static void
progress_info_finished_cb (NautilusProgressInfo *info,
			   NautilusProgressUIHandler *self)
{
	self->priv->active_infos--;

	if (self->priv->active_infos > 0) {
		if (!gtk_widget_get_visible (self->priv->progress_window)) {
			progress_ui_handler_update_notification_or_status (self);
		}
	} else {
		if (gtk_widget_get_visible (self->priv->progress_window)) {
			gtk_widget_hide (self->priv->progress_window);
		} else {
			progress_ui_handler_hide_notification_or_status (self);
			progress_ui_handler_show_complete_notification (self);
		}
	}
}
Example #2
0
static void
progress_info_finished_cb (NemoProgressInfo *info,
			   NemoProgressUIHandler *self)
{
	self->priv->active_infos--;

	if (self->priv->active_infos > 0) {
		if (!gtk_widget_get_visible (self->priv->progress_window)) {
			progress_ui_handler_update_notification_or_status (self);
		}
	} else {
		if (gtk_widget_get_visible (self->priv->progress_window)) {
			gtk_widget_hide (self->priv->progress_window);
		} else {
			progress_ui_handler_hide_notification_or_status (self);
			progress_ui_handler_show_complete_notification (self);
		}
	}

#ifdef HAVE_UNITY
	progress_ui_handler_update_unity_launcher (self, info, FALSE);
#endif
}