Example #1
0
DColor ImageIface::colorInfoFromOriginal(const QPoint& point) const
{
    if (!original() || original()->isNull())
    {
        kWarning() << "No image data available!";
        return DColor();
    }

    if (point.x() > originalSize().width() || point.y() > originalSize().height())
    {
        kWarning() << "Coordinate out of range!";
        return DColor();
    }

    return original()->getPixelColor(point.x(), point.y());
}
Example #2
0
size_t PrecompressorBlock::
writeBlockHeader(OutStream* out, MetaData metadata) const {
  size_t bytes = 0;
  size_t integersToPack[2];
  size_t elems;
  if(metadata == PRECOMP_ORIGINAL_SIZE) {
    integersToPack[0] = originalSize();
    integersToPack[1] = slices();
    elems = 2;
  } else if(metadata == PRECOMP_COMPRESSED_SIZE) {
    integersToPack[0] = size();
    elems = 1;
  }

  for(size_t j = 0; j < elems; ++j) {
    int bytesNeeded;
    uint64 packedInteger = utils::packInteger(integersToPack[j], &bytesNeeded);
    for(int i = 0; i < bytesNeeded; ++i) {
      out->writeByte(packedInteger & 0xff);
      packedInteger >>= 8;
    }
    bytes += bytesNeeded;
  }
  
  bytes += m_grammar.writeGrammar(out);
  return bytes;
}
Example #3
0
void Image::computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio)
{
#if PLATFORM(IOS)
    intrinsicRatio = originalSize();
#else
    intrinsicRatio = size();
#endif
    intrinsicWidth = Length(intrinsicRatio.width(), Fixed);
    intrinsicHeight = Length(intrinsicRatio.height(), Fixed);
}
Example #4
0
void patternWindow::constructActions() {

  backHistoryAction_ =
    new QAction(QIcon(":leftArrow.png"),
                tr("Undo"), this);
  backHistoryAction_->setShortcut(QKeySequence("Ctrl+z"));
  backHistoryAction_->setEnabled(false);
  connect(backHistoryAction_, SIGNAL(triggered()),
          this, SLOT(backHistoryActionSlot()));

  forwardHistoryAction_ =
    new QAction(QIcon(":rightArrow.png"),
                tr("Redo"), this);
  forwardHistoryAction_->setShortcut(QKeySequence("Ctrl+y"));
  forwardHistoryAction_->setEnabled(false);
  connect(forwardHistoryAction_, SIGNAL(triggered()),
          this, SLOT(forwardHistoryActionSlot()));

  switchAction_ = 
    new QAction(QIcon(":switchImages.png"), 
                tr("Switch between pattern and square images"), this);
  connect(switchAction_, SIGNAL(triggered()),
          this, SLOT(switchActionSlot()));

  gridAction_ = 
    new QAction(QIcon(":grid.png"), tr("Turn grid on/off"), this);
  gridAction_->setCheckable(true);
  gridAction_->setChecked(true);
  imageLabel_->setGridOn(true);
  connect(gridAction_, SIGNAL(triggered(bool )),
          this, SLOT(processGridChange(bool )));

  deleteImageAction_ = new QAction(tr("Delete image"), this);
  connect(deleteImageAction_, SIGNAL(triggered()),
          this, SLOT(processDelete()));

  gridColorAction_ = new QAction(tr("Change grid color"), this);
  connect(gridColorAction_, SIGNAL(triggered()),
          this, SLOT(processGridColorChange()));

  connect(originalSizeAction(), SIGNAL(triggered()),
          this, SLOT(originalSize()));

  setPdfViewerAction_ = new QAction(tr("Set pdf viewer"), this);
  connect(setPdfViewerAction_, SIGNAL(triggered()),
          this, SLOT(updatePdfViewerOptions()));
}
Example #5
0
bool PGFLoader::load(const QString& filePath, DImgLoaderObserver* const observer)
{
    m_observer = observer;
    readMetadata(filePath, DImg::PGF);

