Example #1
0
//-----------------------------------------------------------------------------
void CGDrawContext::lineTo (const CPoint& point)
{
	CGContextRef context = beginCGContext (true, currentState.drawMode.integralMode ());
	if (context)
	{
		applyLineStyle (context);

		if ((((int32_t)currentState.frameWidth) % 2))
			CGContextTranslateCTM (context, 0.5f, -0.5f);

		CGContextBeginPath (context);
		if (currentState.drawMode.integralMode ())
		{
			CGContextMoveToPoint (context, round (currentState.penLoc.h), round (currentState.penLoc.v));
			CGContextAddLineToPoint (context, round (point.h), round (point.v));
		}
		else
		{
			CGContextMoveToPoint (context, currentState.penLoc.h, currentState.penLoc.v);
			CGContextAddLineToPoint (context, point.h, point.v);
		}
		CGContextDrawPath (context, kCGPathStroke);
		releaseCGContext (context);
	}
	currentState.penLoc = point;
}
Example #2
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawArc (const CRect &rect, const float _startAngle, const float _endAngle, const CDrawStyle drawStyle) // in degree
{
    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        CGPathDrawingMode m;
        switch (drawStyle)
        {
        case kDrawFilled :
            m = kCGPathFill;
            break;
        case kDrawFilledAndStroked :
            m = kCGPathFillStroke;
            break;
        default :
            m = kCGPathStroke;
            break;
        }
        applyLineStyle (context);

        CGContextBeginPath (context);
        CGDrawContextInternal::addOvalToPath (context, CPoint (rect.left + rect.getWidth () / 2., rect.top + rect.getHeight () / 2.), static_cast<CGFloat> (rect.getWidth () / 2.), static_cast<CGFloat> (rect.getHeight () / 2.), _startAngle, _endAngle);
        CGContextDrawPath (context, m);
        releaseCGContext (context);
    }
}
Example #3
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawLines (const CPoint* points, const int32_t& numLines)
{
	CGContextRef context = beginCGContext (true, currentState.drawMode.integralMode ());
	if (context) 
	{
		applyLineStyle (context);

		if ((((int32_t)currentState.frameWidth) % 2))
			CGContextTranslateCTM (context, 0.5f, -0.5f);

		CGPoint* cgPoints = new CGPoint[numLines*2];
		for (int32_t i = 0; i < numLines * 2; i += 2)
		{
			if (currentState.drawMode.integralMode ())
			{
				cgPoints[i].x = round (points[i].x);
				cgPoints[i+1].x = round (points[i+1].x);
				cgPoints[i].y = round (points[i].y);
				cgPoints[i+1].y = round (points[i+1].y);
			}
			else
			{
				cgPoints[i].x = points[i].x;
				cgPoints[i+1].x = points[i+1].x;
				cgPoints[i].y = points[i].y;
				cgPoints[i+1].y = points[i+1].y;
			}
		}
		CGContextStrokeLineSegments (context, cgPoints, numLines*2);
		delete [] cgPoints;

		releaseCGContext (context);
	}
}
Example #4
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawRect (const CRect &rect, const CDrawStyle drawStyle)
{
	CGContextRef context = beginCGContext (true, currentState.drawMode.integralMode ());
	if (context)
	{
		CGPathDrawingMode m;
		switch (drawStyle)
		{
			case kDrawFilled : m = kCGPathFill; break;
			case kDrawFilledAndStroked : m = kCGPathFillStroke; break;
			default : m = kCGPathStroke; break;
		}
		applyLineStyle (context);

		CGRect r;
		if (currentState.drawMode.integralMode ())
		{
			r = CGRectMake (round (rect.left), round (rect.top + 1), round (rect.width () - 1), round (rect.height () - 1));
		}
		else
		{
			r = CGRectMake (rect.left, rect.top + 1, rect.width () - 1, rect.height () - 1);
		}

		if ((((int32_t)currentState.frameWidth) % 2))
			CGContextTranslateCTM (context, 0.5f, -0.5f);

