void handle_user(int newfd)
{		
	current_user_t* loggedInUser = userLogin(newfd);			
	int loggedIn = loggedInUser->loggedIn;	
	if (loggedIn == 1)
	{
		userpw_t* User = loggedInUser->user;
		int option;
		do
		{
			option = receive_number(newfd);
			switch(option)
			{
				case 1:
					play_hangman(newfd, User);
					break;
				case 2:
					sendLeaderboard(newfd);
					break;
				default:
					option = 3;
					break;
			}
			// do things
		} while (option != 3);
		loggedIn = 0;
		
	} else {
		perror("User not logged in");
		//exit(1);
		// user login failed
	}
	//return void;
}
int main()
{
   char hiddenword[7];
   int wordsize;

   printf("Enter a word (up to 6 letters): ");
   scanf("%s",hiddenword);
   wordsize = strlen(hiddenword);

   printf("\n");
   printf("Welcome to H A N G M A N");
   printf("\n");

   play_hangman(hiddenword, wordsize);

   return 0;
}
int main()
{
   //Store the word the user enters
   char storedstring[7];

   //Player 1 enters the secret word
   printf("Enter a word (up to 6 letters): ");
   //save the string
   scanf("%6s",storedstring);

   //Show the first messages to the user who sets up the game
   printf("\n");
   printf("Welcome to H A N G M A N\n");

   //Start the game routine
   play_hangman(storedstring);

   return 0;
}