bool NavigationDataReceiver::parse(MemoryLibrary::Buffer& buffer)
	{
		int offset = 0;
		int header = buffer.MakeValueFromOffset<int32_t>(offset);
		if(header != 0x55667788)
		{
			std::cout << "NavigationDataReceiver::Parse FAIL, header != 0x55667788\n";
			return false;
		}
		offset += 4;
		
		int state = buffer.MakeValueFromOffset<int32_t>(offset);
		parseState(state);	
		offset += 4;
		
		myNavData.sequence = buffer.MakeValueFromOffset<int32_t>(offset);
		offset += 4;
		
		myNavData.visionFlag = buffer.MakeValueFromOffset<int32_t>(offset);
		offset += 4;
		
		while(offset < buffer.Size())
		{
			int option_tag = (int)buffer.MakeValueFromOffset<unsigned short>(offset);
			offset += 2;
			int option_len = (int)buffer.MakeValueFromOffset<unsigned short>(offset);
			offset += 2;
			
			if(option_len == 0)
			{
				std::cout << "NavigationDataReceiver::Parse FAIL, option_len == 0\n";
				return false;
			}
			
			switch(option_tag)
			{
				case NAVDATA_DEMO_TAG: 
					parseNavigation(buffer, offset); 
					break;
				case NAVDATA_CKS_TAG:  break;
				case NAVDATA_VISION_DETECT_TAG: 
					parseVision(buffer, offset); 
					break;
			}
			
			offset = offset + option_len - 4;
		} //while
		
		return true;
	}
bool parse(const String8& str, ConfigDescription* out) {
    Vector<String8> parts = AaptUtil::splitAndLowerCase(str, '-');

    ConfigDescription config;
    AaptLocaleValue locale;
    ssize_t index = 0;
    ssize_t localeIndex = 0;
    const ssize_t N = parts.size();
    const char* part = parts[index].string();

    if (str.length() == 0) {
        goto success;
    }

    if (parseMcc(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseMnc(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    // Locale spans a few '-' separators, so we let it
    // control the index.
    localeIndex = locale.initFromDirName(parts, index);
    if (localeIndex < 0) {
        return false;
    } else if (localeIndex > index) {
        locale.writeTo(&config);
        index = localeIndex;
        if (index >= N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseLayoutDirection(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseSmallestScreenWidthDp(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenWidthDp(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenHeightDp(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenLayoutSize(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenLayoutLong(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenRound(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseOrientation(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseUiModeType(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseUiModeNight(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseDensity(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseTouchscreen(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseKeysHidden(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseKeyboard(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseNavHidden(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseNavigation(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenSize(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseVersion(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    // Unrecognized.
    return false;

success:
    if (out != NULL) {
        applyVersionForCompatibility(&config);
        *out = config;
    }
    return true;
}
Example #3
0
bool parse(const String8& str, ConfigDescription* out) {
    Vector<String8> parts = AaptUtil::splitAndLowerCase(str, '-');

    ConfigDescription config;
    AaptLocaleValue locale;
    ssize_t index = 0;
    ssize_t localeIndex = 0;
    const ssize_t N = parts.size();
    const char* part = parts[index].string();

    if (str.length() == 0) {
        goto success;
    }

    if (parseMcc(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseMnc(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    // Locale spans a few '-' separators, so we let it
    // control the index.
    localeIndex = locale.initFromDirName(parts, index);
    if (localeIndex < 0) {
        return false;
    } else if (localeIndex > index) {
        locale.writeTo(&config);
        index = localeIndex;
        if (index >= N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseLayoutDirection(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseSmallestScreenWidthDp(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenWidthDp(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenHeightDp(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenLayoutSize(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenLayoutLong(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseOrientation(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseUiModeType(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseUiModeNight(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseDensity(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseTouchscreen(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseKeysHidden(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseKeyboard(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseNavHidden(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseNavigation(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseScreenSize(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    if (parseVersion(part, &config)) {
        index++;
        if (index == N) {
            goto success;
        }
        part = parts[index].string();
    }

    // Unrecognized.
    return false;

success:
    if (out != NULL) {
#ifndef HAVE_ANDROID_OS
        applyVersionForCompatibility(&config);
#else
        // Calling applyVersionForCompatibility when compiling a theme can cause
        // the path to be changed by AAPT which results in the themed assets not being
        // loaded.  The only time (as of right now) that aapt is run on an android device
        // is when it is being used for themes, so this should be the correct behavior
        // in this case.  If AAPT is ever used on an android device for some other reason,
        // we will need to change this.
        printf("AAPT is running on Android, skipping applyVersionForCompatibility");
#endif
        *out = config;
    }

    return true;
}