void PlistsGroup::setRepeat(int mode) { m_repeatMode = mode; if(m_repeatMode == 3) Q_EMIT repeatChanged(true); else Q_EMIT repeatChanged(false); if(!sender()) Q_EMIT repeatModeChanged(mode); // Save value m_Settings->setValue("player/repeat", mode); }
void QDeclarativeTimer::setRepeating(bool repeating) { Q_D(QDeclarativeTimer); if (repeating != d->repeating) { d->repeating = repeating; update(); emit repeatChanged(); } }
void QSpotifySession::setRepeat(bool r) { qDebug() << "QSpotifySession::setRepeat"; if (m_repeat == r) return; settings.setValue("repeat", r); m_playQueue->setRepeat(r); m_repeat = r; emit repeatChanged(); }