		CGContextBeginPath (context);
		CGContextAddRect (context, r);
		CGContextDrawPath (context, m);

		releaseCGContext (context);
	}
}
Example #5
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawEllipse (const CRect &rect, const CDrawStyle drawStyle)
{
    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        CGRect r = CGRectMake (static_cast<CGFloat> (rect.left), static_cast<CGFloat> (rect.top + 1), static_cast<CGFloat> (rect.getWidth () - 1), static_cast<CGFloat> (rect.getHeight () - 1));

        CGPathDrawingMode m;
        switch (drawStyle)
        {
        case kDrawFilled :
            m = kCGPathFill;
            break;
        case kDrawFilledAndStroked :
            m = kCGPathFillStroke;
            break;
        default :
            m = kCGPathStroke;
            break;
        }
        applyLineStyle (context);
        if (getDrawMode ().integralMode ())
        {
            r = pixelAlligned (r);
            applyLineWidthCTM (context);
        }

        CGContextAddEllipseInRect (context, r);
        CGContextDrawPath (context, m);

        releaseCGContext (context);
    }
}
Example #6
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawLines (const LineList& lines)
{
    if (lines.size () == 0)
        return;
    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        applyLineStyle (context);

        CGPoint* cgPoints = new CGPoint[lines.size () * 2];
        uint32_t index = 0;
        VSTGUI_RANGE_BASED_FOR_LOOP(LineList, lines, LinePair, line)
        cgPoints[index] = CGPointFromCPoint (line.first);
        cgPoints[index+1] = CGPointFromCPoint (line.second);
        if (getDrawMode ().integralMode ())
        {
            cgPoints[index] = pixelAlligned (cgPoints[index]);
            cgPoints[index+1] = pixelAlligned (cgPoints[index+1]);
        }
        index += 2;
        VSTGUI_RANGE_BASED_FOR_LOOP_END

        if (getDrawMode ().integralMode ())
        {
            int32_t frameWidth = static_cast<int32_t> (currentState.frameWidth);
            if (frameWidth % 2)
                CGContextTranslateCTM (context, 0.5, 0.5);
        }

        CGContextStrokeLineSegments (context, cgPoints, lines.size () * 2);
        delete [] cgPoints;

        releaseCGContext (context);
    }
}
Example #7
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawLine (const LinePair& line)
{
    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        applyLineStyle (context);

        CGContextBeginPath (context);
        CGPoint first = CGPointFromCPoint (line.first);
        CGPoint second = CGPointFromCPoint (line.second);

        if (getDrawMode ().integralMode ())
        {
            first = pixelAlligned (first);
            second = pixelAlligned (second);

            int32_t frameWidth = static_cast<int32_t> (currentState.frameWidth);
            if (frameWidth % 2)
                CGContextTranslateCTM (context, 0.5, 0.5);
        }

        CGContextMoveToPoint (context, first.x, first.y);
        CGContextAddLineToPoint (context, second.x, second.y);

        CGContextDrawPath (context, kCGPathStroke);
        releaseCGContext (context);
    }
}
Example #8
0
//-----------------------------------------------------------------------------
void CGDrawContext::fillLinearGradient (CGraphicsPath* _path, const CGradient& gradient, const CPoint& startPoint, const CPoint& endPoint, bool evenOdd, CGraphicsTransform* t)
{
	QuartzGraphicsPath* path = dynamic_cast<QuartzGraphicsPath*> (_path);
	if (path == 0)
		return;

	const QuartzGradient* cgGradient = dynamic_cast<const QuartzGradient*> (&gradient);
	if (cgGradient == 0)
		return;

	CGContextRef cgContext = beginCGContext (true, currentState.drawMode.integralMode ());
	if (cgContext)
	{
		if (t)
		{
			CGContextSaveGState (cgContext);
			CGAffineTransform transform = QuartzGraphicsPath::createCGAfflineTransform (*t);
			CGContextConcatCTM (cgContext, transform);
			CGContextAddPath (cgContext, path->getCGPathRef ());
			CGContextRestoreGState (cgContext);
		}
		else
			CGContextAddPath (cgContext, path->getCGPathRef ());

		if (evenOdd)
			CGContextEOClip (cgContext);
		else
			CGContextClip (cgContext);

