Example #1
0
//------------------------------------
void ofImage::resize(int newWidth, int newHeight){
	resizePixels(myPixels, newWidth, newHeight);

	if (bUseTexture == true){
		tex.clear();
		tex.allocate(myPixels.width, myPixels.height, myPixels.glDataType);
	}

	update();
}
Example #2
0
//------------------------------------
void ofImage::resize(int newWidth, int newHeight){

	resizePixels(pixels, newWidth, newHeight);

	if (bUseTexture == true){
		tex.clear();
		tex.allocate(pixels.getWidth(), pixels.getHeight(), pixels.getGlDataType());
	}

	update();
}
void ofImage_<PixelType>::resize(int newWidth, int newHeight){
	if(newWidth == width && newHeight == height) return;

	resizePixels(pixels, newWidth, newHeight);

	if (bUseTexture){
		tex.clear();
		tex.allocate(pixels.getWidth(), pixels.getHeight(), ofGetGlInternalFormat(pixels));
	}

	update();
}
void ofImage_<PixelType>::resize(int newWidth, int newHeight){
	if(newWidth == width && newHeight == height) return;

	resizePixels(pixels, newWidth, newHeight);
	update();
}