void edit_party_event_filter (short item_hit) { short which_pc; switch (item_hit) { case 1: dialog_not_toast = false; break; case 41: party.help_received[22] = 0; give_help(222,23,989); return; case 5: case 10: case 15: case 20: case 25: case 30: which_pc = (item_hit - 5) / 5; if (adven[which_pc].main_status != MAIN_STATUS_ABSENT) pick_pc_name(which_pc,989); put_party_stats(); break; case 7: case 12: case 17: case 22: case 27: case 32: which_pc = (item_hit - 7) / 5; pick_race_abil(&adven[which_pc],0,989); put_party_stats(); break; case 8: case 13: case 18: case 23: case 28: case 33: which_pc = (item_hit - 8) / 5; spend_xp(which_pc,0,989); put_party_stats(); break; case 35: case 36: case 37: case 38: case 39: case 40: which_pc = item_hit - 35; if (adven[which_pc].main_status <= MAIN_STATUS_ABSENT) break; if (adven[which_pc].main_status != MAIN_STATUS_ABSENT) pick_pc_graphic(which_pc,1,989); put_party_stats(); break; case 6: case 11: case 16: case 21: case 26: case 31: which_pc = (item_hit - 6) / 5; if (adven[which_pc].main_status != MAIN_STATUS_ABSENT) { if (FCD(1053,989) == 2) adven[which_pc].main_status = MAIN_STATUS_ABSENT; put_party_stats(); } else { give_help(56,0,989); create_pc(which_pc,989); put_party_stats(); cd_initial_draw(989); // extra redraw, just in case } break; // case 7: case 12: case 17: case 22: case 27: case 32: } }
bool handle_action(sf::Event event) { short i; location the_point; bool to_return = false; the_point = {event.mouseButton.x, event.mouseButton.y}; if(file_in_mem.empty()) return false; for(i = 0; i < 6; i++) if((the_point.in(pc_area_buttons[i][0])) && (univ.party[i].main_status != eMainStatus::ABSENT)) { do_button_action(0,i); current_active_pc = i; redraw_screen(); } for(i = 0; i < 5; i++) if((the_point.in(edit_rect[i])) && (univ.party[current_active_pc].main_status != eMainStatus::ABSENT)) { do_button_action(0,i + 10); switch(i) { case 0: display_pc(current_active_pc,10,nullptr); break; case 1: display_pc(current_active_pc,11,nullptr); break; case 2: pick_race_abil(&univ.party[current_active_pc],0); break; case 3: spend_xp(current_active_pc,2,nullptr); break; case 4: edit_xp(&univ.party[current_active_pc]); break; } } for(i = 0; i < 24; i++) if((the_point.in(item_string_rects[i][1])) && // drop item univ.party[current_active_pc].items[i].variety != eItemType::NO_ITEM) { flash_rect(item_string_rects[i][1]); univ.party[current_active_pc].take_item(i); } for(i = 0; i < 24; i++) if((the_point.in(item_string_rects[i][2])) && // identify item univ.party[current_active_pc].items[i].variety != eItemType::NO_ITEM) { flash_rect(item_string_rects[i][2]); univ.party[current_active_pc].items[i].ident = true; } return to_return; }
void give_pc_info_event_filter(short item_hit) { short pc; pc = store_pc_num; switch (item_hit) { case 1: toast_dialog(); break; case 2: do store_pc_num = (store_pc_num == 0) ? 5 : store_pc_num - 1; while (univ.party[store_pc_num].main_status != 1); display_pc_info(); break; case 3: do store_pc_num = (store_pc_num + 1) % 6; while (univ.party[store_pc_num].main_status != 1); display_pc_info(); break; case 4: display_pc(pc,0,1019); break; case 5: display_pc(pc,1,1019); break; case 6: pick_race_abil(&univ.party[pc],1,1019); break; case 68: display_alchemy(); break; } }
//extern Rect pc_area_buttons[6][6] ; // 0 - whole 1 - pic 2 - name 3 - stat strs 4,5 - later //extern Rect item_string_rects[24][4]; // 0 - name 1 - drop 2 - id 3 - bool handle_action(EventRecord event,short mode) //short mode; // ignore, { short i; Point the_point; short choice = 4; bool to_return = false; the_point = event.where; GlobalToLocal(&the_point); if (file_in_mem == false) return false; for (i = 0; i < 6; i++) if ((PtInRect(the_point,&pc_area_buttons[i][0]) == true) && (univ.party[i].main_status > 0)) { do_button_action(0,i); current_active_pc = i; display_party(6,1); draw_items(1); } for (i = 0; i < 5; i++) if ((PtInRect(the_point,&edit_rect[i][0]) == true) && (univ.party[current_active_pc].main_status > 0)) { do_button_action(0,i + 10); if (save_blocked == false) if ((choice = FCD(904,0)) == 1) return to_return; else save_blocked = true; switch(i) { case 0: display_pc(current_active_pc,0,0); break; case 1: display_pc(current_active_pc,1,0); break; case 2: pick_race_abil(&univ.party[current_active_pc],0,0); break; case 3: spend_xp(current_active_pc,1,0); break; case 4: edit_xp(&univ.party[current_active_pc]); break; } } for (i = 0; i < 24; i++) if ((PtInRect(the_point,&item_string_rects[i][1]) == true) && // drop item (univ.party[current_active_pc].items[i].variety > 0)) { // variety = 0 no item in slot/ non 0 item exists flash_rect(item_string_rects[i][1]); take_item(current_active_pc,i); draw_items(1); } for (i = 0; i < 24; i++) if ((PtInRect(the_point,&item_string_rects[i][2]) == true) && // identify item (univ.party[current_active_pc].items[i].variety > 0)) { flash_rect(item_string_rects[i][2]); univ.party[current_active_pc].items[i].ident = true; draw_items(1); } return to_return; }