		CGContextDrawLinearGradient (cgContext, *cgGradient, CGPointMake (startPoint.x, startPoint.y), CGPointMake (endPoint.x, endPoint.y), kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
		
		releaseCGContext (cgContext);
	}
}
Example #9
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawBitmap (CBitmap* bitmap, const CRect& inRect, const CPoint& inOffset, float alpha)
{
	if (bitmap == 0 || alpha == 0.f)
		return;
	CGBitmap* cgBitmap = bitmap->getPlatformBitmap () ? dynamic_cast<CGBitmap*> (bitmap->getPlatformBitmap ()) : 0;
	CGImageRef image = cgBitmap ? cgBitmap->getCGImage () : 0;
	if (image)
	{
		CGContextRef context = beginCGContext (false, true);
		if (context)
		{
			CRect rect (inRect);
			rect.makeIntegral ();
			CPoint offset (inOffset);
			offset.makeIntegral ();

			CGContextSetAlpha (context, (CGFloat)alpha*currentState.globalAlpha);

			CGRect dest;
			dest.origin.x = rect.left - offset.h;
			dest.origin.y = -(rect.top) - (bitmap->getHeight () - offset.v);
			dest.size.width = cgBitmap->getSize ().x;
			dest.size.height = cgBitmap->getSize ().y;
			
			CGRect clipRect2;
			clipRect2.origin.x = rect.left;
			clipRect2.origin.y = -(rect.top) - rect.height ();
			clipRect2.size.width = rect.width (); 
			clipRect2.size.height = rect.height ();
		
			CGContextClipToRect (context, clipRect2);

			CGLayerRef layer = cgBitmap->getCGLayer ();
			if (layer == 0)
			{
				BitmapDrawCountMap::iterator it = bitmapDrawCount.find (cgBitmap);
				if (it == bitmapDrawCount.end ())
				{
					bitmapDrawCount.insert (std::pair<CGBitmap*, int32_t> (cgBitmap, 1));
					CGContextDrawImage (context, dest, image);
				}
				else
				{
					it->second++;
					layer = cgBitmap->createCGLayer (context);
				}
			}
			if (layer)
			{
				CGContextDrawLayerInRect (context, dest, layer);
			}

			releaseCGContext (context);
		}
	}
}
Example #10
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawGraphicsPath (CGraphicsPath* _path, PathDrawMode mode, CGraphicsTransform* t)
{
    QuartzGraphicsPath* path = dynamic_cast<QuartzGraphicsPath*> (_path);
    if (path == 0)
        return;

    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        CGPathDrawingMode cgMode;
        switch (mode)
        {
        case kPathFilledEvenOdd:
        {
            cgMode = kCGPathEOFill;
            break;
        }
        case kPathStroked:
        {
            cgMode = kCGPathStroke;
            applyLineStyle (context);
            break;
        }
        default:
        {
            cgMode = kCGPathFill;
            break;
        }
        }

        if (getDrawMode ().integralMode ())
        {
            applyLineWidthCTM (context);
            path->pixelAlign (this, t);
            CGContextAddPath (context, path->getCGPathRef ());
        }
        else if (t)
        {
            CGContextSaveGState (context);
            CGAffineTransform transform = QuartzGraphicsPath::createCGAffineTransform (*t);
            CGContextConcatCTM (context, transform);
            CGContextAddPath (context, path->getCGPathRef ());
            CGContextRestoreGState (context);
        }
        else
            CGContextAddPath (context, path->getCGPathRef ());

