Example #1
0
void playerSetPause(int pause_flag)
{
	switch (pc.state) {
	case PLAYER_STATE_STOP:
		break;

	case PLAYER_STATE_PLAY:
		if (pause_flag)
			playerPause();
		break;
	case PLAYER_STATE_PAUSE:
		if (!pause_flag)
			playerPause();
		break;
	}
}
Example #2
0
void loadPlaylistFromStateFile(FILE * fp, char * buffer, int state, int current,
		unsigned time) 
{
	char * ptrptr;
	char * temp;
	int song;

	if(!myFgets(buffer,PLAYLIST_BUFFER_SIZE,fp)) {
		ERROR("error parsing state file \"%s\"\n",playlist_stateFile);
		exit(EXIT_FAILURE);
	}
	while(strcmp(buffer,PLAYLIST_STATE_FILE_PLAYLIST_END)) {
		song = atoi(strtok_r(buffer,":",&ptrptr));
		if(!(temp = strtok_r(NULL,"",&ptrptr))) {
			ERROR("error parsing state file \"%s\"\n",
					playlist_stateFile);
			exit(EXIT_FAILURE);
		}
		if(addToPlaylist(stderr,temp)==0 && current==song) {
			if(state!=PLAYER_STATE_STOP) {
				playPlaylist(stderr,playlist.length-1,0);
			}
			if(state==PLAYER_STATE_PAUSE) {
				playerPause(stderr);
			}
			if(state!=PLAYER_STATE_STOP) {
				seekSongInPlaylist(stderr,playlist.length-1,
						time);
			}
		}
		if(!myFgets(buffer,PLAYLIST_BUFFER_SIZE,fp)) {
			ERROR("error parsing state file \"%s\"\n",
					playlist_stateFile);
			exit(EXIT_FAILURE);
		}
	}
}