Example #1
0
CObject::SavedPosition CGameObject::ps_Element(u32 ID) const
{
	VERIFY(ID<ps_Size());
	inherited::SavedPosition	SP	=	PositionStack[ID];
	SP.dwTime					+=	Level().timeServer_Delta();
	return SP;
}
Example #2
0
CObject::SavedPosition CObject::ps_Element(u32 ID) const
{
	VERIFY(ID<ps_Size());
	return PositionStack[ID];
}