'y';
			break;

		/*
		 * J		Join lines, 2 by default.  Count is number
		 *		of lines to join (no join operator sorry.)
		 */
		case 'J':
			forbid (dot == dol);
			if (cnt == 1)
				cnt = 2;
			if (cnt > (i = dol - dot + 1))
				cnt = i;
			vsave();
			vmacchng(1);
			setLAST();
			cursor = strend(linebuf);
			vremote(cnt, join, 0);
			notenam = "join";
			vmoving = 0;
			killU();
			vreplace(vcline, cnt, 1);
			if (!*cursor && cursor > linebuf)
				cursor--;
			if (notecnt == 2)
				notecnt = 0;
			vrepaint(cursor);
			continue;

		/*
		 * S		Substitute text for whole lines, abbrev for c_.
		 *		Count is number of lines to change.
		 */
		case 'S':
			ungetkey('_');
			c = 'c';
			break;

		/*
		 * O		Create a new line above current and accept new
		 *		input text, to an escape, there.
		 *		A count specifies, for dumb terminals when
		 *		slowopen is not set, the number of physical
		 *		line space to open on the screen.
		 *
		 * o		Like O, but opens lines below.
		 */
		case 'O':
		case 'o':
			vmacchng(1);
			voOpen(c, cnt);
			continue;

		/*
		 * C		Change text to end of line, short for c$.
		 */
		case 'C':
			if (*cursor) {
				ungetkey('$'), c = 'c';
				break;
			}
			goto appnd;

		/*
		 * ~	Switch case of letter under cursor
		 */
		case '~':
			{
				char mbuf[4];
				setLAST();
				mbuf[0] = 'r';
				mbuf[1] = *cursor;
				mbuf[2] = cursor[1]==0 ? 0 : ' ';
				mbuf[3] = 0;
				if (isalpha(mbuf[1]))
					mbuf[1] ^= ' ';	/* toggle the case */
				macpush(mbuf, 1);
			}
			continue;


		/*
		 * A		Append at end of line, short for $a.
		 */
		case 'A':
			operate('$', 1);
appnd:
			c = 'a';
			/* fall into ... */

		/*
		 * a		Appends text after cursor.  Text can continue
		 *		through arbitrary number of lines.
		 */
		case 'a':
			if (*cursor) {
				if (state == HARDOPEN)
					putchar(*cursor);
				cursor++;
			}
			goto insrt;

		/*
		 * I		Insert at beginning of whitespace of line,
		 *		short for ^i.
		 */
		case 'I':
			operate('^', 1);
			c = 'i';
			/* fall into ... */

		/*
		 * R		Replace characters, one for one, by input
		 *		(logically), like repeated r commands.
		 *
		 * BUG:		This is like the typeover mode of many other
		 *		editors, and is only rarely useful.  Its
		 *		implementation is a hack in a low level
		 *		routine and it doesn't work very well, e.g.
		 *		you can't move around within a R, etc.
		 */
		case 'R':
			/* fall into... */

		/*
		 * i		Insert text to an escape in the buffer.
		 *		Text is arbitrary.  This command reminds of
		 *		the i command in bare teco.
		 */
		case 'i':
insrt:
			/*
			 * Common code for all the insertion commands.
			 * Save for redo, position cursor, prepare for append
			 * at command and in visual undo.  Note that nothing
			 * is doomed, unless R when all is, and save the
			 * current line in a the undo temporary buffer.
			 */
			vmacchng(1);
			setLAST();
			vcursat(cursor);
			prepapp();
			vnoapp();
			doomed = c == 'R' ? 10000 : 0;
			if(FIXUNDO)
				vundkind = VCHNG;
			vmoving = 0;
			CP(vutmp, linebuf);

			/*
			 * If this is a repeated command, then suppress
			 * fake insert mode on dumb terminals which looks
			 * ridiculous and wastes lots of time even at 9600B.
			 */
			if (vglobp)
				hold = HOLDQIK;
			vappend(c, cnt, 0);
			continue;

		/*
		 * ^?		An attention, normally a ^?, just beeps.
		 *		If you are a vi command within ex, then
		 *		two ATTN's will drop you back to command mode.
		 */
		case ATTN:
			beep();
			if (initev || peekkey() != ATTN)
				continue;
			/* fall into... */

