Example #1
0
int main(int argc, char **argv) {

	/* Initialize service */

	sef_startup();

	char *video_mem;
	video_mem = vg_init(VBE_105_MODE);

	while (1) {
		if (menu(video_mem) == -1) {
			break;
		}

		int n_seconds_player1 = game(video_mem, 1, -1);
		if (n_seconds_player1 == -1) {
			break;
		}

		int n_seconds_player2 = game(video_mem, 2, n_seconds_player1);
		if (n_seconds_player2 == -1) {
			break;
		}

		if (n_seconds_player1 > n_seconds_player2) {
			player_wins(video_mem, 2);
		}
		else {
			player_wins(video_mem, 1);
		}
	}

	vg_exit();


	return 0;

}
Example #2
0
File: main.c Project: GTDev87/play
int solve_for_player(int* testcase, int bitmask, int test_size){
  int sub_array_index, bitmask_index;
  int i;
  if(player_wins(testcase, bitmask, test_size)){
    return 1;
  }else{
    for(sub_array_index = 0; sub_array_index < test_size; ++sub_array_index){
      bitmask_index = (1 << sub_array_index);
      if(bitmask & bitmask_index){
        if(!solve_for_player(testcase, bitmask ^ bitmask_index, test_size)){
          return 1;
        }
      }
    }
    return 0;
  }
}