void PointedThing::deSerialize(std::istream &is) { int version = readU8(is); if(version != 0) throw SerializationError( "unsupported PointedThing version"); type = (PointedThingType) readU8(is); if(type == POINTEDTHING_NOTHING) { // nothing } else if(type == POINTEDTHING_NODE) { node_undersurface = readV3S16(is); node_abovesurface = readV3S16(is); } else if(type == POINTEDTHING_OBJECT) { object_id = readS16(is); } else { throw SerializationError( "unsupported PointedThingType"); } }
bool DecoSchematic::loadSchematicFile() { std::ifstream is(filename.c_str(), std::ios_base::binary); u32 signature = readU32(is); if (signature != MTSCHEM_FILE_SIGNATURE) { errorstream << "loadSchematicFile: invalid schematic " "file" << std::endl; return false; } u16 version = readU16(is); if (version != 1) { errorstream << "loadSchematicFile: unsupported schematic " "file version" << std::endl; return false; } size = readV3S16(is); int nodecount = size.X * size.Y * size.Z; u16 nidmapcount = readU16(is); node_names = new std::vector<std::string>; for (int i = 0; i != nidmapcount; i++) { std::string name = deSerializeString(is); node_names->push_back(name); } delete schematic; schematic = new MapNode[nodecount]; MapNode::deSerializeBulk(is, SER_FMT_VER_HIGHEST, schematic, nodecount, 2, 2, true); return true; }
void PointedThing::deSerialize(std::istream &is) { int version = readU8(is); if (version != 0) throw SerializationError( "unsupported PointedThing version"); type = (PointedThingType) readU8(is); switch (type) { case POINTEDTHING_NOTHING: break; case POINTEDTHING_NODE: node_undersurface = readV3S16(is); node_abovesurface = readV3S16(is); break; case POINTEDTHING_OBJECT: object_id = readS16(is); break; default: throw SerializationError("unsupported PointedThingType"); } }
void AreaStore::deserialize(std::istream &is) { u8 ver = readU8(is); if (ver != 0) throw SerializationError("Unknown AreaStore " "serialization version!"); u16 num_areas = readU16(is); for (u32 i = 0; i < num_areas; ++i) { Area a; a.minedge = readV3S16(is); a.maxedge = readV3S16(is); u16 data_len = readU16(is); char *data = new char[data_len]; is.read(data, data_len); a.data = std::string(data, data_len); insertArea(&a); delete [] data; } }
void TestSerialization::testStreamRead() { std::string datastr( (const char *)test_serialized_data, sizeof(test_serialized_data)); std::istringstream is(datastr, std::ios_base::binary); UASSERT(readU8(is) == 0x11); UASSERT(readU16(is) == 0x2233); UASSERT(readU32(is) == 0x44556677); UASSERT(readU64(is) == 0x8899AABBCCDDEEFF); UASSERT(readS8(is) == -128); UASSERT(readS16(is) == 30000); UASSERT(readS32(is) == -6); UASSERT(readS64(is) == -43); UASSERT(readF1000(is) == 53.534f); UASSERT(readF1000(is) == -300000.32f); UASSERT(readF1000(is) == F1000_MIN); UASSERT(readF1000(is) == F1000_MAX); UASSERT(deSerializeString(is) == "foobar!"); UASSERT(readV2S16(is) == v2s16(500, 500)); UASSERT(readV3S16(is) == v3s16(4207, 604, -30)); UASSERT(readV2S32(is) == v2s32(1920, 1080)); UASSERT(readV3S32(is) == v3s32(-400, 6400054, 290549855)); UASSERT(readV2F1000(is) == v2f(500.656f, 350.345f)); UASSERT(deSerializeWideString(is) == L"\x02~woof~\x5455"); UASSERT(readV3F1000(is) == v3f(500, 10024.2f, -192.54f)); UASSERT(readARGB8(is) == video::SColor(255, 128, 50, 128)); UASSERT(deSerializeLongString(is) == "some longer string here"); UASSERT(is.rdbuf()->in_avail() == 2); UASSERT(readU16(is) == 0xF00D); UASSERT(is.rdbuf()->in_avail() == 0); }
