void build_chat_message_list (void) { int loop, start, count; // // Show Previous Messages // ui_object_destroy_list_items (chat_message_list); start = get_message_log_number_of_messages () - 1; count = 0; for (loop = start; loop >= 0; loop --) { if (add_message_to_campaign_log (loop)) { count ++; if (count > 50) { break; } } } resize_pop_up_list (chat_message_list); }
void show_weapon_loading_page (entity *group, int force_update) { gunship_types type; int loop; entity *en, *pilot, *member; ui_object *new_item; ASSERT (group); // // Reconstruct List // if (force_update) { ui_object_destroy_list_items (page_member_list); set_ui_object_vslider_virtual_position (get_ui_object_vslider (page_member_area), 0.0); set_ui_object_item_number (page_member_list, ENTITY_INDEX_DONT_CARE); member = get_local_entity_first_child (group, LIST_TYPE_MEMBER); ASSERT (member); while (member) { sprintf (buffer, "1-%d %s", get_local_entity_int_value (member, INT_TYPE_GROUP_MEMBER_ID), get_local_entity_string (member, STRING_TYPE_SHORT_DISPLAY_NAME)); pilot = get_local_entity_first_child (member, LIST_TYPE_AIRCREW); if (pilot) { sprintf (buffer, "1-%d %s (%s)", get_local_entity_int_value (member, INT_TYPE_GROUP_MEMBER_ID), get_local_entity_string (member, STRING_TYPE_SHORT_DISPLAY_NAME), get_local_entity_string (pilot, STRING_TYPE_PILOTS_NAME)); } if (get_local_entity_int_value (member, INT_TYPE_GUNSHIP_TYPE) < NUM_GUNSHIP_TYPES) { new_item = add_to_pop_up_list (buffer, page_member_list, NULL, get_local_entity_safe_index (member), UI_FONT_ARIAL_14, ui_ingame_live_text_colour); set_ui_mouse_over_entity_function (new_item); set_ui_object_notify_on (new_item, NOTIFY_TYPE_BUTTON_DOWN); } else { new_item = add_to_pop_up_list (buffer, page_member_list, NULL, get_local_entity_safe_index (member), UI_FONT_ARIAL_14, ui_ingame_dead_text_colour); set_ui_object_notify_on (new_item, NOTIFY_TYPE_NONE); } if (member == get_gunship_entity ()) { set_ui_object_state (new_item, UI_OBJECT_STATE_ON); set_ui_object_item_number (page_member_list, get_local_entity_safe_index (member)); } member = get_local_entity_child_succ (member, LIST_TYPE_MEMBER); } resize_pop_up_list (page_member_list); } // // Show weapon loading page // for (loop = 0; loop < NUM_GUNSHIP_TYPES; loop ++) { set_ui_object_drawable (weapon_loading_page [loop], FALSE); set_ui_object_item_number (weapon_loading_page [loop], ENTITY_INDEX_DONT_CARE); } en = get_local_entity_safe_ptr (get_ui_object_item_number (page_member_list)); ASSERT (en); type = get_local_entity_int_value (en, INT_TYPE_GUNSHIP_TYPE); if (get_local_entity_int_value (en, INT_TYPE_GUNSHIP_TYPE) < NUM_GUNSHIP_TYPES) { weapon_loading_update_currently_selected_weapons (en); set_ui_object_drawable (weapon_loading_page [type], TRUE); set_ui_object_item_number (weapon_loading_page [type], get_local_entity_safe_index (en)); } // // Default payload list // rebuild_default_payload_list (en); display_campaign_page (CAMPAIGN_PAGE_WEAPON_LOADING, get_local_entity_safe_index (group), TRUE); }
void build_save_file_list (void) { session_list_data_type *game_session; directory_file_list *directory_listing; ui_object *new_item; int valid_file; char *p, filename [256], extension [8]; ui_object_destroy_list_items (save_file_list); game_session = get_current_game_session (); ASSERT (game_session); sprintf (full_filename, "%s//%s//*.", game_session->data_path, game_session->campaign_directory); sprintf (extension, "%s", game_type_extensions [get_game_type ()]); extension [2] = extension [1]; extension [1] = extension [0]; extension [0] = 'S'; strcat (full_filename, extension); directory_listing = get_first_directory_file (full_filename); if (directory_listing) { valid_file = TRUE; while (valid_file) { if (get_directory_file_type (directory_listing) == DIRECTORY_FILE_TYPE_FILE) { sprintf (filename, get_directory_file_filename (directory_listing)); p = strchr (filename, '.'); if (p) { *p = '\0'; } new_item = add_to_pop_up_list (filename, save_file_list, NULL, ENTITY_INDEX_DONT_CARE, UI_FONT_ARIAL_16, ui_ingame_live_text_colour); set_ingame_ui_object_mouse_over_properties (new_item); } valid_file = get_next_directory_file (directory_listing); } destroy_directory_file_list (directory_listing); } resize_pop_up_list (save_file_list); }