LayoutRect LayoutMultiColumnSet::flowThreadPortionRect() const
{
    LayoutRect portionRect(LayoutUnit(), logicalTopInFlowThread(), pageLogicalWidth(), logicalHeightInFlowThread());
    if (!isHorizontalWritingMode())
        return portionRect.transposedRect();
    return portionRect;
}
LayoutSize MultiColumnFragmentainerGroup::flowThreadTranslationAtOffset(LayoutUnit offsetInFlowThread) const
{
    LayoutMultiColumnFlowThread* flowThread = m_columnSet.multiColumnFlowThread();
    unsigned columnIndex = columnIndexAtOffset(offsetInFlowThread);
    LayoutRect portionRect(flowThreadPortionRectAt(columnIndex));
    flowThread->flipForWritingMode(portionRect);
    LayoutRect columnRect(columnRectAt(columnIndex));
    m_columnSet.flipForWritingMode(columnRect);
    LayoutSize translationRelativeToGroup = columnRect.location() - portionRect.location();

    LayoutSize enclosingTranslation;
    if (LayoutMultiColumnFlowThread* enclosingFlowThread = flowThread->enclosingFlowThread()) {
        // Translation that would map points in the coordinate space of the outermost flow thread to
        // visual points in the first column in the first fragmentainer group (row) in our multicol
        // container.
        LayoutSize enclosingTranslationOrigin = enclosingFlowThread->flowThreadTranslationAtOffset(flowThread->blockOffsetInEnclosingFragmentationContext());

        // Translation that would map points in the coordinate space of the outermost flow thread to
        // visual points in the first column in this fragmentainer group.
        enclosingTranslation = enclosingFlowThread->flowThreadTranslationAtOffset(blockOffsetInEnclosingFragmentationContext());

        // What we ultimately return from this method is a translation that maps points in the
        // coordinate space of our flow thread to a visual point in a certain column in this
        // fragmentainer group. We had to go all the way up to the outermost flow thread, since this
        // fragmentainer group may be in a different outer column than the first outer column that
        // this multicol container lives in. It's the visual distance between the first
        // fragmentainer group and this fragmentainer group that we need to add to the translation.
        enclosingTranslation -= enclosingTranslationOrigin;
    }

    return enclosingTranslation + translationRelativeToGroup + offsetFromColumnSet() + m_columnSet.topLeftLocationOffset() - flowThread->topLeftLocationOffset();
}
LayoutSize RenderMultiColumnFlowThread::physicalTranslationOffsetFromFlowToRegion(const RenderRegion* renderRegion, const LayoutUnit logicalOffset) const
{
    // Now that we know which multicolumn set we hit, we need to get the appropriate translation offset for the column.
    const RenderMultiColumnSet* columnSet = toRenderMultiColumnSet(renderRegion);
    LayoutPoint translationOffset = columnSet->columnTranslationForOffset(logicalOffset);

    // Now we know how we want the rect to be translated into the region. At this point we're converting
    // back to physical coordinates.
    if (style().isFlippedBlocksWritingMode()) {
        LayoutRect portionRect(columnSet->flowThreadPortionRect());
        LayoutRect columnRect = columnSet->columnRectAt(0);
        LayoutUnit physicalDeltaFromPortionBottom = logicalHeight() - columnSet->logicalBottomInFlowThread();
        if (isHorizontalWritingMode())
            columnRect.setHeight(portionRect.height());
        else
            columnRect.setWidth(portionRect.width());
        columnSet->flipForWritingMode(columnRect);
        if (isHorizontalWritingMode())
            translationOffset.move(0, columnRect.y() - portionRect.y() - physicalDeltaFromPortionBottom);
        else
            translationOffset.move(columnRect.x() - portionRect.x() - physicalDeltaFromPortionBottom, 0);
    }

