int main(int argc, char **argv) { Pixmap p; GLXPixmap g; GLXContext ctx; dpy = XOpenDisplay(NULL); if (dpy == NULL) { fprintf(stderr, "couldn't open display\n"); piglit_report_result(PIGLIT_FAIL); } piglit_glx_get_error(dpy, NULL); piglit_require_glx_version(dpy, 1, 3); visinfo = piglit_get_glx_visual(dpy); p = XCreatePixmap(dpy, DefaultRootWindow(dpy), piglit_width, piglit_height, visinfo->depth); g = glXCreateGLXPixmap(dpy, visinfo, p); ctx = piglit_get_glx_context(dpy, visinfo); glXMakeCurrent(dpy, g, ctx); piglit_dispatch_default_init(PIGLIT_DISPATCH_GL); /* Clear to green */ glClearColor(0.0, 1.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT); /* Noop */ XSetErrorHandler(handler); glXSwapBuffers(dpy, p); /* We want to actually catch any X error that leaks through as * a result of glXSwapBuffers() before we go saying "pass" or * "fail". */ XSync(dpy, False); glXDestroyPixmap(dpy, g); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); return 0; }
void GLX_ARB_create_context_setup(void) { dpy = piglit_get_glx_display(); piglit_require_glx_version(dpy, 1, 4); piglit_require_glx_extension(dpy, "GLX_ARB_create_context"); __piglit_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddress((const GLubyte *) "glXCreateContextAttribsARB"); assert(__piglit_glXCreateContextAttribsARB != NULL); visinfo = piglit_get_glx_visual(dpy); fbconfig = piglit_glx_get_fbconfig_for_visinfo(dpy, visinfo); win = piglit_get_glx_window_unmapped(dpy, visinfo); glxWin = glXCreateWindow(dpy, fbconfig, win, NULL); piglit_glx_get_error(dpy, NULL); old_handler = XSetErrorHandler(x_error_handler); }
int main(int argc, char **argv) { Pixmap p; GLXPixmap g; static const float green_alpha_zero[4] = {0.0, 1.0, 0.0, 0.0}; static const float green_alpha_one[4] = {0.0, 1.0, 0.0, 1.0}; GLXContext ctx; bool pass; GLint alpha_bits; dpy = XOpenDisplay(NULL); if (dpy == NULL) { fprintf(stderr, "couldn't open display\n"); piglit_report_result(PIGLIT_FAIL); } piglit_glx_get_error(dpy, NULL); piglit_require_glx_version(dpy, 1, 3); visinfo = piglit_get_glx_visual(dpy); p = XCreatePixmap(dpy, DefaultRootWindow(dpy), piglit_width, piglit_height, visinfo->depth); g = glXCreateGLXPixmap(dpy, visinfo, p); ctx = piglit_get_glx_context(dpy, visinfo); glXMakeCurrent(dpy, g, ctx); piglit_dispatch_default_init(PIGLIT_DISPATCH_GL); /* Clear to green */ glClearColor(0.0, 1.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT); /* Noop */ glXSwapBuffers(dpy, g); /* We want to actually catch any X error that leaks through as * a result of glXSwapBuffers() before we go saying "pass" or * "fail". */ XSync(dpy, False); /* If the visual has no alpha, then the GL spec requires that 1.0 be * read back. Otherwise, we should read back the 0.0 that we wrote. */ glGetIntegerv(GL_ALPHA_BITS, &alpha_bits); if (alpha_bits == 0) { pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green_alpha_one); } else { pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green_alpha_zero); } glXDestroyPixmap(dpy, g); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); return 0; }