int main(int argc, char *argv[]) { if (argc != 2) return 1; Game game; game.load(argv[1]); printMe("loaded"); game.printVisited(); printMe("printed"); game.run(); }
void Cdata::printMe(Ctree_node *_ptn) { cout << "key = "<<_ptn->key<<" COM = "<<_ptn->COM<<" centre = "<<_ptn->centre<<" cellr = "<<_ptn->cellr<<" cell2h = "<<_ptn->cell2h<<" mass = "<<_ptn->mass<<" rmin = "<<_ptn->rmin<<" rmax = "<<_ptn->rmax<<" leaf = "<<_ptn->leaf<<" noInit = "<<_ptn->noInit<<endl; if (_ptn->p != NULL) { cout << "Cell has particle with r = "<<_ptn->p->r<<" mass = "<<_ptn->p->mass<<endl; } vector<Ctree_node *> &_all_daughters = find_daughters(_ptn); for (int j=0;j<_all_daughters.size();j++) { printMe(_all_daughters[j]); } }
void Student::print() const { Person::print(); printMe(); }
void Cdata::printMe() { printMe(get_root_node()); }