    return LayoutSize(translationOffset.x(), translationOffset.y());
}
LayoutSize RenderMultiColumnSet::flowThreadTranslationAtOffset(LayoutUnit blockOffset) const
{
    unsigned columnIndex = columnIndexAtOffset(blockOffset);
    LayoutRect portionRect(flowThreadPortionRectAt(columnIndex));
    flipForWritingMode(portionRect);
    LayoutRect columnRect(columnRectAt(columnIndex));
    flipForWritingMode(columnRect);
    return contentBoxRect().location() + columnRect.location() - portionRect.location();
}
LayoutSize MultiColumnFragmentainerGroup::flowThreadTranslationAtOffset(LayoutUnit offsetInFlowThread) const
{
    LayoutFlowThread* flowThread = m_columnSet.flowThread();
    unsigned columnIndex = columnIndexAtOffset(offsetInFlowThread);
    LayoutRect portionRect(flowThreadPortionRectAt(columnIndex));
    flowThread->flipForWritingMode(portionRect);
    LayoutRect columnRect(columnRectAt(columnIndex));
    m_columnSet.flipForWritingMode(columnRect);
    LayoutSize translationRelativeToGroup = columnRect.location() - portionRect.location();
    return translationRelativeToGroup + offsetFromColumnSet() + m_columnSet.topLeftLocationOffset() - flowThread->topLeftLocationOffset();
}
void CTestContainer::Draw(const TRect& /*aRect*/) const
	{
	switch(iBackgroundType)
		{	
	case EBackgroundBlackRedGreenYellowStripes:
		{
		const TRect rect=Rect();
		CWindowGc& gc=SystemGc();
		gc.SetPenStyle(CGraphicsContext::ENullPen);
		gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
		gc.SetBrushColor(iColor);
		TInt yOffset = rect.Height() / 4;
		TRect portionRect(rect.iTl.iX, rect.iTl.iY, rect.iBr.iX, rect.iTl.iY + yOffset);
		gc.DrawRect(portionRect);
		gc.SetBrushColor(KRgbRed);
		portionRect.iTl.iY = portionRect.iBr.iY;
		portionRect.iBr.iY += yOffset;
		gc.DrawRect(portionRect);
		gc.SetBrushColor(KRgbGreen);
		portionRect.iTl.iY = portionRect.iBr.iY;
		portionRect.iBr.iY += yOffset;
		gc.DrawRect(portionRect);
		gc.SetBrushColor(KRgbYellow);
		portionRect.iTl.iY = portionRect.iBr.iY;
		portionRect.iBr.iY = rect.iBr.iY;
		gc.DrawRect(portionRect);
		gc.SetBrushColor(KRgbWhite);
		}
		break;
	case EBackgroundYellow:
		{
		const TRect rect=Rect();
		CWindowGc& gc=SystemGc();
		gc.SetPenStyle(CGraphicsContext::ENullPen);
		gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
		gc.SetBrushColor(KRgbYellow);
		gc.DrawRect(rect);
		}
		break;
	case EBackgroundBlue:
		{
		const TRect rect=Rect();
		CWindowGc& gc=SystemGc();
		gc.SetPenStyle(CGraphicsContext::ENullPen);
		gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
		gc.SetBrushColor(KRgbBlue);
		gc.DrawRect(rect);
		}
		break;
	default:
		break;
		}
	}
unsigned RenderMultiColumnSet::columnIndexAtOffset(LayoutUnit offset) const
{
    LayoutRect portionRect(flowThreadPortionRect());
    LayoutUnit flowThreadLogicalTop = isHorizontalWritingMode() ? portionRect.y() : portionRect.x();
    LayoutUnit flowThreadLogicalBottom = isHorizontalWritingMode() ? portionRect.maxY() : portionRect.maxX();
    
    // Handle the offset being out of range.
    if (offset < flowThreadLogicalTop)
        return 0;
    if (offset >= flowThreadLogicalBottom)
        return columnCount() - 1;
    
    // Just divide by the column height to determine the correct column.
    return static_cast<float>(offset - flowThreadLogicalTop) / computedColumnHeight();
}
unsigned RenderMultiColumnSet::columnIndexAtOffset(LayoutUnit offset, ColumnIndexCalculationMode mode) const
{
    LayoutRect portionRect(flowThreadPortionRect());

