Example #1
0
void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg)
{
	nullpo_retv(sd);
	nullpo_retv(msg);

	if( msg->item.amount > 0 )
	{
		// Item recieve (due to failure)
		if(log_config.enable_logs&0x2000)
			log_pick_pc(sd, "E", msg->item.nameid, msg->item.amount, &msg->item, msg->item.serial);
		if( battle_config.lootevent & 8 ) {
			pc_setglobalreg( sd, "LastLootID", msg->item.nameid ); //Last lootet Item ID
			pc_setglobalreg( sd, "LastLootAmount", msg->item.amount ); //Last looted Item Amount
			npc_event_doall_id( "OnLoot", sd->bl.id );
		} 

		pc_additem(sd, &msg->item, msg->item.amount);
	}

	if( msg->zeny > 0 )
	{
		//Zeny recieve (due to failure)
		if(log_config.zeny)
			log_zeny(sd, "E", sd, msg->zeny);

		sd->status.zeny += msg->zeny;
		clif_updatestatus(sd, SP_ZENY);
	}
	
	clif_Mail_send(sd->fd, true);
}
Example #2
0
/**
 * Check here hacker for duplicate item in trade
 * normal client refuse to have 2 same types of item (except equipment) in same trade window
 * normal client authorise only no equipped item and only from inventory
 * This function could end player connection if too much hack is detected
 * @param sd : player to check
 * @return -1:zeny hack, 0:all fine, 1:item hack
 */
int impossible_trade_check(struct map_session_data *sd)
{
	struct item inventory[MAX_INVENTORY];
	char message_to_gm[200];
	int i, index;

	nullpo_retr(1, sd);

	if(sd->deal.zeny > sd->status.zeny) {
		pc_setglobalreg(sd,"ZENY_HACKER",1);
		return -1;
	}

	// get inventory of player
	memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);

	// remove this part: arrows can be trade and equipped
	// re-added! [celest]
	// remove equipped items (they can not be trade)
	for (i = 0; i < MAX_INVENTORY; i++)
		if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & EQP_AMMO))
			memset(&inventory[i], 0, sizeof(struct item));

	// check items in player inventory
	for(i = 0; i < 10; i++) {
		if (!sd->deal.item[i].amount)
			continue;

		index = sd->deal.item[i].index;

		if (inventory[index].amount < sd->deal.item[i].amount) { // if more than the player have -> hack
			sprintf(message_to_gm, msg_txt(sd,538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has.
			intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
			sprintf(message_to_gm, msg_txt(sd,539), inventory[index].amount, inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them.
			intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
			// if we block people
			if (battle_config.ban_hack_trade < 0) {
				chrif_req_login_operation(-1, sd->status.name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0); // type: 1 - block
				set_eof(sd->fd); // forced to disconnect because of the hack
				// message about the ban
				strcpy(message_to_gm, msg_txt(sd,540)); //  This player has been definitively blocked.
			// if we ban people
			} else if (battle_config.ban_hack_trade > 0) {
				chrif_req_login_operation(-1, sd->status.name, CHRIF_OP_LOGIN_BAN, battle_config.ban_hack_trade*60, 0, 0); // type: 2 - ban (year, month, day, hour, minute, second)
				set_eof(sd->fd); // forced to disconnect because of the hack
				// message about the ban
				sprintf(message_to_gm, msg_txt(sd,507), battle_config.ban_hack_trade); //  This player has been banned for %d minute(s).
			} else
				// message about the ban
				strcpy(message_to_gm, msg_txt(sd,508)); //  This player hasn't been banned (Ban option is disabled).

			intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
			return 1;
		}

		inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory
	}
	return 0;
}
Example #3
0
/*==========================================
 * Duel organizing functions [LuzZza]
 *------------------------------------------*/
void duel_savetime (struct map_session_data *sd)
{
	time_t timer;
	struct tm *t;
	time (&timer);
	t = localtime (&timer);
	pc_setglobalreg (sd, "PC_LAST_DUEL_TIME", t->tm_mday * 24 * 60 + t->tm_hour * 60 + t->tm_min);
}
Example #4
0
int pc_restock_misc_post(int retVal, struct map_session_data *sd,int *n,int *amount,int *type, short *reason, e_log_pick_type* log_type){
	if (retVal==1) return 1;
	if (restock_misc_itemid && pc->search_inventory(sd,restock_misc_itemid) == -1){
		pc_setglobalreg(sd,script->add_str("restkid"), restock_misc_itemid );
		npc->event(sd, "Restock::OnRestock", 0);
	}
	return 0;
}
Example #5
0
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item)
{
	if( item->nameid > 0 && item->amount > 0 )
	{
		pc_additem(sd, item, item->amount);

		if(log_config.enable_logs&0x2000)
			log_pick_pc(sd, "E", item->nameid, item->amount, item, item->serial);
		if( battle_config.lootevent & 8 ) {
			pc_setglobalreg( sd, "LastLootID", item->nameid ); //Last lootet Item ID
			pc_setglobalreg( sd, "LastLootAmount", item->amount ); //Last looted Item Amount
			npc_event_doall_id( "OnLoot", sd->bl.id );
		}

		clif_Mail_getattachment(sd->fd, 0);
	}

	if( zeny > 0 )
	{  //Zeny recieve
		if(log_config.zeny)
			log_zeny(sd, "E", sd, zeny);
		pc_getzeny(sd, zeny);
	}
}
Example #6
0
int hom_surf(struct map_session_data *sd, int homid)
{
	int d, ny, nx;
	d = unit_getdir(&sd->bl);
	
	switch(d)
		{
			case 0:			//cima   CELL_CHKNOREACH
			ny = (sd->bl.y) +3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-1,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-1,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf") == 0){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
			break;
			}
		
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}
		
		//--------------------------------------------------------------------------------------------
		
			case 2:   //esquerda
			nx = (sd->bl.x) -3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx+1,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx+1,sd->bl.y,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf")){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
			break;
			}
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}
		
		//--------------------------------------------------------------------------------------------
		
			case 4:   //baixo
			ny = (sd->bl.y) -3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+1,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+1,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf") == 0){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT);
			break;
			}
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}		
		
		//--------------------------------------------------------------------------------------------
		
			case 6:  //direita
			nx = (sd->bl.x) +3;
			if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx-1,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx-1,sd->bl.y,CELL_CHKREACH) ||
			map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH)){

			if(pc_readglobalreg(sd,"surf") == 0){
					pc_disguise(sd, homid);
					pc_setglobalreg(sd, "surf", homid);
					pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
					break;
			}else if(pc_readglobalreg(sd,"surf") > 0){
			pc_setglobalreg(sd, "surf", 0);
			pc_disguise(sd, 0);
			pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT);
			break;
			}
		}else{
		clif_displaymessage(sd->fd, "Você não pode usar Surf neste local.");
		break;
		}				
		}
			return 0;
		}
Example #7
0
/*==========================================
 * Check here hacker for duplicate item in trade
 * normal client refuse to have 2 same types of item (except equipment) in same trade window
 * normal client authorise only no equiped item and only from inventory
 *------------------------------------------
 */
int impossible_trade_check(struct map_session_data *sd) {
	struct item inventory[MAX_INVENTORY];
	char message_to_gm[200];
	int i, index;

	nullpo_retr(1, sd);
	
    if(sd->deal.zeny > sd->status.zeny)
	{
		pc_setglobalreg(sd,"ZENY_HACKER",1);
		return -1;
	}

	// get inventory of player
	memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);

	// remove this part: arrows can be trade and equiped
	// re-added! [celest]
	// remove equiped items (they can not be trade)
	for (i = 0; i < MAX_INVENTORY; i++)
		if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & 0x8000))
			memset(&inventory[i], 0, sizeof(struct item));

