void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg) { nullpo_retv(sd); nullpo_retv(msg); if( msg->item.amount > 0 ) { // Item recieve (due to failure) if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", msg->item.nameid, msg->item.amount, &msg->item, msg->item.serial); if( battle_config.lootevent & 8 ) { pc_setglobalreg( sd, "LastLootID", msg->item.nameid ); //Last lootet Item ID pc_setglobalreg( sd, "LastLootAmount", msg->item.amount ); //Last looted Item Amount npc_event_doall_id( "OnLoot", sd->bl.id ); } pc_additem(sd, &msg->item, msg->item.amount); } if( msg->zeny > 0 ) { //Zeny recieve (due to failure) if(log_config.zeny) log_zeny(sd, "E", sd, msg->zeny); sd->status.zeny += msg->zeny; clif_updatestatus(sd, SP_ZENY); } clif_Mail_send(sd->fd, true); }
/** * Check here hacker for duplicate item in trade * normal client refuse to have 2 same types of item (except equipment) in same trade window * normal client authorise only no equipped item and only from inventory * This function could end player connection if too much hack is detected * @param sd : player to check * @return -1:zeny hack, 0:all fine, 1:item hack */ int impossible_trade_check(struct map_session_data *sd) { struct item inventory[MAX_INVENTORY]; char message_to_gm[200]; int i, index; nullpo_retr(1, sd); if(sd->deal.zeny > sd->status.zeny) { pc_setglobalreg(sd,"ZENY_HACKER",1); return -1; } // get inventory of player memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY); // remove this part: arrows can be trade and equipped // re-added! [celest] // remove equipped items (they can not be trade) for (i = 0; i < MAX_INVENTORY; i++) if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & EQP_AMMO)) memset(&inventory[i], 0, sizeof(struct item)); // check items in player inventory for(i = 0; i < 10; i++) { if (!sd->deal.item[i].amount) continue; index = sd->deal.item[i].index; if (inventory[index].amount < sd->deal.item[i].amount) { // if more than the player have -> hack sprintf(message_to_gm, msg_txt(sd,538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has. intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm); sprintf(message_to_gm, msg_txt(sd,539), inventory[index].amount, inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them. intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm); // if we block people if (battle_config.ban_hack_trade < 0) { chrif_req_login_operation(-1, sd->status.name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0); // type: 1 - block set_eof(sd->fd); // forced to disconnect because of the hack // message about the ban strcpy(message_to_gm, msg_txt(sd,540)); // This player has been definitively blocked. // if we ban people } else if (battle_config.ban_hack_trade > 0) { chrif_req_login_operation(-1, sd->status.name, CHRIF_OP_LOGIN_BAN, battle_config.ban_hack_trade*60, 0, 0); // type: 2 - ban (year, month, day, hour, minute, second) set_eof(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(sd,507), battle_config.ban_hack_trade); // This player has been banned for %d minute(s). } else // message about the ban strcpy(message_to_gm, msg_txt(sd,508)); // This player hasn't been banned (Ban option is disabled). intif_wis_message_to_gm(wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm); return 1; } inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory } return 0; }
/*========================================== * Duel organizing functions [LuzZza] *------------------------------------------*/ void duel_savetime (struct map_session_data *sd) { time_t timer; struct tm *t; time (&timer); t = localtime (&timer); pc_setglobalreg (sd, "PC_LAST_DUEL_TIME", t->tm_mday * 24 * 60 + t->tm_hour * 60 + t->tm_min); }