		/*
		 * ^\		A quit always gets command mode.
		 */
		case QUIT:
			/*
			 * Have to be careful if we were called
			 *	g/xxx/vi
			 * since a return will just start up again.
			 * So we simulate an interrupt.
			 */
			if (inglobal)
				onintr();
			/* fall into... */

#ifdef notdef
		/*
		 * q		Quit back to command mode, unless called as
		 *		vi on command line in which case dont do it
		 */
		case 'q':	/* quit */
			if (initev) {
				vsave();
				CATCH
					error("Q gets ex command mode, :q leaves vi");
				ENDCATCH
				splitw = 0;
				getDOT();
				vrepaint(cursor);
				continue;
			}
#endif
			/* fall into... */

		/*
		 * Q		Is like q, but always gets to command mode
		 *		even if command line invocation was as vi.
		 */
		case 'Q':
			vsave();
			/*
			 * If we are in the middle of a macro, throw away
			 * the rest and fix up undo.
			 * This code copied from getbr().
			 */
			if (vmacp) {
				vmacp = 0;
				if (inopen == -1)	/* don't screw up undo for esc esc */
					vundkind = VMANY;
				inopen = 1;	/* restore old setting now that macro done */
			}
			return;


		/*
		 * ZZ		Like :x
		 */
		 case 'Z':
			forbid(getkey() != 'Z');
			oglobp = globp;
			globp = "x";
			vclrech(0);
			goto gogo;
			
		/*
		 * P		Put back text before cursor or before current
		 *		line.  If text was whole lines goes back
		 *		as whole lines.  If part of a single line
		 *		or parts of whole lines splits up current
		 *		line to form many new lines.
		 *		May specify a named buffer, or the delete
		 *		saving buffers 1-9.
		 *
		 * p		Like P but after rather than before.
		 */
		case 'P':
		case 'p':
			vmoving = 0;
#ifdef notdef
			forbid (!vreg && value(UNDOMACRO) && inopen < 0);
#endif
			/*
			 * If previous delete was partial line, use an
			 * append or insert to put it back so as to
			 * use insert mode on intelligent terminals.
			 */
			if (!vreg && DEL[0]) {
				forbid ((DEL[0] & (QUOTE|TRIM)) == OVERBUF);
				vglobp = DEL;
				ungetkey(c == 'p' ? 'a' : 'i');
				goto reread;
			}

			/*
			 * If a register wasn't specified, then make
			 * sure there is something to put back.
			 */
			forbid (!vreg && unddol == dol);
			/*
			 * If we just did a macro the whole buffer is in
			 * the undo save area.  We don't want to put THAT.
			 */
			forbid (vundkind == VMANY && undkind==UNDALL);
			vsave();
			vmacchng(1);
			setLAST();
			i = 0;
			if (vreg && partreg(vreg) || !vreg && pkill[0]) {
				/*
				 * Restoring multiple lines which were partial
				 * lines; will leave cursor in middle
				 * of line after shoving restored text in to
				 * split the current line.
				 */
				i++;
				if (c == 'p' && *cursor)
					cursor++;
			} else {
				/*
				 * In whole line case, have to back up dot
				 * for P; also want to clear cursor so
				 * cursor will eventually be positioned
				 * at the beginning of the first put line.
				 */
				cursor = 0;
				if (c == 'P') {
					dot--, vcline--;
					c = 'p';
				}
			}
			killU();

			/*
			 * The call to putreg can potentially
			 * bomb since there may be nothing in a named buffer.
			 * We thus put a catch in here.  If we didn't and
			 * there was an error we would end up in command mode.
			 */
			addr = dol;	/* old dol */
			CATCH
				vremote(1, vreg ? putreg : put, vreg);
			ONERR
				if (vreg == -1) {
					splitw = 0;
					if (op == 'P')
						dot++, vcline++;
					goto pfixup;
				}
			ENDCATCH
			splitw = 0;
			nlput = dol - addr + 1;
			if (!i) {
				/*
				 * Increment undap1, undap2 to make up
				 * for their incorrect initialization in the
				 * routine vremote before calling put/putreg.
				 */
				if (FIXUNDO)
					undap1++, undap2++;
				vcline++;
				nlput--;

