Example #1
0
void Foam::ThermoCloud<ParcelType>::evolve()
{
    if (this->active())
    {
        preEvolve();

        evolveCloud();

        postEvolve();

        info();
        Info<< endl;
    }
}
void Foam::KinematicCloud<ParcelType>::evolve()
{
    if (active_)
    {
        preEvolve();

        evolveCloud();

        postEvolve();

        info();
        Info<< endl;
    }
}