bool Schematic::deserializeFromMts(std::istream *is, std::vector<std::string> *names) { std::istream &ss = *is; content_t cignore = CONTENT_IGNORE; bool have_cignore = false; //// Read signature u32 signature = readU32(ss); if (signature != MTSCHEM_FILE_SIGNATURE) { errorstream << "Schematic::deserializeFromMts: invalid schematic " "file" << std::endl; return false; } //// Read version u16 version = readU16(ss); if (version > MTSCHEM_FILE_VER_HIGHEST_READ) { errorstream << "Schematic::deserializeFromMts: unsupported schematic " "file version" << std::endl; return false; } //// Read size size = readV3S16(ss); //// Read Y-slice probability values delete []slice_probs; slice_probs = new u8[size.Y]; for (int y = 0; y != size.Y; y++) slice_probs[y] = (version >= 3) ? readU8(ss) : MTSCHEM_PROB_ALWAYS_OLD; //// Read node names u16 nidmapcount = readU16(ss); for (int i = 0; i != nidmapcount; i++) { std::string name = deSerializeString(ss); // Instances of "ignore" from v1 are converted to air (and instances // are fixed to have MTSCHEM_PROB_NEVER later on). if (name == "ignore") { name = "air"; cignore = i; have_cignore = true; } names->push_back(name); } //// Read node data size_t nodecount = size.X * size.Y * size.Z; delete []schemdata; schemdata = new MapNode[nodecount]; MapNode::deSerializeBulk(ss, SER_FMT_VER_HIGHEST_READ, schemdata, nodecount, 2, 2, true); // Fix probability values for nodes that were ignore; removed in v2 if (version < 2) { for (size_t i = 0; i != nodecount; i++) { if (schemdata[i].param1 == 0) schemdata[i].param1 = MTSCHEM_PROB_ALWAYS_OLD; if (have_cignore && schemdata[i].getContent() == cignore) schemdata[i].param1 = MTSCHEM_PROB_NEVER; } } // Fix probability values for probability range truncation introduced in v4 if (version < 4) { for (s16 y = 0; y != size.Y; y++) slice_probs[y] >>= 1; for (size_t i = 0; i != nodecount; i++) schemdata[i].param1 >>= 1; } return true; }
bool DecoSchematic::loadSchematicFile() { content_t cignore = CONTENT_IGNORE; bool have_cignore = false; std::ifstream is(filename.c_str(), std::ios_base::binary); u32 signature = readU32(is); if (signature != MTSCHEM_FILE_SIGNATURE) { errorstream << "loadSchematicFile: invalid schematic " "file" << std::endl; return false; } u16 version = readU16(is); if (version > MTSCHEM_FILE_VER_HIGHEST_READ) { errorstream << "loadSchematicFile: unsupported schematic " "file version" << std::endl; return false; } size = readV3S16(is); delete []slice_probs; slice_probs = new u8[size.Y]; if (version >= 3) { for (int y = 0; y != size.Y; y++) slice_probs[y] = readU8(is); } else { for (int y = 0; y != size.Y; y++) slice_probs[y] = MTSCHEM_PROB_ALWAYS; } int nodecount = size.X * size.Y * size.Z; u16 nidmapcount = readU16(is); node_names = new std::vector<std::string>; for (int i = 0; i != nidmapcount; i++) { std::string name = deSerializeString(is); if (name == "ignore") { name = "air"; cignore = i; have_cignore = true; } node_names->push_back(name); } delete []schematic; schematic = new MapNode[nodecount]; MapNode::deSerializeBulk(is, SER_FMT_VER_HIGHEST_READ, schematic, nodecount, 2, 2, true); if (version == 1) { // fix up the probability values for (int i = 0; i != nodecount; i++) { if (schematic[i].param1 == 0) schematic[i].param1 = MTSCHEM_PROB_ALWAYS; if (have_cignore && schematic[i].getContent() == cignore) schematic[i].param1 = MTSCHEM_PROB_NEVER; } } return true; }
void MapBlockObjectList::update(std::istream &is, u8 version, scene::ISceneManager *smgr, u32 daynight_ratio) { JMutexAutoLock lock(m_mutex); /* Collect all existing ids to a set. As things are updated, they are removed from this. All remaining ones are deleted. */ core::map<s16, bool> ids_to_delete; for(core::map<s16, MapBlockObject*>::Iterator i = m_objects.getIterator(); i.atEnd() == false; i++) { ids_to_delete.insert(i.getNode()->getKey(), true); } u8 buf[6]; is.read((char*)buf, 2); u16 count = readU16(buf); for(u16 i=0; i<count; i++) { // Read id is.read((char*)buf, 2); s16 id = readS16(buf); // Read position // stored as x1000/BS v3s16 is.read((char*)buf, 6); v3s16 pos_i = readV3S16(buf); v3f pos((f32)pos_i.X/1000*BS, (f32)pos_i.Y/1000*BS, (f32)pos_i.Z/1000*BS); // Read typeId is.read((char*)buf, 2); u16 type_id = readU16(buf); bool create_new = false; // Find an object with