        CGContextDrawPath (context, cgMode);

        releaseCGContext (context);
    }
}
Example #11
0
//-----------------------------------------------------------------------------
void CGDrawContext::clearRect (const CRect& rect)
{
	CGContextRef context = beginCGContext (true, currentState.drawMode.integralMode ());
	if (context)
	{
		CGRect cgRect;
		if (currentState.drawMode.integralMode ())
			cgRect = CGRectMake (round (rect.left), round (rect.top), round (rect.width ()), round (rect.height ()));
		else
			cgRect = CGRectMake (rect.left, rect.top, rect.width (), rect.height ());
		CGContextClearRect (context, cgRect);
		releaseCGContext (context);
	}
}
Example #12
0
//-----------------------------------------------------------------------------
void CGDrawContext::clearRect (const CRect& rect)
{
    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        CGRect cgRect = CGRectFromCRect (rect);
        if (getDrawMode ().integralMode ())
        {
            cgRect = pixelAlligned (cgRect);
        }
        CGContextClearRect (context, cgRect);
        releaseCGContext (context);
    }
}
Example #13
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawEllipse (const CRect &rect, const CDrawStyle drawStyle)
{
	CGContextRef context = beginCGContext (true, currentState.drawMode.integralMode ());
	if (context)
	{
		CGPathDrawingMode m;
		switch (drawStyle)
		{
			case kDrawFilled : m = kCGPathFill; break;
			case kDrawFilledAndStroked : m = kCGPathFillStroke; break;
			default : m = kCGPathStroke; break;
		}
		applyLineStyle (context);

		if (rect.width () != rect.height ())
		{
			CGContextSaveGState (context);

			CGContextBeginPath (context);

			CGRect cgRect = CGRectMake (rect.left, rect.top, rect.width (), rect.height ());
			CGPoint center = CGPointMake (CGRectGetMidX (cgRect), CGRectGetMidY (cgRect));
			CGFloat a = CGRectGetWidth (cgRect) / 2.;
			CGFloat b = CGRectGetHeight (cgRect) / 2.;

		    CGContextTranslateCTM (context, center.x, center.y);
		    CGContextScaleCTM (context, a, b);
		    CGContextMoveToPoint (context, 1, 0);
		    CGContextAddArc (context, 0, 0, 1, radians (0), radians (360), 0);

			CGContextClosePath (context);
			CGContextRestoreGState (context);
			CGContextDrawPath (context, m);
		}
		else
		{
			CGFloat radius = rect.width () * 0.5;
			CGContextBeginPath (context);
			CGContextAddArc (context, rect.left + radius, rect.top + radius, radius, radians (0), radians (360), 0);
			CGContextClosePath (context);
			CGContextDrawPath (context, m);
		}
		releaseCGContext (context);
	}
}
Example #14
0
//-----------------------------------------------------------------------------
void CGDrawContext::fillLinearGradient (CGraphicsPath* _path, const CGradient& gradient, const CPoint& startPoint, const CPoint& endPoint, bool evenOdd, CGraphicsTransform* t)
{
    QuartzGraphicsPath* path = dynamic_cast<QuartzGraphicsPath*> (_path);
    if (path == 0)
        return;

    const QuartzGradient* cgGradient = dynamic_cast<const QuartzGradient*> (&gradient);
    if (cgGradient == 0)
        return;

    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        CGPoint start = CGPointFromCPoint (startPoint);
        CGPoint end = CGPointFromCPoint (endPoint);
        if (getDrawMode ().integralMode ())
        {
            path->pixelAlign (this, t);
            applyLineWidthCTM (context);
            CGContextAddPath (context, path->getCGPathRef ());
            start = pixelAlligned (start);
            end = pixelAlligned (end);
        }
        else if (t)
        {
            CGContextSaveGState (context);
            CGAffineTransform transform = QuartzGraphicsPath::createCGAffineTransform (*t);
            CGContextConcatCTM (context, transform);
            CGContextAddPath (context, path->getCGPathRef ());
            CGContextRestoreGState (context);
        }
        else
            CGContextAddPath (context, path->getCGPathRef ());

        if (evenOdd)
            CGContextEOClip (context);
        else
            CGContextClip (context);