    FILE* file = fopen(QFile::encodeName(filePath).constData(), "rb");

    if (!file)
    {
        qCWarning(DIGIKAM_DIMG_LOG_PGF) << "Error: Could not open source file.";
        loadingFailed();
        return false;
    }

    unsigned char header[3];

    if (fread(&header, 3, 1, file) != 1)
    {
        fclose(file);
        loadingFailed();
        return false;
    }

    unsigned char pgfID[3] = { 0x50, 0x47, 0x46 };

    if (memcmp(&header[0], &pgfID, 3) != 0)
    {
        // not a PGF file
        fclose(file);
        loadingFailed();
        return false;
    }

    fclose(file);

    // -------------------------------------------------------------------
    // Initialize PGF API.

#ifdef WIN32
#ifdef UNICODE
    HANDLE fd = CreateFile((LPCWSTR)(QFile::encodeName(filePath).constData()), GENERIC_READ, 0, 0, OPEN_EXISTING, 0, 0);
#else
    HANDLE fd = CreateFile(QFile::encodeName(filePath).constData(), GENERIC_READ, 0, 0, OPEN_EXISTING, 0, 0);
#endif

    if (fd == INVALID_HANDLE_VALUE)
    {
        loadingFailed();
        return false;
    }

#else

    int fd = open(QFile::encodeName(filePath).constData(), O_RDONLY);

    if (fd == -1)
    {
        loadingFailed();
        return false;
    }

#endif

    CPGFFileStream stream(fd);
    CPGFImage      pgf;
    int            colorModel = DImg::COLORMODELUNKNOWN;

    try
    {
        // open pgf image
        pgf.Open(&stream);

        switch (pgf.Mode())
        {
            case ImageModeRGBColor:
            case ImageModeRGB48:
                m_hasAlpha = false;
                colorModel = DImg::RGB;
                break;

            case ImageModeRGBA:
                m_hasAlpha = true;
                colorModel = DImg::RGB;
                break;

            default:
                qCWarning(DIGIKAM_DIMG_LOG_PGF) << "Cannot load PGF image: color mode not supported (" << pgf.Mode() << ")";
                loadingFailed();
                return false;
                break;
        }

        switch (pgf.Channels())
        {
            case 3:
            case 4:
                break;

            default:
                qCWarning(DIGIKAM_DIMG_LOG_PGF) << "Cannot load PGF image: color channels number not supported (" << pgf.Channels() << ")";
                loadingFailed();
                return false;
                break;
        }

        int bitDepth = pgf.BPP();

        switch (bitDepth)
        {
            case 24:    // RGB 8 bits.
            case 32:    // RGBA 8 bits.
                m_sixteenBit = false;
                break;

            case 48:    // RGB 16 bits.
            case 64:    // RGBA 16 bits.
                m_sixteenBit = true;
                break;

            default:
                qCWarning(DIGIKAM_DIMG_LOG_PGF) << "Cannot load PGF image: color bits depth not supported (" << bitDepth << ")";
                loadingFailed();
                return false;
                break;
        }

        if(DIGIKAM_DIMG_LOG_PGF().isDebugEnabled()) {
            const PGFHeader* header = pgf.GetHeader();
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "PGF width    = " << header->width;
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "PGF height   = " << header->height;
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "PGF bbp      = " << header->bpp;
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "PGF channels = " << header->channels;
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "PGF quality  = " << header->quality;
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "PGF mode     = " << header->mode;
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "Has Alpha    = " << m_hasAlpha;
            qCDebug(DIGIKAM_DIMG_LOG_PGF) << "Is 16 bits   = " << m_sixteenBit;
        }

        // NOTE: see bug #273765 : Loading PGF thumbs with OpenMP support through a separated thread do not work properlly with libppgf 6.11.24
        pgf.ConfigureDecoder(false);

        int width   = pgf.Width();
        int height  = pgf.Height();
        uchar* data = 0;

