Example #1
0
void PNGAPI
png_set_PLTE(png_structp png_ptr, png_infop info_ptr,
   png_colorp palette, int num_palette)
{

   png_debug1(1, "in %s storage function\n", "PLTE");
   if (png_ptr == NULL || info_ptr == NULL)
      return;

   /*
    * It may not actually be necessary to set png_ptr->palette here;
    * we do it for backward compatibility with the way the png_handle_tRNS
    * function used to do the allocation.
    */
#ifdef PNG_FREE_ME_SUPPORTED
   png_free_data(png_ptr, info_ptr, PNG_FREE_PLTE, 0);
#endif
   /* Changed in libpng-1.2.1 to allocate 256 instead of num_palette entries,
      in case of an invalid PNG file that has too-large sample values. */
   png_ptr->palette = (png_colorp)png_zalloc(png_ptr, (uInt)256,
      sizeof (png_color));
   if (png_ptr->palette == NULL)
      png_error(png_ptr, "Unable to malloc palette");
   png_memcpy(png_ptr->palette, palette, num_palette * sizeof (png_color));
   info_ptr->palette = png_ptr->palette;
   info_ptr->num_palette = png_ptr->num_palette = (png_uint_16)num_palette;

#ifdef PNG_FREE_ME_SUPPORTED
   info_ptr->free_me |= PNG_FREE_PLTE;
#else
   png_ptr->flags |= PNG_FLAG_FREE_PLTE;
#endif

   info_ptr->valid |= PNG_INFO_PLTE;
}
Example #2
0
File: pngset.c Project: blair/orca
void PNGAPI
png_set_PLTE(png_structp png_ptr, png_infop info_ptr,
   png_colorp palette, int num_palette)
{

   png_debug1(1, "in %s storage function\n", "PLTE");
   if (png_ptr == NULL || info_ptr == NULL)
      return;

   /*
    * It may not actually be necessary to set png_ptr->palette here;
    * we do it for backward compatibility with the way the png_handle_tRNS
    * function used to do the allocation.
    */
#ifdef PNG_FREE_ME_SUPPORTED
   png_free_data(png_ptr, info_ptr, PNG_FREE_PLTE, 0);
#endif
   png_ptr->palette = (png_colorp)png_zalloc(png_ptr, (uInt)num_palette,
      sizeof (png_color));
   memcpy(png_ptr->palette, palette, num_palette * sizeof (png_color));
   info_ptr->palette = png_ptr->palette;
   info_ptr->num_palette = png_ptr->num_palette = (png_uint_16)num_palette;

#ifdef PNG_FREE_ME_SUPPORTED
   info_ptr->free_me |= PNG_FREE_PLTE;
#else
   png_ptr->flags |= PNG_FLAG_FREE_PLTE;
#endif

   info_ptr->valid |= PNG_INFO_PLTE;
}