Example #1
0
static int player_callback(struct widget *pWidget)
{
  struct player *pPlayer = pWidget->data.player;
  switch(Main.event.button.button) {
#if 0    
      case SDL_BUTTON_LEFT:
      
      break;
      case SDL_BUTTON_MIDDLE:
  
      break;
#endif    
    case SDL_BUTTON_RIGHT:
      if (can_intel_with_player(pPlayer)) {
	popdown_players_dialog();
        popup_intel_dialog(pPlayer);
	return -1;
      }
    break;
    default:
      popdown_players_dialog();
      popup_diplomacy_dialog(pPlayer);
      return -1;
    break;
  }
    
  return -1;
}
Example #2
0
static int player_nation_callback(struct widget *pWidget)
{
  struct player *pPlayer = pWidget->data.player;
  popdown_players_nations_dialog();
  switch(Main.event.button.button) {
#if 0    
      case SDL_BUTTON_LEFT:
      
      break;
      case SDL_BUTTON_MIDDLE:
  
      break;
#endif    
    case SDL_BUTTON_RIGHT:
      if (can_intel_with_player(pPlayer)) {
        popup_intel_dialog(pPlayer);
      } else {
	flush_dirty();
      }
    break;
    default:
      if (pPlayer != client.conn.playing) {
        popup_diplomacy_dialog(pPlayer);
      }
    break;
  }
  
  return -1;
}
Example #3
0
/**************************************************************************
...
**************************************************************************/
void players_intel_callback(Widget w, XtPointer client_data, 
			    XtPointer call_data)
{
  XawListReturnStruct *ret = XawListShowCurrent(players_list);

  if (ret->list_index != XAW_LIST_NONE) {
    int player_index = list_index_to_player_index[ret->list_index];
    struct player *pplayer = player_by_number(player_index);

    if (can_intel_with_player(pplayer)) {
      popup_intel_dialog(pplayer);
    }
  }
}