        QSize originalSize(width, height);

        if (m_loadFlags & LoadImageData)
        {
            // -------------------------------------------------------------------
            // Find out if we do the fast-track loading with reduced size. PGF specific.
            int level          = 0;
            QVariant attribute = imageGetAttribute(QLatin1String("scaledLoadingSize"));

            if (attribute.isValid() && pgf.Levels() > 0)
            {
                int scaledLoadingSize = attribute.toInt();
                int i, w, h;

                for (i = pgf.Levels() - 1 ; i >= 0 ; --i)
                {
                    w = pgf.Width(i);
                    h = pgf.Height(i);

                    if (qMin(w, h) >= scaledLoadingSize)
                    {
                        break;
                    }
                }

                if (i >= 0)
                {
                    width  = w;
                    height = h;
                    level  = i;
                    qCDebug(DIGIKAM_DIMG_LOG_PGF) << "Loading PGF scaled version at level " << i
                                      << " (" << w << " x " << h << ") for size "
                                      << scaledLoadingSize;
                }
            }

            if (m_sixteenBit)
            {
                data = new_failureTolerant(width, height, 8); // 16 bits/color/pixel
            }
            else
            {
                data = new_failureTolerant(width, height, 4); // 8 bits/color/pixel
            }

            // Fill all with 255 including alpha channel.
            memset(data, 0xFF, width * height * (m_sixteenBit ? 8 : 4));

            pgf.Read(level, CallbackForLibPGF, this);
            pgf.GetBitmap(m_sixteenBit ? width * 8 : width * 4,
                          (UINT8*)data,
                          m_sixteenBit ? 64 : 32,
                          NULL,
                          CallbackForLibPGF, this);

            if (observer)
            {
                observer->progressInfo(m_image, 1.0);
            }
        }

        // -------------------------------------------------------------------
        // Get ICC color profile.

        if (m_loadFlags & LoadICCData)
        {
            // TODO: Implement proper storage in PGF for color profiles
            checkExifWorkingColorSpace();
        }

        imageWidth()  = width;
        imageHeight() = height;
        imageData()   = data;
        imageSetAttribute(QLatin1String("format"),             QLatin1String("PGF"));
        imageSetAttribute(QLatin1String("originalColorModel"), colorModel);
        imageSetAttribute(QLatin1String("originalBitDepth"),   bitDepth);
        imageSetAttribute(QLatin1String("originalSize"),       originalSize);

#ifdef WIN32
        CloseHandle(fd);
#else
        close(fd);
#endif

        return true;
    }
    catch (IOException& e)
    {
        int err = e.error;

        if (err >= AppError)
        {
            err -= AppError;
        }

        qCWarning(DIGIKAM_DIMG_LOG_PGF) << "Error: Opening and reading PGF image failed (" << err << ")!";

#ifdef WIN32
        CloseHandle(fd);
#else
        close(fd);
#endif

        loadingFailed();
        return false;
    }
    catch (std::bad_alloc& e)
    {
        qCWarning(DIGIKAM_DIMG_LOG_PGF) << "Failed to allocate memory for loading" << filePath << e.what();

