Example #1
0
static void init() {

   if (!Init) {

      // late initialisation

      Init = true;

      if (option_get_bool("OwnBook")) {
         book_open(option_get_string("BookFile"));
      }

	  //SearchInput->multipv = option_get_int("MultiPV");

      trans_alloc(Trans);

      pawn_init();
      pawn_alloc();

      material_init();
      material_alloc();

      pst_init();
      eval_init();
   }
}
static void init() {

   if (!Init) {

      // late initialisation

      Init = true;

      if (option_get_bool("OwnBook")) {
         book_open(option_get_string("BookFile"));
      }

      trans_alloc();

      pawn_init();
      material_init();
      pst_init();
      eval_init();

      tb_cache(option_get_int("NalimovCache"));
   }
}
static void parse_setoption(char string[]) {

   const char * name;
   char * value;

   // init

   name = strstr(string,"name ");
   value = strstr(string,"value ");

   if (name == NULL || value == NULL || name >= value) return; // ignore buttons

   value[-1] = '\0'; // HACK
   name += 5;
   value += 6;

   // update

   option_set(name,value);

   // update transposition-table size if needed

   if (Init && my_string_equal(name,"Hash")) { // Init => already allocated

      ASSERT(!Searching);

      if (option_get_int("Hash") >= 4) {
         trans_free();
         trans_alloc();
      }
   }

   // update endgame tablebases if needed

   if (my_string_equal(name,"NalimovPath")) {

      ASSERT(!Searching);
      tb_path(option_get_string("NalimovPath"));
   }

   if (my_string_equal(name,"NalimovCache")) {

      ASSERT(!Searching);
      tb_cache(option_get_int("NalimovCache"));
   }

   if (my_string_equal(name,"EgbbPath")) {

      ASSERT(!Searching);
      egbb_path(option_get_string("EgbbPath"));
   }

   if (my_string_equal(name,"EgbbCache")) {

      ASSERT(!Searching);
      egbb_cache(option_get_int("EgbbCache"));
   }

   // update pawn structure if needed

   if (my_string_equal(name,"Pawn Structure")) {

      ASSERT(!Searching);
      pawn_structure_set_option(option_get_int("Pawn Structure"));
      pst_init();
   }

   // update piece activity if needed

   if (my_string_equal(name,"Piece Activity")) {

      ASSERT(!Searching);
      trans_clear();
      pst_init();
   }

   // update king safty if needed

   if (my_string_equal(name,"King Safety")) {

      ASSERT(!Searching);
      trans_clear();
      pst_init();
   }

   // update pawn activity if needed

   if (my_string_equal(name,"Pawn Activity")) {

      ASSERT(!Searching);
      trans_clear();
      pst_init();
   }

   // update material if needed

   if (my_string_equal(name,"Material")) {

      ASSERT(!Searching);
      material_set_option(option_get_int("Material"));
   }

   // update piece value if needed

   if (my_string_equal(name,"Pawn")) {

      ASSERT(!Searching);
      piece_set_option(option_get_int("Pawn"),MAT_PAWN);
   }

   if (my_string_equal(name,"Knight")) {

      ASSERT(!Searching);
      piece_set_option(option_get_int("Knight"),MAT_KNIGHT);
   }

   if (my_string_equal(name,"Bishop")) {

      ASSERT(!Searching);
      piece_set_option(option_get_int("Bishop"),MAT_BISHOP);
   }

   if (my_string_equal(name,"Rook")) {

      ASSERT(!Searching);
      piece_set_option(option_get_int("Rook"),MAT_ROOK);
   }

   if (my_string_equal(name,"Queen")) {

      ASSERT(!Searching);
      piece_set_option(option_get_int("Queen"),MAT_QUEEN);
   }

   if (my_string_equal(name,"Bishop Pair")) {

      ASSERT(!Searching);
      piece_set_option(option_get_int("Bishop Pair"),MAT_BISHOP_PAIR);
   }
}