void BezierCurve::setP2(const QPointF &p) { if (p == m_p2) return; m_p2 = p; emit p2Changed(p); update(); }
/** Sets p2, The second point */ void cwAbstract2PointItem::setP2(QPointF p2) { if(P2 != p2) { P2 = p2; p2Updated(); emit p2Changed(); } }
void QQuickLineItem::setP2(QPointF const &p2) { m_p2 = p2; this->update(); emit p2Changed(); }