    // Handle the offset being out of range.
    LayoutUnit flowThreadLogicalTop = isHorizontalWritingMode() ? portionRect.y() : portionRect.x();
    if (offset < flowThreadLogicalTop)
        return 0;
    // If we're laying out right now, we cannot constrain against some logical bottom, since it
    // isn't known yet. Otherwise, just return the last column if we're past the logical bottom.
    if (mode == ClampToExistingColumns) {
        LayoutUnit flowThreadLogicalBottom = isHorizontalWritingMode() ? portionRect.maxY() : portionRect.maxX();
        if (offset >= flowThreadLogicalBottom)
            return columnCount() - 1;
    }

    // Just divide by the column height to determine the correct column.
    return (offset - flowThreadLogicalTop).toFloat() / computedColumnHeight().toFloat();
}
LayoutSize MultiColumnFragmentainerGroup::flowThreadTranslationAtOffset(
    LayoutUnit offsetInFlowThread,
    LayoutBox::PageBoundaryRule rule,
    CoordinateSpaceConversion mode) const {
  LayoutMultiColumnFlowThread* flowThread = m_columnSet.multiColumnFlowThread();

  // A column out of range doesn't have a flow thread portion, so we need to
  // clamp to make sure that we stay within the actual columns. This means that
  // content in the overflow area will be mapped to the last actual column,
  // instead of being mapped to an imaginary column further ahead.
  unsigned columnIndex = offsetInFlowThread >= logicalBottomInFlowThread()
                             ? actualColumnCount() - 1
                             : columnIndexAtOffset(offsetInFlowThread, rule);

  LayoutRect portionRect(flowThreadPortionRectAt(columnIndex));
  flowThread->flipForWritingMode(portionRect);
  portionRect.moveBy(flowThread->topLeftLocation());

  LayoutRect columnRect(columnRectAt(columnIndex));
  columnRect.move(offsetFromColumnSet());
  m_columnSet.flipForWritingMode(columnRect);
  columnRect.moveBy(m_columnSet.topLeftLocation());

  LayoutSize translationRelativeToFlowThread =
      columnRect.location() - portionRect.location();
  if (mode == CoordinateSpaceConversion::Containing)
    return translationRelativeToFlowThread;

  LayoutSize enclosingTranslation;
  if (LayoutMultiColumnFlowThread* enclosingFlowThread =
          flowThread->enclosingFlowThread()) {
    const MultiColumnFragmentainerGroup& firstRow =
        flowThread->firstMultiColumnSet()->firstFragmentainerGroup();
    // Translation that would map points in the coordinate space of the
    // outermost flow thread to visual points in the first column in the first
    // fragmentainer group (row) in our multicol container.
    LayoutSize enclosingTranslationOrigin =
        enclosingFlowThread->flowThreadTranslationAtOffset(
            firstRow.blockOffsetInEnclosingFragmentationContext(),
            LayoutBox::AssociateWithLatterPage, mode);

    // Translation that would map points in the coordinate space of the
    // outermost flow thread to visual points in the first column in this
    // fragmentainer group.
    enclosingTranslation = enclosingFlowThread->flowThreadTranslationAtOffset(
        blockOffsetInEnclosingFragmentationContext(),
        LayoutBox::AssociateWithLatterPage, mode);

    // What we ultimately return from this method is a translation that maps
    // points in the coordinate space of our flow thread to a visual point in a
    // certain column in this fragmentainer group. We had to go all the way up
    // to the outermost flow thread, since this fragmentainer group may be in a
    // different outer column than the first outer column that this multicol
    // container lives in. It's the visual distance between the first
    // fragmentainer group and this fragmentainer group that we need to add to
    // the translation.
    enclosingTranslation -= enclosingTranslationOrigin;
  }

  return enclosingTranslation + translationRelativeToFlowThread;
}