the id core::map<s16, MapBlockObject*>::Node *n; n = m_objects.find(id); // If no entry is found for id if(n == NULL) { // Insert dummy pointer node m_objects.insert(id, NULL); // Get node n = m_objects.find(id); // A new object will be created at this node create_new = true; } // If type_id differs else if(n->getValue()->getTypeId() != type_id) { // Delete old object delete n->getValue(); // A new object will be created at this node create_new = true; } MapBlockObject *obj = NULL; if(create_new) { /*dstream<<"MapBlockObjectList adding new object" " id="<<id <<std::endl;*/ if(type_id == MAPBLOCKOBJECT_TYPE_SIGN) { obj = new SignObject(m_block, id, pos); } else if(type_id == MAPBLOCKOBJECT_TYPE_RAT) { obj = new RatObject(m_block, id, pos); } else if(type_id == MAPBLOCKOBJECT_TYPE_ITEM) { obj = new ItemObject(m_block, id, pos); } else { // This is fatal because we cannot know the length // of the object's data throw SerializationError ("MapBlockObjectList::update(): Unknown MapBlockObject type"); } if(smgr != NULL) //obj->addToScene(smgr, daynight_ratio); obj->addToScene(smgr); n->setValue(obj); } else { obj = n->getValue(); obj->updatePos(pos); /*if(daynight_ratio != m_last_update_daynight_ratio) { obj->removeFromScene(); obj->addToScene(smgr, daynight_ratio); }*/ } // Now there is an object in obj. // Update it. obj->update(is, version); obj->setBlockChanged(); /* Update light on client */ if(smgr != NULL) { u8 light = LIGHT_MAX; try{ v3s16 relpos_i = floatToInt(obj->m_pos, BS); MapNode n = m_block->getNodeParent(relpos_i); light = n.getLightBlend(daynight_ratio); } catch(InvalidPositionException &e) {} obj->updateLight(light); } // Remove from deletion list if(ids_to_delete.find(id) != NULL) ids_to_delete.remove(id); } // Delete all objects whose ids_to_delete remain in ids_to_delete for(core::map<s16, bool>::Iterator i = ids_to_delete.getIterator(); i.atEnd() == false; i++) { s16 id = i.getNode()->getKey(); /*dstream<<"MapBlockObjectList deleting object" " id="<<id <<std::endl;*/ MapBlockObject *obj = m_objects[id]; obj->removeFromScene(); delete obj; m_objects.remove(id); } m_last_update_daynight_ratio = daynight_ratio; }
/* sender_peer_id given to this shall be quaranteed to be a valid peer */ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) { DSTACK(__FUNCTION_NAME); // Ignore packets that don't even fit a command if(datasize < 2) { m_packetcounter.add(60000); return; } ToClientCommand command = (ToClientCommand)readU16(&data[0]); //infostream<<"Client: received command="<<command<<std::endl; m_packetcounter.add((u16)command); /* If this check is removed, be sure to change the queue system to know the ids */ if(sender_peer_id != PEER_ID_SERVER) { infostream<<"Client::ProcessData(): Discarding data not " "coming from server: peer_id="<<sender_peer_id <<std::endl; return; } u8 ser_version = m_server_ser_ver; //infostream<<"Client received command="<<(int)command<<std::endl; if(command == TOCLIENT_INIT) { if(datasize < 3) return; u8 deployed = data[2]; infostream<<"Client: TOCLIENT_INIT received with " "deployed="<<((int)deployed&0xff)<<std::endl; if(deployed < SER_FMT_VER_LOWEST || deployed > SER_FMT_VER_HIGHEST) { infostream<<"Client: TOCLIENT_INIT: Server sent " <<"unsupported ser_fmt_ver"<<std::endl; return; } m_server_ser_ver = deployed; // Get player position v3s16 playerpos_s16(0, BS*2+BS*20, 0); if(datasize >= 2+1+6) playerpos_s16 = readV3S16(&data[2+1]); v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0); { //envlock //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out // Set player position Player *player = m_env.getLocalPlayer(); assert(player != NULL); player->setPosition(playerpos_f); } if(datasize >= 2+1+6+8) { // Get map seed m_map_seed = readU64(&data[2+1+6]); infostream<<"Client: received map seed: "<<m_map_seed<<std::endl; } // Reply to server u32 replysize = 