        CGContextDrawLinearGradient (context, *cgGradient, start, end, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);

        releaseCGContext (context);
    }
}
Example #15
0
//-----------------------------------------------------------------------------
void CGDrawContext::fillRadialGradient (CGraphicsPath* _path, const CGradient& gradient, const CPoint& center, CCoord radius, const CPoint& originOffset, bool evenOdd, CGraphicsTransform* t)
{
    QuartzGraphicsPath* path = dynamic_cast<QuartzGraphicsPath*> (_path);
    if (path == 0)
        return;

    const QuartzGradient* cgGradient = dynamic_cast<const QuartzGradient*> (&gradient);
    if (cgGradient == 0)
        return;

    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        if (getDrawMode ().integralMode ())
        {
            path->pixelAlign (this, t);
            CGContextAddPath (context, path->getCGPathRef ());
        }
        else if (t)
        {
            CGContextSaveGState (context);
            CGAffineTransform transform = QuartzGraphicsPath::createCGAffineTransform (*t);
            CGContextConcatCTM (context, transform);
            CGContextAddPath (context, path->getCGPathRef ());
            CGContextRestoreGState (context);
        }
        else
            CGContextAddPath (context, path->getCGPathRef ());

        if (evenOdd)
            CGContextEOClip (context);
        else
            CGContextClip (context);

        CPoint startCenter = center + originOffset;
        CGContextDrawRadialGradient (context, *cgGradient, CGPointFromCPoint (startCenter), 0, CGPointFromCPoint (center), static_cast<CGFloat> (radius), kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);

        releaseCGContext (context);
    }
}
Example #16
0
//-----------------------------------------------------------------------------
void CGDrawContext::fillRectWithBitmap (CBitmap* bitmap, const CRect& srcRect, const CRect& dstRect, float alpha)
{
    if (bitmap == 0 || alpha == 0.f || srcRect.isEmpty () || dstRect.isEmpty ())
        return;

    if (!(srcRect.left == 0 && srcRect.right == 0 && srcRect.right == bitmap->getWidth () && srcRect.bottom == bitmap->getHeight ()))
    {
        // CGContextDrawTiledImage does not work with parts of a bitmap
        CDrawContext::fillRectWithBitmap(bitmap, srcRect, dstRect, alpha);
        return;
    }

    IPlatformBitmap* platformBitmap = bitmap->getBestPlatformBitmapForScaleFactor (scaleFactor);
    CPoint bitmapSize = platformBitmap->getSize ();
    if (srcRect.right > bitmapSize.x || srcRect.bottom > bitmapSize.y)
        return;

    CGBitmap* cgBitmap = platformBitmap ? dynamic_cast<CGBitmap*> (platformBitmap) : 0;
    CGImageRef image = cgBitmap ? cgBitmap->getCGImage () : 0;
    if (image)
    {
        CGContextRef context = beginCGContext (false, true);
        if (context)
        {
            // TODO: Check if this works with retina images
            CGRect clipRect = CGRectFromCRect (dstRect);
            clipRect.origin.y = -(clipRect.origin.y) - clipRect.size.height;
            clipRect = pixelAlligned (clipRect);
            CGContextClipToRect (context, clipRect);

            CGRect r = {};
            r.size.width = CGImageGetWidth (image);
            r.size.height = CGImageGetHeight (image);

            CGContextDrawTiledImage (context, r, image);

            releaseCGContext (context);
        }
    }
}
Example #17
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawArc (const CRect &rect, const float _startAngle, const float _endAngle, const CDrawStyle drawStyle) // in degree
{
	CGContextRef context = beginCGContext (true, currentState.drawMode.integralMode ());
	if (context)
	{
		CGPathDrawingMode m;
		switch (drawStyle)
		{
			case kDrawFilled : m = kCGPathFill; break;
			case kDrawFilledAndStroked : m = kCGPathFillStroke; break;
			default : m = kCGPathStroke; break;
		}
		applyLineStyle (context);