				/*
				 * After a put want current line first line,
				 * and dot was made the last line put in code
				 * run so far.  This is why we increment vcline
				 * above and decrease dot here.
				 */
				dot -= nlput - 1;
			}
#ifdef TRACE
			if (trace)
				fprintf(trace, "vreplace(%d, %d, %d), undap1=%d, undap2=%d, dot=%d\n", vcline, i, nlput, lineno(undap1), lineno(undap2), lineno(dot));
#endif
			vreplace(vcline, i, nlput);
			if (state != VISUAL) {
				/*
				 * Special case in open mode.
				 * Force action on the screen when a single
				 * line is put even if it is identical to
				 * the current line, e.g. on YP; otherwise
				 * you can't tell anything happened.
				 */
				vjumpto(dot, cursor, '.');
				continue;
			}
pfixup:
			vrepaint(cursor);
			vfixcurs();
			continue;

		/*
		 * ^^		Return to previous file.
		 *		Like a :e #, and thus can be used after a
		 *		"No Write" diagnostic.
		 */
		case CTRL(^):
			forbid (hadcnt);
			vsave();
			ckaw();
			oglobp = globp;
			if (value(AUTOWRITE))
				globp = "e! #";
			else
				globp = "e #";
			goto gogo;

		/*
		 * ^]		Takes word after cursor as tag, and then does
		 *		tag command.  Read ``go right to''.
		 */
		case CTRL(]):
			grabtag();
			oglobp = globp;
			globp = "tag";
			goto gogo;

		/*
		 * &		Like :&
		 */
		 case '&':
			oglobp = globp;
			globp = "&";
			goto gogo;
			
		/*
		 * ^G		Bring up a status line at the bottom of
		 *		the screen, like a :file command.
		 *
		 * BUG:		Was ^S but doesn't work in cbreak mode
		 */
		case CTRL(g):
			oglobp = globp;
			globp = "file";
gogo:
			addr = dot;
			vsave();
			goto doinit;

#ifdef SIGTSTP
		/*
		 * ^Z:	suspend editor session and temporarily return
		 * 	to shell.  Only works with Berkeley/IIASA process
		 *	control in kernel.
		 */
		case CTRL(z):
			forbid(dosusp == 0 || !ldisc);
			vsave();
			oglobp = globp;
			globp = "stop";
			goto gogo;
#endif

		/*
		 * :		Read a command from the echo area and
		 *		execute it in command mode.
		 */
		case ':':
			forbid (hadcnt);
			vsave();
			i = tchng;
			addr = dot;
			if (readecho(c)) {
				esave[0] = 0;
				goto fixup;
			}
			getDOT();
			/*
			 * Use the visual undo buffer to store the global
			 * string for command mode, since it is idle right now.
			 */
			oglobp = globp; strcpy(vutmp, genbuf+1); globp = vutmp;
doinit:
			esave[0] = 0;
			fixech();

			/*
			 * Have to finagle around not to lose last
			 * character after this command (when run from ex
			 * command mode).  This is clumsy.
			 */
			d = peekc; ungetchar(0);
			if (shouldpo) {
				/*
				 * So after a "Hit return..." ":", we do
				 * another "Hit return..." the next time
				 */
				pofix();
				shouldpo = 0;
			}
			CATCH
				/*
				 * Save old values of options so we can
				 * notice when they change; switch into
				 * cooked mode so we are interruptible.
				 */
				onumber = value(NUMBER);
				olist = value(LIST);
				OPline = Pline;
				OPutchar = Putchar;
#ifndef CBREAK
				vcook();
#endif
				commands(1, 1);
				if (dot == zero && dol > zero)
					dot = one;
#ifndef CBREAK
				vraw();
#endif
			ONERR
#ifndef CBREAK
				vraw();
#endif
				copy(esave, vtube[WECHO], TUBECOLS);
			ENDCATCH
			fixol();
			Pline = OPline;
			Putchar = OPutchar;
			ungetchar(d);
			globp = oglobp;

			/*
			 * If we ended up with no lines in the buffer, make
			 * a line, and don't consider the buffer changed.
			 */
			if (dot == zero) {
				fixzero();
				sync();
			}
			splitw = 0;