int pc_restock_misc_post(int retVal, struct map_session_data *sd,int *n,int *amount,int *type, short *reason, e_log_pick_type* log_type){ if (retVal==1) return 1; if (restock_misc_itemid && pc->search_inventory(sd,restock_misc_itemid) == -1){ pc_setglobalreg(sd,script->add_str("restkid"), restock_misc_itemid ); npc->event(sd, "Restock::OnRestock", 0); } return 0; }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount); if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", item->nameid, item->amount, item, item->serial); if( battle_config.lootevent & 8 ) { pc_setglobalreg( sd, "LastLootID", item->nameid ); //Last lootet Item ID pc_setglobalreg( sd, "LastLootAmount", item->amount ); //Last looted Item Amount npc_event_doall_id( "OnLoot", sd->bl.id ); } clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny recieve if(log_config.zeny) log_zeny(sd, "E", sd, zeny); pc_getzeny(sd, zeny); } }
int hom_surf(struct map_session_data *sd, int homid) { int d, ny, nx; d = unit_getdir(&sd->bl); switch(d) { case 0: //cima CELL_CHKNOREACH ny = (sd->bl.y) +3; if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-1,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-1,CELL_CHKREACH) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny-2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKREACH)){ if(pc_readglobalreg(sd,"surf") == 0){ pc_disguise(sd, homid); pc_setglobalreg(sd, "surf", homid); pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT); break; }else if(pc_readglobalreg(sd,"surf") > 0){ pc_setglobalreg(sd, "surf", 0); pc_disguise(sd, 0); pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT); break; } }else{ clif_displaymessage(sd->fd, "Você não pode usar Surf neste local."); break; } //-------------------------------------------------------------------------------------------- case 2: //esquerda nx = (sd->bl.x) -3; if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx+1,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx+1,sd->bl.y,CELL_CHKREACH) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx+2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH)){ if(pc_readglobalreg(sd,"surf")){ pc_disguise(sd, homid); pc_setglobalreg(sd, "surf", homid); pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT); break; }else if(pc_readglobalreg(sd,"surf") > 0){ pc_setglobalreg(sd, "surf", 0); pc_disguise(sd, 0); pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT); break; } }else{ clif_displaymessage(sd->fd, "Você não pode usar Surf neste local."); break; } //-------------------------------------------------------------------------------------------- case 4: //baixo ny = (sd->bl.y) -3; if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+1,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+1,CELL_CHKREACH) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,sd->bl.x,ny+2,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,ny,CELL_CHKREACH)){ if(pc_readglobalreg(sd,"surf") == 0){ pc_disguise(sd, homid); pc_setglobalreg(sd, "surf", homid); pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT); break; }else if(pc_readglobalreg(sd,"surf") > 0){ pc_setglobalreg(sd, "surf", 0); pc_disguise(sd, 0); pc_setpos(sd,map[sd->bl.m].index,sd->bl.x,ny,CLR_TELEPORT); break; } }else{ clif_displaymessage(sd->fd, "Você não pode usar Surf neste local."); break; } //-------------------------------------------------------------------------------------------- case 6: //direita nx = (sd->bl.x) +3; if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx-1,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx-1,sd->bl.y,CELL_CHKREACH) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,nx,sd->bl.y,CELL_CHKWATER) || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER) && map_getcell(sd->bl.m,nx-2,sd->bl.y,CELL_CHKNOREACH) && map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKREACH)){ if(pc_readglobalreg(sd,"surf") == 0){ pc_disguise(sd, homid); pc_setglobalreg(sd, "surf", homid); pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT); break; }else if(pc_readglobalreg(sd,"surf") > 0){ pc_setglobalreg(sd, "surf", 0); pc_disguise(sd, 0); pc_setpos(sd,map[sd->bl.m].index,nx,sd->bl.y,CLR_TELEPORT); break; } }else{ clif_displaymessage(sd->fd, "Você não pode usar Surf neste local."); break; } } return 0; }
