Example #1
0
void do_menu(void)
{
	SceCtrlData pad;
	int selected = 0;
	unsigned int lastbut = TRIGGER;
	unsigned int curr = 0;

	redraw_menu(selected);
	while(1)
	{
		sceCtrlPeekBufferPositive(&pad, 1);

		curr = pad.Buttons & ~lastbut;
		
		if(curr & PSP_CTRL_UP)
		{
			if(selected > 0)
			{
				selected--;
			}
			else if(selected == 0)
			{
				selected = opt_count-1;
			}
			redraw_menu(selected);
		}
		if(curr & PSP_CTRL_DOWN)
		{
			if(selected < (opt_count-1))
			{
				selected++;
			}
			else if(selected == (opt_count-1))
			{
				selected = 0;
			}
			redraw_menu(selected);
		}
		if(curr & PSP_CTRL_CIRCLE)
		{
			options[selected].do_option();
		}
		else if(curr & PSP_CTRL_CROSS)
		{
			return;
		}
		lastbut = pad.Buttons;
		if(sceDisplayWaitVblankStart() < 0)
		{
			sceKernelExitDeleteThread(0);
		}
	}
}
Example #2
0
void
menu_redraw(void)
{
	was_redraw = 1;
	redraw_menu(menu);

	if(curr_stats.errmsg_shown)
	{
		redraw_error_msg_window();
		redrawwin(error_win);
		wnoutrefresh(error_win);
		doupdate();
	}
}
Example #3
0
File: menu.c Project: cfillion/vifm
void
menu_redraw(void)
{
	was_redraw = 1;
	redraw_menu(menu);
}
Example #4
0
void
menus_reset_search_highlight(menu_state_t *m)
{
	m->search_highlight = 0;
	redraw_menu(m);
}
Example #5
0
static void
cmd_ctrl_l(key_info_t key_info, keys_info_t *keys_info)
{
	redraw_menu(menu);
}