Example #1
0
void psd_adjustment_blend_color(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, 
	psd_adjustment_blend_proc * blend_proc, psd_uint layer_info_data)
{
	psd_int i, j, width, height;
	psd_int dst_red, dst_green, dst_blue, dst_alpha, src_red, src_green, src_blue;
	psd_argb_color *src_data, * dst_data, src_color;
	
	width = psd_rect_width(dst_rect);
	height = psd_rect_height(dst_rect);
	
	for(i = 0; i < height; i ++)
	{
		src_data = context->blending_image_data + (dst_rect->top + i) * context->width + dst_rect->left;
		dst_data = layer->image_data + (dst_rect->top + i) * layer->width + dst_rect->left;
		
		for(j = 0; j < width; j ++, src_data ++, dst_data ++)
		{
			src_color = *src_data;
			dst_alpha = PSD_GET_ALPHA_COMPONENT(src_color);
			src_red = PSD_GET_RED_COMPONENT(src_color);
			src_green = PSD_GET_GREEN_COMPONENT(src_color);
			src_blue = PSD_GET_BLUE_COMPONENT(src_color);
			
			dst_red = src_red;
			dst_green = src_green;
			dst_blue = src_blue;
			(*blend_proc)(layer_info_data, &dst_red, &dst_green, &dst_blue);
			
			*dst_data = PSD_ARGB_TO_COLOR(dst_alpha, dst_red, dst_green, dst_blue);
		}
	}
}
Example #2
0
void psd_adjustment_blend_gray(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, psd_uchar * lookup_table)
{
	psd_int i, j, width, height;
	psd_int dst_red, dst_green, dst_blue, dst_alpha, src_red, src_green, src_blue;
	psd_argb_color *src_data, * dst_data, src_color;
	psd_int gray;
	
	width = psd_rect_width(dst_rect);
	height = psd_rect_height(dst_rect);
	
	for(i = 0; i < height; i ++)
	{
		src_data = context->blending_image_data + (dst_rect->top + i) * context->width + dst_rect->left;
		dst_data = layer->image_data + (dst_rect->top + i) * layer->width + dst_rect->left;
		
		for(j = 0; j < width; j ++, src_data ++, dst_data ++)
		{
			src_color = *src_data;
			dst_alpha = PSD_GET_ALPHA_COMPONENT(src_color);
			src_red = PSD_GET_RED_COMPONENT(src_color);
			src_green = PSD_GET_GREEN_COMPONENT(src_color);
			src_blue = PSD_GET_BLUE_COMPONENT(src_color);
			
			gray = PSD_GET_COLOR_INTENSITY(src_red, src_green, src_blue);
			dst_red = lookup_table[gray];
			dst_green = lookup_table[gray];
			dst_blue = lookup_table[gray];
			
			*dst_data = PSD_ARGB_TO_COLOR(dst_alpha, dst_red, dst_green, dst_blue);
		}
	}
}
Example #3
0
void psd_inflate_rect(psd_rect * rc, psd_int dlt_x, psd_int dlt_y)
{
    if(rc->left - dlt_x > rc->right + dlt_x)
        dlt_x = psd_rect_width(rc) / 2;
    if(rc->top - dlt_y > rc->bottom + dlt_y)
        dlt_y = psd_rect_height(rc) / 2;

    rc->left -= dlt_x ;
    rc->right += dlt_x ;
    rc->top -= dlt_y ;
    rc->bottom += dlt_y ;
}
Example #4
0
void psd_adjustment_blend_rgb(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, 
	psd_uchar * red_lookup_table, psd_uchar * green_lookup_table, psd_uchar * blue_lookup_table,
	psd_bool preserve_luminosity)
{
	psd_int i, j, width, height;
	psd_int dst_red, dst_green, dst_blue, dst_alpha, src_red, src_green, src_blue;
	psd_argb_color *src_data, * dst_data, src_color;
	psd_int dst_luminosity, src_luminosity, value;
	
	width = psd_rect_width(dst_rect);
	height = psd_rect_height(dst_rect);
	
	for(i = 0; i < height; i ++)
	{
		src_data = context->blending_image_data + (dst_rect->top + i) * context->width + dst_rect->left;
		dst_data = layer->image_data + (dst_rect->top + i) * layer->width + dst_rect->left;
		
		for(j = 0; j < width; j ++, src_data ++, dst_data ++)
		{
			src_color = *src_data;
			dst_alpha = PSD_GET_ALPHA_COMPONENT(src_color);
			src_red = PSD_GET_RED_COMPONENT(src_color);
			src_green = PSD_GET_GREEN_COMPONENT(src_color);
			src_blue = PSD_GET_BLUE_COMPONENT(src_color);
			
			dst_red = red_lookup_table[src_red];
			dst_green = green_lookup_table[src_green];
			dst_blue = blue_lookup_table[src_blue];

			if(preserve_luminosity == psd_true)
			{
				src_luminosity = psd_rgb_get_brightness(src_red, src_green, src_blue);
				dst_luminosity = psd_rgb_get_brightness(dst_red, dst_green, dst_blue);
				value = dst_red * src_luminosity / dst_luminosity;
				src_red = PSD_CONSTRAIN(value, 0, 255);
				value = dst_green * src_luminosity / dst_luminosity;
				src_green = PSD_CONSTRAIN(value, 0, 255);
				value = dst_blue * src_luminosity / dst_luminosity;
				src_blue = PSD_CONSTRAIN(value, 0, 255);
			}
			
			*dst_data = PSD_ARGB_TO_COLOR(dst_alpha, dst_red, dst_green, dst_blue);
		}
	}
}