/*========================================== * Check here hacker for duplicate item in trade * normal client refuse to have 2 same types of item (except equipment) in same trade window * normal client authorise only no equiped item and only from inventory *------------------------------------------ */ int impossible_trade_check(struct map_session_data *sd) { struct item inventory[MAX_INVENTORY]; char message_to_gm[200]; int i, index; nullpo_retr(1, sd); if(sd->deal.zeny > sd->status.zeny) { pc_setglobalreg(sd,"ZENY_HACKER",1); return -1; } // get inventory of player memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY); // remove this part: arrows can be trade and equiped // re-added! [celest] // remove equiped items (they can not be trade) for (i = 0; i < MAX_INVENTORY; i++) if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & 0x8000)) memset(&inventory[i], 0, sizeof(struct item)); // check items in player inventory for(i = 0; i < 10; i++) if (sd->deal.item[i].amount < 0) { // negativ? -> hack // printf("Negativ amount in trade, by hack!\n"); // normal client send cancel when we type negativ amount return -1; } else if (sd->deal.item[i].amount > 0) { index = sd->deal.item[i].index; inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory // printf("%d items left\n", inventory[index].amount); if (inventory[index].amount < 0) { // if more than the player have -> hack // printf("A player try to trade more items that he has: hack!\n"); sprintf(message_to_gm, msg_txt(538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has. intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); sprintf(message_to_gm, msg_txt(539), sd->status.inventory[index].amount, sd->status.inventory[index].nameid, sd->status.inventory[index].amount - inventory[index].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them. intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); // if we block people if (battle_config.ban_hack_trade < 0) { chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block clif_setwaitclose(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(540), battle_config.ban_spoof_namer); // This player has been definitivly blocked. // if we ban people } else if (battle_config.ban_hack_trade > 0) { chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second) clif_setwaitclose(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(507), battle_config.ban_spoof_namer); // This player has been banned for %d minute(s). } else { // message about the ban sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled). } intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); return 1; } } return 0; }
/* ============================================================== bg_arena (0 EoS | 1 Boss | 2 TI | 3 CTF | 4 TD | 5 SC | 6 CON | 7 RUSH | 8 DOM) bg_result (0 Won | 1 Tie | 2 Lost) ============================================================== */ void bg_team_rewards(int bg_id, int nameid, int amount, int kafrapoints, int quest_id, const char *var, int add_value, int bg_arena, int bg_result) { struct battleground_data *bg; struct map_session_data *sd; struct item_data *id; struct item it; int i, j, flag, fame, get_amount, rank = 0, type; if( amount < 1 || (bg = bg_team_search(bg_id)) == NULL || (id = itemdb_exists(nameid)) == NULL ) return; if( battle_config.bg_reward_rates != 100 ) { // BG Reward Rates amount = amount * battle_config.bg_reward_rates / 100; kafrapoints = kafrapoints * battle_config.bg_reward_rates / 100; } bg_result = cap_value(bg_result,0,2); memset(&it,0,sizeof(it)); if( nameid == 7828 || nameid == 7829 || nameid == 7773 ) { it.nameid = nameid; it.identify = 1; } else nameid = 0; for( j = 0; j < MAX_BG_MEMBERS; j++ ) { if( (sd = bg->members[j].sd) == NULL ) continue; if( battle_config.bg_ranking_bonus ) { rank = 0; ARR_FIND(0,MAX_FAME_LIST,i,bgrank_fame_list[i].id == sd->status.char_id); if( i < MAX_FAME_LIST ) rank = 1; else { ARR_FIND(0,MAX_FAME_LIST,i,bg_fame_list[i].id == sd->status.char_id); if( i < MAX_FAME_LIST ) rank = 1; } } if( quest_id ) quest_add(sd,quest_id); pc_setglobalreg(sd,var,pc_readglobalreg(sd,var) + add_value); if( kafrapoints > 0 ) { get_amount = kafrapoints; if( rank ) get_amount += battle_config.bg_ranking_bonus * get_amount / 100; pc_getcash(sd,0,get_amount); } if( nameid && amount > 0 ) { get_amount = amount; if( rank ) get_amount += battle_config.bg_ranking_bonus * get_amount / 100; if( (flag = pc_additem(sd,&it,get_amount,LOG_TYPE_SCRIPT)) ) clif_additem(sd,0,0,flag); } type = bg->members[j].ranked ? 2 : 3; // Where to Add Fame switch( bg_result ) { case 0: // Won add2limit(sd->status.bgstats.win,1,USHRT_MAX); achievement_validate_bg(sd,ATB_VICTORY,1); fame = 100; if( sd->bmaster_flag ) { add2limit(sd->status.bgstats.leader_win,1,USHRT_MAX); achievement_validate_bg(sd,ATB_LEADER_VICTORY,1); fame += 25; } pc_addfame(sd,fame,type); switch( bg_arena ) { case 0: add2limit(sd->status.bgstats.eos_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_EOS_VICTORY,1); break; case 1: add2limit(sd->status.bgstats.boss_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_BOSS_VICTORY,1); break; case 2: add2limit(sd->status.bgstats.ti_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_TI_VICTORY,1); break; case 3: add2limit(sd->status.bgstats.ctf_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_CTF_VICTORY,1); break; case 4: add2limit(sd->status.bgstats.td_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_TDM_VICTORY,1); break; case 5: add2limit(sd->status.bgstats.sc_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_SC_VICTORY,1); break; case 6: add2limit(sd->status.bgstats.cq_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_CON_VICTORY,1); break; case 7: add2limit(sd->status.bgstats.ru_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_RU_VICTORY,1); break; case 8: add2limit(sd->status.bgstats.dom_wins,1,USHRT_MAX); achievement_validate_bg(sd,ATB_DOM_VICTORY,1); break; } break; case 1: // Tie add2limit(sd->status.bgstats.tie,1,USHRT_MAX); fame = 75; if( sd->bmaster_flag ) { add2limit(sd->status.bgstats.leader_tie,1,USHRT_MAX); fame += 10; } pc_addfame(sd,fame,type); switch( bg_arena ) { case 0: add2limit(sd->status.bgstats.eos_tie,1,USHRT_MAX); break; case 1: add2limit(sd->status.bgstats.boss_tie,1,USHRT_MAX); break; case 2: add2limit(sd->status.bgstats.ti_tie,1,USHRT_MAX); break; case 3: add2limit(sd->status.bgstats.ctf_tie,1,USHRT_MAX); break; case 4: add2limit(sd->status.bgstats.td_tie,1,USHRT_MAX); break; case 5: add2limit(sd->status.bgstats.sc_tie,1,USHRT_MAX); break; // No Tie for Conquest or Rush case 8: add2limit(sd->status.bgstats.dom_tie,1,USHRT_MAX); break; } break; case 2: // Lost add2limit(sd->status.bgstats.lost,1,USHRT_MAX); achievement_validate_bg(sd,ATB_DEFEAT,1); fame = 50; if( sd->bmaster_flag ) { add2limit(sd->status.bgstats.leader_lost,1,USHRT_MAX); achievement_validate_bg(sd,ATB_LEADER_DEFEAT,1); } pc_addfame(sd,fame,type); switch( bg_arena ) { case 0: add2limit(sd->status.bgstats.eos_lost,1,USHRT_MAX); break; case 1: add2limit(sd->status.bgstats.boss_lost,1,USHRT_MAX); break; case 2: add2limit(sd->status.bgstats.ti_lost,1,USHRT_MAX); break; case 3: add2limit(sd->status.bgstats.ctf_lost,1,USHRT_MAX); break; case 4: add2limit(sd->status.bgstats.td_lost,1,USHRT_MAX); break; case 5: add2limit(sd->status.bgstats.sc_lost,1,USHRT_MAX); break; case 6: add2limit(sd->status.bgstats.cq_lost,1,USHRT_MAX); break; case 7: add2limit(sd->status.bgstats.ru_lost,1,USHRT_MAX); break; case 8: add2limit(sd->status.bgstats.dom_lost,1,USHRT_MAX); break; } break; } } }