Example #1
0
void RWinColorPaletteWell::OnPaint( )
{
	CPaintDC dc( this );

	CRect rect;
	GetClientRect( rect );

	if (m_crColor.GetFillMethod() != RColor::kTransparent)
	{
		// The bounding rect is in logical units, so we
		// need to create a transform to scale from logical
		// units to device units.  We also divide by 2 to
		// account for the scaling in the bounding rect to
		// make the texture more visible in such a small area.
		RRealSize dpi( ::GetScreenDPI() );
		R2dTransform transform;
		transform.PostScale( 
			dpi.m_dx / kSystemDPI * 0.5, 
			dpi.m_dy / kSystemDPI * 0.5 );

		RColor crFillColor = m_crColor;
		crFillColor *= transform;

		RIntRect rRect( rect );
		RDcDrawingSurface ds;
		ds.Initialize( (HDC) dc );

		RColor oldColor = ds.GetFillColor();
		ds.SetFillColor( crFillColor );
		ds.FillRectangle( rRect );
		ds.SetFillColor( oldColor );
		ds.DetachDCs();
	}
	else
	{
		dc.FillSolidRect( rect, RGB( 255, 255, 255 ) );

		CString strText ;
		GetWindowText( strText );
		CRect rcTextRect( rect );
		rcTextRect.DeflateRect( 1, 1 );

		CFont* pFont = dc.SelectObject( GetParent()->GetFont() );
		dc.DrawText( strText, rcTextRect, DT_CENTER | DT_VCENTER );
		dc.SelectObject( pFont );
	}

	dc.MoveTo( rect.left, rect.bottom - 1 );
	dc.LineTo( rect.left, rect.top );
	dc.LineTo( rect.right, rect.top );
}
Example #2
0
// Updates the window position.  A DC is needed to calculate the size of the text
void CPopupNoteDlg::UpdateWindowPos(CDC *pDC)
{
	if (!pDC)
	{
		ASSERT(FALSE);
		return;
	}

	// Select the new font
	CFont *pOldFont=pDC->SelectObject(&m_font);

	// Calculate how big the window needs to be based on its width
	CRect rcTextRect(0,0, m_nDialogWidth, 0);
	pDC->DrawText(m_sNoteText, &rcTextRect, DT_CALCRECT | DT_LEFT | DT_WORDBREAK);

	// Make the window slightly larger than just the text
	int nBorderSize=m_nBorderSize;
	
	// Move the window up to the left a little bit
	CRect rcWindow(m_initialCursorPos.x, m_initialCursorPos.y, m_initialCursorPos.x+rcTextRect.Width()+(nBorderSize*2), m_initialCursorPos.y+rcTextRect.Height()+(nBorderSize*2));
	if (rcWindow.left > 25)
	{
		rcWindow.OffsetRect(-20, 0);
	}
	if (rcWindow.top > 25)
	{
		rcWindow.OffsetRect(0,-20);
	}

	// Make sure that the window isn't going off of the bottom of the main window
	CRect rcMainWindow;
	AfxGetMainWnd()->GetWindowRect(rcMainWindow);

	// Check to see if it extends past the bottom
	if (rcWindow.bottom > rcMainWindow.bottom)
	{
		// Move the window up
		rcWindow.OffsetRect(0, rcMainWindow.bottom-rcWindow.bottom-5);

		// Make sure we didn't go off of the top of the screen
		if (rcWindow.bottom < 0)
		{
			rcWindow.OffsetRect(0, (-1)*rcWindow.bottom);
		}
	}

	// Check to see if it extends past the right side of the screen
	if (rcWindow.right > rcMainWindow.right)
	{
		// Move the window to the left
		rcWindow.OffsetRect(rcMainWindow.right-rcWindow.right-5, 0);

		// Make sure we didn't go off of the left of the screen
		if (rcWindow.left < 0)
		{
			rcWindow.OffsetRect((-1)*rcWindow.left, 0);
		}
	}

	MoveWindow(rcWindow);

	// Select the old font
	pDC->SelectObject(pOldFont);
}