Example #1
0
void panel_remove(struct widget *self) {
  handle_free(self->owner, DATA->hrotate);
  handle_free(self->owner, DATA->hzoom);
  handle_free(self->owner, DATA->hclose);
  handle_free(self->owner, DATA->hlabel);
  handle_free(self->owner, DATA->hbar);
  g_free(DATA);
  r_divnode_free(self->in);
}
Example #2
0
void textedit_remove(struct widget *self) {    
    /*
     * The general rule is that once you create a handle you should never
     * delete the object it refers to, only delete the handle
     */
    handle_free(self->owner,DATA->bit_h);
  
    text_backend_destroy(DATA);
    g_free(DATA);    
    r_divnode_free(self->in);
}
Example #3
0
void panelbar_remove(struct widget *self) {
  if (DATA->s) {
    free_sprite(DATA->s);
    DATA->s = NULL;
  }
  if (DATA->sbit) {
    VID(bitmap_free) (DATA->sbit);
    DATA->sbit = NULL;
  }
  g_free(DATA);
  r_divnode_free(self->in);
}