			/*
			 * Special case: did list/number options change?
			 */
			if (onumber != value(NUMBER))
				setnumb(value(NUMBER));
			if (olist != value(LIST))
				setlist(value(LIST));

fixup:
			/*
			 * If a change occurred, other than
			 * a write which clears changes, then
			 * we should allow an undo even if .
			 * didn't move.
			 *
			 * BUG: You can make this wrong by
			 * tricking around with multiple commands
			 * on one line of : escape, and including
			 * a write command there, but its not
			 * worth worrying about.
			 */
			if (FIXUNDO && tchng && tchng != i)
				vundkind = VMANY, cursor = 0;

			/*
			 * If we are about to do another :, hold off
			 * updating of screen.
			 */
			if (vcnt < 0 && Peekkey == ':') {
				getDOT();
				shouldpo = 1;
				continue;
			}
			shouldpo = 0;

			/*
			 * In the case where the file being edited is
			 * new; e.g. if the initial state hasn't been
			 * saved yet, then do so now.
			 */
			if (unddol == truedol) {
				vundkind = VNONE;
				Vlines = lineDOL();
				if (!inglobal)
					savevis();
				addr = zero;
				vcnt = 0;
				if (esave[0] == 0)
					copy(esave, vtube[WECHO], TUBECOLS);
			}

			/*
			 * If the current line moved reset the cursor position.
			 */
			if (dot != addr) {
				vmoving = 0;
				cursor = 0;
			}

			/*
			 * If current line is not on screen or if we are
			 * in open mode and . moved, then redraw.
			 */
			i = vcline + (dot - addr);
			if (i < 0 || i >= vcnt && i >= -vcnt || state != VISUAL && dot != addr) {
				if (state == CRTOPEN)
					vup1();
				if (vcnt > 0)
					vcnt = 0;
				vjumpto(dot, (char *) 0, '.');
			} else {
				/*
				 * Current line IS on screen.
				 * If we did a [Hit return...] then
				 * restore vcnt and clear screen if in visual
				 */
				vcline = i;
				if (vcnt < 0) {
					vcnt = -vcnt;
					if (state == VISUAL)
						vclear();
					else if (state == CRTOPEN) {
						vcnt = 0;
					}
				}

				/*
				 * Limit max value of vcnt based on $
				 */
				i = vcline + lineDOL() - lineDOT() + 1;
				if (i < vcnt)
					vcnt = i;
				
				/*
				 * Dirty and repaint.
				 */
				vdirty(0, LINES);
				vrepaint(cursor);
			}

			/*
			 * If in visual, put back the echo area
			 * if it was clobberred.
			 */
			if (state == VISUAL) {
				int sdc = destcol, sdl = destline;

				splitw++;
				vigoto(WECHO, 0);
				for (i = 0; i < TUBECOLS - 1; i++) {
					if (esave[i] == 0)
						break;
					vputchar(esave[i]);
				}
				splitw = 0;
				vgoto(sdl, sdc);
			}
			continue;

		/*
		 * u		undo the last changing command.
		 */
		case 'u':
			vundo(1);
			continue;

		/*
		 * U		restore current line to initial state.
		 */
		case 'U':
			vUndo();
			continue;

fonfon:
			beep();
			vmacp = 0;
			inopen = 1;	/* might have been -1 */
			continue;
		}

		/*
		 * Rest of commands are decoded by the operate
		 * routine.
		 */
		operate(c, cnt);
	}
}
Example #15
0
static void
handleInterrupt(void)
{
    onintr();
}
Example #16
0
/*
 An extension or override for the standard interrupt handler (Ctrl-C)
 that pops the readline stack and then calls the regular/standard
 interrupt handler. This could be done in a nicer and more general way.
 It may be necessary for embedding, etc. although it may not be an issue
 there (as the host application will presumably handle signals).
 by allowing us to add C routines to be called
 at the conclusion of the context. At the moment there is only one such routine
 allowed, and so we would have to chain them. This just leads to a different set of
 maintenance problems when we rely on the authors of individual routines to
 not break the chain!
 Note that the readline stack is not popped when a SIGUSR1 or SIGUSR2 occurs
 during the select. But of course, we are about to terminate the R session at
 that point so it shouldn't be relevant except in the embedded case. But
 the host application will probably not let things get that far and trap the
 signals itself.
*/
static void
handleInterrupt(void)
{
    popReadline();
    onintr();
}
Example #17
0
int
main (int argc, char **argv)
{

       int rows, cols;
       struct termios tio;
       char buf[BUFSIZ];
       struct winsize ws;
       char *name_of_tty;

