Example #1
0
/*
 * Make packets from buffered stdout data, and buffer it for sending to the
 * client.
 */
static void
make_packets_from_stdout_data(void)
{
	u_int len;

	/* Send buffered stdout data to the client. */
	while (buffer_len(&stdout_buffer) > 0 &&
	    packet_not_very_much_data_to_write()) {
		len = buffer_len(&stdout_buffer);
		if (packet_is_interactive()) {
			if (len > 512)
				len = 512;
		} else {
			/* Keep the packets at reasonable size. */
			if (len > packet_get_maxsize())
				len = packet_get_maxsize();
		}
		packet_start(SSH_SMSG_STDOUT_DATA);
		packet_put_string(buffer_ptr(&stdout_buffer), len);
		packet_send();
		buffer_consume(&stdout_buffer, len);
		stdout_bytes += len;
	}
}
Example #2
0
static void
client_make_packets_from_stdin_data(void)
{
	u_int len;

	/* Send buffered stdin data to the server. */
	while (buffer_len(&stdin_buffer) > 0 &&
	    packet_not_very_much_data_to_write()) {
		len = buffer_len(&stdin_buffer);
		/* Keep the packets at reasonable size. */
		if (len > packet_get_maxsize())
			len = packet_get_maxsize();
		packet_start(SSH_CMSG_STDIN_DATA);
		packet_put_string(buffer_ptr(&stdin_buffer), len);
		packet_send();
		buffer_consume(&stdin_buffer, len);
		stdin_bytes += len;
		/* If we have a pending EOF, send it now. */
		if (stdin_eof && buffer_len(&stdin_buffer) == 0) {
			packet_start(SSH_CMSG_EOF);
			packet_send();
		}
	}
}