bool is_mourning(const region * r, int in_turn) { int change = owner_change(r); return (change == in_turn - 1 && (r->land->ownership->flags & OWNER_MOURNING)); }
bool is_mourning(const region * r, int in_turn) { int change = owner_change(r); return (change == in_turn - 1 && r->land->ownership->last_owner && r->land->ownership->owner && r->land->ownership->last_owner != r->land->ownership->owner); }