2; SharedBuffer<u8> reply(replysize); writeU16(&reply[0], TOSERVER_INIT2); // Send as reliable m_con.Send(PEER_ID_SERVER, 1, reply, true); return; } if(command == TOCLIENT_ACCESS_DENIED) { // The server didn't like our password. Note, this needs // to be processed even if the serialisation format has // not been agreed yet, the same as TOCLIENT_INIT. m_access_denied = true; m_access_denied_reason = L"Unknown"; if(datasize >= 4) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); m_access_denied_reason = deSerializeWideString(is); } return; } if(ser_version == SER_FMT_VER_INVALID) { infostream<<"Client: Server serialization" " format invalid or not initialized." " Skipping incoming command="<<command<<std::endl; return; } // Just here to avoid putting the two if's together when // making some copypasta {} if(command == TOCLIENT_REMOVENODE) { if(datasize < 8) return; v3s16 p; p.X = readS16(&data[2]); p.Y = readS16(&data[4]); p.Z = readS16(&data[6]); //TimeTaker t1("TOCLIENT_REMOVENODE"); // This will clear the cracking animation after digging ((ClientMap&)m_env.getMap()).clearTempMod(p); removeNode(p); } else if(command == TOCLIENT_ADDNODE) { if(datasize < 8 + MapNode::serializedLength(ser_version)) return; v3s16 p; p.X = readS16(&data[2]); p.Y = readS16(&data[4]); p.Z = readS16(&data[6]); //TimeTaker t1("TOCLIENT_ADDNODE"); MapNode n; n.deSerialize(&data[8], ser_version); addNode(p, n); } else if(command == TOCLIENT_BLOCKDATA) { // Ignore too small packet if(datasize < 8) return; v3s16 p; p.X = readS16(&data[2]); p.Y = readS16(&data[4]); p.Z = readS16(&data[6]); /*infostream<<"Client: Thread: BLOCKDATA for (" <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/ /*infostream<<"Client: Thread: BLOCKDATA for (" <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/ std::string datastring((char*)&data[8], datasize-8); std::istringstream istr(datastring, std::ios_base::binary); MapSector *sector; MapBlock *block; v2s16 p2d(p.X, p.Z); sector = m_env.getMap().emergeSector(p2d); assert(sector->getPos() == p2d); //TimeTaker timer("MapBlock deSerialize"); // 0ms block = sector->getBlockNoCreateNoEx(p.Y); if(block) { /* Update an existing block */ //infostream<<"Updating"<<std::endl; block->deSerialize(istr, ser_version); } else { /* Create a new block */ //infostream<<"Creating new"<<std::endl; block = new MapBlock(&m_env.getMap(), p); block->deSerialize(istr, ser_version); sector->insertBlock(block); //DEBUG /*NodeMod mod; mod.type = NODEMOD_CHANGECONTENT; mod.param = CONTENT_MESE; block->setTempMod(v3s16(8,10,8), mod); block->setTempMod(v3s16(8,9,8), mod); block->setTempMod(v3s16(8,8,8), mod); block->setTempMod(v3s16(8,7,8), mod); block->setTempMod(v3s16(8,6,8), mod);*/ } #if 0 /* Acknowledge block */ /* [0] u16 command [2] u8 count [3] v3s16 pos_0 [3+6] v3s16 pos_1 ... */ u32 replysize = 2+1+6; SharedBuffer<u8> reply(replysize); writeU16(&reply[0], TOSERVER_GOTBLOCKS); reply[2] = 1; writeV3S16(&reply[3], p); // Send as reliable m_con.Send(PEER_ID_SERVER, 1, reply, true); #endif /* Update Mesh of this block and blocks at x-, y- and z-. Environment should not be locked as it interlocks with the main thread, from which is will want to retrieve textures. */ //m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio()); /* Add it to mesh update queue and set it to be acknowledged after update. */ //infostream<<"Adding mesh update task for received block"<<std::endl; addUpdateMeshTaskWithEdge(p, true); } else if(command == TOCLIENT_PLAYERPOS) { infostream<<"Received deprecated TOCLIENT_PLAYERPOS" <<std::endl; /*u16 our_peer_id; { //JMutexAutoLock lock(m_con_mutex); //bulk comment-out our_peer_id = m_con.GetPeerID(); } // Cancel if we don't have a peer id if(our_peer_id == PEER_ID_INEXISTENT){ infostream<<"TOCLIENT_PLAYERPOS cancelled: " "we have no peer id" <<std::endl; return; }*/ { //envlock //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out