       myname = x_basename(argv[0]);

       if (argc > 1) Usage();

       name_of_tty = "/dev/tty";

       if ((ttyfp = fopen (name_of_tty, "r+")) == NULL) {
           fprintf (stderr, "%s:  can't open terminal %s\n",
                    myname, name_of_tty);
           exit (1);
       }
       tty = fileno(ttyfp);

       tcgetattr(tty, &tioorig);
       tio = tioorig;
       tio.c_iflag &= ~ICRNL;
       tio.c_lflag &= ~(ICANON | ECHO);
       tio.c_cflag |= CS8;
       tio.c_cc[VMIN] = 6;
       tio.c_cc[VTIME] = 1;
       signal(SIGINT, onintr);
       signal(SIGQUIT, onintr);
       signal(SIGTERM, onintr);
       tcsetattr(tty, TCSADRAIN, &tio);

       write(tty, getsize, strlen(getsize));
       readstring(ttyfp, buf, size);
       if(sscanf (buf, size, &rows, &cols) != 2) {
               fprintf(stderr, "%s: Can't get rows and columns\r\n", myname);
               onintr(0);
       }
       write(tty, restore, strlen(restore));

       if (ioctl (tty, TIOCGWINSZ, &ws) != -1) {
           /* we don't have any way of directly finding out
              the current height & width of the window in pixels.  We try
              our best by computing the font height and width from the "old"
              struct winsize values, and multiplying by these ratios...*/
           if (ws.ws_col != 0)
               ws.ws_xpixel = cols * (ws.ws_xpixel / ws.ws_col);
           if (ws.ws_row != 0)
               ws.ws_ypixel = rows * (ws.ws_ypixel / ws.ws_row);
           ws.ws_row = rows;
           ws.ws_col = cols;
           ioctl (tty, TIOCSWINSZ, &ws);
       }

       tcsetattr(tty, TCSADRAIN, &tioorig);
       signal(SIGINT, SIG_DFL);
       signal(SIGQUIT, SIG_DFL);
       signal(SIGTERM, SIG_DFL);

       exit(0);
}
Example #18
0
static void
process(const char *name)
{
	char *cp;
	int c;
	int incomm = 0;
	int inasm = 0;
	int asmparnest = 0;
	int ret;

	printf("extern char\t%s[];\n", array);
	for (;;) {
		if (fgets(linebuf, sizeof linebuf, stdin) == NULL) {
			if (ferror(stdin))
				err(1, "Error reading `%s'", name);
			break;
		}
		if (linebuf[0] == '#') {
			printf("%s", linebuf);
			continue;
		}
		for (cp = linebuf; (c = *cp++);)
			switch (c) {

			case '"':
				if (incomm || inasm)
					goto def;
				if ((ret = (int) yankstr(&cp)) == -1)
					goto out;
				printf("(&%s[%d])", array, ret);
				break;

			case '\'':
				if (incomm || inasm)
					goto def;
				putchar(c);
				if (*cp)
					putchar(*cp++);
				break;

			case '/':
				if (incomm || *cp != '*')
					goto def;
				incomm = 1;
				cp++;
				printf("/*");
				continue;

			case '*':
				if (incomm && *cp == '/') {
					incomm = 0;
					cp++;
					printf("*/");
					continue;
				}
				goto def;

			case '(':
				if (!incomm && inasm)
					asmparnest++;
				goto def;

			case ')':
				if (!incomm && inasm && !--asmparnest)
					inasm = 0;
				goto def;

			case '_':
				if (incomm || inasm)
					goto def;
				if (!strncmp(cp, "_asm", 4)) {
					cp += 4;
					printf("__asm");
					if (!strncmp(cp, "__", 2)) {
						cp += 2;
						printf("__");
					}
					if (isalnum((unsigned char)*cp) ||
					    *cp == '_')
						goto def;
					asmparnest = 0;
					inasm = 1;
				} else
					goto def;
				break;
def:
			default:
				putchar(c);
				break;
			}
	}
out:
	if (ferror(stdout)) {
		warn("Error reading `%s'", "x.c");
		onintr(1);
	}
}
Example #19
0
static void
resize_timeout(int sig)
{
    fprintf(stderr, "\n%s: Time out occurred\r\n", myname);
    onintr(sig);
}