#ifdef WIN32
        CloseHandle(fd);
#else
        close(fd);
#endif

        loadingFailed();
        return false;
    }
    return true;
}
Example #6
0
	/// 画像ファイルから読みこみ
	HRslt Texture::setUp(const _TCHAR *fname)
	{
		if(!fname) return E_INVALIDARG;
		HRslt hr;
		D3DXIMAGE_INFO info;
		hr = ::D3DXGetImageInfoFromFile(fname, &info);
		if(hr) {
			if(info.MipLevels == 1) {
				hr = setUp(NORMAL, info.Width, info.Height, info.Format, 1);
				if(hr) {
					dx::IDirect3DSurfacePtr surf;
					ptr_->GetSurfaceLevel(0, &surf);
					if(no_scaling_) {
						RECT rect = {0, 0, info.Width, info.Height};
						hr = ::D3DXLoadSurfaceFromFile(surf, 0, &rect, fname, 0, D3DX_FILTER_NONE, 0, 0);
					}
					else {
						hr = ::D3DXLoadSurfaceFromFile(surf, 0, 0, fname, 0, (size() != originalSize() ? D3DX_DEFAULT : D3DX_FILTER_NONE), 0, 0);
					}
				}
				if(!hr) {
					ptr_ = 0;
					PRNN(_T("D3DXCreateTextureFromFileを使用します"));
					no_scaling_ = false;
					hr = ::D3DXCreateTextureFromFile(device().impl(), fname, &ptr_);
					int retry_count = 0;
					while(hr == E_OUTOFMEMORY && ++retry_count < 100) { // …めんどいんで100回試行することにする…
						::Sleep(1);
						hr = ::D3DXCreateTextureFromFile(device().impl(), fname, &ptr_);
					}
				}
			}
			else {
				no_scaling_ = false;
				hr = ::D3DXCreateTextureFromFile(device().impl(), fname, &ptr_);
				int retry_count = 0;
				while(hr == E_OUTOFMEMORY && ++retry_count < 100) { // …めんどいんで100回試行することにする…
					::Sleep(1);
					hr = ::D3DXCreateTextureFromFile(device().impl(), fname, &ptr_);
				}
			}
		}
		else {
			PRNN(_T("Win32リソース検索 ") << TURI(fname).basename());
			hr = ::D3DXGetImageInfoFromResource(NULL, TURI(fname).basename().c_str(), &info);
			if(!hr) return hr;
			if(info.MipLevels == 1) {
				hr = setUp(NORMAL, info.Width, info.Height, info.Format, 1);
				if(hr) {
					dx::IDirect3DSurfacePtr surf;
					ptr_->GetSurfaceLevel(0, &surf);
					if(no_scaling_) {
						RECT rect = {0, 0, info.Width, info.Height};
						hr = ::D3DXLoadSurfaceFromResource(surf, 0, &rect, NULL, TURI(fname).basename().c_str(), 0, D3DX_FILTER_NONE, 0, 0);
					}
					else {
						hr = ::D3DXLoadSurfaceFromResource(surf, 0, 0, NULL, TURI(fname).basename().c_str(), 0, (size() != originalSize() ? D3DX_DEFAULT : D3DX_FILTER_NONE), 0, 0);
					}
				}
				if(!hr) {
					ptr_ = 0;
					PRNN(_T("D3DXCreateTextureFromResourceを使用します"));
					no_scaling_ = false;
					hr = ::D3DXCreateTextureFromResource(device().impl(), NULL, TURI(fname).basename().c_str(), &ptr_);
					int retry_count = 0;
					while(hr == E_OUTOFMEMORY && ++retry_count < 100) { // …めんどいんで100回試行することにする…
						::Sleep(1);
						hr = ::D3DXCreateTextureFromResource(device().impl(), NULL, TURI(fname).basename().c_str(), &ptr_);
					}