		CGContextBeginPath (context);
		addOvalToPath (context, CPoint (rect.left + rect.width () / 2, rect.top + rect.height () / 2), rect.width () / 2, rect.height () / 2, -_startAngle, -_endAngle);
		if (drawStyle == kDrawFilled || kDrawFilledAndStroked)
			CGContextAddLineToPoint (context, rect.left + rect.width () / 2, rect.top + rect.height () / 2);
		CGContextDrawPath (context, m);
		releaseCGContext (context);
	}
}
Example #18
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawPolygon (const CPoint* pPoints, int32_t numberOfPoints, const CDrawStyle drawStyle)
{
	CGContextRef context = beginCGContext (true, currentState.drawMode.integralMode ());
	if (context)
	{
		CGPathDrawingMode m;
		switch (drawStyle)
		{
			case kDrawFilled : m = kCGPathFill; break;
			case kDrawFilledAndStroked : m = kCGPathFillStroke; break;
			default : m = kCGPathStroke; break;
		}
		applyLineStyle (context);

		CGContextBeginPath (context);
		CGContextMoveToPoint (context, pPoints[0].h, pPoints[0].v);
		for (int32_t i = 1; i < numberOfPoints; i++)
			CGContextAddLineToPoint (context, pPoints[i].h, pPoints[i].v);
		CGContextDrawPath (context, m);
		releaseCGContext (context);
	}
}
Example #19
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawPolygon (const PointList& polygonPointList, const CDrawStyle drawStyle)
{
    if (polygonPointList.size () == 0)
        return;
    CGContextRef context = beginCGContext (true, getDrawMode ().integralMode ());
    if (context)
    {
        CGPathDrawingMode m;
        switch (drawStyle)
        {
        case kDrawFilled :
            m = kCGPathFill;
            break;
        case kDrawFilledAndStroked :
            m = kCGPathFillStroke;
            break;
        default :
            m = kCGPathStroke;
            break;
        }
        applyLineStyle (context);

        CGContextBeginPath (context);
        CGPoint p = CGPointFromCPoint(polygonPointList[0]);
        if (getDrawMode ().integralMode ())
            p = pixelAlligned (p);
        CGContextMoveToPoint (context, p.x, p.y);
        for (uint32_t i = 1; i < polygonPointList.size (); i++)
        {
            p = CGPointFromCPoint (polygonPointList[i]);
            if (getDrawMode ().integralMode ())
                p = pixelAlligned (p);
            CGContextAddLineToPoint (context, p.x, p.y);
        }
        CGContextDrawPath (context, m);
        releaseCGContext (context);
    }
}
Example #20
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawBitmap (CBitmap* bitmap, const CRect& inRect, const CPoint& inOffset, float alpha)
{
    if (bitmap == 0 || alpha == 0.f)
        return;
    double transformedScaleFactor = scaleFactor;
    CGraphicsTransform t = getCurrentTransform ();
    if (t.m11 == t.m22 && t.m12 == 0 && t.m21 == 0)
        transformedScaleFactor *= t.m11;
    IPlatformBitmap* platformBitmap = bitmap->getBestPlatformBitmapForScaleFactor (transformedScaleFactor);
    CGBitmap* cgBitmap = platformBitmap ? dynamic_cast<CGBitmap*> (platformBitmap) : 0;
    CGImageRef image = cgBitmap ? cgBitmap->getCGImage () : 0;
    if (image)
    {
        CGContextRef context = beginCGContext (false, true);
        if (context)
        {
            CGLayerRef layer = cgBitmap->getCGLayer ();
            if (layer == 0)
            {
                BitmapDrawCountMap::iterator it = bitmapDrawCount.find (cgBitmap);
                if (it == bitmapDrawCount.end ())
                {
                    bitmapDrawCount.insert (std::pair<CGBitmap*, int32_t> (cgBitmap, 1));
                }
                else
                {
                    it->second++;
                    layer = cgBitmap->createCGLayer (context);
                }
            }

            drawCGImageRef (context, image, layer, cgBitmap->getScaleFactor (), inRect, inOffset, alpha, bitmap);

            releaseCGContext (context);
        }
    }
}