	// check items in player inventory
	for(i = 0; i < 10; i++)
		if (sd->deal.item[i].amount < 0) { // negativ? -> hack
//			printf("Negativ amount in trade, by hack!\n"); // normal client send cancel when we type negativ amount
			return -1;
		} else if (sd->deal.item[i].amount > 0) {
			index = sd->deal.item[i].index;
			inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory
//			printf("%d items left\n", inventory[index].amount);
			if (inventory[index].amount < 0) { // if more than the player have -> hack
//				printf("A player try to trade more items that he has: hack!\n");
				sprintf(message_to_gm, msg_txt(538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has.
				intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
				sprintf(message_to_gm, msg_txt(539), sd->status.inventory[index].amount, sd->status.inventory[index].nameid, sd->status.inventory[index].amount - inventory[index].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them.
				intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
				// if we block people
				if (battle_config.ban_hack_trade < 0) {
					chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
					clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
					// message about the ban
					sprintf(message_to_gm, msg_txt(540), battle_config.ban_spoof_namer); //  This player has been definitivly blocked.
				// if we ban people
				} else if (battle_config.ban_hack_trade > 0) {
					chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
					clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
					// message about the ban
					sprintf(message_to_gm, msg_txt(507), battle_config.ban_spoof_namer); //  This player has been banned for %d minute(s).
				} else {
					// message about the ban
					sprintf(message_to_gm, msg_txt(508)); //  This player hasn't been banned (Ban option is disabled).
				}
				intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
				return 1;
			}
		}

	return 0;
}
Example #8
0
/* ==============================================================
   bg_arena (0 EoS | 1 Boss | 2 TI | 3 CTF | 4 TD | 5 SC | 6 CON | 7 RUSH | 8 DOM)
   bg_result (0 Won | 1 Tie | 2 Lost)
   ============================================================== */
void bg_team_rewards(int bg_id, int nameid, int amount, int kafrapoints, int quest_id, const char *var, int add_value, int bg_arena, int bg_result)
{
	struct battleground_data *bg;
	struct map_session_data *sd;
	struct item_data *id;
	struct item it;
	int i, j, flag, fame, get_amount, rank = 0, type;

	if( amount < 1 || (bg = bg_team_search(bg_id)) == NULL || (id = itemdb_exists(nameid)) == NULL )
		return;

	if( battle_config.bg_reward_rates != 100 )
	{ // BG Reward Rates
		amount = amount * battle_config.bg_reward_rates / 100;
		kafrapoints = kafrapoints * battle_config.bg_reward_rates / 100;
	}

	bg_result = cap_value(bg_result,0,2);
	memset(&it,0,sizeof(it));
	if( nameid == 7828 || nameid == 7829 || nameid == 7773 )
	{
		it.nameid = nameid;
		it.identify = 1;
	}
	else nameid = 0;

	for( j = 0; j < MAX_BG_MEMBERS; j++ )
	{
		if( (sd = bg->members[j].sd) == NULL )
			continue;

		if( battle_config.bg_ranking_bonus )
		{
			rank = 0;
			ARR_FIND(0,MAX_FAME_LIST,i,bgrank_fame_list[i].id == sd->status.char_id);
			if( i < MAX_FAME_LIST )
				rank = 1;
			else
			{
				ARR_FIND(0,MAX_FAME_LIST,i,bg_fame_list[i].id == sd->status.char_id);
				if( i < MAX_FAME_LIST )
					rank = 1;
			}
		}

		if( quest_id ) quest_add(sd,quest_id);
		pc_setglobalreg(sd,var,pc_readglobalreg(sd,var) + add_value);

		if( kafrapoints > 0 )
		{
			get_amount = kafrapoints;
			if( rank ) get_amount += battle_config.bg_ranking_bonus * get_amount / 100;
			pc_getcash(sd,0,get_amount);
		}

		if( nameid && amount > 0 )
		{
			get_amount = amount;
			if( rank ) get_amount += battle_config.bg_ranking_bonus * get_amount / 100;

			if( (flag = pc_additem(sd,&it,get_amount,LOG_TYPE_SCRIPT)) )
				clif_additem(sd,0,0,flag);
		}