				}
			}
			else {
				no_scaling_ = false;
				hr = ::D3DXCreateTextureFromResource(device().impl(), NULL, TURI(fname).basename().c_str(), &ptr_);
				int retry_count = 0;
				while(hr == E_OUTOFMEMORY && ++retry_count < 100) { // …めんどいんで100回試行することにする…
					::Sleep(1);
					hr = ::D3DXCreateTextureFromResource(device().impl(), NULL, TURI(fname).basename().c_str(), &ptr_);
				}
			}
		}
		if(!hr) GCTP_ERRORINFO(hr<<" / fname:"<<fname);
		if(ptr_) {
			D3DSURFACE_DESC desc;
			hr = ptr_->GetLevelDesc(0, &desc);
			if(!hr) PRNN(hr);
			type_ = NORMAL;
			org_width_ = info.Width;
			org_height_ = info.Height;
			org_format_ = (int)info.Format;
			org_miplevel_ = info.MipLevels;
			//PRNN("Texture "<<fname<<" "<<info<<" Desc {"<<desc.Width<<","<<desc.Height<<","<<desc.Format<<"}");
		}
		else type_ = NONE;
		return hr;
	}
Example #7
0
	/// メモリから読みこみ
	HRslt Texture::setUp(const void *memory, size_t size)
	{
		if(!memory || size <= 0) return E_INVALIDARG;
		HRslt hr;
		D3DXIMAGE_INFO info;
		hr = ::D3DXGetImageInfoFromFileInMemory(memory, (UINT)size, &info);
		if(hr) {
			if(info.MipLevels == 1) {
				hr = setUp(NORMAL, info.Width, info.Height, info.Format, 1);
				if(hr) {
					dx::IDirect3DSurfacePtr surf;
					ptr_->GetSurfaceLevel(0, &surf);
					if(no_scaling_) {
						RECT rect = {0, 0, info.Width, info.Height};
						hr = ::D3DXLoadSurfaceFromFileInMemory(surf, 0, &rect, memory, (UINT)size, 0, D3DX_FILTER_NONE, 0, 0);
					}
					else {
						hr = ::D3DXLoadSurfaceFromFileInMemory(surf, 0, 0, memory, (UINT)size, 0, (this->size() != originalSize() ? D3DX_DEFAULT : D3DX_FILTER_NONE), 0, 0);
					}
				}
				if(!hr) {
					ptr_ = 0;
					PRNN(_T("D3DXCreateTextureFromInMemoryを使用します"));
					no_scaling_ = false;
					hr = ::D3DXCreateTextureFromFileInMemory(device().impl(), memory, (UINT)size, &ptr_);
				}
			}
			else {
				no_scaling_ = false;
				hr = ::D3DXCreateTextureFromFileInMemory(device().impl(), memory, (UINT)size, &ptr_);
			}
		}
		if(!hr) GCTP_ERRORINFO(hr<<" / memory");
		if(ptr_) {
			D3DSURFACE_DESC desc;
			hr = ptr_->GetLevelDesc(0, &desc);
			if(!hr) PRNN(hr);
			type_ = NORMAL;
			org_width_ = info.Width;
			org_height_ = info.Height;
			org_format_ = (int)info.Format;
			org_miplevel_ = info.MipLevels;
			//PRNN("Texture memory "<<info<<" Desc {"<<desc.Width<<","<<desc.Height<<","<<desc.Format<<"}");
		}
		else type_ = NONE;
		return hr;
	}
Example #8
0
void Image::drawTiled(GraphicsContext& ctxt, const FloatRect& destRect, const FloatPoint& srcPoint, const FloatSize& scaledTileSize, const FloatSize& spacing, CompositeOperator op, BlendMode blendMode)
{    
    if (mayFillWithSolidColor()) {
        fillWithSolidColor(ctxt, destRect, solidColor(), op);
        return;
    }

