Example #1
0
void * pool_allocate(size_t size)
{
	// get pool
	struct pool *p = get_pool(size);
	struct slot *slot;
	/* locate free slot or expand */

	// use next slot
	if (p->slots != p->cursor)
	{
		debug("ALLOCATE", "allocating unused slot %d", p->cursor);
		slot = pool_create_slot(p, p->cursor++);
	}

	// use a freed slot
	else if (p->freed->size > 0)
	{
		slot = (struct slot *) queue_pop(p->freed);
		debug("ALLOCATE", "reallocating existing slot %d", slot->index);
	}

	// need to expand
	else
	{
		debug("ALLOCATE", "no more slots in pool %d, expanding", p->size);
		pool_expand(p);
		slot = pool_create_slot(p, p->cursor++);
	}

	return (void *) ((char *) slot) + headerlen;
}
Example #2
0
static void* pool_malloc(size_t sz)
{
  void *res;
  sz = round_up(sz,8);
  pthread_mutex_lock(&memory_pool_mutex);
  pool_expand(sz);
  res = (void*)((char*)memory_pools->memory + memory_pools->used);
  memory_pools->used += sz;
  pthread_mutex_unlock(&memory_pool_mutex);
  memset(res,0,sz);
  return res;
}