		type = bg->members[j].ranked ? 2 : 3; // Where to Add Fame

		switch( bg_result )
		{
		case 0: // Won
			add2limit(sd->status.bgstats.win,1,USHRT_MAX);
			achievement_validate_bg(sd,ATB_VICTORY,1);
			fame = 100;
			if( sd->bmaster_flag )
			{
				add2limit(sd->status.bgstats.leader_win,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_LEADER_VICTORY,1);
				fame += 25;
			}
			pc_addfame(sd,fame,type);
			switch( bg_arena )
			{
			case 0:
				add2limit(sd->status.bgstats.eos_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_EOS_VICTORY,1);
				break;
			case 1:
				add2limit(sd->status.bgstats.boss_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_BOSS_VICTORY,1);
				break;
			case 2:
				add2limit(sd->status.bgstats.ti_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_TI_VICTORY,1);
				break;
			case 3:
				add2limit(sd->status.bgstats.ctf_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_CTF_VICTORY,1);
				break;
			case 4:
				add2limit(sd->status.bgstats.td_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_TDM_VICTORY,1);
				break;
			case 5:
				add2limit(sd->status.bgstats.sc_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_SC_VICTORY,1);
				break;
			case 6:
				add2limit(sd->status.bgstats.cq_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_CON_VICTORY,1);
				break;
			case 7:
				add2limit(sd->status.bgstats.ru_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_RU_VICTORY,1);
				break;
			case 8:
				add2limit(sd->status.bgstats.dom_wins,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_DOM_VICTORY,1);
				break;
			}
			break;
		case 1: // Tie
			add2limit(sd->status.bgstats.tie,1,USHRT_MAX);
			fame = 75;
			if( sd->bmaster_flag )
			{
				add2limit(sd->status.bgstats.leader_tie,1,USHRT_MAX);
				fame += 10;
			}
			pc_addfame(sd,fame,type);
			switch( bg_arena )
			{
			case 0: add2limit(sd->status.bgstats.eos_tie,1,USHRT_MAX); break;
			case 1: add2limit(sd->status.bgstats.boss_tie,1,USHRT_MAX); break;
			case 2: add2limit(sd->status.bgstats.ti_tie,1,USHRT_MAX); break;
			case 3: add2limit(sd->status.bgstats.ctf_tie,1,USHRT_MAX); break;
			case 4: add2limit(sd->status.bgstats.td_tie,1,USHRT_MAX); break;
			case 5: add2limit(sd->status.bgstats.sc_tie,1,USHRT_MAX); break;
			// No Tie for Conquest or Rush
			case 8: add2limit(sd->status.bgstats.dom_tie,1,USHRT_MAX); break;
			}
			break;
		case 2: // Lost
			add2limit(sd->status.bgstats.lost,1,USHRT_MAX);
			achievement_validate_bg(sd,ATB_DEFEAT,1);
			fame = 50;
			if( sd->bmaster_flag )
			{
				add2limit(sd->status.bgstats.leader_lost,1,USHRT_MAX);
				achievement_validate_bg(sd,ATB_LEADER_DEFEAT,1);
			}
			pc_addfame(sd,fame,type);
			switch( bg_arena )
			{
			case 0: add2limit(sd->status.bgstats.eos_lost,1,USHRT_MAX); break;
			case 1: add2limit(sd->status.bgstats.boss_lost,1,USHRT_MAX); break;
			case 2: add2limit(sd->status.bgstats.ti_lost,1,USHRT_MAX); break;
			case 3: add2limit(sd->status.bgstats.ctf_lost,1,USHRT_MAX); break;
			case 4: add2limit(sd->status.bgstats.td_lost,1,USHRT_MAX); break;
			case 5: add2limit(sd->status.bgstats.sc_lost,1,USHRT_MAX); break;
			case 6: add2limit(sd->status.bgstats.cq_lost,1,USHRT_MAX); break;
			case 7: add2limit(sd->status.bgstats.ru_lost,1,USHRT_MAX); break;
			case 8: add2limit(sd->status.bgstats.dom_lost,1,USHRT_MAX); break;
			}
			break;
		}
	}
}