int quicktime_set_audio(quicktime_t *file, int channels, long sample_rate, int bits, char *compressor) { quicktime_trak_t *trak; /* allocate an arbitrary number of tracks */ if(channels) { /* Fake the bits parameter for some formats. */ if(quicktime_match_32(compressor, QUICKTIME_ULAW) || quicktime_match_32(compressor, QUICKTIME_IMA4)) bits = 16; file->atracks = (quicktime_audio_map_t*)calloc(1, sizeof(quicktime_audio_map_t)); trak = quicktime_add_track(file); quicktime_trak_init_audio(file, trak, channels, sample_rate, bits, compressor); quicktime_init_audio_map(&(file->atracks[0]), trak); file->atracks[file->total_atracks].track = trak; file->atracks[file->total_atracks].channels = channels; file->atracks[file->total_atracks].current_position = 0; file->atracks[file->total_atracks].current_chunk = 1; file->total_atracks++; } return 1; /* Return the number of tracks created */ }
int quicktime_set_audio(quicktime_t *file, int channels, long sample_rate, int bits, int sample_size, int time_scale, int sample_duration, char *compressor) { int i, j; quicktime_trak_t *trak; /* delete any existing tracks */ for(i = 0; i < file->total_atracks; i++) { for (j = 0; j < file->atracks[i].totalHintTracks; j++) { quicktime_delete_trak(&(file->moov), file->atracks[i].hintTracks[j]); free(file->atracks[i].hintTracks[j]); file->atracks[i].hintTracks[j] = NULL; file->total_hint_tracks--; } quicktime_delete_audio_map(&(file->atracks[i])); quicktime_delete_trak(&(file->moov), file->atracks[i].track); } free(file->atracks); file->atracks = NULL; file->total_atracks = 0; if(channels) { /* Fake the bits parameter for some formats. */ if(quicktime_match_32(compressor, QUICKTIME_ULAW) || quicktime_match_32(compressor, QUICKTIME_IMA4)) bits = 16; file->atracks = (quicktime_audio_map_t*) calloc(1, sizeof(quicktime_audio_map_t)); trak = quicktime_add_track(&(file->moov)); quicktime_trak_init_audio(file, trak, channels, sample_rate, bits, sample_size, time_scale, sample_duration, compressor); quicktime_init_audio_map(&(file->atracks[0]), trak); file->atracks[file->total_atracks].track = trak; file->atracks[file->total_atracks].channels = channels; file->atracks[file->total_atracks].current_position = 0; file->atracks[file->total_atracks].current_chunk = 1; file->total_atracks++; } return 1; /* Return the number of tracks created */ }