    ASSERT(!isBitmapImage() || notSolidColor());

#if PLATFORM(IOS)
    FloatSize intrinsicTileSize = originalSize();
#else
    FloatSize intrinsicTileSize = size();
#endif
    if (hasRelativeWidth())
        intrinsicTileSize.setWidth(scaledTileSize.width());
    if (hasRelativeHeight())
        intrinsicTileSize.setHeight(scaledTileSize.height());

    FloatSize scale(scaledTileSize.width() / intrinsicTileSize.width(),
                    scaledTileSize.height() / intrinsicTileSize.height());

    FloatRect oneTileRect;
    FloatSize actualTileSize(scaledTileSize.width() + spacing.width(), scaledTileSize.height() + spacing.height());
    oneTileRect.setX(destRect.x() + fmodf(fmodf(-srcPoint.x(), actualTileSize.width()) - actualTileSize.width(), actualTileSize.width()));
    oneTileRect.setY(destRect.y() + fmodf(fmodf(-srcPoint.y(), actualTileSize.height()) - actualTileSize.height(), actualTileSize.height()));
    oneTileRect.setSize(scaledTileSize);
    
    // Check and see if a single draw of the image can cover the entire area we are supposed to tile.
    if (oneTileRect.contains(destRect) && !ctxt.drawLuminanceMask()) {
        FloatRect visibleSrcRect;
        visibleSrcRect.setX((destRect.x() - oneTileRect.x()) / scale.width());
        visibleSrcRect.setY((destRect.y() - oneTileRect.y()) / scale.height());
        visibleSrcRect.setWidth(destRect.width() / scale.width());
        visibleSrcRect.setHeight(destRect.height() / scale.height());
        draw(ctxt, destRect, visibleSrcRect, op, blendMode, ImageOrientationDescription());
        return;
    }

#if PLATFORM(IOS)
    // When using accelerated drawing on iOS, it's faster to stretch an image than to tile it.
    if (ctxt.isAcceleratedContext()) {
        if (size().width() == 1 && intersection(oneTileRect, destRect).height() == destRect.height()) {
            FloatRect visibleSrcRect;
            visibleSrcRect.setX(0);
            visibleSrcRect.setY((destRect.y() - oneTileRect.y()) / scale.height());
            visibleSrcRect.setWidth(1);
            visibleSrcRect.setHeight(destRect.height() / scale.height());
            draw(ctxt, destRect, visibleSrcRect, op, BlendModeNormal, ImageOrientationDescription());
            return;
        }
        if (size().height() == 1 && intersection(oneTileRect, destRect).width() == destRect.width()) {
            FloatRect visibleSrcRect;
            visibleSrcRect.setX((destRect.x() - oneTileRect.x()) / scale.width());
            visibleSrcRect.setY(0);
            visibleSrcRect.setWidth(destRect.width() / scale.width());
            visibleSrcRect.setHeight(1);
            draw(ctxt, destRect, visibleSrcRect, op, BlendModeNormal, ImageOrientationDescription());
            return;
        }
    }
#endif

    // Patterned images and gradients can use lots of memory for caching when the
    // tile size is large (<rdar://problem/4691859>, <rdar://problem/6239505>).
    // Memory consumption depends on the transformed tile size which can get
    // larger than the original tile if user zooms in enough.
#if PLATFORM(IOS)
    const float maxPatternTilePixels = 512 * 512;
#else
    const float maxPatternTilePixels = 2048 * 2048;
#endif
    FloatRect transformedTileSize = ctxt.getCTM().mapRect(FloatRect(FloatPoint(), scaledTileSize));
    float transformedTileSizePixels = transformedTileSize.width() * transformedTileSize.height();
    FloatRect currentTileRect = oneTileRect;
    if (transformedTileSizePixels > maxPatternTilePixels) {
        GraphicsContextStateSaver stateSaver(ctxt);
        ctxt.clip(destRect);

        currentTileRect.shiftYEdgeTo(destRect.y());
        float toY = currentTileRect.y();
        while (toY < destRect.maxY()) {
            currentTileRect.shiftXEdgeTo(destRect.x());
            float toX = currentTileRect.x();
            while (toX < destRect.maxX()) {
                FloatRect toRect(toX, toY, currentTileRect.width(), currentTileRect.height());
                FloatRect fromRect(toFloatPoint(currentTileRect.location() - oneTileRect.location()), currentTileRect.size());
                fromRect.scale(1 / scale.width(), 1 / scale.height());

                draw(ctxt, toRect, fromRect, op, BlendModeNormal, ImageOrientationDescription());
                toX += currentTileRect.width();
                currentTileRect.shiftXEdgeTo(oneTileRect.x());
            }
            toY += currentTileRect.height();
            currentTileRect.shiftYEdgeTo(oneTileRect.y());
        }
        return;
    }

    AffineTransform patternTransform = AffineTransform().scaleNonUniform(scale.width(), scale.height());
    FloatRect tileRect(FloatPoint(), intrinsicTileSize);
    drawPattern(ctxt, tileRect, patternTransform, oneTileRect.location(), spacing, op, destRect, blendMode);

#if PLATFORM(IOS)
    startAnimation(DoNotCatchUp);
#else
    startAnimation();
#endif
}