Example #1
0
  void NodeStatements::print(File * fp)
  {
    printNodeLocation(fp); //has same location as it's node
    UTI myut = getNodeType();
    char id[255];
    if((myut == Nav) || (myut == Nouti))
      sprintf(id,"%s<NOTYPE>\n", prettyNodeName().c_str());
    if(myut == Hzy)
      sprintf(id,"%s<HAZYTYPE>\n", prettyNodeName().c_str());
    else
      sprintf(id,"%s<%s>\n", prettyNodeName().c_str(), m_state.getUlamTypeNameByIndex(myut).c_str());
    fp->write(id);

    if(m_node)
      m_node->print(fp);
    else
      fp->write(" <EMPTYSTMT>\n");

    if(m_nodeNext)
      m_nodeNext->print(fp);
    else
      fp->write(" <NONEXTSTMT>\n");
    sprintf(id,"-----------------%s\n", prettyNodeName().c_str());
    fp->write(id);
  } //print
Example #2
0
  void NodeControl::print(File * fp)
  {
    printNodeLocation(fp);
    UTI myut = getNodeType();
    char id[255];
    if((myut == Nav) || (myut == Nouti))
      sprintf(id,"%s<NOTYPE>\n",prettyNodeName().c_str());
    else if(myut == Hzy)
      sprintf(id,"%s<HAZYTYPE>\n",prettyNodeName().c_str());
    else
      sprintf(id,"%s<%s>\n",prettyNodeName().c_str(), m_state.getUlamTypeNameByIndex(myut).c_str());
    fp->write(id);

    fp->write("condition:\n");
    if(m_nodeCondition)
      m_nodeCondition->print(fp);
    else
      fp->write("<NULLCOND>\n");

    sprintf(id,"%s:\n",getName());
    fp->write(id);

    if(m_nodeBody)
      m_nodeBody->print(fp);
    else
      fp->write("<NULLTRUE>\n");
  } //print
Example #3
0
 const char * NodeBinaryOpCompare::getInverseOpName()
 {
   std::ostringstream msg;
   msg << "virtual const char * " << prettyNodeName().c_str();
   msg << "::getInverseOpName(){} is needed!!";
   MSG(getNodeLocationAsString().c_str(), msg.str().c_str(), ERR);
   return NULL;
 }
Example #4
0
  UTI NodeConstant::checkAndLabelType()
  {
    UTI it = Nav;

    bool stubcopy = m_state.isClassAStub(m_state.getCompileThisIdx());

    //instantiate, look up in class block; skip if stub copy and already ready.
    if(!stubcopy && m_constSymbol == NULL)
	checkForSymbol();
    else
      {
	stubcopy = m_state.hasClassAStub(m_state.getCompileThisIdx()); //includes ancestors
      }

    if(m_constSymbol)
      {
	it = m_constSymbol->getUlamTypeIdx();
      }
    else if(isReadyConstant() && stubcopy)
      {
	assert(m_state.okUTItoContinue(m_constType));
	setNodeType(m_constType); //t3565, t3640, t3641, t3642, t3652
	//stub copy case: still wants uti mapping
	it = NodeTerminal::checkAndLabelType();
      }
    else if(stubcopy)
      {
	// still need its symbol for a value
	// use the member class (unlike checkForSymbol)
      }

    // map incomplete UTI
    if(!m_state.isComplete(it)) //reloads to recheck
      {
	std::ostringstream msg;
	msg << "Incomplete " << prettyNodeName().c_str() << " for type: ";
	msg << m_state.getUlamTypeNameBriefByIndex(it).c_str();
	msg << ", used with constant symbol name '";
	msg << m_state.getTokenDataAsString(m_token).c_str() << "'";
	MSG(getNodeLocationAsString().c_str(), msg.str().c_str(), WAIT);
	//wait until updateConstant tried.
      }

    setNodeType(it);
    Node::setStoreIntoAble(TBOOL_FALSE);

    //copy m_constant from Symbol into NodeTerminal parent.
    if(!isReadyConstant())
      m_ready = updateConstant(); //sets ready here
    if(!isReadyConstant())
      {
	it = Hzy;
	if(!stubcopy)
	  m_constSymbol = NULL; //lookup again too! (e.g. inherited template instances)
	m_state.setGoAgain();
      }
    return it;
  } //checkAndLabelType
Example #5
0
  void NodeBlock::print(File * fp)
  {
    printNodeLocation(fp);
    UTI myut = getNodeType();
    char id[255];
    if((myut == Nav) || (myut == Nouti))
      sprintf(id,"%s<NOTYPE>\n", prettyNodeName().c_str());
    else if(myut == Hzy)
      sprintf(id,"%s<HAZYTYPE>\n", prettyNodeName().c_str());
    else
      sprintf(id,"%s<%s>\n", prettyNodeName().c_str(), m_state.getUlamTypeNameByIndex(myut).c_str());
    fp->write(id);

    if(m_nodeNext)
      m_nodeNext->print(fp);

    sprintf(id,"-----------------%s\n", prettyNodeName().c_str());
    fp->write(id);
  } //print
Example #6
0
  UTI NodeConstantArray::checkAndLabelType()
  {
    UTI it = Nav;

    bool stubcopy = m_state.isClassAStub(m_state.getCompileThisIdx());

    //instantiate, look up in class block; skip if stub copy and already ready.
    if(!stubcopy && m_constSymbol == NULL)
      checkForSymbol();
    else
      stubcopy = m_state.hasClassAStub(m_state.getCompileThisIdx()); //includes ancestors

    if(m_constSymbol)
      it = m_constSymbol->getUlamTypeIdx();
    else if(stubcopy)
      {
	assert(m_state.okUTItoContinue(m_constType));
	setNodeType(m_constType); //t3565, t3640, t3641, t3642, t3652
	//stub copy case: still wants uti mapping
	it = m_constType;
      }

    // map incomplete UTI
    if(!m_state.isComplete(it)) //reloads to recheck
      {
	UTI mappedUTI = it;
	if(m_state.findaUTIAlias(it, mappedUTI))
	  {
	    std::ostringstream msg;
	    msg << "REPLACE " << prettyNodeName().c_str() << " for type: ";
	    msg << m_state.getUlamTypeNameBriefByIndex(it).c_str();
	    msg << ", used with alias type: ";
	    msg << m_state.getUlamTypeNameBriefByIndex(it).c_str();
	    MSG(getNodeLocationAsString().c_str(), msg.str().c_str(), DEBUG);
	    it = mappedUTI;
	  }

	if(!m_state.isComplete(it)) //reloads to recheck
	  {
	    std::ostringstream msg;
	    msg << "Incomplete " << prettyNodeName().c_str() << " for type: ";
	    msg << m_state.getUlamTypeNameBriefByIndex(it).c_str();
	    msg << ", used with constant symbol name '";
	    msg << m_state.getTokenDataAsString(m_token).c_str() << "'";
	    MSG(getNodeLocationAsString().c_str(), msg.str().c_str(), WAIT);
	    //wait until updateConstant tried.
	  }
      }

    setNodeType(it);
    Node::setStoreIntoAble(TBOOL_FALSE);

    if(!isReadyConstant())
      {
	it = Hzy;
	if(!stubcopy)
	  m_constSymbol = NULL; //lookup again too! (e.g. inherited template instances)
	m_state.setGoAgain();
      }

    return it;
  } //checkAndLabelType