void PreviousSolutionFunction::values(FieldContainer<double> &values, BasisCachePtr basisCache) {
  int rank = Teuchos::GlobalMPISession::getRank();
  if (_overrideMeshCheck) {
    _solnExpression->evaluate(values, _soln, basisCache);
    return;
  }
  if (!basisCache.get()) cout << "basisCache is nil!\n";
  if (!_soln.get()) cout << "_soln is nil!\n";
  // values are stored in (C,P,D) order
  if (basisCache->mesh().get() == _soln->mesh().get()) {
    _solnExpression->evaluate(values, _soln, basisCache);
  } else {
    static bool warningIssued = false;
    if (!warningIssued) {
      if (rank==0)
        cout << "NOTE: In PreviousSolutionFunction, basisCache's mesh doesn't match solution's.  If this is not what you intended, it would be a good idea to make sure that the mesh is passed in on BasisCache construction; the evaluation will be a lot slower without it...\n";
      warningIssued = true;
    }
    // get the physicalPoints, and make a basisCache for each...
    FieldContainer<double> physicalPoints = basisCache->getPhysicalCubaturePoints();
    FieldContainer<double> value(1,1); // assumes scalar-valued solution function.
    int numCells = physicalPoints.dimension(0);
    int numPoints = physicalPoints.dimension(1);
    int spaceDim = physicalPoints.dimension(2);
    physicalPoints.resize(numCells*numPoints,spaceDim);
    vector< ElementPtr > elements = _soln->mesh()->elementsForPoints(physicalPoints, false); // false: don't make elements null just because they're off-rank.
    FieldContainer<double> point(1,spaceDim);
    FieldContainer<double> refPoint(1,spaceDim);
    int combinedIndex = 0;
    vector<GlobalIndexType> cellID;
    cellID.push_back(-1);
    BasisCachePtr basisCacheOnePoint;
    for (int cellIndex=0; cellIndex<numCells; cellIndex++) {
      for (int ptIndex=0; ptIndex<numPoints; ptIndex++, combinedIndex++) {
        if (elements[combinedIndex].get()==NULL) continue; // no element found for point; skip it…
        ElementTypePtr elemType = elements[combinedIndex]->elementType();
        for (int d=0; d<spaceDim; d++) {
          point(0,d) = physicalPoints(combinedIndex,d);
        }
        if (elements[combinedIndex]->cellID() != cellID[0]) {
          cellID[0] = elements[combinedIndex]->cellID();
          basisCacheOnePoint = Teuchos::rcp( new BasisCache(elemType, _soln->mesh()) );
          basisCacheOnePoint->setPhysicalCellNodes(_soln->mesh()->physicalCellNodesForCell(cellID[0]),cellID,false); // false: don't createSideCacheToo
        }
        // compute the refPoint:
        typedef CellTools<double>  CellTools;
        int whichCell = 0;
        CellTools::mapToReferenceFrame(refPoint,point,_soln->mesh()->physicalCellNodesForCell(cellID[0]),
                                       *(elemType->cellTopoPtr),whichCell);
        basisCacheOnePoint->setRefCellPoints(refPoint);
        //          cout << "refCellPoints:\n " << refPoint;
        //          cout << "physicalCubaturePoints:\n " << basisCacheOnePoint->getPhysicalCubaturePoints();
        _solnExpression->evaluate(value, _soln, basisCacheOnePoint);
        //          cout << "value at point (" << point(0,0) << ", " << point(0,1) << ") = " << value(0,0) << endl;
        values(cellIndex,ptIndex) = value(0,0);
      }
    }
  }
}
Example #2
0
void Foam::sampledPlane::print(Ostream& os) const
{
    os  << "sampledPlane: " << name() << " :"
        << "  base:" << refPoint()
        << "  normal:" << normal()
        << "  faces:" << faces().size()
        << "  points:" << points().size();
}
void DXF2BRD_CONVERTER::addText( const DRW_Text& aData )
{
    BOARD_ITEM* brdItem;
    EDA_TEXT* textItem;

    if( m_useModuleItems )
    {
        TEXTE_MODULE* modText = new TEXTE_MODULE( NULL );
        brdItem = static_cast< BOARD_ITEM* >( modText );
        textItem = static_cast< EDA_TEXT* >( modText );
    }
    else
    {
        TEXTE_PCB* pcbText = new TEXTE_PCB( NULL );
        brdItem = static_cast< BOARD_ITEM* >( pcbText );
        textItem = static_cast< EDA_TEXT* >( pcbText );
    }

    brdItem->SetLayer( ToLAYER_ID( m_brdLayer ) );

    wxPoint refPoint( mapX( aData.basePoint.x ), mapY( aData.basePoint.y ) );
    wxPoint secPoint( mapX( aData.secPoint.x ), mapY( aData.secPoint.y ) );

    if( aData.alignV != 0 || aData.alignH != 0 || aData.alignH == DRW_Text::HMiddle )
    {
        if( aData.alignH != DRW_Text::HAligned && aData.alignH != DRW_Text::HFit )
        {
            wxPoint tmp = secPoint;
            secPoint = refPoint;
            refPoint = tmp;
        }
    }

    switch( aData.alignV )
    {
    case DRW_Text::VBaseLine:
        textItem->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM );
        break;

    case DRW_Text::VBottom:
        textItem->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM );
        break;

    case DRW_Text::VMiddle:
        textItem->SetVertJustify( GR_TEXT_VJUSTIFY_CENTER );
        break;

    case DRW_Text::VTop:
        textItem->SetVertJustify( GR_TEXT_VJUSTIFY_TOP );
        break;
    }

    switch( aData.alignH )
    {
    case DRW_Text::HLeft:
        textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
        break;

    case DRW_Text::HCenter:
        textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER );
        break;

    case DRW_Text::HRight:
        textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT );
        break;

    case DRW_Text::HAligned:
        // no equivalent options in text pcb.
        textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
        break;

    case DRW_Text::HMiddle:
        // no equivalent options in text pcb.
        textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER );
        break;

    case DRW_Text::HFit:
        // no equivalent options in text pcb.
        textItem->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
        break;
    }