u32 player_size = 2+12+12+4+4; u32 player_count = (datasize-2) / player_size; u32 start = 2; for(u32 i=0; i<player_count; i++) { u16 peer_id = readU16(&data[start]); Player *player = m_env.getPlayer(peer_id); // Skip if player doesn't exist if(player == NULL) { start += player_size; continue; } // Skip if player is local player if(player->isLocal()) { start += player_size; continue; } v3s32 ps = readV3S32(&data[start+2]); v3s32 ss = readV3S32(&data[start+2+12]); s32 pitch_i = readS32(&data[start+2+12+12]); s32 yaw_i = readS32(&data[start+2+12+12+4]); /*infostream<<"Client: got " <<"pitch_i="<<pitch_i <<" yaw_i="<<yaw_i<<std::endl;*/ f32 pitch = (f32)pitch_i / 100.0; f32 yaw = (f32)yaw_i / 100.0; v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.); v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.); player->setPosition(position); player->setSpeed(speed); player->setPitch(pitch); player->setYaw(yaw); /*infostream<<"Client: player "<<peer_id <<" pitch="<<pitch <<" yaw="<<yaw<<std::endl;*/ start += player_size; } } //envlock } else if(command == TOCLIENT_PLAYERINFO) { u16 our_peer_id; { //JMutexAutoLock lock(m_con_mutex); //bulk comment-out our_peer_id = m_con.GetPeerID(); } // Cancel if we don't have a peer id if(our_peer_id == PEER_ID_INEXISTENT){ infostream<<"TOCLIENT_PLAYERINFO cancelled: " "we have no peer id" <<std::endl; return; } //infostream<<"Client: Server reports players:"<<std::endl; { //envlock //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out u32 item_size = 2+PLAYERNAME_SIZE; u32 player_count = (datasize-2) / item_size; u32 start = 2; // peer_ids core::list<u16> players_alive; for(u32 i=0; i<player_count; i++) { // Make sure the name ends in '\0' data[start+2+20-1] = 0; u16 peer_id = readU16(&data[start]); players_alive.push_back(peer_id); /*infostream<<"peer_id="<<peer_id <<" name="<<((char*)&data[start+2])<<std::endl;*/ // Don't update the info of the local player if(peer_id == our_peer_id) { start += item_size; continue; } Player *player = m_env.getPlayer(peer_id); // Create a player if it doesn't exist if(player == NULL) { player = new RemotePlayer( m_device->getSceneManager()->getRootSceneNode(), m_device, -1); player->peer_id = peer_id; m_env.addPlayer(player); infostream<<"Client: Adding new player " <<peer_id<<std::endl; } player->updateName((char*)&data[start+2]); start += item_size; } /* Remove those players from the environment that weren't listed by the server. */ //infostream<<"Removing dead players"<<std::endl; core::list<Player*> players = m_env.getPlayers(); core::list<Player*>::Iterator ip; for(ip=players.begin(); ip!=players.end(); ip++) { // Ingore local player if((*ip)->isLocal()) continue; // Warn about a special case if((*ip)->peer_id == 0) { infostream<<"Client: Removing " "dead player with id=0"<<std::endl; } bool is_alive = false; core::list<u16>::Iterator i; for(i=players_alive.begin(); i!=players_alive.end(); i++) { if((*ip)->peer_id == *i) { is_alive = true; break; } } /*infostream<<"peer_id="<<((*ip)->peer_id) <<" is_alive="<<is_alive<<std::endl;*/ if(is_alive) continue; infostream<<"Removing dead player "<<(*ip)->peer_id <<std::endl; m_env.removePlayer((*ip)->peer_id); } } //envlock } else if(command == TOCLIENT_SECTORMETA) { infostream<<"Client received DEPRECATED TOCLIENT_SECTORMETA"<<std::endl; #if 0 /* [0] u16 command [2] u8 sector count [3...] v2s16 pos + sector metadata */ if(datasize < 3) return; //infostream<<"Client received TOCLIENT_SECTORMETA"<<std::endl; { //envlock //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); u8 buf[4]; is.read((char*)buf, 1); u16 sector_count = readU8(buf); //infostream<<"sector_count="<<sector_count<<std::endl; for(u16 i=0; i<sector_count; i++) { // Read position is.read((char*)buf, 4); v2s16 pos = readV2S16(buf); /*infostream<<"Client: deserializing sector at " <<"("<<pos.X<<","<<pos.Y<<")"<<std::endl;*/ // Create sector assert(m_env.getMap().mapType() == MAPTYPE_CLIENT); ((ClientMap&)m_env.getMap()).deSerializeSector(pos, is); } } //envlock #endif } else if(command == TOCLIENT_INVENTORY) { if(datasize < 3) return; //TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device); { //envlock //TimeTaker t2("mutex locking", m_device); //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out //t2.stop(); //TimeTaker t3("istringstream init", m_device); std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); //t3.stop(); //m_env.printPlayers(infostream); //TimeTaker t4("player get", m_device); Player *player = m_env.getLocalPlayer(); assert(player != NULL); //t4.stop(); //TimeTaker t1("inventory.deSerialize()", m_device); player->inventory.deSerialize(is); //t1.stop(); m_inventory_updated = true; //infostream<<"Client got player inventory:"<<std::endl; //player->inventory.print(infostream); } } //DEBUG else if(command == TOCLIENT_OBJECTDATA) { // Strip command word and create a stringstream std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); u8 buf[12]; /* Read players */ is.read((char*)buf, 2); u16 playercount = readU16(buf); for(u16 i=0; i<playercount; i++) { is.read((char*)buf, 2); u16 peer_id = readU16(buf); is.read((char*)buf, 12); v3s32 p_i = readV3S32(buf); is.read((char*)buf, 12); v3s32 s_i = readV3S32(buf); is.read((char*)buf, 4); s32 pitch_i = readS32(buf); is.read((char*)buf, 4); s32 yaw_i = readS32(buf); Player *player = m_env.getPlayer(peer_id); // Skip if player doesn't exist if(player == NULL) { continue; } // Skip if player is local player if(player->isLocal()) { continue; } f32 pitch = (f32)pitch_i / 100.0; f32 yaw = (f32)yaw_i / 100.0; v3f position((f32)p_i.X/100., (f32)p_i.Y/100., (f32)p_i.Z/100.); v3f speed((f32)s_i.X/100., (f32)s_i.Y/100., (f32)s_i.Z/100.); player->setPosition(position); player->setSpeed(speed); player->setPitch(pitch); player->setYaw(yaw); } /* Read block objects NOTE: Deprecated stuff */ // Read active block count u16 blockcount = readU16(is); if(blockcount != 0){ infostream<<"TOCLIENT_OBJECTDATA: blockcount != 0 " "not supported"<<std::endl; return; } } else if(command == TOCLIENT_TIME_OF_DAY) { if(datasize < 4) return; u16 time_of_day = readU16(&data[2]); time_of_day = time_of_day % 24000; //infostream<<"Client: time_of_day="<<time_of_day<<std::endl; /* time_of_day: 0 = midnight 12000 = midday */ { m_env.setTimeOfDay(time_of_day); u32 dr = m_env.getDayNightRatio(); infostream<<"Client: time_of_day="<<time_of_day <<", dr="<<dr <<std::endl; } } else if(command == TOCLIENT_CHAT_MESSAGE) { /* u16 command u16 length wstring message */ u8 buf[6]; std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); // Read stuff is.read((char*)buf, 2); u16 len = readU16(buf); std::wstring message; for(u16 i=0; i<len; i++) { is.read((char*)buf, 2); message += (wchar_t)readU16(buf); } /*infostream<<"Client received chat message: " <<wide_to_narrow(message)<<std::endl;*/ m_chat_queue.push_back(message); } else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD) { //if(g_settings->getBool("enable_experimental")) { /* u16 command u16 count of removed objects for all removed objects { u16 id } u16 count of added objects for all added objects { u16 id u8 type u32 initialization data length string initialization data } */ char buf[6]; // Get all data except the command number std::string datastring((char*)&data[2], datasize-2); // Throw them in an istringstream std::istringstream is(datastring, std::ios_base::binary); // Read stuff // Read removed objects is.read(buf, 2); u16 removed_count = readU16((u8*)buf); for(u16 i=0; i<removed_count; i++) { is.read(buf, 2); u16 id = readU16((u8*)buf); // Remove it { //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out m_env.removeActiveObject(id); } } // Read added objects is.read(buf, 2); u16 added_count = readU16((u8*)buf); for(u16 i=0; i<added_count; i++) { is.read(buf, 2); u16 id = readU16((u8*)buf); is.read(buf, 1); u8 type = readU8((u8*)buf); std::string data = deSerializeLongString(is); // Add it { //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out m_env.addActiveObject(id, type, data); } } } } else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES) { //if(g_settings->getBool("enable_experimental")) { /* u16 command for all objects { u16 id u16 message length string message } */ char buf[6]; // Get all data except the command number std::string datastring((char*)&data[2], datasize-2); // Throw them in an istringstream std::istringstream is(datastring, std::ios_base::binary); while(is.eof() == false) { // Read stuff is.read(buf, 2); u16 id = readU16((u8*)buf); if(is.eof()) break; is.read(buf, 2); u16 message_size = readU16((u8*)buf); std::string message; message.reserve(message_size); for(u16 i=0; i<message_size; i++) { is.read(buf, 1); message.append(buf, 1); } // Pass on to the environment { //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out m_env.processActiveObjectMessage(id, message); } } } } else if(command == TOCLIENT_HP) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); Player *player = m_env.getLocalPlayer(); assert(player != NULL); u8 hp = readU8(is); player->hp = hp; } else if(command == TOCLIENT_MOVE_PLAYER) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); Player *player = m_env.getLocalPlayer(); assert(player != NULL); v3f pos = readV3F1000(is); f32 pitch = readF1000(is); f32 yaw = readF1000(is); player->setPosition(pos); /*player->setPitch(pitch); player->setYaw(yaw);*/ infostream<<"Client got TOCLIENT_MOVE_PLAYER" <<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")" <<" pitch="<<pitch <<" yaw="<<yaw <<std::endl; /* Add to ClientEvent queue. This has to be sent to the main program because otherwise it would just force the pitch and yaw values to whatever the camera points to. */ ClientEvent event; event.type = CE_PLAYER_FORCE_MOVE; event.player_force_move.pitch = pitch; event.player_force_move.yaw = yaw; m_client_event_queue.push_back(event); // Ignore damage for a few seconds, so that the player doesn't // get damage from falling on ground m_ignore_damage_timer = 3.0; } else if(command == TOCLIENT_PLAYERITEM) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); u16 count = readU16(is); for (u16 i = 0; i < count; ++i) { u16 peer_id = readU16(is); Player *player = m_env.getPlayer(peer_id); if (player == NULL) { infostream<<"Client: ignoring player item " << deSerializeString(is) << " for non-existing peer id " << peer_id << std::endl; continue; } else if (player->isLocal()) { infostream<<"Client: ignoring player item " << deSerializeString(is) << " for local player" << std::endl; continue; } else { InventoryList *inv = player->inventory.getList("main"); std::string itemstring(deSerializeString(is)); if (itemstring.empty()) { inv->deleteItem(0); infostream <<"Client: empty player item for peer " << peer_id << std::endl; } else { std::istringstream iss(itemstring); delete inv->changeItem(0, InventoryItem::deSerialize(iss)); infostream<<"Client: player item for peer " << peer_id << ": "; player->getWieldItem()->serialize(infostream); infostream<<std::endl; } } } } else if(command == TOCLIENT_DEATHSCREEN) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); bool set_camera_point_target = readU8(is); v3f camera_point_target = readV3F1000(is); ClientEvent event; event.type = CE_DEATHSCREEN; event.deathscreen.set_camera_point_target = set_camera_point_target; event.deathscreen.camera_point_target_x = camera_point_target.X; event.deathscreen.camera_point_target_y = camera_point_target.Y; event.deathscreen.camera_point_target_z = camera_point_target.Z; m_client_event_queue.push_back(event); } else { infostream<<"Client: Ignoring unknown command " <<command<<std::endl; } }