#if 0
    wxString sty = wxString::FromUTF8( aData.style.c_str() );
    sty = sty.ToLower();

    if( aData.textgen == 2 )
    {
        // Text dir = left to right;
    } else if( aData.textgen == 4 )
    {
        // Text dir = top to bottom;
    } else
    {
    }
#endif

    wxString text = toNativeString( wxString::FromUTF8( aData.text.c_str() ) );

    textItem->SetTextPos( refPoint );
    textItem->SetTextAngle( aData.angle * 10 );

    // The 0.8 factor gives a better height/width ratio with our font
    textItem->SetTextWidth( mapDim( aData.height * 0.8 ) );
    textItem->SetTextHeight( mapDim( aData.height ) );
    textItem->SetThickness( mapDim( aData.thickness == 0 ? m_defaultThickness : aData.thickness ) );
    textItem->SetText( text );

    m_newItemsList.push_back( static_cast< BOARD_ITEM* >( brdItem ) );
}
/**
 * Import texts (TEXT).
 */
void DXF2BRD_CONVERTER::addText(const DRW_Text& data)
{
    TEXTE_PCB*  pcb_text = new TEXTE_PCB( m_brd );
    pcb_text->SetLayer( m_brdLayer );

    wxPoint refPoint( mapX(data.basePoint.x), mapY(data.basePoint.y) );
    wxPoint secPoint( mapX(data.secPoint.x), mapY(data.secPoint.y) );

    if (data.alignV !=0 || data.alignH !=0 ||data.alignH ==DRW_Text::HMiddle)
    {
        if (data.alignH !=DRW_Text::HAligned && data.alignH !=DRW_Text::HFit)
        {
            wxPoint tmp = secPoint;
            secPoint = refPoint;
            refPoint = tmp;
        }
    }

    switch( data.alignV )
    {
        case DRW_Text::VBaseLine:
            pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM );
            break;

        case DRW_Text::VBottom:
            pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_BOTTOM );
            break;

        case DRW_Text::VMiddle:
            pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_CENTER );
            break;

        case DRW_Text::VTop:
            pcb_text->SetVertJustify( GR_TEXT_VJUSTIFY_TOP );
            break;
    }

    switch( data.alignH )
    {
        case DRW_Text::HLeft:
            pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
            break;

        case DRW_Text::HCenter:
            pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER );
            break;

        case DRW_Text::HRight:
            pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_RIGHT );
            break;

        case DRW_Text::HAligned:
            // no equivalent options in text pcb.
            pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
            break;

        case DRW_Text::HMiddle:
            // no equivalent options in text pcb.
            pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_CENTER );
            break;

        case DRW_Text::HFit:
            // no equivalent options in text pcb.
            pcb_text->SetHorizJustify( GR_TEXT_HJUSTIFY_LEFT );
            break;
    }

#if 0
    wxString sty = wxString::FromUTF8(data.style.c_str());
    sty=sty.ToLower();

    if (data.textgen==2)
    {
        // Text dir = left to right;
    } else if (data.textgen==4)
    {
        / Text dir = top to bottom;
    } else
    {
    }
Example #5
0
// Cutting line of two planes
Foam::plane::ray Foam::plane::planeIntersect(const plane& plane2) const
{
    // Mathworld plane-plane intersection. Assume there is a point on the
    // intersection line with z=0 and solve the two plane equations
    // for that (now 2x2 equation in x and y)
    // Better: use either z=0 or x=0 or y=0.

    const vector& n1 = normal();
    const vector& n2 = plane2.normal();

    const point& p1 = refPoint();
    const point& p2 = plane2.refPoint();

    scalar n1p1 = n1&p1;
    scalar n2p2 = n2&p2;

    vector dir = n1 ^ n2;

    // Determine zeroed out direction (can be x,y or z) by looking at which
    // has the largest component in dir.
    scalar magX = mag(dir.x());
    scalar magY = mag(dir.y());
    scalar magZ = mag(dir.z());

    direction iZero, i1, i2;

    if (magX > magY)
    {
        if (magX > magZ)
        {
            iZero = 0;
            i1 = 1;
            i2 = 2;
        }
        else
        {
            iZero = 2;
            i1 = 0;
            i2 = 1;
        }
    }
    else
    {
        if (magY > magZ)
        {
            iZero = 1;
            i1 = 2;
            i2 = 0;
        }
        else
        {
            iZero = 2;
            i1 = 0;
            i2 = 1;
        }
    }

    vector pt;

    pt[iZero] = 0;
    pt[i1] = (n2[i2]*n1p1 - n1[i2]*n2p2) / (n1[i1]*n2[i2] - n2[i1]*n1[i2]);
    pt[i2] = (n2[i1]*n1p1 - n1[i1]*n2p2) / (n1[i2]*n2[i1] - n1[i1]*n2[i2]);

    return ray(pt, dir);
}